1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-04-14 06:11:10 +08:00

89 Commits

Author SHA1 Message Date
positnuec
bf03867f0b Feat: Restart emulator on its network disconnection 2026-03-30 21:38:28 +08:00
positnuec
8a7c9f3115 Opt: Relaxed conditions for ship changes 2026-03-30 21:33:54 +08:00
GH Action - Upstream Sync
4f917c8169 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-28 14:39:56 +00:00
LmeSzinc
dce5261670 Bug fix (#5576)
* Fix: _reward_mission_claim_click stucked at MISSION_UNFINISH (#5573)

* Add: Add Students with Level >= X Only

* Fix: [ALAS] Skip permission errors when replacing adb

* Fix: Uninstall registry not closed

* Add: [ALAS] Support LDPlayer14

* Fix: [ALAS] search by emulator type first, which is more trustworthy

* Fix: [ALAS] Limit Android SDK version when benchmarking Droidcast

---------

Co-authored-by: guoh064 <50830808+guoh064@users.noreply.github.com>
2026-03-28 21:55:19 +08:00
LmeSzinc
c60c343c68 Fix: [ALAS] Limit Android SDK version when benchmarking Droidcast 2026-03-28 19:09:14 +08:00
LmeSzinc
5c9b955d24 Fix: [ALAS] search by emulator type first, which is more trustworthy 2026-03-28 19:07:47 +08:00
LmeSzinc
960db91be9 Add: [ALAS] Support LDPlayer14 2026-03-28 19:00:12 +08:00
LmeSzinc
b703cb10ea Fix: Uninstall registry not closed 2026-03-28 18:32:55 +08:00
LmeSzinc
0c4f46180e Fix: [ALAS] Skip permission errors when replacing adb 2026-03-28 18:17:42 +08:00
LmeSzinc
e45fd05341 Add: Add Students with Level >= X Only 2026-03-28 18:12:31 +08:00
guoh064
0c31b2c4ec Fix: _reward_mission_claim_click stucked at MISSION_UNFINISH (#5573) 2026-03-28 17:49:29 +08:00
52adbc54f2 Upd: island characters 2026-03-27 22:55:06 +08:00
275b36d041 Merge branch 'master' of https://github.com/sui-feng-cb/AzurLaneAutoScript1 2026-03-27 22:44:54 +08:00
guoh064
483f6cc338 Opt: campaign_16_main MAP_SWIPE_MULTIPLY 2026-03-27 22:13:47 +08:00
guoh064
0ca7a52bcd Opt: campaign_16_main clear mode battle function using mob move 2026-03-27 22:13:40 +08:00
guoh064
9ebf8d7d06 Upd: campaign_16_main clear mode 2026-03-27 22:13:32 +08:00
GH Action - Upstream Sync
428b8f3b00 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-26 17:13:54 +00:00
LmeSzinc
65c303317a Add: Event The Vagabond’s Recruitment Plan (event_20260326_cn) (#5571)
* Upd: ocr model azur_lane_jp (#5553)

* Upd: Event entrance of The Vagabond’s Recruitment Plan

* Add: Chapter T HT

* Add: Chapter SP

---------

Co-authored-by: guoh064 <50830808+guoh064@users.noreply.github.com>
2026-03-27 00:41:37 +08:00
LmeSzinc
17a385274b Add: Chapter SP 2026-03-26 23:09:38 +08:00
LmeSzinc
d99af8fb07 Add: Chapter T HT 2026-03-26 23:04:52 +08:00
LmeSzinc
b64d3e13e2 Upd: Event entrance of The Vagabond’s Recruitment Plan 2026-03-26 21:37:14 +08:00
guoh064
c422a4d58f Upd: ocr model azur_lane_jp (#5553) 2026-03-26 20:38:38 +08:00
GH Action - Upstream Sync
37ef364631 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-23 11:01:32 +00:00
LmeSzinc
3bd8a21d3b Bug fix (#5567) 2026-03-23 18:25:28 +08:00
LmeSzinc
7cddbaf7a1 Fix: Prefer TACTICAL_CLASS_START than TACTICAL_CLASS_CANCEL
because TACTICAL_CLASS_CANCEL might be "Cancel" or "Return" in EN
2026-03-23 18:24:10 +08:00
下面我簡單喵兩句
561aa27942 Upd:[TW]event 20260319 update (#5564) 2026-03-20 18:52:03 +08:00
74e6fd021a Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-14 20:17:42 +08:00
b0b77e7097 Upd: use Filter in skinbox_allowed_positions 2026-03-14 20:14:49 +08:00
positnuec
58d9a9f653 Opt: SkinBox position filter 2026-03-14 20:14:34 +08:00
LmeSzinc
adfe9783b9 Bug fix (#5557) 2026-03-13 22:29:25 +08:00
guoh064
a11876976c Del: [JP] temporary MetaDigitCounter color (#5556) 2026-03-13 22:28:41 +08:00
LmeSzinc
a4fd8c126d Fix: Handle popup after enter minigame 2026-03-13 18:49:34 +08:00
LmeSzinc
a6f1695de5 Merge pull request #5555 from LmeSzinc/dev
Add: event entrance for event_20240229_cn rerun
2026-03-12 19:34:30 +08:00
guoh064
9a9454df26 Add: event entrance for event_20240229_cn rerun (#5552) 2026-03-12 18:47:15 +08:00
guoh064
3f9e7edf4e Add: hide_in_upper_left option for combat manual 2026-03-12 18:46:50 +08:00
guoh064
5611dce94b Upd: asset COMBAT_AUTO 2026-03-12 18:46:50 +08:00
d7af303d04 Fix: missing argument in skinbox_position_check 2026-03-12 16:14:10 +08:00
69cdd06e60 Upd: event_20240229_cn rerun 2026-03-12 02:11:51 +08:00
positnuec
71f8051b82 Add: Purchase SkinBox by position 2026-03-12 02:07:07 +08:00
positnuec
a07dffbeda Add: Auto recommend submarine fleet in hard mode 2026-03-09 13:42:55 +08:00
positnuec
b5fe8e425b Fix: Misjudgement caused by click light effect interference 2026-03-09 13:42:45 +08:00
positnuec
da7ca5d706 Add: Control CL1 Record independently 2026-03-09 12:50:27 +08:00
positnuec
ecf2a841cf Fix: OS infinite click on CLICK_SAFE_AREA 2026-03-09 12:45:47 +08:00
GH Action - Upstream Sync
3ceade600f Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-05 18:14:27 +00:00
LmeSzinc
b687048405 Merge pull request #5545 from LmeSzinc/dev
Bug fix
2026-03-06 01:13:28 +08:00
LmeSzinc
c9e95702dc Fix: Skip event story in event_20260226_cn 2026-03-06 01:12:54 +08:00
LmeSzinc
b24d09f1a0 Upd: [TW] Event event_20260226_cn (fixed #5544) 2026-03-06 01:11:10 +08:00
GH Action - Upstream Sync
4e2e4572c3 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-03-05 14:56:10 +00:00
LmeSzinc
8618ea2352 Upd: Battle UI SpringInn (#5541) (#5543)
Co-authored-by: heipen <126669219+Heipen@users.noreply.github.com>
2026-03-05 22:42:45 +08:00
heipen
dbc5fe42e8 Upd: Battle UI SpringInn (#5541) 2026-03-04 12:32:12 +08:00
2eec1333ad Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-02-28 05:33:05 +08:00
LmeSzinc
2a2901d218 Merge pull request #5533 from LmeSzinc/dev
Add: Event Springtide Inn Online (event_20260226_cn)
2026-02-28 04:43:01 +08:00
LmeSzinc
66fa598e75 Fix: Abyssal combat with handle_map_event (#5328) 2026-02-28 04:37:52 +08:00
LmeSzinc
bfe67e2922 Opt: swipe multiply in event_20260226_cn 2026-02-28 04:17:37 +08:00
LmeSzinc
bd108dc35f Fix: Clicking BACK_ARROW at combat loading 2026-02-28 04:09:49 +08:00
LmeSzinc
07bf9d9947 Fix: Handle wrong OCR error like "I4-4" (#5532) 2026-02-28 03:42:27 +08:00
guoh064
c8e8d0b2fe Add: Event Springtide Inn Online (event_20260226_cn) 2026-02-28 02:50:22 +08:00
37a1d8bb8e Add: Event Springtide Inn Online (event_20260226_cn) 2026-02-27 17:12:21 +08:00
3b8271fbca Revert "Upd: [tmp] event entrance of event_20260226_cn"
This reverts commit 8f933b5468.
2026-02-27 17:10:42 +08:00
guoh064
4b05184cbd Add: Event Springtide Inn Online (event_20260226_cn) 2026-02-27 00:19:36 +08:00
a97af04d85 Fix: set the management page to top before island run 2026-02-26 20:31:17 +08:00
8f933b5468 Upd: [tmp] event entrance of event_20260226_cn 2026-02-26 16:44:25 +08:00
LmeSzinc
5c7f57f3b2 Fix: patch_mimetype 2026-02-19 10:19:42 +08:00
45b7c2cdba Merge branch 'master' of https://github.com/sui-feng-cb/AzurLaneAutoScript1 2026-02-19 05:16:45 +08:00
GH Action - Upstream Sync
ce23ea94a5 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-02-18 20:51:23 +00:00
LmeSzinc
ad623f6332 Merge pull request #5525 from LmeSzinc/dev
Bug fix
2026-02-19 03:18:06 +08:00
LmeSzinc
c014140c6e Fix: [CN] Remove more dash-like characters (fixed #5522) 2026-02-19 03:14:09 +08:00
gepotumu
a538739910 Fix: infinite loop in _handle_use_box_amount when box count insufficient (#5516)
When requesting more boxes than available (e.g. requesting 8 but only 3
in stack), the amount-setting loop would never exit because the UI caps
at the available count while the script keeps clicking AMOUNT_PLUS.

Added click_count tracking: if multi_click() has been called 2 times
without the amount reaching the target, treat it as the UI cap and break.
Also changed the return value from bool to the actual amount set, so
_storage_use_one_box tracks the correct number of boxes used.
2026-02-19 02:19:08 +08:00
LmeSzinc
0a4f2a89fc Fix: handle raid remain like "915/", "1515" 2026-02-19 02:15:25 +08:00
LmeSzinc
986d825a81 Fix: [EN] UI switch to page_game_room 2026-02-19 01:58:20 +08:00
LmeSzinc
74bbaf8395 Fix: first ui switch must be ui_ensure 2026-02-18 09:10:55 +08:00
LmeSzinc
d99b759a08 Fix: no poor sleep in fleet_preparation_sidebar_ensure 2026-02-18 09:10:55 +08:00
ArecaSapling
102b7eeaf7 Upd: blueprint purchase for DR5 & PR6 (#5518) 2026-02-18 09:10:41 +08:00
76eeba667f Add: Island Pearl Daemon 2026-02-17 20:58:33 +08:00
1e5a7d444b Merge branch 'master' of https://github.com/sui-feng-cb/AzurLaneAutoScript1 2026-02-15 15:58:29 +08:00
7b48e1ac58 Upd: blueprint purchase for DR5 & PR6 2026-02-15 15:57:18 +08:00
a136cbe1ff Upd: config update 2026-02-15 15:54:45 +08:00
positnuec
39ee794e41 Add: Purchase PR6 and DR5 blueprints in shipyard 2026-02-15 15:11:45 +08:00
e0b231bc58 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-02-14 12:26:34 +08:00
44eb4dbcf2 Revert "Add: [CN] Spring Auction Adventure (raid_20260212)"
This reverts commit c4961c80eb.
2026-02-14 12:25:42 +08:00
95c1128c73 Revert "Fix: use cnocr for CHANGWU_OCR_REMAIN_*"
This reverts commit 5fceeddcb1.
2026-02-14 12:25:33 +08:00
LmeSzinc
cc089b6223 Merge pull request #5515 from LmeSzinc/dev
Add: Spring Auction Adventure (raid_20260212)
2026-02-14 03:44:51 +08:00
LmeSzinc
7eb80ca6f4 Upd: [CN] game server 裁决协议 2026-02-14 03:32:47 +08:00
LmeSzinc
9bb8e191ac Upd: [EN][JP][TW] Raid CHANGWU assets 2026-02-14 03:30:49 +08:00
LmeSzinc
efeb222764 Upd: [TW] Event entrance of raid_20260212 2026-02-14 03:06:07 +08:00
LmeSzinc
11405cf0c3 Fix: [EN] check other buttons for page_academy 2026-02-14 03:00:01 +08:00
LmeSzinc
3623d4c70a Merge pull request #5508 from sui-feng-cb/event_update
Add: [CN] Spring Auction Adventure (raid_20260212)
2026-02-14 02:32:28 +08:00
5ab18b27fd Fix: use cnocr for CHANGWU_OCR_REMAIN_* 2026-02-12 20:28:24 +08:00
7e6b87bee8 Add: [CN] Spring Auction Adventure (raid_20260212) 2026-02-12 16:44:24 +08:00
121 changed files with 4225 additions and 443 deletions

26
alas.py
View File

@@ -87,6 +87,20 @@ class AzurLaneAutoScript:
self.config.task_call('Restart')
self.device.sleep(10)
return False
except EmulatorNetworkError as e:
logger.error(e)
self.save_error_log()
if self.device.is_emulator:
logger.info('Game update stuck 3 times. Checking network status on both ends.')
self.checker.check_now()
if self.checker.is_available() and not self.device.is_network_available():
logger.critical('Emulator network is disconnected despite host being online.')
logger.warning('Restarting emulator to fix internal network.')
self.device.emulator_start()
deep_set(self.failure_record, keys='Restart', value=1)
self.config.task_call('Restart')
self.device.sleep(10)
return False
except GameBugError as e:
logger.warning(e)
self.save_error_log()
@@ -434,6 +448,10 @@ class AzurLaneAutoScript:
from module.storage.box_disassemble import StorageBox
StorageBox(config=self.config, device=self.device, task="BoxDisassemble").run()
def island_pearl(self):
from module.island.pearl_daemon import IslandPearl
IslandPearl(config=self.config, device=self.device, task="IslandPearl").run()
def azur_lane_uncensored(self):
from module.daemon.uncensored import AzurLaneUncensored
AzurLaneUncensored(config=self.config, device=self.device, task="AzurLaneUncensored").run()
@@ -556,12 +574,8 @@ class AzurLaneAutoScript:
_ = self.device
self.device.config = self.config
# Skip first restart
if task == 'Restart':
if self.is_first_task:
logger.info('Skip task `Restart` at scheduler start')
else:
from module.handler.login import LoginHandler
LoginHandler(self.config, self.device).app_restart()
if task == 'Restart' and self.is_first_task:
logger.info('Skip task `Restart` at scheduler start')
self.config.task_delay(server_update=True)
del_cached_property(self, 'config')
continue

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@@ -1901,5 +1901,5 @@
183
],
"heads": [[146, 0, 0], [150, 0, 0]],
"attrs": {"mxnet_version": ["int", 10600]}
"attrs": {"mxnet_version": ["int", 10901]}
}

View File

@@ -281,4 +281,8 @@ To add a new event, add a new row in here, and run `python -m module.config.conf
| 20260122 | event 20220526 cn | Pledge of the Radiant Court | - | - | - | 泠誓光庭 |
| 20260129 | coalition 20260122 | Light & Shadow Fashion Shoot! | - | - | - | 光影風尚-拍攝進行時 |
| 20260205 | raid 20240328 | From Zero to Hero | 复刻从零开始的魔王讨伐之旅 | From Zero to Hero Rerun | ゼロから頑張る魔王討伐(復刻) | - |
| 20260212 | raid 20260212 | Spring Auction Adventure | 春宴怀玉香满庭 | Spring Auction Adventure | 新春玉逸品会 | - |
| 20260212 | raid 20260212 | Spring Auction Adventure | 春宴怀玉香满庭 | Spring Auction Adventure | 新春玉逸品会 | 春宴懷玉香滿庭 |
| 20260226 | event 20260226 cn | Springtide Inn Online | 春满客栈Online | Springtide Inn Online | 春色旅籠Online | 春滿客棧Online |
| 20260312 | event 20240229 cn | Snowrealm Peregrination Rerun | 复刻雪境迷踪 | Snowrealm Peregrination Rerun | 銀界遊廻(復刻) | - |
| 20260319 | event 20220728 cn | Aquilifer's Ballade | - | - | - | 復刻雄鷹的敘事歌 |
| 20260326 | event 20260326 cn | The Vagabonds Recruitment Plan | 漫游者招募计划 | The Vagabonds Recruitment Plan | ワンダラー募集計画 | - |

View File

@@ -205,3 +205,4 @@ class CampaignBase(CampaignBase_):
self._mob_move_info_change(location, target)
self.find_path_initial()
self.map.show()
return True

