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Commit Graph

  • b95214b9f2 Fix: DISPATCH_ENTRANCE_1 is too fast to retry on potato PC LmeSzinc 2021-12-14 00:07:53 +08:00
  • 02fed26955 Fix: [JP][TW] Clean OpSi zone name suffixes (#825) LmeSzinc 2021-12-13 23:18:15 +08:00
  • 9429930ce7 Merge pull request #818 from SaigyoujiYukon/master LmeSzinc 2021-12-13 18:54:16 +08:00
  • a1817778f5 Fix: Retry question_goto in abyssal LmeSzinc 2021-12-13 00:31:13 +08:00
  • 73b7748a07 Fix Guild scheduler time SaigyoujiYukon 2021-12-13 13:07:12 +08:00
  • 1d66de1b45 add force_restart.py SaigyoujiYukon 2021-12-12 16:42:22 +08:00
  • c2327ec541 Merge pull request #1 from LmeSzinc/master SaigyoujiYukon 2021-12-12 16:21:25 +08:00
  • 6f60f0b02d Merge pull request #817 from ddmugicha/master LmeSzinc 2021-12-12 15:19:42 +08:00
  • 96377e35be Fix: [JP] Ash popup check asset Cola 2021-12-12 13:54:03 +08:00
  • b99a29ecd1 Add: [EN] MISSION_MONTHLY_BOSS 'biter' nEEtdo0d 2021-12-11 17:18:49 -05:00
  • e714733498 Fix: Handle auto search reward after battle status C/D LmeSzinc 2021-12-11 22:24:32 +08:00
  • 6cce7a4e33 Fix: Handle map event in map order enter LmeSzinc 2021-12-11 11:54:36 +08:00
  • a612f2054d Doc: Add OpSi abyssal and stronghold in README.md LmeSzinc 2021-12-11 01:45:02 +08:00
  • f895fb4938 Fix: Redundant meowfficer farming run if started at port LmeSzinc 2021-12-11 01:43:09 +08:00
  • dfd334736f Add: OpSi abyssal and handle battle status C/D in auto search LmeSzinc 2021-12-11 00:27:04 +08:00
  • f848fd068d Opt: Show main window on second instance when hidden to tray LmeSzinc 2021-12-10 21:28:22 +08:00
  • 377cf712fd Merge pull request #809 from ddmugicha/master LmeSzinc 2021-12-10 21:22:05 +08:00
  • 8779171fcd Fix: [JP] Mission monthly boss asset Cola 2021-12-10 20:24:28 +08:00
  • 265346783c Fix: Leave button in OpSi abyssal LmeSzinc 2021-12-10 20:24:19 +08:00
  • 99ccf667a8 Merge branch 'LmeSzinc:master' into master ddmugicha 2021-12-10 20:21:30 +08:00
  • f5584c21fe Merge pull request #808 from yanyihui/yyh_branch LmeSzinc 2021-12-10 20:09:59 +08:00
  • 850c93d31d Fix: [JP] Battle pass & os fleets assets Cola 2021-12-10 19:00:01 +08:00
  • 71dbc061bd Fix: Forget to quit os mission LmeSzinc 2021-12-10 18:40:11 +08:00
  • 5815ff3cb9 Fix: Handle stories in fleet switching and map order execute LmeSzinc 2021-12-10 18:30:35 +08:00
  • c05c565e67 Fix: Ignore monthly boss mission LmeSzinc 2021-12-10 18:20:19 +08:00
  • 31bc1d32b1 Fix: Delay the wrong OpSi tasks in scheduler LmeSzinc 2021-12-10 17:45:42 +08:00
  • 20d96f43ff Fix: Auto search in zone 154 LmeSzinc 2021-12-10 13:46:09 +08:00
  • e5ae34b033 Upd: [CN][EN][JP] Name of the zone 154 LmeSzinc 2021-12-10 13:28:52 +08:00
  • 9c25107918 Upd: [EN] ZONE_SWITCH change after game update nEEtdo0d 2021-12-09 19:38:59 -05:00
  • 28ae8a67dd fix: Change the description of the Enemy Priority in the user interface yanyihui 2021-12-10 07:00:18 +08:00
  • 4d80279545 Upd: [EN] ASH_POPUP_CHECK text change after update nEEtdo0d 2021-12-09 14:27:01 -05:00
  • fbcb8029ee Upd: Create fleet lock assets for opsi LmeSzinc 2021-12-10 00:57:55 +08:00
  • de40e856f3 Upd: [EN] AUTO_SEARCH_OS_MAP_OPTION_* LmeSzinc 2021-12-10 00:55:11 +08:00
