LmeSzinc
803c3749aa
Add: The Alchemist and the Archipelago of Secrets chapter TH
2022-11-25 01:58:05 +08:00
LmeSzinc
af0b11db40
Upd: [TW] SUBMARINE_MOVE_CANCEL and SUBMARINE_MOVE_CONFIRM ( #1734 )
2022-10-23 22:56:51 +08:00
LmeSzinc
7c2238ba1f
Upd: [EN] USE_DATA_KEY
2022-10-15 23:55:27 +08:00
LmeSzinc
b2533c19b2
Merge branch 'master' into dev
2022-10-07 01:23:22 +08:00
LmeSzinc
3c50346470
Fix: Handle additional stories in B3/D3 between clear mode and threat safe
2022-10-06 16:35:21 +08:00
LmeSzinc
7fb8092950
Refactor: Reuse ui_page_main_popups in LoginHandler
2022-10-02 21:29:56 +08:00
LmeSzinc
13e653bfaa
Fix: handle_popup_single() call in guild operations
2022-09-30 22:51:36 +08:00
LmeSzinc
8653f07e1c
Fix: Conflict interval of GET_MISSION in ui switching
2022-09-30 11:27:10 +08:00
LmeSzinc
0db836bbd7
Merge pull request #1693 from LmeSzinc/bug_fix
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Upd: [CN] INFO_BAR_* (#1691 )
2022-09-29 18:03:34 +08:00
LmeSzinc
8a57abc922
Upd: [CN] INFO_BAR_* ( #1691 )
2022-09-29 18:02:05 +08:00
LmeSzinc
4dd2a5a8b5
Refactor: Move del_cached_property to module.base.decorator
2022-09-25 00:31:42 +08:00
LmeSzinc
74c200041d
Upd: [TW] INFO_BAR_* ( #1679 )
2022-09-23 01:27:45 +08:00
LmeSzinc
81fd195560
Upd: [EN] INFO_BAR_*
2022-09-23 01:22:57 +08:00
LmeSzinc
5c95717474
Upd: AUTO_SEARCH_MENU_CONTINUE and AUTO_SEARCH_MENU_EXIT
2022-09-06 22:46:24 +08:00
LmeSzinc
c4714f7638
Fix: Missing offset of LOGIN_CHECK ( #1566 )
2022-08-28 23:17:40 +08:00
LmeSzinc
85e459ee3b
Upd: [TW] USE_DATA_KEY and USE_DATA_KEY_NOTIFIED ( fixed #1547 )
2022-08-21 22:05:14 +08:00
LmeSzinc
af4c2c299c
Fix: Catch timeout in _handle_air_raid()
2022-08-21 01:28:58 +08:00
SarContDeli
ac5466e5dc
Upd: Modified some options for restart emulator
2022-08-17 20:22:11 +08:00
LmeSzinc
d1963503a7
Merge pull request #1326 from SaiCateDoan/sim
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Add: Emulator auto detect and restart
2022-08-14 23:04:04 +08:00
LmeSzinc
e27ebbfab3
Fix: Timer _story_confirm conflict with STORY_SKIP timer
2022-08-05 23:41:00 +08:00
SarContDeli
3d6d777413
Add: Emulator auto detect and restart(experimental)
2022-08-05 09:53:28 +08:00
LmeSzinc
6687033377
Fix: Story skip interrupts auto search ( #1478 )
2022-08-03 00:45:44 +08:00
LmeSzinc
6702ec234a
Fix: Catch server hot fix and restart game immediately
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- Pretty Timer print
2022-07-31 23:34:40 +08:00
LmeSzinc
76881d68d5
Upd: Popup assets for all servers
2022-07-28 14:58:36 +08:00
LmeSzinc
4c1afd5ea4
Add: Adding projects into research queue
2022-07-17 01:47:26 +08:00
LmeSzinc
22ac87d9ae
Fix: Don't check GET_SHIP before logged in ( #1325 )
2022-07-16 00:13:55 +08:00
LmeSzinc
ad3be48b5a
Fix: Check LOGIN_CONFIRM before GET_SHIP ( fixed #1152 )
2022-07-09 13:03:49 +08:00
hgjazhgj
e779fd7e64
Fix: Misspelling & Line-end spaces
2022-06-25 20:04:45 +08:00
LmeSzinc
0c9494ee10
Fix: Stage increase is not working on main chapters due to different map file namings
2022-06-22 02:19:52 +08:00
LmeSzinc
3a38f803f6
Fix: Stage auto increase to SP4 but event doesn't have SP4
2022-06-20 02:17:58 +08:00
LmeSzinc
217b705c4d
Add: Sundered Blue Rerun (event_20220616_cn)
2022-06-16 20:52:35 +08:00
nEEtdo0d
3be54837d4
Upd: [EN] *_PASS_NOTICE assets
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Fix: [EN] DOCK_AMOUNT area too wide; re-crop