View File

@@ -57,6 +57,10 @@ class Config(ConfigBase):
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = True
MAP_SWIPE_MULTIPLY = (1.050, 1.069)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.015, 1.034)
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.985, 1.003)
class Campaign(CampaignBase):
MAP = MAP

View File

@@ -54,6 +54,10 @@ class Config(ConfigBase):
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = True
MAP_SWIPE_MULTIPLY = (1.093, 1.113)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.057, 1.077)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.026, 1.045)
class Campaign(CampaignBase):
MAP = MAP

View File

@@ -21,8 +21,8 @@ MAP.map_data = """
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 40 40 40 40 50 50 50 50 50
50 50 50 50 50 40 40 40 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
"""
@@ -32,6 +32,14 @@ MAP.spawn_data = [
{'battle': 2, 'enemy': 3},
{'battle': 3, 'boss': 1},
]
MAP.spawn_data_loop = [
{'battle': 0, 'enemy': 3},
{'battle': 1, 'enemy': 6},
{'battle': 2, 'enemy': 3},
{'battle': 3},
{'battle': 4},
{'battle': 5, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
@@ -40,7 +48,7 @@ A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
= MAP.flatten()
road_main = RoadGrids([C3, D3, F3, G4, H4])
road_main = RoadGrids([G4, H4])
class Config(ConfigBase):
@@ -48,43 +56,56 @@ class Config(ConfigBase):
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = True
MAP_SWIPE_MULTIPLY = (1.180, 1.202)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.141, 1.162)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.108, 1.128)
class Campaign(CampaignBase):
MAP = MAP
use_single_fleet = False
def map_init(self, map_):
super().map_init(map_)
self.map_has_mob_move = self.use_support_fleet and self.map_is_clear_mode
self.use_single_fleet = 'standby' in self.config.Fleet_FleetOrder
def battle_0(self):
self.clear_chosen_enemy(C3)
return True
if self.map_has_mob_move:
if self.mob_move(C3, C2):
return self.clear_chosen_enemy(D6)
self.map_has_mob_move = False
return self.clear_chosen_enemy(C3)
def battle_1(self):
if self.use_support_fleet:
if self.map_has_mob_move:
self.mob_move(E6, E5)
if not self.use_single_fleet:
self.fleet_boss.goto(F4)
self.fleet_ensure(index=3 - self.fleet_boss_index)
return self.clear_chosen_enemy(G4)
if self.use_support_fleet and not self.map_is_clear_mode:
self.goto(C3)
self.air_strike(E3)
self.clear_chosen_enemy(D3)
return True
return self.clear_chosen_enemy(D3)
def battle_2(self):
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
return self.clear_chosen_enemy(F3)
def battle_3(self):
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet='boss'):
return self.clear_roadblocks([road_main])
if self.use_support_fleet:
if self.use_support_fleet and not self.map_is_clear_mode:
# at this stage the most right zone should be accessible
self.goto(K5)
self.air_strike(J6)
return self.fleet_boss.clear_boss()
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
if self.clear_any_enemy(genre=("Light",), strongest=True):
return True
return self.battle_default()

View File

@@ -15,24 +15,24 @@ MAP.map_data = """
ME ++ ++ ++ -- -- ME ++ -- -- --
-- -- ME -- -- ++ ++ ME -- -- --
-- -- -- ME ++ -- ME -- ++ ++ --
-- -- ME -- -- ME ++ -- ME ++ --
-- -- -- ME -- ME ++ -- ME ++ --
-- __ -- ++ ++ -- ++ ME ME -- --
SP -- -- ME -- -- ME ++ -- ++ ++
SP -- -- ME -- -- -- ++ -- ++ ++
SP -- -- -- ++ -- ++ ++ -- -- ++
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 40 50 50 50
50 50 50 40 50 40 40 40 50 50 50
50 50 50 40 40 40 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 5},
{'battle': 1, 'enemy': 4},
{'battle': 1, 'enemy': 3},
{'battle': 2, 'enemy': 5},
{'battle': 3},
{'battle': 4, 'boss': 1},
@@ -47,51 +47,107 @@ A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, K8, \
= MAP.flatten()
road_main = RoadGrids([D4, F5, G4, H3])
road_main = RoadGrids([D5, F5, G4, H3])
class Config(ConfigBase):
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = True
MAP_SWIPE_MULTIPLY = (1.003, 1.022)
MAP_SWIPE_MULTIPLY_MINITOUCH = (0.970, 0.988)
MAP_SWIPE_MULTIPLY_MAATOUCH = (0.942, 0.959)
class Campaign(CampaignBase):
MAP = MAP
F5_is_moved = False
use_single_fleet = False
def map_init(self, map_):
super().map_init(map_)
self.F5_is_moved = False
self.map_has_mob_move = self.use_support_fleet and self.map_is_clear_mode
self.use_single_fleet = 'standby' in self.config.Fleet_FleetOrder
def battle_0(self):
self.clear_chosen_enemy(D4)
return True
if self.map_has_mob_move and not self.use_single_fleet:
if self.mob_move(D7, D8):
self.fleet_boss.goto(J1)
self.fleet_ensure(index=3 - self.fleet_boss_index)
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
self.map_has_mob_move = False
return self.clear_chosen_enemy(D5)
def battle_1(self):
if self.use_support_fleet:
self.goto(D1)
self.air_strike(B1)
self.clear_chosen_enemy(F5)
return True
if not self.map_has_mob_move:
return self.clear_chosen_enemy(F5)
if not self.use_single_fleet:
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
grids = SelectedGrids([H6, I5])
grid = grids.delete(grids.select(enemy_genre='Main')).first_or_none()
if grid is not None and self.mob_move(F5, F6):
self.F5_is_moved = True
return self.clear_chosen_enemy(grid)
self.F5_is_moved = False
return self.clear_chosen_enemy(F5)
def battle_2(self):
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
return True
if not self.map_has_mob_move or self.use_single_fleet:
return self.clear_chosen_enemy(G4)
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_3(self):
if not self.map_has_mob_move:
return self.clear_chosen_enemy(H3)
if not self.use_single_fleet:
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
if self.F5_is_moved:
if I6.enemy_genre == "Main" and self.mob_move(I6, I7):
return self.clear_any_enemy(genre=("Light",), strongest=True)
return self.clear_chosen_enemy(I6)
self.mob_move(H3, I3)
self.mob_move(I3, I2)
return self.clear_any_enemy(genre=("Light",), strongest=True)
def battle_4(self):
if self.map_is_clear_mode:
return self.fleet_boss.clear_boss()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet='boss'):
return self.clear_roadblocks([road_main])
if self.use_support_fleet:
# at this stage the most right zone should be accessible
self.goto(J6)
self.air_strike(I8)
return self.fleet_boss.clear_boss()
if self.clear_roadblocks([road_main]):
return True
if self.clear_potential_roadblocks([road_main]):
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()

View File

@@ -6,7 +6,7 @@ from module.handler.strategy import AIR_STRIKE_OFFSET
from module.logger import logger
from module.map.utils import location_ensure
from .campaign_support_fleet import CampaignBase as CampaignBase_
from .campaign_15_base import CampaignBase as CampaignBase_
class Config:

View File

@@ -1,3 +1,4 @@
from module.base.timer import Timer
from module.campaign.campaign_base import CampaignBase as CampaignBase_
from module.exception import RequestHumanTakeover
from module.logger import logger
@@ -58,6 +59,7 @@ class CampaignBase(CampaignBase_):
Fixed number of scrolls until give up, may need to
increase as more war archives campaigns are added
"""
confirm_timer = Timer(1.5, count=4)
for _ in range(20):
if skip_first_screenshot:
skip_first_screenshot = False
@@ -80,13 +82,19 @@ class CampaignBase(CampaignBase_):
return entrance
if WAR_ARCHIVES_SCROLL.appear(main=self):
confirm_timer.clear()
if WAR_ARCHIVES_SCROLL.at_bottom(main=self):
WAR_ARCHIVES_SCROLL.set_top(main=self)
else:
WAR_ARCHIVES_SCROLL.next_page(main=self, page=0.66)
continue
else:
break
confirm_timer.start()
if confirm_timer.reached():
logger.warning('WAR_ARCHIVES_SCROLL disappeared')
break
else:
continue
logger.warning('Failed to find archives entrance')
return None

View File

@@ -0,0 +1,84 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('A1')
MAP.shape = 'I8'
MAP.camera_data = ['E2', 'E6']
MAP.camera_data_spawn_point = ['E2']
MAP.map_data = """
-- -- ME -- ME -- -- -- --
-- ++ -- -- -- ME ++ ++ --
-- ++ -- SP -- -- Me ++ --
-- ME -- -- SP -- -- ME --
++ -- Me -- -- -- Me -- --
-- ME ++ MS -- MS ++ ++ ++
-- -- ME -- __ -- ME ++ --
-- -- -- -- MB -- -- -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1, 'boss': 1},
{'battle': 4, 'enemy': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
MAP_SWIPE_MULTIPLY = (1.179, 1.201)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.140, 1.161)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.107, 1.127)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_3(self):
return self.clear_boss()

View File

@@ -0,0 +1,74 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .a1 import Config as ConfigBase
MAP = CampaignMap('A2')
MAP.shape = 'J7'
MAP.camera_data = ['D2', 'D5', 'E4']
MAP.camera_data_spawn_point = ['D5']
MAP.map_data = """
-- ME -- -- ME ++ ++ -- -- --
MB -- ME -- -- -- ++ ME ME ++
++ -- ++ ++ Me -- Me -- -- ++
-- -- ++ ++ -- __ -- -- ME --
-- MS -- -- MS -- -- ME ++ --
ME -- -- -- -- -- ME -- -- --
++ -- SP SP -- ++ ++ ++ -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom-left'
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,75 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .a1 import Config as ConfigBase
MAP = CampaignMap('A3')
MAP.shape = 'H8'
MAP.camera_data = ['D4', 'D6', 'E3']
MAP.camera_data_spawn_point = ['D4']
MAP.map_data = """
++ ++ -- -- ME -- -- ME
++ ++ MS -- -- -- ME --
SP -- -- MS -- ++ -- --
SP -- -- MS -- ++ ME --
++ Me __ -- -- -- -- --
++ ME -- Me ++ ++ ++ --
-- -- -- -- Me -- ME --
MB ++ Me ME -- ME -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
A6, B6, C6, D6, E6, F6, G6, H6, \
A7, B7, C7, D7, E7, F7, G7, H7, \
A8, B8, C8, D8, E8, F8, G8, H8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,85 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('B1')
MAP.shape = 'I8'
MAP.camera_data = ['D3', 'D6', 'F3', 'F6']
MAP.camera_data_spawn_point = ['D6']
MAP.map_data = """
++ -- -- -- -- -- -- -- --
ME -- ME ++ ++ ++ -- -- ++
-- ME -- MS -- MS -- ME ++
-- ++ MS -- -- -- Me -- ME
-- Me -- -- SP -- -- __ Me
-- -- -- SP -- -- Me -- --
++ ++ Me -- -- ++ -- MB --
++ ++ -- ME ME ++ ME -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2, 'boss': 1},
{'battle': 5, 'enemy': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
MAP_SWIPE_MULTIPLY = (1.138, 1.160)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.101, 1.121)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.069, 1.088)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,76 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .b1 import Config as ConfigBase
MAP = CampaignMap('B2')
MAP.shape = 'J8'
MAP.camera_data = ['D2', 'D6', 'G2', 'G6']
MAP.camera_data_spawn_point = ['G2']
MAP.map_data = """
MB ++ ME ME ++ ++ ++ -- -- --
-- -- -- -- ++ ME MS -- -- SP
-- ME ++ -- Me -- -- MS -- --
-- -- Me -- -- __ MS -- -- SP
-- ME -- ++ -- -- -- -- -- --
-- ++ ME -- Me -- Me ++ ++ ME
-- ME -- ME ++ -- -- ME ++ --
-- -- -- -- ++ ME -- -- -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,82 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .b1 import Config as ConfigBase
MAP = CampaignMap('B3')
MAP.shape = 'I10'
MAP.camera_data = ['D4', 'D6', 'D8', 'F4', 'F6', 'F8']
MAP.camera_data_spawn_point = ['D2']
MAP.map_data = """
++ ++ ++ SP -- SP ++ ++ ++
-- -- -- -- -- -- -- -- --
-- Me ++ -- MS -- ++ Me --
-- Me ++ MS -- MS ++ Me --
-- -- Me -- __ -- Me -- --
ME -- -- -- ++ -- -- -- ME
-- ME -- ++ ++ ++ -- ME --
ME -- -- ME -- ME -- -- ME
++ ++ -- -- MB -- -- ++ ++
++ ++ -- ME -- ME -- ++ ++
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
A9, B9, C9, D9, E9, F9, G9, H9, I9, \
A10, B10, C10, D10, E10, F10, G10, H10, I10, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,84 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('C1')
MAP.shape = 'I8'
MAP.camera_data = ['E2', 'E6']
MAP.camera_data_spawn_point = ['E2']
MAP.map_data = """
-- -- ME -- ME -- -- -- --
-- ++ -- -- -- ME ++ ++ --
-- ++ -- SP -- -- Me ++ --
-- ME -- -- SP -- -- ME --
++ -- Me -- -- -- Me -- --
-- ME ++ MS -- MS ++ ++ ++
-- -- ME -- __ -- ME ++ --
-- -- -- -- MB -- -- -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
MAP_SWIPE_MULTIPLY = (1.179, 1.201)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.140, 1.161)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.107, 1.127)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,74 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .c1 import Config as ConfigBase
MAP = CampaignMap('C2')
MAP.shape = 'J7'
MAP.camera_data = ['D2', 'D5', 'E4']
MAP.camera_data_spawn_point = ['D5']
MAP.map_data = """
-- ME -- -- ME ++ ++ -- -- --
MB -- ME -- -- -- ++ ME ME ++
++ -- ++ ++ Me -- Me -- -- ++
-- -- ++ ++ -- __ -- -- ME --
-- MS -- -- MS -- -- ME ++ --
ME -- -- -- -- -- ME -- -- --
++ -- SP SP -- ++ ++ ++ -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom-left'
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,76 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .c1 import Config as ConfigBase
MAP = CampaignMap('C3')
MAP.shape = 'H8'
MAP.camera_data = ['D4', 'D6', 'E3']
MAP.camera_data_spawn_point = ['D4']
MAP.map_data = """
++ ++ -- -- ME -- -- ME
++ ++ MS -- -- -- ME --
SP -- -- MS -- ++ -- --
SP -- -- MS -- ++ ME --
++ Me __ -- -- -- -- --
++ ME -- Me ++ ++ ++ --
-- -- -- -- Me -- ME --
MB ++ Me ME -- ME -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
A6, B6, C6, D6, E6, F6, G6, H6, \
A7, B7, C7, D7, E7, F7, G7, H7, \
A8, B8, C8, D8, E8, F8, G8, H8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,85 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('D1')
MAP.shape = 'I8'
MAP.camera_data = ['D3', 'D6', 'F3', 'F6']
MAP.camera_data_spawn_point = ['D6']
MAP.map_data = """
++ -- -- -- -- -- -- -- --
ME -- ME ++ ++ ++ -- -- ++
-- ME -- MS -- MS -- ME ++
-- ++ MS -- -- -- Me -- ME
-- Me -- -- SP -- -- __ Me
-- -- -- SP -- -- Me -- --
++ ++ Me -- -- ++ -- MB --
++ ++ -- ME ME ++ ME -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
MAP_SWIPE_MULTIPLY = (1.138, 1.160)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.101, 1.121)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.069, 1.088)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,85 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .d1 import Config as ConfigBase
MAP = CampaignMap('D2')
MAP.shape = 'J8'
MAP.camera_data = ['D2', 'D6', 'G2', 'G6']
MAP.camera_data_spawn_point = ['G2']
MAP.map_data = """
MB ++ ME ME ++ ++ ++ -- -- --
-- -- -- -- ++ ME MS -- -- SP
-- ME ++ -- Me -- -- MS -- --
-- -- Me -- -- __ MS -- -- SP
-- ME -- ++ -- -- -- -- -- --
-- ++ ME -- Me -- Me ++ ++ ME
-- ME -- ME ++ -- -- ME ++ --
-- -- -- -- ++ ME -- -- -- --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2, 'siren': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1},
{'battle': 6, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, J8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_6(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,91 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .d1 import Config as ConfigBase
MAP = CampaignMap('D3')
MAP.shape = 'I10'
MAP.camera_data = ['D4', 'D6', 'D8', 'F4', 'F6', 'F8']
MAP.camera_data_spawn_point = ['D2']
MAP.map_data = """
++ ++ ++ SP -- SP ++ ++ ++
-- -- -- -- -- -- -- -- --
-- Me ++ -- MS -- ++ Me --
-- Me ++ MS -- MS ++ Me --
-- -- Me -- __ -- Me -- --
ME -- -- -- ++ -- -- -- ME
-- ME -- ++ ++ ++ -- ME --
ME -- -- ME -- ME -- -- ME
++ ++ -- -- MB -- -- ++ ++
++ ++ -- ME -- ME -- ++ ++
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 1},
{'battle': 2, 'enemy': 2, 'siren': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 2},
{'battle': 5, 'enemy': 1},
{'battle': 6, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
A9, B9, C9, D9, E9, F9, G9, H9, I9, \
A10, B10, C10, D10, E10, F10, G10, H10, I10, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_6(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,96 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('SP')
MAP.shape = 'H7'
MAP.camera_data = ['D5', 'E2', 'E5']
MAP.camera_data_spawn_point = ['D2']
MAP.map_data = """
-- -- -- -- ++ -- ME --
-- SP SP -- ++ ME -- ME
-- -- -- -- MS -- ME --
++ ++ ++ MS __ -- ++ ++
-- ME -- -- -- MS -- ++
ME -- ME -- ++ -- MB --
-- ME -- ++ ++ ME -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 10, 'siren': 3},
{'battle': 1},
{'battle': 2},
{'battle': 3},
{'battle': 4},
{'battle': 5},
{'battle': 6},
{'battle': 7, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, \
A2, B2, C2, D2, E2, F2, G2, H2, \
A3, B3, C3, D3, E3, F3, G3, H3, \
A4, B4, C4, D4, E4, F4, G4, H4, \
A5, B5, C5, D5, E5, F5, G5, H5, \
A6, B6, C6, D6, E6, F6, G6, H6, \
A7, B7, C7, D7, E7, F7, G7, H7, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219 = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = False
STAGE_INCREASE_AB = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_IS_ONE_TIME_STAGE = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
MAP_SWIPE_MULTIPLY = (1.162, 1.184)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.124, 1.145)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.091, 1.111)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_7(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,95 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('HT1')
MAP.shape = 'I7'
MAP.camera_data = ['E2', 'F5']
MAP.camera_data_spawn_point = ['E5']
MAP.map_data = """
-- -- MB -- ++ -- ME -- --
-- ME -- Me ++ ME -- ME --
-- ++ Me -- -- -- -- -- ++
-- MS ++ MS -- Me -- ME --
-- -- MS -- ++ ++ ME -- --
++ -- __ -- ++ ++ -- -- ME
++ SP -- SP -- -- -- ME --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'siren': 2},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219_SP = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 33),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 33, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
HOMO_EDGE_COLOR_RANGE = (0, 33)
HOMO_EDGE_HOUGHLINES_THRESHOLD = 210
MAP_SWIPE_MULTIPLY = (1.147, 1.168)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.109, 1.129)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.077, 1.096)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,82 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .ht1 import Config as ConfigBase
MAP = CampaignMap('HT2')
MAP.shape = 'I7'
MAP.camera_data = ['D2', 'D5', 'F5']
MAP.camera_data_spawn_point = ['F2']
MAP.map_data = """
-- -- ++ ++ SP -- SP ++ --
ME ME ++ ++ -- -- -- ++ --
-- -- -- -- -- MS -- Me --
ME ME ++ ++ ++ -- ++ ++ ++
-- -- -- -- MS -- MS -- Me
ME ME ++ -- -- __ -- -- ++
-- -- ++ -- Me MB Me -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'siren': 2},
{'battle': 1, 'enemy': 2, 'siren': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5},
{'battle': 6, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_6(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,85 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .ht1 import Config as ConfigBase
MAP = CampaignMap('HT3')
MAP.shape = 'I8'
MAP.camera_data = ['E3', 'E6']
MAP.camera_data_spawn_point = ['E6']
MAP.map_data = """
-- -- -- ++ ++ ++ -- -- --
-- ++ -- Me -- Me -- ++ --
-- -- Me -- -- -- Me -- --
-- ME -- -- MB -- -- ME --
-- ++ ++ MS -- MS ++ ++ --
-- ++ ++ -- MS -- ++ ++ --
-- ME -- -- __ -- -- ME --
-- ME -- SP -- SP -- ME --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'siren': 2},
{'battle': 1, 'enemy': 2, 'siren': 1},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'enemy': 1},
{'battle': 5},
{'battle': 6, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=1):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_6(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,120 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('SP')
MAP.shape = 'G8'
MAP.camera_data = ['D2', 'D6']
MAP.camera_data_spawn_point = ['D2']
MAP.map_data = """
++ ++ MS -- MS ++ ++
++ ME -- MS -- ME ++
ME -- -- -- -- -- ME
ME -- SP __ SP -- ME
ME -- -- -- -- -- ME
++ ME ME -- ME ME ++
-- ++ ++ -- ++ ++ --
-- ++ ++ MB ++ ++ --
"""
MAP.weight_data = """
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 12, 'siren': 3},
{'battle': 1},
{'battle': 2},
{'battle': 3},
{'battle': 4},
{'battle': 5},
{'battle': 6},
{'battle': 7, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, \
A2, B2, C2, D2, E2, F2, G2, \
A3, B3, C3, D3, E3, F3, G3, \
A4, B4, C4, D4, E4, F4, G4, \
A5, B5, C5, D5, E5, F5, G5, \
A6, B6, C6, D6, E6, F6, G6, \
A7, B7, C7, D7, E7, F7, G7, \
A8, B8, C8, D8, E8, F8, G8, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
STAR_REQUIRE_1 = 0
STAR_REQUIRE_2 = 0
STAR_REQUIRE_3 = 0
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219_SP = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 33),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 33, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
HOMO_EDGE_COLOR_RANGE = (0, 33)
HOMO_EDGE_HOUGHLINES_THRESHOLD = 210
HOMO_STORAGE = ((7, 6), [(135.178, 83.137), (919.07, 83.137), (-16.807, 613.173), (1000.053, 613.173)])
MAP_ENSURE_EDGE_INSIGHT_CORNER = 'bottom'
MAP_IS_ONE_TIME_STAGE = True
MAP_SWIPE_MULTIPLY = (1.127, 1.148)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.090, 1.110)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.058, 1.077)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def map_data_init(self, map_):
super().map_data_init(map_)
C1.is_siren = True
D2.is_siren = True
E1.is_siren = True
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=2):
return True
return self.battle_default()
def battle_5(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_7(self):
return self.fleet_boss.clear_boss()

