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sui_feng
/
AzurLaneAutoScript
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https://github.com/sui-feng-cb/AzurLaneAutoScript1.git
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2026-07-21 21:45:09 +08:00
Code
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c535587c85b69e2c7834d22d2467318dade10a79
AzurLaneAutoScript
/
module
/
map
History
LmeSzinc
6df8bbb88b
Fix: fleet_2.in_use() when using Akane Shinjo skin
2026-07-18 00:53:15 +08:00
..
assets.py
Add: W16 preparations
2026-01-18 21:27:25 +08:00
camera.py
Add: W16 preparations
2026-01-18 21:27:25 +08:00
fleet.py
Fix: use fleet_show_index for handle_strategy (
#5745
)
2026-06-21 20:12:28 +08:00
map_base.py
Fix: Fixup submarine spawn point on init scan (
#5117
)
2025-09-22 04:29:46 +08:00
map_fleet_preparation.py
Fix: fleet_2.in_use() when using Akane Shinjo skin
2026-07-18 00:53:15 +08:00
map_grids.py
…
map_operation.py
Fix: handle_in_map_with_enemy_searching() immediately enter submarine combat in W16
2026-07-02 05:32:40 +08:00
map.py
Fix: Add expected=boss if only one boss spawn point
2026-03-31 12:41:07 +08:00
utils.py
Chore: Remove the use of np.int
2023-05-30 10:28:51 +08:00