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sui_feng
/
AzurLaneAutoScript
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https://github.com/sui-feng-cb/AzurLaneAutoScript1.git
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2026-07-24 06:08:10 +08:00
Code
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e4d0ca833541925f4d6b4ce110623ad29a4bab65
AzurLaneAutoScript
/
module
/
combat
History
LmeSzinc
913cc8e9bd
Upd: Move PAUSE assets 5px left
2022-05-19 15:55:20 +08:00
..
assets.py
Upd: Move PAUSE assets 5px left
2022-05-19 15:55:20 +08:00
auto_search_combat.py
Fix: map_offensive_auto_search is not working with fleet lock disabled
2022-03-29 21:47:39 +08:00
combat_auto.py
…
combat_manual.py
Add: Rondo at Rainbow's End chapter AC
2022-04-28 23:22:05 +08:00
combat.py
Fix: Expiration detection when selected a commission
2022-03-10 21:08:00 +08:00
emotion.py
Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 14:11:00 +08:00
hp_balancer.py
Refactor: Fleet switching and fleet reverse
2021-11-06 22:25:14 +08:00
level.py
Fix: Level gap too large when there was an OCR error
2021-11-18 12:50:00 +08:00
submarine.py
Opt: Imports isorted
2022-04-14 16:37:54 -03:00