View File

@@ -0,0 +1,94 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('T1')
MAP.shape = 'I7'
MAP.camera_data = ['E2', 'F5']
MAP.camera_data_spawn_point = ['E5']
MAP.map_data = """
-- -- MB -- ++ -- ME -- --
-- ME -- Me ++ ME -- ME --
-- ++ Me -- -- -- -- -- ++
-- MS ++ MS -- Me -- ME --
-- -- MS -- ++ ++ ME -- --
++ -- __ -- ++ ++ -- -- ME
++ SP -- SP -- -- -- ME --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 1},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
= MAP.flatten()
class Config:
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
MAP_CHAPTER_SWITCH_20241219_SP = True
STAGE_ENTRANCE = ['half', '20240725']
MAP_HAS_MODE_SWITCH = True
MAP_WALK_USE_CURRENT_FLEET = True
MAP_SIREN_HAS_BOSS_ICON_SMALL = True
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (120, 255 - 33),
'width': (1.5, 10),
'prominence': 10,
'distance': 35,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 33, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}
HOMO_EDGE_COLOR_RANGE = (0, 33)
HOMO_EDGE_HOUGHLINES_THRESHOLD = 210
MAP_SWIPE_MULTIPLY = (1.147, 1.168)
MAP_SWIPE_MULTIPLY_MINITOUCH = (1.109, 1.129)
MAP_SWIPE_MULTIPLY_MAATOUCH = (1.077, 1.096)
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,72 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .t1 import Config as ConfigBase
MAP = CampaignMap('T2')
MAP.shape = 'I7'
MAP.camera_data = ['D2', 'D5', 'F5']
MAP.camera_data_spawn_point = ['F2']
MAP.map_data = """
-- -- ++ ++ SP -- SP ++ --
ME ME ++ ++ -- -- -- ++ --
-- -- -- -- -- MS -- Me --
ME ME ++ ++ ++ -- ++ ++ ++
-- -- -- -- MS -- MS -- Me
ME ME ++ -- -- __ -- -- ++
-- -- ++ -- Me MB Me -- ME
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'siren': 1},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_4(self):
return self.clear_boss()

View File

@@ -0,0 +1,76 @@
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .t1 import Config as ConfigBase
MAP = CampaignMap('T3')
MAP.shape = 'I8'
MAP.camera_data = ['E3', 'E6']
MAP.camera_data_spawn_point = ['E6']
MAP.map_data = """
-- -- -- ++ ++ ++ -- -- --
-- ++ -- Me -- Me -- ++ --
-- -- Me -- -- -- Me -- --
-- ME -- -- MB -- -- ME --
-- ++ ++ MS -- MS ++ ++ --
-- ++ ++ -- MS -- ++ ++ --
-- ME -- -- __ -- -- ME --
-- ME -- SP -- SP -- ME --
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50
"""
MAP.spawn_data = [
{'battle': 0, 'enemy': 3, 'siren': 2},
{'battle': 1, 'enemy': 2},
{'battle': 2, 'enemy': 1},
{'battle': 3, 'enemy': 1},
{'battle': 4},
{'battle': 5, 'boss': 1},
]
A1, B1, C1, D1, E1, F1, G1, H1, I1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, \
A8, B8, C8, D8, E8, F8, G8, H8, I8, \
= MAP.flatten()
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = []
MOVABLE_ENEMY_TURN = (2,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_MYSTERY = False
# ===== End of generated config =====
class Campaign(CampaignBase):
MAP = MAP
ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
def battle_0(self):
if self.clear_siren():
return True
if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
return True
return self.battle_default()
def battle_5(self):
return self.fleet_boss.clear_boss()

View File

@@ -103,6 +103,7 @@
"CommissionRecord": "do_not",
"CombatRecord": "do_not",
"OpsiRecord": "do_not",
"CL1Record": "do_not",
"AkashiRecord": "do_not",
"MeowfficerBuy": "do_not",
"MeowfficerTalent": "do_not"
@@ -188,6 +189,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -265,6 +267,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -342,6 +345,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -432,6 +436,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -510,6 +515,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -587,6 +593,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -824,6 +831,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -905,6 +913,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -986,6 +995,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -1067,6 +1077,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -1148,6 +1159,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -1225,6 +1237,7 @@
},
"Submarine": {
"Fleet": 0,
"AutoRecommend": false,
"Mode": "do_not_use",
"AutoSearchMode": "sub_standby",
"DistanceToBoss": "2_grid_to_boss"
@@ -1402,7 +1415,8 @@
},
"AddNewStudent": {
"Enable": false,
"Favorite": true
"Favorite": true,
"MinLevel": 50
},
"Storage": {
"Storage": {}
@@ -1770,6 +1784,7 @@
"Refresh": false,
"BuySkinBox": "disabled",
"BuySkinBoxAmount": 0,
"SkinBoxPositionFilter": "1 > 2 > 3",
"ConsumeCoins": false,
"Filter": "BookRedT3 > BookYellowT3 > BookBlueT3 > BookRedT2\n> Cube\n> FoodT6 > FoodT5"
},
@@ -2254,6 +2269,11 @@
"Storage": {}
}
},
"IslandPearl": {
"Storage": {
"Storage": {}
}
},
"Benchmark": {
"Benchmark": {
"DeviceType": "emulator",

View File

@@ -142,10 +142,13 @@ class EmulatorManager(AlasManager):
for adb in replace:
logger.info(f'Replacing {adb}')
bak = self.adb_path_to_backup(adb, new_backup=True)
logger.info(f'{adb} -----> {bak}')
shutil.move(adb, bak)
logger.info(f'{self.adb} -----> {adb}')
shutil.copy(self.adb, adb)
try:
logger.info(f'{adb} -----> {bak}')
shutil.move(adb, bak)
logger.info(f'{self.adb} -----> {adb}')
shutil.copy(self.adb, adb)
except OSError as e:
logger.warning(f'Failed to replace {adb}, {e}')
def adb_recover(self):
"""

View File

@@ -50,10 +50,11 @@ class VirtualBoxEmulator:
return root
try:
reg = winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{self.UNINSTALL_REG}\\{self.name}', 0)
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{self.UNINSTALL_REG}\\{self.name}', 0) as reg:
res = winreg.QueryValueEx(reg, 'UninstallString')[0]
except FileNotFoundError:
reg = winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{self.UNINSTALL_REG_2}\\{self.name}', 0)
res = winreg.QueryValueEx(reg, 'UninstallString')[0]
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, f'{self.UNINSTALL_REG_2}\\{self.name}', 0) as reg:
res = winreg.QueryValueEx(reg, 'UninstallString')[0]
file = re.search('"(.*?)"', res)
file = file.group(1) if file else res
@@ -70,17 +71,17 @@ class VirtualBoxEmulator:
str: Installation dir or None
"""
try:
reg = winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, path, 0)
root = winreg.QueryValueEx(reg, key)[0]
if os.path.exists(root):
return root
with winreg.OpenKey(winreg.HKEY_LOCAL_MACHINE, path, 0) as reg:
root = winreg.QueryValueEx(reg, key)[0]
if os.path.exists(root):
return root
except FileNotFoundError:
pass
try:
reg = winreg.OpenKey(winreg.HKEY_CURRENT_USER, path, 0)
root = winreg.QueryValueEx(reg, key)[0]
if os.path.exists(root):
return root
with winreg.OpenKey(winreg.HKEY_CURRENT_USER, path, 0) as reg:
root = winreg.QueryValueEx(reg, key)[0]
if os.path.exists(root):
return root
except FileNotFoundError:
pass
@@ -137,16 +138,19 @@ class VirtualBoxEmulator:
"""
for ori, bak in zip(self.adb_binary, self.adb_backup):
logger.info(f'Replacing {ori}')
if os.path.exists(ori):
if filecmp.cmp(adb, ori, shallow=True):
logger.info(f'{adb} is same as {ori}, skip')
try:
if os.path.exists(ori):
if filecmp.cmp(adb, ori, shallow=True):
logger.info(f'{adb} is same as {ori}, skip')
else:
logger.info(f'{ori} -----> {bak}')
shutil.move(ori, bak)
logger.info(f'{adb} -----> {ori}')
shutil.copy(adb, ori)
else:
logger.info(f'{ori} -----> {bak}')
shutil.move(ori, bak)
logger.info(f'{adb} -----> {ori}')
shutil.copy(adb, ori)
else:
logger.info(f'{ori} not exists, skip')
logger.info(f'{ori} not exists, skip')
except OSError as e:
logger.warning(f'Failed to replace {ori}, {e}')
def adb_recover(self):
""" Revert adb replacement """

