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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-04-17 03:31:40 +08:00

Commit Graph

  • 2c75614af6 Opt: pq_interact remove click_iteration dependency, split into smaller screen state loop checks Upd: extra logs for back tracing nEEtdo0d 2025-05-25 11:30:35 -04:00
  • 03dd7b6a65 Fix: retirement confirm should end with EQUIP_CONFIRM_2 LmeSzinc 2025-05-25 20:10:36 +08:00
  • 532a9f3ef8 Fix: disassemble no longer shows GET_ITEMS LmeSzinc 2025-05-25 20:09:41 +08:00
  • 712e7e0553 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-24 16:25:35 +00:00
  • 0d0e4a9ae0 Merge pull request #4829 from LmeSzinc/bug_fix LmeSzinc 2025-05-24 23:41:10 +08:00
  • 7b2bee4ba7 Fix: [TW] handle clue popup with text only (#4819) LmeSzinc 2025-05-24 23:36:12 +08:00
  • 4a625e8990 Fix: TEMPLATE_MOONLIT_OVERTURE is not defined in assets LmeSzinc 2025-05-24 23:12:01 +08:00
  • 9acdac8089 Chore: cleanup unused assets LmeSzinc 2025-05-24 23:08:43 +08:00
  • 14ff6ab8ae Upd: [MAA] Update MaaFight.Series values and options to include DISABLE and AUTO (#4827) travellerse 2025-05-24 23:07:34 +08:00
  • f4f3e3495a Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-23 17:19:37 +00:00
  • 2db6f00a78 Merge pull request #4826 from LmeSzinc/bug_fix LmeSzinc 2025-05-24 00:45:25 +08:00
  • 8d61802fd1 Fix: continuously check rotation on unknown UI (#4729) LmeSzinc 2025-05-24 00:42:13 +08:00
  • 56a010366c Add: [CN] Server 冬月计划 长弓计划 travellerse 2025-05-23 22:41:47 +08:00
  • 1bbd26c2b4 Fix: Inconsistent map_allow_submarine after choosing fleet_2 (#4824) LmeSzinc 2025-05-24 00:29:03 +08:00
  • c893762a39 Fix: GET_SHIP should ruled by click_timer in commission_receive LmeSzinc 2025-05-24 00:21:42 +08:00
  • 0abb1fdff7 Fix: Avoid clicking GET_SHIP after dismiss MEOWFFICER_BUY LmeSzinc 2025-05-24 00:17:52 +08:00
  • a136b7d229 Fix: sync check function to ZONEMODE_REPEAT and MERCHANT_STOP (#4810) LmeSzinc 2025-05-24 00:03:18 +08:00
  • a6b270a1a3 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-23 13:31:54 +00:00
  • 7d2ee58fe7 Merge pull request #4822 from LmeSzinc/bug_fix LmeSzinc 2025-05-23 20:59:20 +08:00
  • c4189ee9e1 Upd: [TW] hospital assets (#4819) LmeSzinc 2025-05-23 20:57:31 +08:00
  • d955267ded Pref: Exit use box loop before checking scroll at_bottom LmeSzinc 2025-05-23 15:43:06 +08:00
  • a42235e3ad Fix: equipment disassemble should endswith EQUIP_CONFIRM_2 clicked LmeSzinc 2025-05-23 15:37:06 +08:00
  • ad5de4e2ed Fix: handle StorageFull when using box LmeSzinc 2025-05-23 15:24:21 +08:00
  • 089298834c Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-22 06:32:27 +00:00
  • 23d4bd308e Merge branch 'master' into dev LmeSzinc 2025-05-22 14:23:40 +08:00
  • f6e0a0bba2 Fix: skip first ocr in _handle_use_box_amount LmeSzinc 2025-05-22 14:21:05 +08:00
  • 93bd639a64 Fix: handle_urgent_commission to handle hot fix sui-feng-cb 2025-05-22 12:05:45 +08:00
  • c3c681146b Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-21 16:55:41 +00:00
  • 367714584b Merge pull request #4818 from LmeSzinc/bug_fix LmeSzinc 2025-05-22 00:35:44 +08:00
  • 06fc46147f Upd: Battle UI Seaside LmeSzinc 2025-05-22 00:23:46 +08:00
  • 2b6adb6576 Fix: _meow_skip_popup_after_locking exits at MEOWFFICER_TRAIN_START LmeSzinc 2025-05-22 00:05:50 +08:00
