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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-09 13:59:02 +08:00
Commit Graph

6171 Commits

Author SHA1 Message Date
LmeSzinc
c9e95702dc Fix: Skip event story in event_20260226_cn 2026-03-06 01:12:54 +08:00
LmeSzinc
b24d09f1a0 Upd: [TW] Event event_20260226_cn (fixed #5544) 2026-03-06 01:11:10 +08:00
heipen
dbc5fe42e8
Upd: Battle UI SpringInn (#5541) 2026-03-04 12:32:12 +08:00
LmeSzinc
66fa598e75 Fix: Abyssal combat with handle_map_event (#5328) 2026-02-28 04:37:52 +08:00
LmeSzinc
bd108dc35f Fix: Clicking BACK_ARROW at combat loading 2026-02-28 04:09:49 +08:00
LmeSzinc
07bf9d9947 Fix: Handle wrong OCR error like "I4-4" (#5532) 2026-02-28 03:42:27 +08:00
guoh064
c8e8d0b2fe Add: Event Springtide Inn Online (event_20260226_cn) 2026-02-28 02:50:22 +08:00
LmeSzinc
5c7f57f3b2 Fix: patch_mimetype 2026-02-19 10:19:42 +08:00
LmeSzinc
c014140c6e Fix: [CN] Remove more dash-like characters (fixed #5522) 2026-02-19 03:14:09 +08:00
gepotumu
a538739910
Fix: infinite loop in _handle_use_box_amount when box count insufficient (#5516)
When requesting more boxes than available (e.g. requesting 8 but only 3
in stack), the amount-setting loop would never exit because the UI caps
at the available count while the script keeps clicking AMOUNT_PLUS.

Added click_count tracking: if multi_click() has been called 2 times
without the amount reaching the target, treat it as the UI cap and break.
Also changed the return value from bool to the actual amount set, so
_storage_use_one_box tracks the correct number of boxes used.
2026-02-19 02:19:08 +08:00
LmeSzinc
0a4f2a89fc Fix: handle raid remain like "915/", "1515" 2026-02-19 02:15:25 +08:00
LmeSzinc
986d825a81 Fix: [EN] UI switch to page_game_room 2026-02-19 01:58:20 +08:00
LmeSzinc
74bbaf8395 Fix: first ui switch must be ui_ensure 2026-02-18 09:10:55 +08:00
LmeSzinc
d99b759a08 Fix: no poor sleep in fleet_preparation_sidebar_ensure 2026-02-18 09:10:55 +08:00
ArecaSapling
102b7eeaf7
Upd: blueprint purchase for DR5 & PR6 (#5518) 2026-02-18 09:10:41 +08:00
LmeSzinc
7eb80ca6f4 Upd: [CN] game server 裁决协议 2026-02-14 03:32:47 +08:00
LmeSzinc
9bb8e191ac Upd: [EN][JP][TW] Raid CHANGWU assets 2026-02-14 03:30:49 +08:00
LmeSzinc
efeb222764 Upd: [TW] Event entrance of raid_20260212 2026-02-14 03:06:07 +08:00
LmeSzinc
11405cf0c3 Fix: [EN] check other buttons for page_academy 2026-02-14 03:00:01 +08:00
sui-feng-cb
5ab18b27fd Fix: use cnocr for CHANGWU_OCR_REMAIN_* 2026-02-12 20:28:24 +08:00
sui-feng-cb
7e6b87bee8 Add: [CN] Spring Auction Adventure (raid_20260212) 2026-02-12 16:44:24 +08:00
LmeSzinc
7118c30fea Upd: [EN] TEMPLATE_REVELATIONS_OF_DUST 2026-02-09 23:40:21 +08:00
LmeSzinc
7d9e77e4fd Upd: Battle UI Ancient 2026-02-09 23:31:47 +08:00
ArecaSapling
5a32d9444c
Merge pull request #5500 from sui-feng-cb/event_update
Fix: raid_20240328 ex
2026-02-09 23:23:20 +08:00
sui-feng-cb
7e1a2322a6 Fix: use _raid_has_oil_icon for new UI design 2026-02-05 21:44:55 +08:00
sui-feng-cb
a4fec2e2a0 Upd: raid_20240328 rerun 2026-02-05 20:47:33 +08:00
guoh064
eb33bdd747
Fix: slow retrial for MISSION_OVERVIEW_ACCEPT(_SINGLE) (#5487) 2026-02-04 18:26:41 +08:00
LmeSzinc
bb349af001 Upd: [TW] Coalition assets 2026-01-31 03:25:17 +08:00
LmeSzinc
87a031ed97 Upd: [TW] Event entrance of coalition_20260122 2026-01-31 03:18:38 +08:00
ArecaSapling
52444569a4
Add: war_archives_20230223_cn (#5479) 2026-01-30 10:56:16 +08:00
LmeSzinc
f23d4fb681 Fix: Handle map event in port_enter() 2026-01-28 11:29:37 +08:00
LmeSzinc
912c74b8e1 Fix: [ALAS] handle serial like 5555,16384 2026-01-28 03:38:28 +08:00
LmeSzinc
f552360951 Fix: Startup at coalition fleet preparation 2026-01-23 17:43:04 +08:00
LmeSzinc
6d47f626d1 Opt: Disable event if current event type is raid or coalition 2026-01-23 17:39:46 +08:00
LmeSzinc
0b8d1a5b57 Fix: Empty fleet check should after switching fleet mode 2026-01-23 17:26:14 +08:00
guoh064
e01b77c6e5
Fix: more clear _coalition_has_oil_icon usage (#5473) 2026-01-23 17:25:15 +08:00
LmeSzinc
afbdd261e6 Fix: Handle coalition fleet reuse popup 2026-01-23 16:32:38 +08:00
LmeSzinc
f314caa862 Upd: [EN][JP] Coalition FASHION assets 2026-01-23 16:24:56 +08:00
LmeSzinc
43d3fa122c Fix: drop skip_first_screenshot in set_top 2026-01-23 15:53:03 +08:00
guoh064
36e998aed7
Upd: [JP] asset REWARD_2.BUTTON (#5465) 2026-01-23 02:47:59 +08:00
LmeSzinc
b65a951ce4 Add: FASHION Coalition assets 2026-01-23 02:40:22 +08:00
LmeSzinc
c37a52bf9c Fix: duplicate QUIT clicks canceling QUIT_RECONFIRM 2026-01-23 02:09:08 +08:00
LmeSzinc
bf4e06e565 Upd: Event stages 2026-01-23 01:32:27 +08:00
LmeSzinc
130edcde83 Add: Event entrance of Light & Shadow Fashion Shoot! (event_20260122_cn) 2026-01-23 01:24:30 +08:00
LmeSzinc
475c2dd2bc Chore: Use new syntax sugar in os_handler 2026-01-22 19:20:29 +08:00
LmeSzinc
8ea89756f1 Fix: [ALAS] Backport fix_py37_subprocess_communicate (#5226) 2026-01-19 12:20:44 +08:00
LmeSzinc
75af8e39be Perf: No campaign object caching to release memory 2026-01-17 23:49:06 +08:00
LmeSzinc
d1aed19f8f Refactor: Opsi task managing 2026-01-17 23:48:59 +08:00
LmeSzinc
12df3efeba
Merge pull request #5445 from LmeSzinc/dev
Dev
2026-01-16 17:08:56 +08:00
Compeador
ad651eca4c
feat: pq add aegir (#5423) 2026-01-16 17:08:24 +08:00