Fix: [EN] MAP_ARCHIVES text intersects into area; re-crop
Upd: [EN] clarify enhance config description
2022-05-29 15:10:45 -04:00
SarContDeli
dd66c8f289
Opt: Modified the options for all screenshots
2022-05-21 00:53:37 +08:00
LmeSzinc
1c9a555963
Fix: Confirm story option stabled to avoid choosing the wrong option
2022-05-17 01:23:19 +08:00
LmeSzinc
8ff93a15e3
Fix: AUTO_SEARCH_OS_MAP_OPTION_OFF is clicked after closing AUTO_SEARCH_REWARD
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which is unnecessary and time wasting
2022-05-16 20:05:49 +08:00
LmeSzinc
39f720718c
Merge pull request #1117 from Horizon101011/dev
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Opt: Retire next time if material is too little
2022-05-16 13:23:04 +08:00
LmeSzinc
9f2df3c2c5
Add: Do random map events in OpSi
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- Opt: Select the second story option from the bottom in OpSi
- Fix: ui_mask_homo_stroke in OpSi
- Dev: Fix relative_crop.py
2022-05-15 00:03:33 +08:00
Horizon101011
f9a15be768
Merge branch 'dev' of https://github.com/Horizon101011/AzurLaneAutoScript into dev
2022-05-12 03:39:21 +08:00
Horizon101011
36ae64be9f
Opt: Retire next time if material is too little
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1、Add a material counter. In attempt stage of enhancement, if available material is less than 3, counter += 1, else counter += 3. This process will run only once during an enhancement. After an enhancement process, check this counter. If it is less than 3, ALAS will retire next time when calling retirement module to avoid frequent enhancement while enhancement material is too little.
2、Moving assets to corresponding position.
2022-05-12 03:38:29 +08:00
LmeSzinc
3c0b97e47f
Fix: Not using auto search in event SP
2022-05-01 01:35:39 +08:00
LmeSzinc
8231b6a294
Add: Rondo at Rainbow's End chapter SP
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- Fix: Clear mode switching in SP
2022-04-29 21:50:24 +08:00
LmeSzinc
3b8da700d3
Fix: Disable auto search temporarily instead of turning it off in user config
2022-04-29 11:41:27 +08:00
LmeSzinc
aa969ca090
Merge pull request #1047 from SaiCateDoan/fleetorder
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Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 16:06:49 +08:00
LmeSzinc
b6a5982db9
Opt: Enhancement clean up
2022-04-23 16:05:03 +08:00
LmeSzinc
f9e9ea856a
Merge branch 'dev' into Iss777
2022-04-23 15:48:33 +08:00
SarContDeli
f1e500a8a8
Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 14:11:00 +08:00
LmeSzinc
ed5371cd11
Fix: map_has_clear_mode property in SP stages ( #1035 )
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- Del: Remove 2x book option in SP
2022-04-19 20:49:57 +08:00
nEEtdo0d
f04a35b078
Upd: [EN] LOGIN_GAME_UPDATE, BATTLE_STATUS; text size/thickness changed
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Fix: [EN] restore commit df6e9385; skill exp detection read incorrectly
2022-04-15 14:35:31 -04:00
Egor Nats
6eac8ae259
Opt: Imports isorted
2022-04-14 16:37:54 -03:00
nEEtdo0d
e57309d888
Upd: [EN] additional post update assets
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Add: restore select partial commits; 1e13eab , c3c0ba4 , 1cc28f5
2022-04-12 22:55:49 -04:00
Egor Nats
1ebe64950a
Fix: [EN] Revert to old assets
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- Tactical class and Dorm feature still broken, please disable until fix.