  • ed1806f354 Upd: [EN] Assets for OpSi fleet selector LmeSzinc 2021-12-10 00:31:14 +08:00
  • 5eb9c03f11 Fix: gacha ui x-axis shift for plus/minus after update; adopt shipyard ocr trick nEEtdo0d 2021-12-09 11:31:06 -05:00
  • e69db76bda fix: Change the description of the Enemy Priority in the user interface yanyihui 2021-12-10 00:00:55 +08:00
  • ae41f8fd0e Merge branch 'dev' LmeSzinc 2021-12-09 23:33:48 +08:00
  • 9529639909 Opt: Improve help text of OpsiFleetFilter.Filter LmeSzinc 2021-12-09 23:09:10 +08:00
  • d1767fb012 Upd: ASH_POPUP_CHECK, because it no longer shows red letters LmeSzinc 2021-12-09 23:00:14 +08:00
  • d53ac9afad Fix: Zone names have been hidden in safe zones LmeSzinc 2021-12-09 22:50:18 +08:00
  • 950e772b20 Fix: shortest selection in commission filter not working LmeSzinc 2021-12-09 18:24:52 +08:00
  • ac2144e991 Add: Zone IDs of center zones in OpSi Explore LmeSzinc 2021-12-09 18:04:37 +08:00
  • e100b974bc Opt: Allow unknown OpSi fleet LmeSzinc 2021-12-09 17:37:52 +08:00
  • 45097dd408 Opt: Move ash beacon to a standalone setting group LmeSzinc 2021-12-09 17:36:45 +08:00
  • e023975944 refactor: reduce parameter of clear_filter_enemy() yanyihui 2021-12-09 17:56:45 +08:00
  • 207d27fc0c feat: EnemyPriority yanyihui 2021-12-09 12:59:42 +08:00
  • 82bce4d52c Fix: Add retry on getting OpSi fleet LmeSzinc 2021-12-09 01:11:49 +08:00
  • dc2d4c1c12 Fix: Unable to call submarine because of unknown inner shadow on button LmeSzinc 2021-12-09 01:08:42 +08:00
  • c309ebcf5f Fix: confirm_timer is re-used in wait_until_walk_stable() LmeSzinc 2021-12-09 00:35:09 +08:00
  • b518447cf1 yyh_branch yanyihui 2021-12-09 00:04:13 +08:00
  • e250a5b629 yyh_branch YYH 2021-12-08 22:42:35 +08:00
  • 6e0bded8c4 Add: OpSi fleet filter LmeSzinc 2021-12-08 21:47:09 +08:00
  • 6f0e3a38d0 Add: Handle shared CD of recon scan and submarine call LmeSzinc 2021-12-08 01:16:41 +08:00
  • 770363caf1 Fix: Trying to buy action points multiple times LmeSzinc 2021-12-07 23:39:54 +08:00
  • d5735604e1 Dev: Uniform comments of generated files LmeSzinc 2021-12-07 23:23:08 +08:00
  • 29d963a2c0 Add: GUI settings of OpSi abyssal and stronghold LmeSzinc 2021-12-07 20:44:23 +08:00
  • d7835fe1f0 Refactor: Get zone name in OpSi LmeSzinc 2021-12-07 00:14:17 +08:00
  • bf4ff28c6e Add: Clear one abyssal coordinate LmeSzinc 2021-12-07 00:00:40 +08:00
  • 7ceff49e5d Merge pull request #804 from Zorachristine/master LmeSzinc 2021-12-06 23:41:51 +08:00
  • 4a392407a0 Opt: Uniform the name of zone types in OpSi LmeSzinc 2021-12-06 21:21:49 +08:00
  • c52ff087ec Upd: [TW] SOS module assets Zorachristine 2021-12-06 22:34:41 +08:00
  • 0b55da05ac Merge pull request #803 from Zorachristine/master LmeSzinc 2021-12-06 21:00:53 +08:00
  • caf51858e9 Add: Attack abyssal boss LmeSzinc 2021-12-06 20:56:57 +08:00
  • 7cb6bf9e33 Fix: [TW] BOOK_BOX_AUTO & BOOK_CHECK_AUTO assets Zorachristine 2021-12-06 20:21:54 +08:00
  • 1290224c50 Merge branch 'master' into dev LmeSzinc 2021-12-06 10:01:42 +08:00
  • b6b1700407 Fix: Replace retrying with retry LmeSzinc 2021-12-06 10:01:19 +08:00
  • c5599fb011 Fix: Screenshot retry decorator LmeSzinc 2021-12-06 01:24:43 +08:00
  • d40931e58f Fix: [CN][EN] Battle pass SP reward LmeSzinc 2021-12-06 00:28:44 +08:00