View File

@@ -343,9 +343,18 @@ class MapData:
self.map_id = data['id']
try:
self.spawn_data = self.parse_spawn_data(data)
self.event_enemy_data = None
self.event_enemy_data_loop = None
if self.map_id in MAP_EVENT_LIST:
self.event_enemy_data = self.extract_event_enemy_data(MAP_EVENT_LIST[self.map_id]['event_list'])
if data_loop is not None:
self.event_enemy_data_loop = self.extract_event_enemy_data(MAP_EVENT_LIST[self.map_id]['event_list_loop'])
else:
self.event_enemy_data_loop = None
self.spawn_data = self.parse_spawn_data(data, self.event_enemy_data)
if data_loop is not None:
self.spawn_data_loop = self.parse_spawn_data(data_loop)
self.spawn_data_loop = self.parse_spawn_data(data_loop, self.event_enemy_data_loop)
if len(self.spawn_data) == len(self.spawn_data_loop) \
and all([s1 == s2 for s1, s2 in zip(self.spawn_data, self.spawn_data_loop)]):
self.spawn_data_loop = None
@@ -354,10 +363,10 @@ class MapData:
# map_data
# {0: {0: 6, 1: 8, 2: False, 3: 0}, ...}
self.map_data = self.parse_map_data(data['grids'])
self.map_data = self.parse_map_data(data['grids'], self.event_enemy_data)
self.shape = tuple(np.max(list(self.map_data.keys()), axis=0))
if self.data_loop is not None:
self.map_data_loop = self.parse_map_data(data_loop['grids'])
self.map_data_loop = self.parse_map_data(data_loop['grids'], self.event_enemy_data_loop)
if all([d1 == d2 for d1, d2 in zip(self.map_data.values(), self.map_data_loop.values())]):
self.map_data_loop = None
else:
@@ -422,7 +431,7 @@ class MapData:
__repr__ = __str__
def parse_map_data(self, grids):
def parse_map_data(self, grids, event_enemy_data=None):
map_data = {}
offset_y = min([grid[0] for grid in grids.values()])
offset_x = min([grid[1] for grid in grids.values()])
@@ -435,11 +444,16 @@ class MapData:
if info == '??':
print(f'Unknown grid info. grid={location2node(loca)}, info={grid[3]}')
map_data[loca] = info
if isinstance(event_enemy_data, list):
for wave in event_enemy_data:
for enemy in wave.values():
loca = (enemy[1][1] - offset_x, enemy[1][0] - offset_y)
map_data[loca] = 'ME'
return map_data
@staticmethod
def parse_spawn_data(data):
def parse_spawn_data(data, event_enemy_data=None):
try:
battle_count = max(data['boss_refresh'], max(data['enemy_refresh'].keys()))
except ValueError:
@@ -450,6 +464,11 @@ class MapData:
if count:
spawn = spawn_data[index]
spawn['enemy'] = spawn.get('enemy', 0) + count
if isinstance(event_enemy_data, list):
for index, wave in enumerate(event_enemy_data):
if len(wave):
spawn = spawn_data[index]
spawn['enemy'] = spawn.get('enemy', 0) + len(wave)
if ''.join([str(item) for item in data['elite_refresh'].values()]) != '100': # Some data is incorrect
for index, count in data['elite_refresh'].items():
if count:
@@ -470,6 +489,15 @@ class MapData:
return spawn_data
def extract_event_enemy_data(self, data):
extracted_data = []
for event_id in data.values():
event = MAP_EVENT_TEMPLATE[event_id]
for effect in event['effect'].values():
if effect[0] == 'enemy':
extracted_data.append(effect[1])
return extracted_data
def map_file_name(self):
name = self.chapter_name.replace('-', '_').lower()
if name[0].isdigit():
@@ -567,6 +595,11 @@ class MapData:
lines.append(f' MAP_HAS_FLEET_STEP = {self.MAP_HAS_FLEET_STEP}')
lines.append(f' MAP_HAS_AMBUSH = {self.MAP_HAS_AMBUSH}')
lines.append(f' MAP_HAS_MYSTERY = {self.MAP_HAS_MYSTERY}')
lines.append(f' MAP_CHAPTER_SWITCH_20241219 = True')
lines.append(f" STAGE_ENTRANCE = ['half', '20240725']")
lines.append(f' MAP_HAS_MODE_SWITCH = True')
lines.append(f' STAGE_INCREASE_AB = True')
lines.append(f' MAP_WALK_USE_CURRENT_FLEET = True')
if self.MAP_HAS_PORTAL:
lines.append(f' MAP_HAS_PORTAL = {self.MAP_HAS_PORTAL}')
if self.MAP_HAS_LAND_BASED:
@@ -751,8 +784,8 @@ ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C'
LOADER = LuaLoader(FILE, server='CN')
DATA = LOADER.load('./sharecfgdata/chapter_template.lua')
DATA_LOOP = LOADER.load('./sharecfgdata/chapter_template_loop.lua')
# MAP_EVENT_LIST = LOADER.load('./sharecfg/map_event_list.lua')
# MAP_EVENT_TEMPLATE = LOADER.load('./sharecfg/map_event_template.lua')
MAP_EVENT_LIST = LOADER.load('./sharecfg/map_event_list.lua')
MAP_EVENT_TEMPLATE = LOADER.load('./sharecfg/map_event_template.lua')
EXPECTATION_DATA = LOADER.load('./sharecfgdata/expedition_data_template.lua')
ct = ChapterTemplate()

View File

@@ -41,11 +41,21 @@ class CampaignOcr(ModuleBase):
@staticmethod
def _campaign_ocr_result_process(result):
# The result will be like '7--2', because tha dash in game is '' not '-'
result = result.lower().replace('--', '-').replace('--', '-')
if result.startswith('-'):
result = result[1:]
result = result.replace('--', '-').replace('--', '-').lstrip('-')
# Replace wrong 'I' from results like 'I1-1', '1I-1', 'I-I', '11-I', 'I4-4', to '1'
# while keeping results like 'isp-2', 'sp1'
def replace_func(match):
segment = match.group(0)
return segment.replace('I', '1')
result = re.sub(r'[0-9I]+-[0-9I]+', replace_func, result, count=1)
# Convert '72' to '7-2'
if len(result) == 2 and result[0].isdigit():
result = '-'.join(result)
result = result.lower()
return result
@staticmethod

View File

@@ -708,6 +708,7 @@ class GemsFarming(CampaignRun, GemsEquipmentHandler, Retirement):
total (int):
"""
self.config.STOP_IF_REACH_LV32 = self.change_flagship
ship_change_attempted = False
while 1:
self._trigger_lv32 = False
is_limit = self.config.StopCondition_RunCount
@@ -722,20 +723,39 @@ class GemsFarming(CampaignRun, GemsEquipmentHandler, Retirement):
else:
raise e
except RequestHumanTakeover as e:
if (not e.args or e.args[0] != 'Hard not satisfied'
or not (self.change_flagship or self.change_vanguard)):
raise
if ship_change_attempted:
logger.critical("Hard mode requirements still not satisfied after ship change")
raise
attack_fleet = ('FLEET_2' if self.config.Fleet_FleetOrder == 'fleet1_standby_fleet2_all'
else 'FLEET_1')
if e.args[1:] != (attack_fleet, ):
logger.critical("Fleet not meeting requirements is not (or not only) the attack fleet, " \
"please check ALAS settings and in-game fleet preparation")
raise
logger.warning('Hard mode requirements not satisfied, attempting ship change once')
try:
if e.args[0] == 'Hard not satisfied' and self.change_flagship and self.change_vanguard:
self.hard_mode_override()
self.hard_mode_override()
if self.change_flagship:
self.flagship_change()
if self.change_vanguard:
self.vanguard_change()
else:
raise RequestHumanTakeover
except RequestHumanTakeover as e:
raise RequestHumanTakeover
except Exception as e:
ship_change_attempted = True
continue
except RequestHumanTakeover:
logger.warning("Failed to change ship")
raise
except Exception:
from module.exception import GameStuckError
raise GameStuckError
# End
ship_change_attempted = False
if self._trigger_lv32 or self._trigger_emotion:
success = True
self.hard_mode_override()

View File

@@ -225,6 +225,7 @@ class CampaignRun(CampaignEvent, ShopStatus):
'event_20250724_cn',
'event_20250814_cn',
'event_20251023_cn',
'event_20260326_cn',
'war_archives_20231026_cn',
]:
name = convert.get(name, name)
@@ -260,6 +261,7 @@ class CampaignRun(CampaignEvent, ShopStatus):
'event_20250724_cn',
'event_20250814_cn',
'event_20251023_cn',
'event_20260326_cn',
'war_archives_20231026_cn',
]:
name = convert.get(name, name)

View File

@@ -17,7 +17,7 @@ BATTLE_STATUS_B = Button(area={'cn': (625, 297, 712, 317), 'en': (625, 297, 712,
BATTLE_STATUS_C = Button(area={'cn': (625, 211, 647, 297), 'en': (625, 211, 647, 297), 'jp': (625, 211, 647, 297), 'tw': (625, 211, 647, 297)}, color={'cn': (199, 208, 198), 'en': (199, 208, 198), 'jp': (199, 208, 198), 'tw': (199, 208, 198)}, button={'cn': (1000, 631, 1055, 689), 'en': (1000, 631, 1055, 689), 'jp': (1000, 631, 1055, 689), 'tw': (1000, 631, 1055, 689)}, file={'cn': './assets/cn/combat/BATTLE_STATUS_C.png', 'en': './assets/en/combat/BATTLE_STATUS_C.png', 'jp': './assets/jp/combat/BATTLE_STATUS_C.png', 'tw': './assets/tw/combat/BATTLE_STATUS_C.png'})
BATTLE_STATUS_D = Button(area={'cn': (618, 191, 639, 317), 'en': (618, 191, 639, 317), 'jp': (618, 191, 639, 317), 'tw': (618, 191, 639, 317)}, color={'cn': (199, 208, 199), 'en': (199, 208, 199), 'jp': (199, 208, 199), 'tw': (199, 208, 199)}, button={'cn': (1000, 631, 1055, 689), 'en': (1000, 631, 1055, 689), 'jp': (1000, 631, 1055, 689), 'tw': (1000, 631, 1055, 689)}, file={'cn': './assets/cn/combat/BATTLE_STATUS_D.png', 'en': './assets/en/combat/BATTLE_STATUS_D.png', 'jp': './assets/jp/combat/BATTLE_STATUS_D.png', 'tw': './assets/tw/combat/BATTLE_STATUS_D.png'})
BATTLE_STATUS_S = Button(area={'cn': (643, 297, 722, 317), 'en': (643, 297, 722, 317), 'jp': (643, 297, 722, 317), 'tw': (643, 297, 722, 317)}, color={'cn': (233, 242, 127), 'en': (233, 242, 127), 'jp': (233, 242, 127), 'tw': (233, 242, 127)}, button={'cn': (1000, 631, 1055, 689), 'en': (999, 630, 1047, 691), 'jp': (1000, 631, 1055, 689), 'tw': (1000, 631, 1055, 689)}, file={'cn': './assets/cn/combat/BATTLE_STATUS_S.png', 'en': './assets/en/combat/BATTLE_STATUS_S.png', 'jp': './assets/jp/combat/BATTLE_STATUS_S.png', 'tw': './assets/tw/combat/BATTLE_STATUS_S.png'})
COMBAT_AUTO = Button(area={'cn': (136, 573, 167, 604), 'en': (136, 573, 167, 604), 'jp': (136, 573, 167, 604), 'tw': (136, 573, 167, 604)}, color={'cn': (229, 242, 255), 'en': (229, 242, 255), 'jp': (229, 242, 255), 'tw': (229, 242, 255)}, button={'cn': (136, 573, 167, 604), 'en': (136, 573, 167, 604), 'jp': (136, 573, 167, 604), 'tw': (136, 573, 167, 604)}, file={'cn': './assets/cn/combat/COMBAT_AUTO.png', 'en': './assets/en/combat/COMBAT_AUTO.png', 'jp': './assets/jp/combat/COMBAT_AUTO.png', 'tw': './assets/tw/combat/COMBAT_AUTO.png'})
COMBAT_AUTO = Button(area={'cn': (136, 572, 167, 605), 'en': (136, 572, 167, 605), 'jp': (136, 572, 167, 605), 'tw': (136, 572, 167, 605)}, color={'cn': (234, 244, 255), 'en': (234, 244, 255), 'jp': (234, 244, 255), 'tw': (234, 244, 255)}, button={'cn': (136, 572, 167, 605), 'en': (136, 572, 167, 605), 'jp': (136, 572, 167, 605), 'tw': (136, 572, 167, 605)}, file={'cn': './assets/cn/combat/COMBAT_AUTO.png', 'en': './assets/en/combat/COMBAT_AUTO.png', 'jp': './assets/jp/combat/COMBAT_AUTO.png', 'tw': './assets/tw/combat/COMBAT_AUTO.png'})
COMBAT_AUTO_133 = Button(area={'cn': (131, 568, 170, 609), 'en': (131, 568, 170, 609), 'jp': (131, 568, 170, 609), 'tw': (131, 568, 170, 609)}, color={'cn': (234, 244, 255), 'en': (234, 244, 255), 'jp': (234, 244, 255), 'tw': (234, 244, 255)}, button={'cn': (131, 568, 170, 609), 'en': (131, 568, 170, 609), 'jp': (131, 568, 170, 609), 'tw': (131, 568, 170, 609)}, file={'cn': './assets/cn/combat/COMBAT_AUTO_133.png', 'en': './assets/en/combat/COMBAT_AUTO_133.png', 'jp': './assets/jp/combat/COMBAT_AUTO_133.png', 'tw': './assets/tw/combat/COMBAT_AUTO_133.png'})
COMBAT_AUTO_150 = Button(area={'cn': (129, 567, 172, 611), 'en': (129, 567, 172, 611), 'jp': (129, 567, 172, 611), 'tw': (129, 567, 172, 611)}, color={'cn': (238, 247, 255), 'en': (238, 247, 255), 'jp': (238, 247, 255), 'tw': (238, 247, 255)}, button={'cn': (129, 567, 172, 611), 'en': (129, 567, 172, 611), 'jp': (129, 567, 172, 611), 'tw': (129, 567, 172, 611)}, file={'cn': './assets/cn/combat/COMBAT_AUTO_150.png', 'en': './assets/en/combat/COMBAT_AUTO_150.png', 'jp': './assets/jp/combat/COMBAT_AUTO_150.png', 'tw': './assets/tw/combat/COMBAT_AUTO_150.png'})
COMBAT_AUTO_SWITCH = Button(area={'cn': (18, 38, 36, 56), 'en': (16, 31, 140, 62), 'jp': (18, 36, 54, 57), 'tw': (18, 38, 36, 56)}, color={'cn': (179, 198, 235), 'en': (105, 137, 189), 'jp': (160, 177, 220), 'tw': (179, 198, 235)}, button={'cn': (18, 38, 36, 56), 'en': (16, 31, 140, 62), 'jp': (18, 36, 54, 57), 'tw': (18, 38, 36, 56)}, file={'cn': './assets/cn/combat/COMBAT_AUTO_SWITCH.png', 'en': './assets/en/combat/COMBAT_AUTO_SWITCH.png', 'jp': './assets/jp/combat/COMBAT_AUTO_SWITCH.png', 'tw': './assets/tw/combat/COMBAT_AUTO_SWITCH.png'})
@@ -39,6 +39,7 @@ LOADING_BAR = Button(area={'cn': (33, 676, 1247, 680), 'en': (33, 676, 1247, 680
MAIN_FLEET_POWER_ZERO = Button(area={'cn': (131, 151, 232, 206), 'en': (131, 151, 232, 206), 'jp': (131, 151, 232, 206), 'tw': (131, 151, 232, 206)}, color={'cn': (63, 79, 98), 'en': (63, 79, 98), 'jp': (63, 79, 98), 'tw': (63, 79, 98)}, button={'cn': (131, 151, 232, 206), 'en': (131, 151, 232, 206), 'jp': (131, 151, 232, 206), 'tw': (131, 151, 232, 206)}, file={'cn': './assets/cn/combat/MAIN_FLEET_POWER_ZERO.png', 'en': './assets/en/combat/MAIN_FLEET_POWER_ZERO.png', 'jp': './assets/jp/combat/MAIN_FLEET_POWER_ZERO.png', 'tw': './assets/tw/combat/MAIN_FLEET_POWER_ZERO.png'})
MOVE_DOWN = Button(area={'cn': (148, 647, 155, 669), 'en': (148, 647, 155, 669), 'jp': (148, 647, 155, 669), 'tw': (148, 647, 155, 669)}, color={'cn': (21, 28, 57), 'en': (21, 28, 57), 'jp': (21, 28, 57), 'tw': (21, 28, 57)}, button={'cn': (148, 647, 155, 669), 'en': (148, 647, 155, 669), 'jp': (148, 647, 155, 669), 'tw': (148, 647, 155, 669)}, file={'cn': './assets/cn/combat/MOVE_DOWN.png', 'en': './assets/en/combat/MOVE_DOWN.png', 'jp': './assets/jp/combat/MOVE_DOWN.png', 'tw': './assets/tw/combat/MOVE_DOWN.png'})
MOVE_LEFT_DOWN = Button(area={'cn': (67, 668, 112, 707), 'en': (67, 668, 112, 707), 'jp': (67, 668, 112, 707), 'tw': (67, 668, 112, 707)}, color={'cn': (65, 80, 100), 'en': (65, 80, 100), 'jp': (65, 80, 100), 'tw': (65, 80, 100)}, button={'cn': (67, 668, 112, 707), 'en': (67, 668, 112, 707), 'jp': (67, 668, 112, 707), 'tw': (67, 668, 112, 707)}, file={'cn': './assets/cn/combat/MOVE_LEFT_DOWN.png', 'en': './assets/en/combat/MOVE_LEFT_DOWN.png', 'jp': './assets/jp/combat/MOVE_LEFT_DOWN.png', 'tw': './assets/tw/combat/MOVE_LEFT_DOWN.png'})
MOVE_LEFT_UP = Button(area={'cn': (101, 539, 136, 574), 'en': (101, 539, 136, 574), 'jp': (101, 539, 136, 574), 'tw': (101, 539, 136, 574)}, color={'cn': (255, 255, 255), 'en': (255, 255, 255), 'jp': (255, 255, 255), 'tw': (255, 255, 255)}, button={'cn': (101, 539, 136, 574), 'en': (101, 539, 136, 574), 'jp': (101, 539, 136, 574), 'tw': (101, 539, 136, 574)}, file={'cn': './assets/cn/combat/MOVE_LEFT_UP.png', 'en': './assets/cn/combat/MOVE_LEFT_UP.png', 'jp': './assets/cn/combat/MOVE_LEFT_UP.png', 'tw': './assets/cn/combat/MOVE_LEFT_UP.png'})
NEW_SHIP = Button(area={'cn': (206, 87, 213, 93), 'en': (206, 87, 213, 93), 'jp': (206, 87, 213, 93), 'tw': (206, 87, 213, 93)}, color={'cn': (235, 171, 60), 'en': (235, 171, 60), 'jp': (235, 171, 60), 'tw': (235, 171, 60)}, button={'cn': (206, 87, 213, 93), 'en': (206, 87, 213, 93), 'jp': (206, 87, 213, 93), 'tw': (206, 87, 213, 93)}, file={'cn': './assets/cn/combat/NEW_SHIP.png', 'en': './assets/en/combat/NEW_SHIP.png', 'jp': './assets/jp/combat/NEW_SHIP.png', 'tw': './assets/tw/combat/NEW_SHIP.png'})
OPTS_INFO_D = Button(area={'cn': (601, 151, 704, 178), 'en': (565, 143, 692, 179), 'jp': (512, 154, 605, 176), 'tw': (602, 152, 702, 177)}, color={'cn': (158, 110, 113), 'en': (171, 116, 110), 'jp': (201, 187, 191), 'tw': (164, 130, 137)}, button={'cn': (583, 605, 677, 628), 'en': (590, 587, 627, 647), 'jp': (574, 596, 685, 635), 'tw': (583, 604, 676, 627)}, file={'cn': './assets/cn/combat/OPTS_INFO_D.png', 'en': './assets/en/combat/OPTS_INFO_D.png', 'jp': './assets/jp/combat/OPTS_INFO_D.png', 'tw': './assets/tw/combat/OPTS_INFO_D.png'})
QUIT_RECONFIRM = Button(area={'cn': (749, 501, 828, 540), 'en': (761, 495, 818, 523), 'jp': (746, 490, 830, 530), 'tw': (754, 491, 825, 522)}, color={'cn': (207, 140, 133), 'en': (208, 147, 141), 'jp': (203, 138, 132), 'tw': (211, 158, 152)}, button={'cn': (749, 501, 828, 540), 'en': (761, 495, 818, 523), 'jp': (746, 490, 830, 530), 'tw': (754, 491, 825, 522)}, file={'cn': './assets/cn/combat/QUIT_RECONFIRM.png', 'en': './assets/en/combat/QUIT_RECONFIRM.png', 'jp': './assets/jp/combat/QUIT_RECONFIRM.png', 'tw': './assets/tw/combat/QUIT_RECONFIRM.png'})

