This website requires JavaScript.
Explore
Help
Sign In
sui_feng
/
AzurLaneAutoScript
Watch
1
Star
0
Fork
0
You've already forked AzurLaneAutoScript
mirror of
https://github.com/sui-feng-cb/AzurLaneAutoScript1.git
synced
2026-06-17 08:01:47 +08:00
Code
Activity
Files
298b6941f31509d65599fad481a687a2165e811a
AzurLaneAutoScript
/
module
/
handler
History
LmeSzinc
c2ab750f0c
Del: Complex logic in STOP_IF_MAP_REACH, now it's just how people understand
2020-12-29 23:42:05 +08:00
..
ambush.py
Opt: Lazy load ambush and enhancement templates
2020-12-16 19:57:57 +08:00
assets.py
Add: Semi-auto operation siren additional assets
2020-12-27 10:32:42 -05:00
enemy_searching.py
Fix: Handle Game tips
2020-11-26 17:52:24 +08:00
fast_forward.py
Del: Complex logic in STOP_IF_MAP_REACH, now it's just how people understand
2020-12-29 23:42:05 +08:00
info_handler.py
Add: Semi-auto operation siren additional assets
2020-12-27 10:32:42 -05:00
login.py
Fix: ensure_no_unfinished_campaign (
#273
)
2020-12-23 16:01:12 +08:00
mystery.py
Fix: stuck in retreat confirmation on potato pcs
2020-12-27 11:55:52 +09:00
sensitive_info.py
…
strategy.py
Revert "Fix: info_bar breaks map edge detection"
2020-11-17 10:57:30 +09:00