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AzurLaneAutoScript/module
guoh064 0ad55dda8b Add: GemsFarming hard mode (#5598)
* Refactor: delete equipment change usage in alas

* Refactor: class GemsFarming

* Add: assets for equipment code

* Add: config for equipment code

* Add: class EquipmentCodeHandler

* Add: config for equipment code in GemsFarming

* Add: GemsFarming equipment change

* Add: submarine support for GemsFarming

* Add: config for emotion control in GemsFarming

* Add: GemsFarming emotion control

* Add: assets for hard mode of GemsFarming

* Upd: asset FLEET_ENTER and FLEET_ENTER_FLAGSHIP

* Add: GemsFarming hard mode

* Fix: handle empty fleet in gemsfarming hard mode

* Add: check control method before equipment code usage

* Opt: use self.device.click for Hierarchy button in fastinput_ime_enable

* Chore: abstract set_fastinput_ime method for EquipmentCodeHandler

* Opt: use fleet1 emotion to represent attack fleet's emotion and hide fleet2 emotion

* Opt: use HardNotSatisfied to delay gemsfarming hard

* Opt: put emotion setting of gemsfarming to last
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