View File

@@ -126,6 +126,8 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
return PAUSE_MaidCafe
if PAUSE_Ancient.match_template_color(self.device.image, offset=(10, 10)):
return PAUSE_Ancient
if PAUSE_SpringInn.match_template_color(self.device.image, offset=(10, 10)):
return PAUSE_SpringInn
return False
def handle_combat_quit(self, offset=(20, 20), interval=3):
@@ -177,6 +179,10 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
self.device.click(QUIT_MaidCafe)
timer.reset()
return True
if QUIT_SpringInn.match_luma(self.device.image, offset=offset):
self.device.click(QUIT_SpringInn)
timer.reset()
return True
return False
def handle_combat_quit_reconfirm(self, interval=2):

View File

@@ -42,6 +42,20 @@ class CombatManual(ModuleBase):
self.device.long_click(MOVE_LEFT_DOWN, duration=(3.5, 5.5))
return True
def handle_combat_stand_still_upper_left(self, auto):
"""
Args:
auto (str): Combat auto mode.
Returns:
bool: If executed
"""
if auto != 'hide_in_upper_left':
return False
self.device.long_click(MOVE_LEFT_UP, duration=(1.5, 3.5))
return True
def handle_combat_weapon_release(self):
if self.appear_then_click(READY_AIR_RAID, interval=10):
return True
@@ -67,5 +81,8 @@ class CombatManual(ModuleBase):
if self.handle_combat_stand_still_bottom_left(auto):
self.manual_executed = True
return True
if self.handle_combat_stand_still_upper_left(auto):
self.manual_executed = True
return True
return False

View File

@@ -20,6 +20,7 @@ PAUSE_Nurse = Button(area={'cn': (1236, 33, 1251, 50), 'en': (1236, 33, 1251, 50
PAUSE_Pharaoh = Button(area={'cn': (1229, 55, 1259, 62), 'en': (1229, 55, 1259, 62), 'jp': (1229, 55, 1259, 62), 'tw': (1229, 55, 1259, 62)}, color={'cn': (164, 119, 78), 'en': (164, 119, 78), 'jp': (164, 119, 78), 'tw': (164, 119, 78)}, button={'cn': (1229, 55, 1259, 62), 'en': (1229, 55, 1259, 62), 'jp': (1229, 55, 1259, 62), 'tw': (1229, 55, 1259, 62)}, file={'cn': './assets/cn/combat_ui/PAUSE_Pharaoh.png', 'en': './assets/cn/combat_ui/PAUSE_Pharaoh.png', 'jp': './assets/cn/combat_ui/PAUSE_Pharaoh.png', 'tw': './assets/cn/combat_ui/PAUSE_Pharaoh.png'})
PAUSE_Seaside = Button(area={'cn': (1214, 31, 1239, 59), 'en': (1214, 31, 1239, 59), 'jp': (1214, 31, 1239, 59), 'tw': (1214, 31, 1239, 59)}, color={'cn': (172, 196, 212), 'en': (172, 196, 212), 'jp': (172, 196, 212), 'tw': (172, 196, 212)}, button={'cn': (1214, 31, 1239, 59), 'en': (1214, 31, 1239, 59), 'jp': (1214, 31, 1239, 59), 'tw': (1214, 31, 1239, 59)}, file={'cn': './assets/cn/combat_ui/PAUSE_Seaside.png', 'en': './assets/cn/combat_ui/PAUSE_Seaside.png', 'jp': './assets/cn/combat_ui/PAUSE_Seaside.png', 'tw': './assets/cn/combat_ui/PAUSE_Seaside.png'})
PAUSE_ShadowPuppetry = Button(area={'cn': (1216, 37, 1234, 55), 'en': (1216, 37, 1234, 55), 'jp': (1216, 37, 1234, 55), 'tw': (1216, 37, 1234, 55)}, color={'cn': (139, 112, 72), 'en': (139, 112, 72), 'jp': (139, 112, 72), 'tw': (139, 112, 72)}, button={'cn': (1216, 37, 1234, 55), 'en': (1216, 37, 1234, 55), 'jp': (1216, 37, 1234, 55), 'tw': (1216, 37, 1234, 55)}, file={'cn': './assets/cn/combat_ui/PAUSE_ShadowPuppetry.png', 'en': './assets/cn/combat_ui/PAUSE_ShadowPuppetry.png', 'jp': './assets/cn/combat_ui/PAUSE_ShadowPuppetry.png', 'tw': './assets/cn/combat_ui/PAUSE_ShadowPuppetry.png'})
PAUSE_SpringInn = Button(area={'cn': (1212, 37, 1235, 61), 'en': (1212, 37, 1235, 61), 'jp': (1212, 37, 1235, 61), 'tw': (1212, 37, 1235, 61)}, color={'cn': (201, 91, 78), 'en': (201, 91, 78), 'jp': (201, 91, 78), 'tw': (201, 91, 78)}, button={'cn': (1212, 37, 1235, 61), 'en': (1212, 37, 1235, 61), 'jp': (1212, 37, 1235, 61), 'tw': (1212, 37, 1235, 61)}, file={'cn': './assets/cn/combat_ui/PAUSE_SpringInn.png', 'en': './assets/cn/combat_ui/PAUSE_SpringInn.png', 'jp': './assets/cn/combat_ui/PAUSE_SpringInn.png', 'tw': './assets/cn/combat_ui/PAUSE_SpringInn.png'})
PAUSE_Star = Button(area={'cn': (1234, 36, 1250, 57), 'en': (1234, 36, 1250, 57), 'jp': (1234, 36, 1250, 57), 'tw': (1234, 36, 1250, 57)}, color={'cn': (169, 179, 179), 'en': (169, 179, 179), 'jp': (169, 179, 179), 'tw': (169, 179, 179)}, button={'cn': (1234, 36, 1250, 57), 'en': (1234, 36, 1250, 57), 'jp': (1234, 36, 1250, 57), 'tw': (1234, 36, 1250, 57)}, file={'cn': './assets/cn/combat_ui/PAUSE_Star.png', 'en': './assets/cn/combat_ui/PAUSE_Star.png', 'jp': './assets/cn/combat_ui/PAUSE_Star.png', 'tw': './assets/cn/combat_ui/PAUSE_Star.png'})
QUIT = Button(area={'cn': (420, 490, 593, 548), 'en': (473, 508, 567, 532), 'jp': (433, 490, 606, 547), 'tw': (433, 490, 606, 547)}, color={'cn': (199, 122, 114), 'en': (216, 168, 164), 'jp': (196, 120, 113), 'tw': (200, 126, 118)}, button={'cn': (420, 490, 593, 548), 'en': (473, 508, 567, 532), 'jp': (433, 490, 606, 547), 'tw': (433, 490, 606, 547)}, file={'cn': './assets/cn/combat_ui/QUIT.png', 'en': './assets/en/combat_ui/QUIT.png', 'jp': './assets/jp/combat_ui/QUIT.png', 'tw': './assets/tw/combat_ui/QUIT.png'})
QUIT_Christmas = Button(area={'cn': (400, 506, 477, 525), 'en': (410, 507, 469, 524), 'jp': (400, 506, 477, 525), 'tw': (400, 506, 477, 525)}, color={'cn': (195, 139, 166), 'en': (207, 166, 185), 'jp': (195, 139, 166), 'tw': (195, 139, 166)}, button={'cn': (400, 506, 477, 525), 'en': (410, 507, 469, 524), 'jp': (400, 506, 477, 525), 'tw': (400, 506, 477, 525)}, file={'cn': './assets/cn/combat_ui/QUIT_Christmas.png', 'en': './assets/en/combat_ui/QUIT_Christmas.png', 'jp': './assets/cn/combat_ui/QUIT_Christmas.png', 'tw': './assets/cn/combat_ui/QUIT_Christmas.png'})
@@ -31,3 +32,4 @@ QUIT_Ninja = Button(area={'cn': (398, 509, 477, 528), 'en': (398, 509, 477, 528)
QUIT_Nurse = Button(area={'cn': (400, 507, 477, 525), 'en': (400, 507, 477, 525), 'jp': (400, 507, 477, 525), 'tw': (400, 507, 477, 525)}, color={'cn': (254, 193, 170), 'en': (254, 193, 170), 'jp': (254, 193, 170), 'tw': (254, 193, 170)}, button={'cn': (400, 507, 477, 525), 'en': (400, 507, 477, 525), 'jp': (400, 507, 477, 525), 'tw': (400, 507, 477, 525)}, file={'cn': './assets/cn/combat_ui/QUIT_Nurse.png', 'en': './assets/cn/combat_ui/QUIT_Nurse.png', 'jp': './assets/cn/combat_ui/QUIT_Nurse.png', 'tw': './assets/cn/combat_ui/QUIT_Nurse.png'})
QUIT_Pharaoh = Button(area={'cn': (400, 507, 477, 525), 'en': (400, 507, 477, 525), 'jp': (400, 507, 477, 525), 'tw': (400, 507, 477, 525)}, color={'cn': (204, 132, 108), 'en': (204, 132, 108), 'jp': (204, 132, 108), 'tw': (204, 132, 108)}, button={'cn': (400, 507, 477, 525), 'en': (400, 507, 477, 525), 'jp': (400, 507, 477, 525), 'tw': (400, 507, 477, 525)}, file={'cn': './assets/cn/combat_ui/QUIT_Pharaoh.png', 'en': './assets/cn/combat_ui/QUIT_Pharaoh.png', 'jp': './assets/cn/combat_ui/QUIT_Pharaoh.png', 'tw': './assets/cn/combat_ui/QUIT_Pharaoh.png'})
QUIT_Seaside = Button(area={'cn': (398, 509, 476, 528), 'en': (398, 509, 476, 528), 'jp': (398, 509, 476, 528), 'tw': (398, 509, 476, 528)}, color={'cn': (247, 208, 188), 'en': (247, 208, 188), 'jp': (247, 208, 188), 'tw': (247, 208, 188)}, button={'cn': (398, 509, 476, 528), 'en': (398, 509, 476, 528), 'jp': (398, 509, 476, 528), 'tw': (398, 509, 476, 528)}, file={'cn': './assets/cn/combat_ui/QUIT_Seaside.png', 'en': './assets/cn/combat_ui/QUIT_Seaside.png', 'jp': './assets/cn/combat_ui/QUIT_Seaside.png', 'tw': './assets/cn/combat_ui/QUIT_Seaside.png'})
QUIT_SpringInn = Button(area={'cn': (396, 559, 478, 584), 'en': (396, 559, 478, 584), 'jp': (396, 559, 478, 584), 'tw': (396, 559, 478, 584)}, color={'cn': (145, 88, 80), 'en': (145, 88, 80), 'jp': (145, 88, 80), 'tw': (145, 88, 80)}, button={'cn': (396, 559, 478, 584), 'en': (396, 559, 478, 584), 'jp': (396, 559, 478, 584), 'tw': (396, 559, 478, 584)}, file={'cn': './assets/cn/combat_ui/QUIT_SpringInn.png', 'en': './assets/cn/combat_ui/QUIT_SpringInn.png', 'jp': './assets/cn/combat_ui/QUIT_SpringInn.png', 'tw': './assets/cn/combat_ui/QUIT_SpringInn.png'})

File diff suppressed because it is too large Load Diff

View File

@@ -69,6 +69,7 @@ EmulatorInfo:
LDPlayer3,
LDPlayer4,
LDPlayer9,
LDPlayer14,
MuMuPlayer,
MuMuPlayerX,
MuMuPlayer12,
@@ -114,6 +115,9 @@ DropRecord:
OpsiRecord:
value: do_not
option: [ do_not, save, upload, save_and_upload ]
CL1Record:
value: do_not
option: [ do_not, save, upload, save_and_upload ]
AkashiRecord:
value: do_not
option: [ do_not, save ]
@@ -182,7 +186,7 @@ Fleet:
option: [ line_ahead, double_line, diamond ]
Fleet1Mode:
value: combat_auto
option: [ combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left ]
option: [ combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left, hide_in_upper_left ]
Fleet1Step:
value: 3
option: [ 2, 3, 4, 5 ]
@@ -194,7 +198,7 @@ Fleet:
option: [ line_ahead, double_line, diamond ]
Fleet2Mode:
value: combat_auto
option: [ combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left ]
option: [ combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left, hide_in_upper_left ]
Fleet2Step:
value: 2
option: [ 2, 3, 4, 5 ]
@@ -205,6 +209,7 @@ Submarine:
Fleet:
value: 0
option: [ 0, 1, 2 ]
AutoRecommend: false
Mode:
value: do_not_use
option: [ do_not_use, hunt_only, boss_only, hunt_and_boss, every_combat ]
@@ -397,6 +402,7 @@ ControlExpOverflow:
AddNewStudent:
Enable: false
Favorite: true
MinLevel: 50
Research:
UseCube:
value: only_05_hour
@@ -536,6 +542,11 @@ _Island:
- chao_ho
- william_d_porter
- chen_hai
- hood
- prinz_eugen
- tb
- oceana
- explorer
- unicorn
- cheshire
- amagi_chan
@@ -675,6 +686,8 @@ GeneralShop:
value: disabled
option: [ disabled, unlimited, specified ]
BuySkinBoxAmount: 0
SkinBoxPositionFilter: |-
1 > 2 > 3
ConsumeCoins: false
Filter: |-
BookRedT3 > BookYellowT3 > BookBlueT3 > BookRedT2
@@ -756,7 +769,7 @@ CoreShop:
ShipyardDr:
ResearchSeries:
value: 2
option: [ 2, 3, 4 ]
option: [ 2, 3, 4, 5 ]
ShipIndex:
value: 0
option: [ 0, 1, 2, 3, 4, 5, 6 ]
@@ -765,7 +778,7 @@ ShipyardDr:
Shipyard:
ResearchSeries:
value: 1
option: [ 1, 2, 3, 4, 5 ]
option: [ 1, 2, 3, 4, 5, 6 ]
ShipIndex:
value: 0
option: [ 0, 1, 2, 3, 4, 5, 6 ]

