mirror of
https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-09 18:39:04 +08:00
79 lines
2.2 KiB
Python
79 lines
2.2 KiB
Python
from module.map.map_base import CampaignMap
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from module.map.map_grids import SelectedGrids, RoadGrids
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from module.logger import logger
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from .campaign_16_base_submarine import CampaignBase
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from .campaign_16_base_submarine import Config as ConfigBase
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MAP = CampaignMap('16-2')
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MAP.shape = 'J8'
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MAP.camera_data = ['C2', 'C6', 'G2', 'G6']
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MAP.camera_data_spawn_point = ['C6']
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MAP.camera_sight = (-2, -1, 3, 2)
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MAP.map_data = """
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MB ++ -- ME -- -- -- -- -- --
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-- Me ME -- ME ++ ME -- -- --
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-- __ -- -- -- -- -- ME ++ ++
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ME -- ME ME ME -- ME -- ++ --
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Me -- -- Me ++ -- Me -- -- --
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++ ME -- ME ME -- ME ++ ++ --
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-- -- -- -- -- Me -- -- ++ --
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-- SP SP -- ++ ++ ++ -- -- --
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"""
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MAP.weight_data = """
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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50 50 50 50 50 50 50 50 50 50
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"""
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MAP.spawn_data = [
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{'battle': 0, 'enemy': 3},
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{'battle': 1, 'enemy': 2},
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{'battle': 2, 'enemy': 2},
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{'battle': 3, 'enemy': 1},
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{'battle': 4, 'enemy': 1},
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{'battle': 5, 'boss': 1},
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]
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A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
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A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
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A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
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A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
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A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
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A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
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A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
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A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
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= MAP.flatten()
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class Config(ConfigBase):
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MAP_HAS_MAP_STORY = False
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MAP_HAS_FLEET_STEP = False
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MAP_HAS_AMBUSH = True
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class Campaign(CampaignBase):
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MAP = MAP
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def battle_0(self):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
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return True
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return self.battle_default()
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def battle_5(self):
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boss = self.map.select(is_boss=True)
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if boss:
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return self.fleet_boss.clear_boss()
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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return self.battle_default()
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def battle_6(self):
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return self.fleet_boss.clear_boss()
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