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sui_feng
/
AzurLaneAutoScript
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https://github.com/sui-feng-cb/AzurLaneAutoScript1.git
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Code
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4d5c855e3a3406dbeaae14fa8646d4e8bf388306
AzurLaneAutoScript
/
module
/
map
History
LmeSzinc
a7434026a9
Fix: check CLEAR button to avoid early stopped at popup showing animation
2025-09-13 19:57:29 +08:00
..
assets.py
Fix: handle flare animation upon MAP_MODE_SWITCH_HARD
2025-09-13 02:19:14 +08:00
camera.py
Fix: Expand GET_ITEMS_1_RYZA to handle multiple drop rows
2025-08-03 03:05:41 +08:00
fleet.py
Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY
2025-05-21 01:48:29 +08:00
map_base.py
Fix: Avoid turning_optimize in event maps
2024-08-20 02:14:00 +08:00
map_fleet_preparation.py
Fix: check CLEAR button to avoid early stopped at popup showing animation
2025-09-13 19:57:29 +08:00
map_grids.py
…
map_operation.py
Fix: handle flare animation upon MAP_MODE_SWITCH_HARD
2025-09-13 02:19:14 +08:00
map.py
Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY
2025-05-21 01:48:29 +08:00
utils.py
…