View File

@@ -105,6 +105,7 @@
"OpsiDaemon",
"EventStory",
"BoxDisassemble",
"IslandPearl",
"Benchmark",
"AzurLaneUncensored",
"GameManager"

View File

@@ -360,6 +360,8 @@ Tool:
- EventStory
BoxDisassemble:
- BoxDisassemble
IslandPearl:
- IslandPearl
Benchmark:
- Benchmark
AzurLaneUncensored:

View File

@@ -20,14 +20,14 @@ class GeneratedConfig:
# Group `Emulator`
Emulator_Serial = 'auto'
Emulator_PackageName = 'auto' # auto, com.bilibili.azurlane, com.YoStarEN.AzurLane, com.YoStarJP.AzurLane, com.hkmanjuu.azurlane.gp, com.bilibili.blhx.huawei, com.bilibili.blhx.honor, com.bilibili.blhx.mi, com.tencent.tmgp.bilibili.blhx, com.bilibili.blhx.baidu, com.bilibili.blhx.qihoo, com.bilibili.blhx.nearme.gamecenter, com.bilibili.blhx.vivo, com.bilibili.blhx.mz, com.bilibili.blhx.dl, com.bilibili.blhx.lenovo, com.bilibili.blhx.uc, com.bilibili.blhx.mzw, com.yiwu.blhx.yx15, com.bilibili.blhx.m4399, com.bilibili.blhx.bilibiliMove, com.hkmanjuu.azurlane.gp.mc
Emulator_ServerName = 'disabled' # disabled, cn_android-0, cn_android-1, cn_android-2, cn_android-3, cn_android-4, cn_android-5, cn_android-6, cn_android-7, cn_android-8, cn_android-9, cn_android-10, cn_android-11, cn_android-12, cn_android-13, cn_android-14, cn_android-15, cn_android-16, cn_android-17, cn_android-18, cn_android-19, cn_android-20, cn_android-21, cn_android-22, cn_android-23, cn_android-24, cn_android-25, cn_android-26, cn_android-27, cn_ios-0, cn_ios-1, cn_ios-2, cn_ios-3, cn_ios-4, cn_ios-5, cn_ios-6, cn_ios-7, cn_ios-8, cn_ios-9, cn_ios-10, cn_channel-0, cn_channel-1, cn_channel-2, cn_channel-3, cn_channel-4, en-0, en-1, en-2, en-3, en-4, en-5, jp-0, jp-1, jp-2, jp-3, jp-4, jp-5, jp-6, jp-7, jp-8, jp-9, jp-10, jp-11, jp-12, jp-13, jp-14, jp-15, jp-16, jp-17
Emulator_ServerName = 'disabled' # disabled, cn_android-0, cn_android-1, cn_android-2, cn_android-3, cn_android-4, cn_android-5, cn_android-6, cn_android-7, cn_android-8, cn_android-9, cn_android-10, cn_android-11, cn_android-12, cn_android-13, cn_android-14, cn_android-15, cn_android-16, cn_android-17, cn_android-18, cn_android-19, cn_android-20, cn_android-21, cn_android-22, cn_android-23, cn_android-24, cn_android-25, cn_android-26, cn_android-27, cn_android-28, cn_ios-0, cn_ios-1, cn_ios-2, cn_ios-3, cn_ios-4, cn_ios-5, cn_ios-6, cn_ios-7, cn_ios-8, cn_ios-9, cn_ios-10, cn_channel-0, cn_channel-1, cn_channel-2, cn_channel-3, cn_channel-4, en-0, en-1, en-2, en-3, en-4, en-5, jp-0, jp-1, jp-2, jp-3, jp-4, jp-5, jp-6, jp-7, jp-8, jp-9, jp-10, jp-11, jp-12, jp-13, jp-14, jp-15, jp-16, jp-17
Emulator_ScreenshotMethod = 'auto' # auto, ADB, ADB_nc, uiautomator2, aScreenCap, aScreenCap_nc, DroidCast, DroidCast_raw, nemu_ipc, ldopengl
Emulator_ControlMethod = 'MaaTouch' # ADB, uiautomator2, minitouch, Hermit, MaaTouch
Emulator_ScreenshotDedithering = False
Emulator_AdbRestart = False
# Group `EmulatorInfo`
EmulatorInfo_Emulator = 'auto' # auto, NoxPlayer, NoxPlayer64, BlueStacks4, BlueStacks5, BlueStacks4HyperV, BlueStacks5HyperV, LDPlayer3, LDPlayer4, LDPlayer9, MuMuPlayer, MuMuPlayerX, MuMuPlayer12, MEmuPlayer
EmulatorInfo_Emulator = 'auto' # auto, NoxPlayer, NoxPlayer64, BlueStacks4, BlueStacks5, BlueStacks4HyperV, BlueStacks5HyperV, LDPlayer3, LDPlayer4, LDPlayer9, LDPlayer14, MuMuPlayer, MuMuPlayerX, MuMuPlayer12, MEmuPlayer
EmulatorInfo_name = None
EmulatorInfo_path = None
@@ -52,6 +52,7 @@ class GeneratedConfig:
DropRecord_CommissionRecord = 'do_not' # do_not, save, upload, save_and_upload
DropRecord_CombatRecord = 'do_not' # do_not, save
DropRecord_OpsiRecord = 'do_not' # do_not, save, upload, save_and_upload
DropRecord_CL1Record = 'do_not' # do_not, save, upload, save_and_upload
DropRecord_AkashiRecord = 'do_not' # do_not, save
DropRecord_MeowfficerBuy = 'do_not' # do_not, save
DropRecord_MeowfficerTalent = 'do_not' # do_not, save, upload, save_and_upload
@@ -99,16 +100,17 @@ class GeneratedConfig:
# Group `Fleet`
Fleet_Fleet1 = 1 # 1, 2, 3, 4, 5, 6
Fleet_Fleet1Formation = 'double_line' # line_ahead, double_line, diamond
Fleet_Fleet1Mode = 'combat_auto' # combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left
Fleet_Fleet1Mode = 'combat_auto' # combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left, hide_in_upper_left
Fleet_Fleet1Step = 3 # 2, 3, 4, 5
Fleet_Fleet2 = 2 # 0, 1, 2, 3, 4, 5, 6
Fleet_Fleet2Formation = 'double_line' # line_ahead, double_line, diamond
Fleet_Fleet2Mode = 'combat_auto' # combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left
Fleet_Fleet2Mode = 'combat_auto' # combat_auto, combat_manual, stand_still_in_the_middle, hide_in_bottom_left, hide_in_upper_left
Fleet_Fleet2Step = 2 # 2, 3, 4, 5
Fleet_FleetOrder = 'fleet1_mob_fleet2_boss' # fleet1_mob_fleet2_boss, fleet1_boss_fleet2_mob, fleet1_all_fleet2_standby, fleet1_standby_fleet2_all
# Group `Submarine`
Submarine_Fleet = 0 # 0, 1, 2
Submarine_AutoRecommend = False
Submarine_Mode = 'do_not_use' # do_not_use, hunt_only, boss_only, hunt_and_boss, every_combat
Submarine_AutoSearchMode = 'sub_standby' # sub_standby, sub_auto_call
Submarine_DistanceToBoss = '2_grid_to_boss' # to_boss_position, 1_grid_to_boss, 2_grid_to_boss, use_open_ocean_support
@@ -221,6 +223,7 @@ class GeneratedConfig:
# Group `AddNewStudent`
AddNewStudent_Enable = False
AddNewStudent_Favorite = True
AddNewStudent_MinLevel = 50
# Group `Research`
Research_UseCube = 'only_05_hour' # always_use, only_05_hour, only_no_project, do_not_use
@@ -279,142 +282,143 @@ class GeneratedConfig:
# Group `Island1`
Island1_Receive = False
Island1_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
Island1_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
Island1_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
Island1_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8
Island1_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island1_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island2`
Island2_Receive = False
Island2_Option1 = 0 # 0, 1
Island2_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Option2 = 0 # 0, 2
Island2_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Option3 = 0 # 0, 3
Island2_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Option4 = 0 # 0, 4
Island2_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island2_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island3`
Island3_Receive = False
Island3_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
Island3_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island3_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island3_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
Island3_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island3_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island3_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
Island3_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island3_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island4`
Island4_Receive = False
Island4_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
Island4_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
Island4_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6
Island4_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6
Island4_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island4_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island5`
Island5_Receive = False
Island5_Option1 = 0 # 0, 1, 2, 3, 4
Island5_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Option2 = 0 # 0, 1, 2, 3, 4
Island5_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Option3 = 0 # 0, 1, 2, 3, 4
Island5_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Option4 = 0 # 0, 1, 2, 3, 4
Island5_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island5_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island6`
Island6_Receive = False
Island6_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
Island6_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
Island6_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Option3 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
Island6_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Character3 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Option4 = 0 # 0, 1, 2, 3, 4, 5, 6, 7
Island6_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island6_Character4 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island7`
Island7_Receive = False
Island7_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island7_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island7_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island7_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island7_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island7_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island8`
Island8_Receive = False
Island8_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Island8_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island8_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island8_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12
Island8_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island8_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island9`
Island9_Receive = False
Island9_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Island9_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island9_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island9_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Island9_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island9_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island10`
Island10_Receive = False
Island10_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Island10_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island10_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island10_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Island10_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island10_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island11`
Island11_Receive = False
Island11_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island11_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island11_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island11_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island11_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island11_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island12`
Island12_Receive = False
Island12_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
Island12_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island12_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island12_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
Island12_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island12_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island13`
Island13_Receive = False
Island13_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6
Island13_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island13_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island13_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6
Island13_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island13_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island14`
Island14_Receive = False
Island14_Option1 = 0 # 0, 1, 2, 3, 4
Island14_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island14_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island14_Option2 = 0 # 0, 1, 2, 3, 4
Island14_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island14_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island15`
Island15_Receive = False
Island15_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island15_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island15_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island15_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island15_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island15_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `Island16`
Island16_Receive = False
Island16_Option1 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island16_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island16_Character1 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island16_Option2 = 0 # 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
Island16_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
Island16_Character2 = 'manjuu' # manjuu, saratoga, new_jersey, tashkent, lemalin, shimakaze, akashi, ying_swei, chao_ho, william_d_porter, chen_hai, hood, prinz_eugen, tb, oceana, explorer, unicorn, cheshire, amagi_chan, helena, atago, friedrich_der_grobe
# Group `GeneralShop`
GeneralShop_UseGems = False
GeneralShop_Refresh = False
GeneralShop_BuySkinBox = 'disabled' # disabled, unlimited, specified
GeneralShop_BuySkinBoxAmount = 0
GeneralShop_SkinBoxPositionFilter = '1 > 2 > 3'
GeneralShop_ConsumeCoins = False
GeneralShop_Filter = 'BookRedT3 > BookYellowT3 > BookBlueT3 > BookRedT2\n> Cube\n> FoodT6 > FoodT5'
@@ -451,13 +455,13 @@ class GeneratedConfig:
CoreShop_Filter = 'Array'
# Group `ShipyardDr`
ShipyardDr_ResearchSeries = 2 # 2, 3, 4
ShipyardDr_ResearchSeries = 2 # 2, 3, 4, 5
ShipyardDr_ShipIndex = 0 # 0, 1, 2, 3, 4, 5, 6
ShipyardDr_BuyAmount = 2
ShipyardDr_LastRun = datetime.datetime(2020, 1, 1, 0, 0)
# Group `Shipyard`
Shipyard_ResearchSeries = 1 # 1, 2, 3, 4, 5
Shipyard_ResearchSeries = 1 # 1, 2, 3, 4, 5, 6
Shipyard_ShipIndex = 0 # 0, 1, 2, 3, 4, 5, 6
Shipyard_BuyAmount = 2
Shipyard_LastRun = datetime.datetime(2020, 1, 1, 0, 0)

View File

@@ -274,6 +274,10 @@
"name": "Box Disassemble",
"help": ""
},
"IslandPearl": {
"name": "Task.IslandPearl.name",
"help": "Task.IslandPearl.help"
},
"Benchmark": {
"name": "Performance Test",
"help": ""
@@ -386,6 +390,7 @@
"cn_android-25": "[国服] 水仙行动",
"cn_android-26": "[国服] 冬月计划",
"cn_android-27": "[国服] 长弓计划",
"cn_android-28": "[国服] 裁决协议",
"cn_ios-0": "[国服] 夏威夷",
"cn_ios-1": "[国服] 珊瑚海",
"cn_ios-2": "[国服] 中途岛",
@@ -477,6 +482,7 @@
"LDPlayer3": "LD Player 3",
"LDPlayer4": "LD Player 4",
"LDPlayer9": "LD Player 9",
"LDPlayer14": "LDPlayer 14",
"MuMuPlayer": "MuMu Player",
"MuMuPlayerX": "MuMu Player X",
"MuMuPlayer12": "MuMu Player 12",
@@ -591,6 +597,14 @@
"upload": "Upload",
"save_and_upload": "Save and upload"
},
"CL1Record": {
"name": "CL1 Record",
"help": "Whether to save CL1 drop screenshots is controlled independently by this option",
"do_not": "Do nothing",
"save": "Save",
"upload": "Upload",
"save_and_upload": "Save and upload"
},
"AkashiRecord": {
"name": "Opsi Akashi Shop Record",
"help": "",
@@ -765,7 +779,7 @@
"event_20231026_cn": "Tempesta and the Fountain of Youth",
"event_20231123_cn": "The Ninja Scrolls: Azur Flash",
"event_20231221_cn": "Light-Chasing Sea of Stars Rerun",
"event_20240229_cn": "Snowrealm Peregrination",
"event_20240229_cn": "Snowrealm Peregrination Rerun",
"event_20240425_cn": "Heart-Linking Harmony",
"event_20240521_cn": "Light of the Martyrium",
"event_20240725_cn": "Interlude of Illusions",
@@ -783,6 +797,8 @@
"event_20250912_cn": "A Dance for Amahara Above",
"event_20251023_cn": "Tempesta and Islas de Libertád",
"event_20251218_cn": "A Note Through the Firmament",
"event_20260226_cn": "Springtide Inn Online",
"event_20260326_cn": "The Vagabonds Recruitment Plan",
"raid_20200624": "Air Raid Drills with Essex Rerun",
"raid_20210708": "Cross Wave rerun",
"raid_20220127": "Mystery Investigation",
@@ -944,7 +960,8 @@
"combat_auto": "combat_auto",
"combat_manual": "combat_manual",
"stand_still_in_the_middle": "stand_still_in_the_middle",
"hide_in_bottom_left": "hide_in_bottom_left"
"hide_in_bottom_left": "hide_in_bottom_left",
"hide_in_upper_left": "hide_in_upper_left"
},
"Fleet1Step": {
"name": "Fleet 1 Step Number",
@@ -978,7 +995,8 @@
"combat_auto": "combat_auto",
"combat_manual": "combat_manual",
"stand_still_in_the_middle": "stand_still_in_the_middle",
"hide_in_bottom_left": "hide_in_bottom_left"
"hide_in_bottom_left": "hide_in_bottom_left",
"hide_in_upper_left": "hide_in_upper_left"
},
"Fleet2Step": {
"name": "Fleet 2 Step Number",
@@ -1009,6 +1027,10 @@
"1": "1",
"2": "2"
},
"AutoRecommend": {
"name": "Hard Mode Auto-Recommend",
"help": "Auto-fills empty submarine fleet if using via recommend button in Hard Mode"
},
"Mode": {
"name": "Submarine Mode",
"help": "Effective only when auto search disabled. Reminder: 'Hunt and Boss' is actually a mix of 'Hunt Only' and 'Boss Only', it does hunt and summon submarines at boss if available.",
@@ -1510,6 +1532,10 @@
"Favorite": {
"name": "Use Favorite Filter",
"help": "During student selection apply the favorite filter\nThereby, giving priority to certain ship girls\nApply the favorite status to a ship girl in-game"
},
"MinLevel": {
"name": "Add Students with Level >= X Only",
"help": ""
}
},
"Research": {
@@ -1787,6 +1813,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1821,6 +1852,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1855,6 +1891,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1889,6 +1930,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1926,6 +1972,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1953,6 +2004,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1980,6 +2036,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2007,6 +2068,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2059,6 +2125,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2101,6 +2172,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2143,6 +2219,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2185,6 +2266,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2217,6 +2303,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2249,6 +2340,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2281,6 +2377,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2321,6 +2422,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2351,6 +2457,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2381,6 +2492,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2411,6 +2527,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2454,6 +2575,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2487,6 +2613,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2520,6 +2651,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2553,6 +2689,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2598,6 +2739,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2633,6 +2779,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2681,6 +2832,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2719,6 +2875,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2766,6 +2927,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2803,6 +2969,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2849,6 +3020,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2885,6 +3061,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2930,6 +3111,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2965,6 +3151,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3007,6 +3198,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3039,6 +3235,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3081,6 +3282,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3113,6 +3319,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3153,6 +3364,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3183,6 +3399,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3228,6 +3449,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3263,6 +3489,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3308,6 +3539,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3343,6 +3579,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3375,6 +3616,10 @@
"name": "Purchase X Skin Boxes",
"help": "Takes effect when \"Purchase Specified Quantity\" is selected."
},
"SkinBoxPositionFilter": {
"name": "Specific Skin Box Filter",
"help": "Used when multiple skin box types are sold simultaneously in the shop. Enter position(s) to target specific skin boxes; positions start from 1 (left to right). Uses the same format as filters, e.g. 1 > 2 > 3.\nLeave empty for no restriction."
},
"ConsumeCoins": {
"name": "Consume Spilled Coins",
"help": "Buy all items when the coins exceed 550000"
@@ -3592,7 +3837,8 @@
"help": "",
"2": "DR2",
"3": "DR3",
"4": "DR4"
"4": "DR4",
"5": "DR5"
},
"ShipIndex": {
"name": "Ship Index",
@@ -3626,7 +3872,8 @@
"2": "PR2",
"3": "PR3",
"4": "PR4",
"5": "PR5"
"5": "PR5",
"6": "PR6"
},
"ShipIndex": {
"name": "Ship Index",

