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AzurLaneAutoScript/campaign/campaign_main
Cerz0 bd766f0066 Avoid hardest carrier fleets on 13_4
Commented out readblock logic, didn't notice enemies spawning in such way that would leave your fleet trapped, increased map weight on concerning spots instead.
Made it so mob fleet will get the ammo.
RNG on spawns may make your mob fleet die if it has to face more than 2, 2 triangles carrier fleet.
2021-09-14 23:38:12 +02:00
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2020-06-05 20:22:27 +08:00
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9-1
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