  • 7e3dff9ea5 Feat(eventstory): start game when it is not running (#4817) 霞飛 2025-05-21 23:45:47 +08:00
  • efec0dbd4d Fix: Wait until amount number appears LmeSzinc 2025-05-21 23:44:11 +08:00
  • 242b964981 Upd: [JP] BOX assets (#4814) LmeSzinc 2025-05-21 23:39:16 +08:00
  • c226228d98 Upd: [EN] EQUIP_CONFIRM_2 LmeSzinc 2025-05-21 23:22:23 +08:00
  • f68ef322e2 Fix: clear_any_enemy if no fleet 2 LmeSzinc 2025-05-21 22:50:34 +08:00
  • c1d2490e5e Fix: set HOMO_STORAGE in SP because too many enemies cover sea grids LmeSzinc 2025-05-21 22:25:58 +08:00
  • 76be7b214e Fix: do not handle_urgent_commission in auto search sui-feng-cb 2025-05-21 21:33:15 +08:00
  • cb33bd3c75 Dev: convert siren names LmeSzinc 2025-05-21 11:45:03 +08:00
  • 3981a04407 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript sui-feng-cb 2025-05-21 10:18:37 +08:00
  • 6116d0f42a Merge pull request #4812 from LmeSzinc/bug_fix LmeSzinc 2025-05-21 03:18:40 +08:00
  • 91b8bf856d Upd: [EN] BUILD_CHECK, it reverts back again (#4811) LmeSzinc 2025-05-21 03:15:15 +08:00
  • 74adde06a1 Upd: [EN] Fix malformed Pull Requests link (#4807) Will Wang 2025-05-20 13:06:06 -06:00
  • 8a52877333 Add: chapter SP LmeSzinc 2025-05-21 03:02:53 +08:00
  • 1178c43d9a Fix: Check strategy options with green tick instead of mean color (#4810) LmeSzinc 2025-05-21 03:01:58 +08:00
  • 6f7605747a Add: chapter BD LmeSzinc 2025-05-21 02:55:20 +08:00
  • 14b4820523 Upd: [EN] BOX assets LmeSzinc 2025-05-21 02:52:39 +08:00
  • 9c83c0bbc3 Chore: Move BOX_ITEM_* to EQUIP_CONFIRM LmeSzinc 2025-05-21 02:25:28 +08:00
  • 3c5eea5fb0 Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY LmeSzinc 2025-05-21 01:48:29 +08:00
  • d3ad772a36 Add: chapter B LmeSzinc 2025-05-21 01:41:53 +08:00
  • 4bacd2b1f1 Fix: Equipments now get auto disassembled when you use boxes LmeSzinc 2025-05-21 01:41:06 +08:00
  • 653601aa4f Chore: Add MAP_CLEAR_PERCENTAGE_SHORT LmeSzinc 2025-05-21 00:45:32 +08:00
  • 84cda80ae2 Add: chapter A LmeSzinc 2025-05-21 00:26:24 +08:00
  • fe1606bb0d Upd: [EN][JP] MISSION_EMPTY MISSION_UNFINISH LmeSzinc 2025-05-20 23:55:12 +08:00
  • 92a93eeaf1 Add: Event entrance of A Rose on the High Tower (event_20250520_cn) LmeSzinc 2025-05-20 23:32:46 +08:00
  • 47852d0e4a Add: Event entrance of event_20250520_cn sui-feng-cb 2025-05-20 01:56:13 +08:00
  • bc1046c79f Pref: [ALAS] faster get_bbox() LmeSzinc 2025-05-20 00:37:33 +08:00
  • 6ca128b26e Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-18 20:23:05 +00:00
  • 755cb1ba55 Bug fix (#4803) LmeSzinc 2025-05-19 03:54:33 +08:00
  • 2f9d365fa7 Opt: a better limit when items need to be handled amount (#4802) 霞飛 2025-05-19 03:51:25 +08:00
  • 2b05348f8d Fix: random background thingy that may mis-detected as medal (#4786) LmeSzinc 2025-05-19 03:49:17 +08:00
  • d10f44300e Pref: dorm_feed_quit should reuse screenshot LmeSzinc 2025-05-19 02:53:10 +08:00
  • 3879b1546b Fix: Wait until mission list fully loaded LmeSzinc 2025-05-19 02:52:34 +08:00
  • 316966e60f Dev: [ALAS] add syntactic sugar to start a state loop LmeSzinc 2025-05-19 02:47:20 +08:00
  • fad7c027a3 Fix: enter minigame ended at minigame menu (#4758) LmeSzinc 2025-05-19 01:41:21 +08:00
  • 090128c26b Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript sui-feng-cb 2025-05-18 16:29:37 +08:00