View File

@@ -274,6 +274,10 @@
"name": "Task.BoxDisassemble.name",
"help": "Task.BoxDisassemble.help"
},
"IslandPearl": {
"name": "Task.IslandPearl.name",
"help": "Task.IslandPearl.help"
},
"Benchmark": {
"name": "機能テスト",
"help": ""
@@ -386,6 +390,7 @@
"cn_android-25": "[国服] 水仙行动",
"cn_android-26": "[国服] 冬月计划",
"cn_android-27": "[国服] 长弓计划",
"cn_android-28": "[国服] 裁决协议",
"cn_ios-0": "[国服] 夏威夷",
"cn_ios-1": "[国服] 珊瑚海",
"cn_ios-2": "[国服] 中途岛",
@@ -477,6 +482,7 @@
"LDPlayer3": "LDPlayer3",
"LDPlayer4": "LDPlayer4",
"LDPlayer9": "LDPlayer9",
"LDPlayer14": "LDPlayer14",
"MuMuPlayer": "MuMuPlayer",
"MuMuPlayerX": "MuMuPlayerX",
"MuMuPlayer12": "MuMuPlayer12",
@@ -591,6 +597,14 @@
"upload": "upload",
"save_and_upload": "save_and_upload"
},
"CL1Record": {
"name": "DropRecord.CL1Record.name",
"help": "DropRecord.CL1Record.help",
"do_not": "do_not",
"save": "save",
"upload": "upload",
"save_and_upload": "save_and_upload"
},
"AkashiRecord": {
"name": "DropRecord.AkashiRecord.name",
"help": "DropRecord.AkashiRecord.help",
@@ -765,7 +779,7 @@
"event_20231026_cn": "テンペスタと若返りの泉",
"event_20231123_cn": "蒼閃忍法帖",
"event_20231221_cn": "光追う星の海(復刻)",
"event_20240229_cn": "銀界遊廻",
"event_20240229_cn": "銀界遊廻(復刻)",
"event_20240425_cn": "共鳴のパッション",
"event_20240521_cn": "赫輝のマルティリウム",
"event_20240725_cn": "夢幻の間奏曲",
@@ -783,6 +797,8 @@
"event_20250912_cn": "アマハラに舞い奉れ",
"event_20251023_cn": "テンペスタと自由群島",
"event_20251218_cn": "天穹に響く音謡",
"event_20260226_cn": "春色旅籠Online",
"event_20260326_cn": "ワンダラー募集計画",
"raid_20200624": "特別演習超空強襲波(復刻)",
"raid_20210708": "交錯する新たな波 (復刻)",
"raid_20220127": "秘密事件調査",
@@ -944,7 +960,8 @@
"combat_auto": "combat_auto",
"combat_manual": "combat_manual",
"stand_still_in_the_middle": "stand_still_in_the_middle",
"hide_in_bottom_left": "hide_in_bottom_left"
"hide_in_bottom_left": "hide_in_bottom_left",
"hide_in_upper_left": "hide_in_upper_left"
},
"Fleet1Step": {
"name": "Fleet.Fleet1Step.name",
@@ -978,7 +995,8 @@
"combat_auto": "combat_auto",
"combat_manual": "combat_manual",
"stand_still_in_the_middle": "stand_still_in_the_middle",
"hide_in_bottom_left": "hide_in_bottom_left"
"hide_in_bottom_left": "hide_in_bottom_left",
"hide_in_upper_left": "hide_in_upper_left"
},
"Fleet2Step": {
"name": "Fleet.Fleet2Step.name",
@@ -1009,6 +1027,10 @@
"1": "1",
"2": "2"
},
"AutoRecommend": {
"name": "Submarine.AutoRecommend.name",
"help": "Submarine.AutoRecommend.help"
},
"Mode": {
"name": "Submarine.Mode.name",
"help": "Submarine.Mode.help",
@@ -1510,6 +1532,10 @@
"Favorite": {
"name": "好ましい選択",
"help": ""
},
"MinLevel": {
"name": "レベルがX以上のキャラクターのみを追加してください。",
"help": ""
}
},
"Research": {
@@ -1787,6 +1813,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1821,6 +1852,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1855,6 +1891,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1889,6 +1930,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1926,6 +1972,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1953,6 +2004,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1980,6 +2036,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2007,6 +2068,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2059,6 +2125,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2101,6 +2172,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2143,6 +2219,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2185,6 +2266,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2217,6 +2303,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2249,6 +2340,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2281,6 +2377,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2321,6 +2422,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2351,6 +2457,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2381,6 +2492,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2411,6 +2527,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2454,6 +2575,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2487,6 +2613,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2520,6 +2651,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2553,6 +2689,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2598,6 +2739,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2633,6 +2779,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2681,6 +2832,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2719,6 +2875,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2766,6 +2927,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2803,6 +2969,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2849,6 +3020,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2885,6 +3061,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2930,6 +3111,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2965,6 +3151,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3007,6 +3198,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3039,6 +3235,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3081,6 +3282,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3113,6 +3319,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3153,6 +3364,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3183,6 +3399,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3228,6 +3449,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3263,6 +3489,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3308,6 +3539,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3343,6 +3579,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3375,6 +3616,10 @@
"name": "GeneralShop.BuySkinBoxAmount.name",
"help": "GeneralShop.BuySkinBoxAmount.help"
},
"SkinBoxPositionFilter": {
"name": "GeneralShop.SkinBoxPositionFilter.name",
"help": "GeneralShop.SkinBoxPositionFilter.help"
},
"ConsumeCoins": {
"name": "GeneralShop.ConsumeCoins.name",
"help": "GeneralShop.ConsumeCoins.help"
@@ -3592,7 +3837,8 @@
"help": "ShipyardDr.ResearchSeries.help",
"2": "2",
"3": "3",
"4": "4"
"4": "4",
"5": "5"
},
"ShipIndex": {
"name": "ShipyardDr.ShipIndex.name",
@@ -3626,7 +3872,8 @@
"2": "2",
"3": "3",
"4": "4",
"5": "5"
"5": "5",
"6": "6"
},
"ShipIndex": {
"name": "Shipyard.ShipIndex.name",

View File

@@ -274,6 +274,10 @@
"name": "拆装备箱",
"help": ""
},
"IslandPearl": {
"name": "岛屿珍珠",
"help": ""
},
"Benchmark": {
"name": "性能测试",
"help": ""
@@ -386,6 +390,7 @@
"cn_android-25": "[国服] 水仙行动",
"cn_android-26": "[国服] 冬月计划",
"cn_android-27": "[国服] 长弓计划",
"cn_android-28": "[国服] 裁决协议",
"cn_ios-0": "[国服] 夏威夷",
"cn_ios-1": "[国服] 珊瑚海",
"cn_ios-2": "[国服] 中途岛",
@@ -477,6 +482,7 @@
"LDPlayer3": "雷电模拟器3",
"LDPlayer4": "雷电模拟器4",
"LDPlayer9": "雷电模拟器9",
"LDPlayer14": "雷电模拟器14",
"MuMuPlayer": "MuMu模拟器",
"MuMuPlayerX": "MuMu模拟器X",
"MuMuPlayer12": "MuMu模拟器12",
@@ -591,6 +597,14 @@
"upload": "上传",
"save_and_upload": "保存并上传"
},
"CL1Record": {
"name": "侵蚀一掉落截图",
"help": "是否保存侵蚀一掉落截图由该选项单独控制,与 “大世界掉落截图” 选项无关",
"do_not": "无操作",
"save": "保存",
"upload": "上传",
"save_and_upload": "保存并上传"
},
"AkashiRecord": {
"name": "大世界明石商店截图",
"help": "",
@@ -765,7 +779,7 @@
"event_20231026_cn": "飓风与青春之泉",
"event_20231123_cn": "苍闪忍法帖",
"event_20231221_cn": "复刻星海逐光",
"event_20240229_cn": "雪境迷踪",
"event_20240229_cn": "复刻雪境迷踪",
"event_20240425_cn": "共鸣的PASSION",
"event_20240521_cn": "绽放于辉光之城",
"event_20240725_cn": "幻梦间奏曲",
@@ -783,6 +797,8 @@
"event_20250912_cn": "起舞于天原之上",
"event_20251023_cn": "飓风与自由群岛",
"event_20251218_cn": "响彻于天穹之音",
"event_20260226_cn": "春满客栈Online",
"event_20260326_cn": "漫游者招募计划",
"raid_20200624": "复刻特别演习埃塞克斯级",
"raid_20210708": "复刻穿越彼方的水线",
"raid_20220127": "演习神秘事件调查",
@@ -944,7 +960,8 @@
"combat_auto": "自律战斗",
"combat_manual": "手操",
"stand_still_in_the_middle": "中路站桩",
"hide_in_bottom_left": "躲左下角"
"hide_in_bottom_left": "躲左下角",
"hide_in_upper_left": "躲左上角"
},
"Fleet1Step": {
"name": "一队步长",
@@ -978,7 +995,8 @@
"combat_auto": "自律战斗",
"combat_manual": "手操",
"stand_still_in_the_middle": "中路站桩",
"hide_in_bottom_left": "躲左下角"
"hide_in_bottom_left": "躲左下角",
"hide_in_upper_left": "躲左上角"
},
"Fleet2Step": {
"name": "二队步长",
@@ -1009,6 +1027,10 @@
"1": "1 ",
"2": "2 "
},
"AutoRecommend": {
"name": "推荐编队",
"help": "困难模式下,如果使用潜艇编队但未配置,会点击推荐自动编队"
},
"Mode": {
"name": "潜艇出击方案",
"help": "仅在自律寻敌关闭的情况下生效,提醒: '狩猎及BOSS战'为'仅狩猎'与'仅BOSS战'的混合它会在道中进行狩猎打击并在BOSS战尝试召唤潜艇。",
@@ -1510,6 +1532,10 @@
"Favorite": {
"name": "优先选择常用",
"help": ""
},
"MinLevel": {
"name": "仅添加等级 >= X 的角色",
"help": ""
}
},
"Research": {
@@ -1787,6 +1813,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1821,6 +1852,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1855,6 +1891,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1889,6 +1930,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1926,6 +1972,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1953,6 +2004,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -1980,6 +2036,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2007,6 +2068,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2059,6 +2125,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2101,6 +2172,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2143,6 +2219,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2185,6 +2266,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2217,6 +2303,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2249,6 +2340,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2281,6 +2377,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2321,6 +2422,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2351,6 +2457,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2381,6 +2492,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2411,6 +2527,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2454,6 +2575,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2487,6 +2613,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2520,6 +2651,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2553,6 +2689,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2598,6 +2739,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2633,6 +2779,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2681,6 +2832,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2719,6 +2875,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2766,6 +2927,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2803,6 +2969,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2849,6 +3020,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2885,6 +3061,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2930,6 +3111,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -2965,6 +3151,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3007,6 +3198,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3039,6 +3235,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3081,6 +3282,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3113,6 +3319,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3153,6 +3364,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3183,6 +3399,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3228,6 +3449,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3263,6 +3489,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3308,6 +3539,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3343,6 +3579,11 @@
"chao_ho": "肇和",
"william_d_porter": "威廉·D·波特",
"chen_hai": "镇海",
"hood": "胡德",
"prinz_eugen": "欧根亲王",
"tb": "领航员-TB",
"oceana": "领洋者-娜比娅",
"explorer": "探索者-艾普洛",
"unicorn": "独角兽",
"cheshire": "柴郡",
"amagi_chan": "小天城",
@@ -3375,6 +3616,10 @@
"name": "购买 X 个外观箱",
"help": "在选择“购买指定数量”时生效"
},
"SkinBoxPositionFilter": {
"name": "外观箱位置过滤器",
"help": "当商店中同时售卖多种外观箱时通过填写外观箱位置指定需要购买的外观箱位置从左至右由1开始1 > 2 > 3\n空格表示无限制"
},
"ConsumeCoins": {
"name": "消耗溢出物资",
"help": "物资超过550000时购买所有消耗物资的物品"
@@ -3592,7 +3837,8 @@
"help": "",
"2": "二期科研",
"3": "三期科研",
"4": "四期科研"
"4": "四期科研",
"5": "五期科研"
},
"ShipIndex": {
"name": "舰船序号",
@@ -3626,7 +3872,8 @@
"2": "二期科研",
"3": "三期科研",
"4": "四期科研",
"5": "五期科研"
"5": "五期科研",
"6": "六期科研"
},
"ShipIndex": {
"name": "舰船序号",