2022-04-12 11:20:34 -03:00
LmeSzinc
987b7b7b4e
Fix: Handle game freeze at the first retreat after client start
2022-04-12 18:17:48 +08:00
SaarChaffee
303dd90fdc
change CRLF to LF
2022-04-09 23:31:09 +08:00
LmeSzinc
1e6d3ba2d9
Fix: Stuck on map withdraw because cache is not cleared
2022-04-09 16:56:43 +08:00
nEEtdo0d
7779bc7672
Upd: [EN] remaining post major update assets
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Upd: [EN] adopt same style as other servers for MAIN_GOTO*
TODO: other uncommon assets updated when available; debug tactical class, stuck frequently
2022-04-08 19:09:08 -04:00
nEEtdo0d
1cc28f524f
Upd: [EN] post major app update bulk assets; WIP part 3
2022-04-08 01:28:25 -04:00
nEEtdo0d
96b39a9ea5
Upd: [EN] post major app update bulk assets; WIP part 1
2022-04-07 22:32:24 -04:00
LmeSzinc
8d25e709c3
Fix: Handle battle pass notice
2022-03-31 21:32:34 +08:00
LmeSzinc
af3e402c49
Fix: Handle monthly pass notice
2022-03-31 21:32:17 +08:00
LmeSzinc
55c8c9da3f
Fix: Cannot set submarine role when auto search is not available
2022-03-16 02:10:16 +08:00
Horizon101011
2f5b19949e
Opt: Refactor module enhancement
2022-03-12 01:22:31 +08:00
LmeSzinc
14fc2cab5d
Opt: Enemy selection in Counterattack Within the Fjord
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And handle the stories in it
2022-03-10 14:40:50 +08:00
LmeSzinc
1ad23dbe90
Fix: Watch device orientate when starting app
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- Opt: Skip screen size check at the first screenshot when game is not started
2022-03-06 19:18:35 +08:00
LmeSzinc
49c9e0afd9
Add: Abyssal Refrain chapter AC
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- Add: clear_bouncing_enemy()
- Opt: Retry faster if fleet was caught by a moving enemy
2022-02-24 21:34:16 +08:00
Horizon101011
6ba0a755db
Opt: Refactoring logic of ship enhancement
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Using a new judgement logic similar to the state machine. Judge the state according to the appearance and disappearance of enhancement material after some operations, instead of only depending on info_bar. The new logic is more robust, even in poor equipment (simulating by delaying 5s)
2022-02-23 00:06:11 +08:00
LmeSzinc
839fb18661
Fix: MapDetectionError raised in submarine move ( #937 )
2022-02-17 21:36:27 +08:00
nEEtdo0d
9e5d42a85b
Add: [EN] submarine handler assets
2022-02-15 19:41:01 -05:00
LmeSzinc
e754e45edb
Opt: Faster story handling in event maps
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- Del: Remove the use of handle_map_after_combat_story
- Opt: Skip checking arrive_timer when having a result
- Fix: Map detection is still working on story popup
2022-02-10 18:25:51 +08:00
LmeSzinc
fe8fff68b0
Fix: Saving drop screenshots in OpSi abyssal
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- Increase timer of wait_until_camera_stable()
2022-02-06 02:35:22 +08:00
LmeSzinc
893dc62afb
Opt: [CN] Handle user agreement in pure image detection
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- Add image_color_button()
- Remove unused assets in login
2022-02-02 19:44:58 +08:00
LmeSzinc
e92579b5f9
Opt: Remove redundant converts from pillow to numpy
2022-01-24 23:43:53 +08:00
LmeSzinc
b37114d505
Opt: Release cached assets
2022-01-24 23:15:47 +08:00
LmeSzinc
65f166ad12
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
LmeSzinc
8374174d55
Refactor: module/device, separate all screenshot method and control methods
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- Better screenshot and control retries, handle common exceptions
2022-01-22 17:42:47 +08:00
LmeSzinc
0caf4ba990
Fix: Handle popup to use 2x book ( #880 )
2022-01-18 22:06:38 +08:00
Ray
50ca1adf78
Upd: [JP] SUBMARINE_MOVE_* assets
2022-01-16 15:19:02 +08:00
LmeSzinc
50b5b49365
Opt: Faster Switch.set(), replace click-wait with click interval
2022-01-10 20:35:07 +08:00
LmeSzinc
84f5e86077
Fix: Hunt zone view re-enabled by game
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- Fix: Validate switch status
2022-01-10 01:27:03 +08:00
LmeSzinc
1b5ecb21ac
Opt: A revert of "Fix: Handle submarine view icon bug"
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Finally, that bug was fixed by game devs after 17 months.