  • d9facfb156 Fix: Re-add the original FoodT6 assets for compatibility LmeSzinc 2021-12-06 00:11:17 +08:00
  • fcd6ff411f Refactor: Get zone name in OpSi LmeSzinc 2021-12-05 22:47:53 +08:00
  • 927be88d08 Add: Fleet switching in OpSi LmeSzinc 2021-12-05 20:19:42 +08:00
  • 699d504c9b Add: Find siren stronghold in globe map LmeSzinc 2021-12-05 16:08:33 +08:00
  • 9653735b67 Opt: Better detection of GUILD_REPORT_AVAILABLE LmeSzinc 2021-12-05 15:42:27 +08:00
  • 78b276b74d Fix: [EN] Dorm food amount OCR, tested on image (#796) LmeSzinc 2021-12-04 15:53:40 +08:00
  • ac3addd839 Fix: FoodT6 template (#778) LmeSzinc 2021-12-04 15:06:41 +08:00
  • 9c3f1a2079 Upd: [TW] SR_SSR_CONFIRM in retire LmeSzinc 2021-12-04 14:26:30 +08:00
  • bc9eb2f6d8 Add: ui_additional handling for shipyard and meta lab as can be routed from confirm click nEEtdo0d 2021-12-03 22:56:03 -05:00
  • 5da6c05b67 Opt: compress condition; less duplication nEEtdo0d 2021-12-03 22:54:38 -05:00
  • e26488307f Fix: swap order precedence; may close unintentionally nEEtdo0d 2021-12-03 22:52:52 -05:00
  • 052b334b87 Upd: [CN, EN, JP, TW] all servers used same guild asset; recut as icon has shifted since last game update nEEtdo0d 2021-12-03 22:42:02 -05:00
  • 03458d4e04 Fix: [EN] redo statistics assets; not all black except for target nEEtdo0d 2021-12-03 17:05:41 -05:00
  • 63c772263a Add: [EN] statistics assets nEEtdo0d 2021-12-03 09:47:00 -05:00
  • 04e89faa08 Add: [EN] battle pass assets nEEtdo0d 2021-12-03 09:46:27 -05:00
  • db5f7d8363 Upd: Migrate to PyWebIO 1.5 18870 2021-12-03 18:43:51 +08:00
  • 60b2b45983 Upd: [TW] Task names translation LmeSzinc 2021-12-03 18:37:16 +08:00
  • a8e4142cdf Opt: Split Reward menu because there are too many tasks in it LmeSzinc 2021-12-03 18:25:39 +08:00
  • a1a0dfbd04 Fix: Lock new ships in battle pass reward LmeSzinc 2021-12-03 17:38:14 +08:00
  • 957a438888 Fix: CampaignBonusStatistics.predict_valid() inheritance LmeSzinc 2021-12-03 17:34:00 +08:00
  • ff7c875f3f Add: Collect battle pass rewards LmeSzinc 2021-12-03 17:32:10 +08:00
  • 11a38f1879 Merge pull request #793 from julystone/app LmeSzinc 2021-12-03 17:08:39 +08:00
  • 9cdeac8231 Opt: OpsiDaily BuySupply Help description julystone 2021-12-03 17:05:40 +08:00
  • 426799a1fd Revert: [EN] shipyard asset sync with JP in commit 1623613 nEEtdo0d 2021-12-02 08:32:23 -05:00
  • 3b14721e64 Fix: Cropping an image with negative size (#788) LmeSzinc 2021-12-02 12:46:23 +08:00
  • 6586872050 Fix: Handle guild popup after combat for slow PCs (#789) LmeSzinc 2021-12-01 23:56:46 +08:00
  • 90f756fb18 Fix: Unable to release the hoarded task after waiting a task at start (#764) LmeSzinc 2021-12-01 23:42:45 +08:00
  • 4ab00fc226 Refactor: statistics module LmeSzinc 2021-12-01 22:54:40 +08:00
  • b1c726056e Fix: [EN] Move handle to before campaign_ensure_chapter, tested (#786) nEEtdo0d 2021-12-01 10:15:58 -05:00
  • ac4f6e6fab Fix: [EN] Handle info_bar when entering HM12, not tested (#786) LmeSzinc 2021-12-01 18:39:54 +08:00
  • d61c725527 Fix: Same task with different next_run will not switch (#785) LmeSzinc 2021-12-01 18:31:52 +08:00
  • 205d2d16bd Fix: Handle random map events in _ash_enter_from_map (#787) LmeSzinc 2021-12-01 17:52:45 +08:00