View File

@@ -274,6 +274,10 @@
"name": "拆裝備箱",
"help": ""
},
"IslandPearl": {
"name": "Task.IslandPearl.name",
"help": "Task.IslandPearl.help"
},
"Benchmark": {
"name": "性能測試",
"help": ""
@@ -386,6 +390,7 @@
"cn_android-25": "[国服] 水仙行动",
"cn_android-26": "[国服] 冬月计划",
"cn_android-27": "[国服] 长弓计划",
"cn_android-28": "[国服] 裁决协议",
"cn_ios-0": "[国服] 夏威夷",
"cn_ios-1": "[国服] 珊瑚海",
"cn_ios-2": "[国服] 中途岛",
@@ -477,6 +482,7 @@
"LDPlayer3": "雷電模擬器3",
"LDPlayer4": "雷電模擬器4",
"LDPlayer9": "雷電模擬器9",
"LDPlayer14": "雷電模擬器14",
"MuMuPlayer": "MuMu模擬器",
"MuMuPlayerX": "MuMu模擬器X",
"MuMuPlayer12": "MuMu模擬器12",
@@ -591,6 +597,14 @@
"upload": "上傳",
"save_and_upload": "保存並上傳"
},
"CL1Record": {
"name": "侵蝕一掉落截圖",
"help": "是否保存侵蝕一掉落截圖由該選項單獨控制",
"do_not": "無操作",
"save": "保存",
"upload": "上傳",
"save_and_upload": "保存並上傳"
},
"AkashiRecord": {
"name": "大世界明石商店截圖",
"help": "",
@@ -752,7 +766,7 @@
"event_20220414_cn": "復刻-永夜幻光",
"event_20220428_cn": "復刻虹彩的終幕曲",
"event_20220526_cn": "泠誓光庭",
"event_20220728_cn": "雄鷹的敘事歌",
"event_20220728_cn": "復刻雄鷹的敘事歌",
"event_20220818_cn": "遠匯點作戰",
"event_20220915_cn": "紫絳槿嵐",
"event_20221124_cn": "復刻鍊金術士與秘密遺跡群島",
@@ -783,6 +797,8 @@
"event_20250912_cn": "起舞於天原之上",
"event_20251023_cn": "颶風與自由群島",
"event_20251218_cn": "響徹於天穹之音",
"event_20260226_cn": "春滿客棧Online",
"event_20260326_cn": "The Vagabonds Recruitment Plan",
"raid_20200624": "特別演習埃塞克斯級(復刻)",
"raid_20210708": "復刻穿越彼方的水線",
"raid_20220127": "演習神秘事件調查",
@@ -793,7 +809,7 @@
"raid_20240130": "寰昌宇定家事忙",
"raid_20240328": "從零開始的魔王討伐之旅",
"raid_20250116": "華裳巧展喜事長",
"raid_20260212": "Spring Auction Adventure",
"raid_20260212": "春宴懷玉香滿庭",
"war_archives_20180607_cn": "檔案 墨染的鋼鐵之花",
"war_archives_20180726_cn": "檔案 光與影的鳶尾之華",
"war_archives_20181020_en": "檔案 努力希望和計劃",
@@ -944,7 +960,8 @@
"combat_auto": "自律戰鬥",
"combat_manual": "手動",
"stand_still_in_the_middle": "中路站樁",
"hide_in_bottom_left": "躲左下角"
"hide_in_bottom_left": "躲左下角",
"hide_in_upper_left": "躲左上角"
},
"Fleet1Step": {
"name": "一隊步幅",
@@ -978,7 +995,8 @@
"combat_auto": "自律戰鬥",
"combat_manual": "手動",
"stand_still_in_the_middle": "中路站樁",
"hide_in_bottom_left": "躲左下角"
"hide_in_bottom_left": "躲左下角",
"hide_in_upper_left": "躲左上角"
},
"Fleet2Step": {
"name": "二隊步幅",
@@ -1009,6 +1027,10 @@
"1": "1",
"2": "2"
},
"AutoRecommend": {
"name": "推薦編隊",
"help": "困難模式下,如果使用潛艦編隊但未配置,會點擊推薦自動編隊"
},
"Mode": {
"name": "潛艇出擊方案",
"help": "僅在自律尋敵關閉的情況下生效,提醒: '狩獵及BOSS戰'為'僅狩獵'與'僅BOSS戰'的混合它會在道中進行狩獵打擊並在BOSS戰嘗試召喚潛艇。",
@@ -1510,6 +1532,10 @@
"Favorite": {
"name": "優先選擇常用",
"help": ""
},
"MinLevel": {
"name": "僅新增等級 >= X 的角色",
"help": ""
}
},
"Research": {
@@ -1787,6 +1813,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1821,6 +1852,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1855,6 +1891,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1889,6 +1930,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1926,6 +1972,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1953,6 +2004,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -1980,6 +2036,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2007,6 +2068,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2059,6 +2125,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2101,6 +2172,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2143,6 +2219,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2185,6 +2266,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2217,6 +2303,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2249,6 +2340,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2281,6 +2377,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2321,6 +2422,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2351,6 +2457,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2381,6 +2492,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2411,6 +2527,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2454,6 +2575,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2487,6 +2613,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2520,6 +2651,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2553,6 +2689,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2598,6 +2739,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2633,6 +2779,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2681,6 +2832,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2719,6 +2875,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2766,6 +2927,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2803,6 +2969,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2849,6 +3020,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2885,6 +3061,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2930,6 +3111,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -2965,6 +3151,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3007,6 +3198,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3039,6 +3235,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3081,6 +3282,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3113,6 +3319,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3153,6 +3364,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3183,6 +3399,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3228,6 +3449,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3263,6 +3489,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3308,6 +3539,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3343,6 +3579,11 @@
"chao_ho": "chao_ho",
"william_d_porter": "william_d_porter",
"chen_hai": "chen_hai",
"hood": "hood",
"prinz_eugen": "prinz_eugen",
"tb": "tb",
"oceana": "oceana",
"explorer": "explorer",
"unicorn": "unicorn",
"cheshire": "cheshire",
"amagi_chan": "amagi_chan",
@@ -3375,6 +3616,10 @@
"name": "購買 X 個外觀箱",
"help": "在選擇「購買指定數量」時生效"
},
"SkinBoxPositionFilter": {
"name": "外觀箱位置過濾器",
"help": "當商店中同時售賣多種外觀箱時通過填寫外觀箱位置指定需要購買的外觀箱位置從左至右由1開始1 > 2 > 3\n空格表示無限制"
},
"ConsumeCoins": {
"name": "消耗溢出物資",
"help": "物資超過550000時購買所有消耗物資的物品"
@@ -3592,7 +3837,8 @@
"help": "",
"2": "二期科研",
"3": "三期科研",
"4": "四期科研"
"4": "四期科研",
"5": "五期科研"
},
"ShipIndex": {
"name": "艦船序號",
@@ -3626,7 +3872,8 @@
"2": "二期科研",
"3": "三期科研",
"4": "四期科研",
"5": "五期科研"
"5": "五期科研",
"6": "六期科研"
},
"ShipIndex": {
"name": "艦船序號",

View File

@@ -74,7 +74,7 @@ VALID_SERVER_LIST = {
'小王冠行动', '波茨坦公告', '白色方案', '瓦尔基里行动',
'曼哈顿计划', '八月风暴', '秋季旅行', '水星行动', '莱茵河卫兵',
'北极光计划', '长戟计划', '暴雨行动', '水仙行动', '冬月计划',
'长弓计划'
'长弓计划', '裁决协议',
],
'cn_ios': [
'夏威夷', '珊瑚海', '中途岛', '铁底湾', '所罗门', '马里亚纳',

View File

@@ -39,7 +39,7 @@ class Benchmark(DaemonBase, CampaignUI):
record = []
for n in range(1, self.TEST_TOTAL + 1):
start = time.time()
start = time.perf_counter()
try:
func(*args, **kwargs)
@@ -52,7 +52,7 @@ class Benchmark(DaemonBase, CampaignUI):
logger.warning(f'Benchmark tests failed on func: {func.__name__}')
return 'Failed'
cost = time.time() - start
cost = time.perf_counter() - start
logger.attr(
f'{str(n).rjust(2, "0")}/{self.TEST_TOTAL}',
f'{float2str(cost)}'
@@ -194,6 +194,10 @@ class Benchmark(DaemonBase, CampaignUI):
if device == 'android_phone_vmos':
screenshot = ['ADB', 'aScreenCap', 'DroidCast', 'DroidCast_raw']
click = ['ADB', 'Hermit', 'MaaTouch']
# Droidcast on SDK 23 (Android 6.0) to SDK 32 (Android 12)
if not (23 <= sdk <= 32):
screenshot = remove('DroidCast', 'DroidCast_raw')
if self.device.nemu_ipc_available():
screenshot.append('nemu_ipc')
if self.device.ldopengl_available():

View File

@@ -85,10 +85,11 @@ class Control(Hermit, Minitouch, Scrcpy, MaaTouch, NemuIpc):
else:
self.swipe_adb((x, y), (x, y), duration)
def swipe(self, p1, p2, duration=(0.1, 0.2), name='SWIPE', distance_check=True):
def swipe(self, p1, p2, duration=(0.1, 0.2), hold_time=0, name='SWIPE', distance_check=True):
self.handle_control_check(name)
p1, p2 = ensure_int(p1, p2)
duration = ensure_time(duration)
hold_time = ensure_time(hold_time) * 1000
method = self.config.Emulator_ControlMethod
if method == 'uiautomator2':
logger.info('Swipe %s -> %s, %s' % (point2str(*p1), point2str(*p2), duration))
@@ -107,7 +108,7 @@ class Control(Hermit, Minitouch, Scrcpy, MaaTouch, NemuIpc):
return
if method == 'minitouch':
self.swipe_minitouch(p1, p2)
self.swipe_minitouch(p1, p2, hold_time=hold_time)
elif method == 'uiautomator2':
self.swipe_uiautomator2(p1, p2, duration=duration)
elif method == 'scrcpy':

View File

@@ -433,3 +433,20 @@ class Adb(Connection):
# Parse with lxml
hierarchy = etree.fromstring(content)
return hierarchy
@retry
def is_network_available(self) -> bool:
"""
Check if emulator internet connection is available by pinging public DNS.
Returns:
bool: True if network is available
"""
options = ['-c', '4']
if self.is_mumu12_family:
options.extend(['-i', '0.2'])
for ip in ['223.5.5.5', '8.8.8.8']:
result = self.adb_shell(['ping', *options, ip]).lower()
if 'ttl=' in result:
return True
return False

View File

@@ -332,7 +332,7 @@ class LDOpenGL(Platform):
if not self.is_ldplayer_bluestacks_family:
return False
logger.attr('EmulatorInfo_Emulator', self.config.EmulatorInfo_Emulator)
if self.config.EmulatorInfo_Emulator not in ['LDPlayer9']:
if self.config.EmulatorInfo_Emulator not in ['LDPlayer9', 'LDPlayer14']:
return False
try:

View File

@@ -679,7 +679,7 @@ class Minitouch(Connection):
builder.send()
@retry
def swipe_minitouch(self, p1, p2):
def swipe_minitouch(self, p1, p2, hold_time):
points = insert_swipe(p0=p1, p3=p2)
builder = self.minitouch_builder
@@ -689,6 +689,9 @@ class Minitouch(Connection):
for point in points[1:]:
builder.move(*point).commit().wait(10)
builder.send()
if hold_time > 0:
builder.wait(hold_time)
builder.up().commit()
builder.send()

View File

@@ -155,7 +155,8 @@ class EmulatorBase:
LDPlayer3 = 'LDPlayer3'
LDPlayer4 = 'LDPlayer4'
LDPlayer9 = 'LDPlayer9'
LDPlayerFamily = [LDPlayer3, LDPlayer4, LDPlayer9]
LDPlayer14 = 'LDPlayer14'
LDPlayerFamily = [LDPlayer3, LDPlayer4, LDPlayer9, LDPlayer14]
MuMuPlayer = 'MuMuPlayer'
MuMuPlayerX = 'MuMuPlayerX'
MuMuPlayer12 = 'MuMuPlayer12'

View File

@@ -110,6 +110,8 @@ class Emulator(EmulatorBase):
return cls.LDPlayer4
elif dir1 == 'ldplayer9':
return cls.LDPlayer9
elif dir1 == 'ldplayer14':
return cls.LDPlayer14
else:
return cls.LDPlayer3
if exe == 'nemuplayer.exe':
@@ -538,8 +540,11 @@ class EmulatorManager(EmulatorManagerBase):
exe.add(file)
# LDPlayer install path
for path in [r'SOFTWARE\leidian\ldplayer',
r'SOFTWARE\leidian\ldplayer9']:
for path in [
r'SOFTWARE\leidian\ldplayer',
r'SOFTWARE\leidian\ldplayer9',
r'SOFTWARE\leidian\ldplayer14',
]:
ld = self.get_install_dir_from_reg(path, 'InstallDir')
if ld:
ld = abspath(os.path.join(ld, './dnplayer.exe'))

View File

@@ -181,6 +181,20 @@ class PlatformBase(Connection, EmulatorManagerBase):
logger.info(f'Found emulator instance: {instance}')
return instance
# search by emulator type first, which is the easiest setting for user to setup, so more trustworthy
# Multiple instances in given serial, name and path, search by emulator
if emulator:
search_args['type'] = emulator
select = instances.select(**search_args)
if select.count == 0:
logger.warning(f'No emulator instances with {search_args}, type invalid')
search_args.pop('type')
elif select.count == 1:
instance = select[0]
logger.hr('Emulator instance', level=2)
logger.info(f'Found emulator instance: {instance}')
return instance
# Multiple instances in given serial, search by name
if name:
search_args['name'] = name
@@ -207,19 +221,6 @@ class PlatformBase(Connection, EmulatorManagerBase):
logger.info(f'Found emulator instance: {instance}')
return instance
# Multiple instances in given serial, name and path, search by emulator
if emulator:
search_args['type'] = emulator
select = instances.select(**search_args)
if select.count == 0:
logger.warning(f'No emulator instances with {search_args}, type invalid')
search_args.pop('type')
elif select.count == 1:
instance = select[0]
logger.hr('Emulator instance', level=2)
logger.info(f'Found emulator instance: {instance}')
return instance
# Still too many instances, search from running emulators
running = remove_duplicated_path(list(self.iter_running_emulator()))
logger.info('Running emulators')

View File

@@ -202,6 +202,14 @@ class EventStory(CampaignUI, Combat, LoginHandler):
return 'unknown'
def run(self):
event = self.config.cross_get('Event.Campaign.Event', '')
if event in [
# event story is in event minigame
'event_20260226_cn',
]:
logger.info(f'Current event ({event}) does not have event story, stopped')
return
if not self.device.app_is_running():
logger.warning('Game is not running, start it')
self.app_start()

View File

@@ -53,6 +53,10 @@ class GameNotRunningError(Exception):
pass
class EmulatorNetworkError(Exception):
pass
class GamePageUnknownError(Exception):
pass

View File

@@ -77,6 +77,7 @@ class HpDaemon(ModuleBase):
PAUSE_ShadowPuppetry,
PAUSE_MaidCafe,
PAUSE_Ancient,
PAUSE_SpringInn,
]:
self.attacker_hp = self._calculate_hp(image, area=ATTACKER_HP_AREA_New.area, reverse=True)
self.defender_hp = self._calculate_hp(image, area=DEFENDER_HP_AREA_New.area, reverse=True)

View File

@@ -2,6 +2,7 @@ import numpy as np
from module.base.button import ButtonGrid
from module.base.decorator import Config
from module.base.timer import Timer
from module.handler.assets import *
from module.handler.enemy_searching import EnemySearchingHandler
from module.logger import logger
@@ -49,21 +50,14 @@ class AutoSearchHandler(EnemySearchingHandler):
origin=(1185, 155 + offset), delta=(0, 111),
button_shape=(53, 104), grid_shape=(1, 3), name='FLEET_SIDEBAR')
def _fleet_preparation_sidebar_click(self, index):
def _fleet_preparation_get(self):
"""
Args:
index (int):
Returns:
int:
1 for formation
2 for meowfficers
3 for auto search setting
Returns:
bool: If changed.
"""
if index <= 0 or index > 3:
logger.warning(f'Sidebar index cannot be clicked, {index}, limit to 1 through 5 only')
return False
current = 0
total = 0
sidebar = self._fleet_sidebar()
@@ -81,46 +75,38 @@ class AutoSearchHandler(EnemySearchingHandler):
if not current:
logger.warning('No fleet sidebar active.')
logger.attr('Fleet_sidebar', f'{current}/{total}')
if current == index:
return False
return current
self.device.click(sidebar[0, index - 1])
return True
def fleet_preparation_sidebar_ensure(self, index, skip_first_screenshot=True):
def fleet_preparation_sidebar_ensure(self, index):
"""
Args:
index (int):
1 for formation
2 for meowfficers
3 for auto search setting
skip_first_screenshot (bool):
Returns:
bool: whether sidebar could be ensured
at most 3 attempts are made before
return False otherwise True
Returns:
bool: whether sidebar could be ensured
at most 3 attempts are made before
return False otherwise True
"""
if index <= 0 or index > 5:
logger.warning(f'Sidebar index cannot be ensured, {index}, limit 1 through 5 only')
return False
counter = 0
while 1:
if skip_first_screenshot:
skip_first_screenshot = False
else:
self.device.screenshot()
if self._fleet_preparation_sidebar_click(index):
if counter >= 2:
logger.warning('Sidebar could not be ensured')
return False
counter += 1
self.device.sleep((0.3, 0.5))
continue
else:
interval = Timer(1, count=2)
sidebar = self._fleet_sidebar()
for _ in self.loop(timeout=3):
current = self._fleet_preparation_get()
if current == index:
return True
if interval.reached():
self.device.click(sidebar[0, index - 1])
interval.reset()
continue
else:
logger.warning('Sidebar could not be ensured')
return False
def _auto_search_set_click(self, setting):
"""

View File

@@ -8,7 +8,8 @@ from uiautomator2.xpath import XPath, XPathSelector
import module.config.server as server
from module.base.timer import Timer
from module.base.utils import color_similarity_2d, crop, random_rectangle_point
from module.base.utils import color_similarity_2d, crop, random_rectangle_point, rgb2luma
from module.exception import GameNotRunningError, GameTooManyClickError, EmulatorNetworkError
from module.handler.assets import *
from module.logger import logger
from module.map.assets import *
@@ -18,6 +19,8 @@ from module.ui.ui import UI
class LoginHandler(UI):
_login_update_error_count = 0
def _handle_app_login(self):
"""
Pages:
@@ -138,11 +141,20 @@ class LoginHandler(UI):
GameStuckError:
GameTooManyClickError:
GameNotRunningError:
EmulatorNetworkError:
"""
logger.info('handle_app_login')
self.device.screenshot_interval_set(1.0)
try:
self._handle_app_login()
except GameTooManyClickError as e:
if 'LOGIN_GAME_UPDATE' in str(e):
self.__class__._login_update_error_count += 1
logger.warning(f'Error on LOGIN_GAME_UPDATE: {self.__class__._login_update_error_count} times')
if self.__class__._login_update_error_count >= 3:
self.__class__._login_update_error_count = 0
raise EmulatorNetworkError('Emulator network is offline assumed')
raise
finally:
self.device.screenshot_interval_set()
@@ -163,6 +175,7 @@ class LoginHandler(UI):
self.device.app_start()
self.handle_app_login()
# self.ensure_no_unfinished_campaign()
self.config.task_delay(server_update=True)
def ensure_no_unfinished_campaign(self, confirm_wait=3):
"""

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