2022-01-09 23:10:09 +08:00
LmeSzinc
487d4ed9e8
Fix: Force to disable auto submarine call if only calling submarine at boss
2022-01-09 21:06:46 +08:00
LmeSzinc
63b6e07a45
Merge branch 'master' into dev
2022-01-09 19:26:49 +08:00
LmeSzinc
c5a04c55dc
Add: Submarine move in map ( #864 )
2022-01-09 19:26:49 +08:00
MrGuoRanDuo
24b67f402e
Fix: [CN]Bilibili: extend outside image
2022-01-09 15:32:38 +08:00
MrGuoRanDuo
0c4850bb9e
Fix: [CN]Bilibili: user agreement and login btn
2022-01-03 01:40:35 +08:00
LmeSzinc
e89d07da12
Add: Tower of Transcendence chapter BD
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- Fix: BATTLE_STATUS_B was clicked after EXP_INFO
- Fix: STORY_SKIP offset
- Fix: One-time stages in stage auto increase
2021-12-30 17:46:30 +08:00
hephooey
bfff82c778
Update LOGIN_GAME_UPDATE assets for tw servers
2021-12-15 23:57:08 -05:00
LmeSzinc
ae41f8fd0e
Merge branch 'dev'
2021-12-09 23:33:48 +08:00
LmeSzinc
6e0bded8c4
Add: OpSi fleet filter
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- Fix: Showing disabled tasks in scheduler
- Fix: Fleet lock not detected in OpSi
- Fix: Filter presets are case sensitive
- Opt: Increase confirm timer in question_goto()
2021-12-08 21:47:09 +08:00
LmeSzinc
d5735604e1
Dev: Uniform comments of generated files
2021-12-07 23:29:33 +08:00
LmeSzinc
caf51858e9
Add: Attack abyssal boss
2021-12-06 20:56:57 +08:00
Zorachristine
7cb6bf9e33
Fix: [TW] BOOK_BOX_AUTO & BOOK_CHECK_AUTO assets
2021-12-06 20:21:54 +08:00
LmeSzinc
c76313e02d
Opt: Force to disable auto search if StopCondition.MapAchievement is not 'non_stop'
2021-11-30 18:27:49 +08:00
LmeSzinc
8ac6e59f2a
Upd: Update World-spanning Arclight
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- Fix: Varies map mode switches
- Fix: Handle stories in map detection
- Upd: GAME_TIPS
2021-11-26 01:17:49 +08:00
LmeSzinc
9b5df053f9
Add: Event maps in World-spanning Arclight (event_20211125_cn)
2021-11-26 01:17:48 +08:00
Cola
82f354da03
Fix: [TW] Submarine&Fleet assets
2021-11-25 13:31:47 +08:00
LmeSzinc
790515c800
Fix: Delay the wrong task after restart ( #755 )
2021-11-22 22:40:11 +08:00
LmeSzinc
153c9fb491
Revert "Fix: fix switch over missclick due emulator slowdown"
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This reverts commit cabbec29
2021-11-22 17:44:46 +08:00
nEEtdo0d
3ff20265cb
Fix: can enter early; add clause into handle_in_map_with_enemy_searching
2021-11-19 18:47:54 -05:00
LmeSzinc
e984859ad6
Add: Goto main page when task queue is empty
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- Refactor: Task waiting
- Fix: Saving config twice in nested multiset wrapper
2021-11-14 01:10:36 +08:00
nEEtdo0d
f7035922fc
Fix: [EN] IN_MAP not detected
2021-11-11 19:09:10 -05:00