Logo
Explore Help
Sign In
sui_feng/AzurLaneAutoScript
1
0
Fork 0
You've already forked AzurLaneAutoScript
mirror of https://github.com/sui-feng-cb/AzurLaneAutoScript1.git synced 2026-06-20 09:44:26 +08:00
Code Issues Packages Projects Releases Wiki Activity
Files
7b2bee4ba7d535bc489779e80f5302881cd324f9
AzurLaneAutoScript/assets/cn
History
LmeSzinc 7b2bee4ba7 Fix: [TW] handle clue popup with text only (#4819)
2025-05-24 23:36:12 +08:00
..
awaken
…
campaign
…
coalition
Chore: cleanup unused assets
2025-05-24 23:08:43 +08:00
combat
…
combat_ui
Upd: Battle UI Seaside
2025-05-22 00:30:26 +08:00
commission
…
daily
…
dorm
…
equipment
…
event
…
event_hospital
Fix: [TW] handle clue popup with text only (#4819)
2025-05-24 23:36:12 +08:00
eventstory
…
exercise
…
freebies
…
gacha
…
guild
…
handler
…
hard
…
map
…
meowfficer
…
meta_reward
Fix: [CN] SYNC_ENTER should be enter button not receive button
2025-03-13 18:03:59 +08:00
minigame
Fix: enter minigame ended at minigame menu (#4758)
2025-05-19 01:48:29 +08:00
os
…
os_ash
…
os_combat
…
os_handler
…
os_shop
…
raid
…
research
…
retire
Chore: Move BOX_ITEM_* to EQUIP_CONFIRM
2025-05-21 02:25:28 +08:00
reward
Fix: Wait until mission list fully loaded
2025-05-19 02:52:34 +08:00
shipyard
…
shop
…
sos
…
statistics
Refactor: statistics module
2021-12-01 23:44:59 +08:00
storage
Chore: Move BOX_ITEM_* to EQUIP_CONFIRM
2025-05-21 02:25:28 +08:00
tactical
…
template
Add: chapter SP
2025-05-21 03:02:53 +08:00
ui
Fix: More IDLE buttons to handle
2025-05-11 01:34:10 +08:00
ui_white
…
war_archives
Fix: TEMPLATE_MOONLIT_OVERTURE is not defined in assets
2025-05-24 23:12:01 +08:00
Powered by Gitea Version: 1.25.4 Page: 3127ms Template: 911ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API