  • b6dc151320 Bug fix (#4801) LmeSzinc 2025-05-18 16:17:16 +08:00
  • ef61702057 Upd: [TW] QUIT_Cyber and QUIT_New in different font weight (fixed #4798) LmeSzinc 2025-05-18 16:14:59 +08:00
  • 04074db590 Merge pull request #4799 from SaarChaffee/fix-akashi-shop 霞飛 2025-05-18 15:50:02 +08:00
  • 79d72c4fa0 Merge branch 'master' into dev LmeSzinc 2025-05-18 03:15:41 +08:00
  • e7fed79ad1 Merge pull request #4797 from LmeSzinc/bug_fix LmeSzinc 2025-05-18 03:13:10 +08:00
  • 7f54ae8234 Upd: [TW] ENHANCE_CONFIRM and ENHANCE_RECOMMEND LmeSzinc 2025-05-18 03:12:30 +08:00
  • 3069167d03 Merge pull request #4787 from SaarChaffee/fix-os-shop-counter LmeSzinc 2025-05-18 00:30:37 +08:00
  • d82baea7b9 Fix: Empty failed_zone list because failed function doesn't have return LmeSzinc 2025-05-15 18:18:34 +08:00
  • be30dfcfc6 Fix: Handle EQUIP_CONFIRM without black-blurred background LmeSzinc 2025-05-15 18:05:20 +08:00
  • 1d617abb20 Fix: Sync bunch of popup handlers to all combat LmeSzinc 2025-05-15 15:42:54 +08:00
  • 12342c8a3d doc: add function doc 霞飛 2025-05-15 14:06:20 +08:00
  • 99a577dfcb fix: item fields typo 霞飛 2025-05-15 14:05:33 +08:00
  • 95d732ab85 fix: argument typo 霞飛 2025-05-15 13:13:06 +08:00
  • b77f906dc3 Fix: os MISSION_CHECKOUT sui-feng-cb 2025-05-15 00:45:36 +08:00
  • 55e452cf68 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript sui-feng-cb 2025-05-14 17:46:30 +08:00
  • 7ee0460e68 fix: handle when shop amount is 0 霞飛 2025-05-14 02:54:59 +08:00
  • d07157eadf fix: handle error when can not parse counter 霞飛 2025-05-14 02:53:55 +08:00
  • 266afa5855 Merge pull request #4785 from LmeSzinc/bug_fix LmeSzinc 2025-05-13 22:04:39 +08:00
  • 191bfe6568 Fix: Handle os mission popup without black-blurred background LmeSzinc 2025-05-13 22:01:28 +08:00
  • d751b11fd5 Fix: End condition should be at first LmeSzinc 2025-05-13 21:53:19 +08:00
  • 2a31b6a10a Fix: [ALAS] Remove render errors on waydroid LmeSzinc 2025-05-13 21:44:35 +08:00
  • 24dad670c9 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-12 16:29:10 +00:00
  • f18c78ca11 Merge pull request #4784 from LmeSzinc/bug_fix LmeSzinc 2025-05-12 23:49:01 +08:00
  • ac5ebf783a Fix: [ALAS] Hide traceback of notify LmeSzinc 2025-05-12 23:08:27 +08:00
  • 769b68716c Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-12 12:47:54 +00:00
  • eebfc81251 Fix: Handle dock filter without black-blurred background LmeSzinc 2025-05-12 19:56:29 +08:00
  • dc78ee8d2a Fix: Handle help popup without black-blurred background LmeSzinc 2025-05-12 19:42:06 +08:00
  • 13c25bdb03 Bug fix (#4783) LmeSzinc 2025-05-12 19:28:20 +08:00
  • a5e85aec8f Fix: Handle action point popup without black-blurred background LmeSzinc 2025-05-12 18:57:36 +08:00
  • c8b6f11382 Fix: When handing GAME_TIPS in perspective error it should check app_is_running LmeSzinc 2025-05-11 18:28:45 +08:00
  • 80ece277df Upd: [EN] Add missing scheduler and setting sections (#4781) Will Wang 2025-05-11 04:24:28 -06:00
  • 9645f3cf91 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript GH Action - Upstream Sync 2025-05-10 18:27:13 +00:00
  • d9fcdb7fab Merge pull request #4780 from LmeSzinc/bug_fix LmeSzinc 2025-05-11 02:07:04 +08:00
  • 72d53849b8 Fix: Wait until zone pinned instead of poor wait LmeSzinc 2025-05-11 02:04:00 +08:00