LmeSzinc
7fba50035c
Upd: [EN] Assets for page_coalition
2024-06-28 02:42:38 +08:00
霞飛
0b97b40c46
Feature: New OpsiShop. ( #3086 )
...
* feat: New OpsiShop
* fix: use AdaptiveScroll
* feat: scan counter
* perf: calculate y value
2024-06-17 11:24:40 +08:00
LmeSzinc
b5a9816782
Fix: Re-crop OPSI IN_MAP, leave letters only ( #3871 )
2024-06-11 23:56:31 +08:00
LmeSzinc
863458a23a
Fix: Trying to handle books empty ( #3753 )
2024-06-11 23:38:43 +08:00
Air111
1e793295e8
Fix: mob move optimization
2024-06-03 00:04:42 +08:00
Air111
fdf28b2032
Fix: update offset and EN assets of rewards
2024-05-27 00:33:24 +08:00
LmeSzinc
234fd8d00a
Upd: MISSION_NOTICE_WHITE
2024-05-24 15:59:56 +08:00
LmeSzinc
e2bf7e2997
Upd: [EN] UI assets
2024-05-24 02:33:40 +08:00
LmeSzinc
f5f2112442
Upd: [CN][EN][JP] Dock favourite assets
2024-05-23 01:42:19 +08:00
LmeSzinc
ecfd5d50bf
Upd: [CN] Support UI in 2024.05.21
2024-05-23 01:16:41 +08:00
LmeSzinc
339530c5d3
Add: Chapter B
2024-05-23 01:16:41 +08:00
LmeSzinc
a79562aebc
Add: Chapter AC
2024-05-22 02:29:23 +08:00
LmeSzinc
ffe2a213ca
Fix: Handle idle page
2024-05-22 01:44:45 +08:00
LmeSzinc
36f786ca53
Upd: [EN][JP] Assets in page_reward
2024-05-22 01:15:18 +08:00
LmeSzinc
7a45fed67f
Fix: Duplicated SheffieldIdol template
2024-04-26 04:01:06 +08:00
LmeSzinc
fbf7bc02c6
Add: Heart-Linking Harmony chapter SP
2024-04-26 02:45:10 +08:00
guoh064
6f030373f6
Upd: asset FLEET_DETAIL_CHECK ( #3674 )
2024-04-24 09:03:49 +08:00
Air111
2507b0fa6b
Upd: Flagship changing ( #3556 )
...
* Upd: Flagship changing asset
* Upd: Equipment enter
* Upd: Fleet detail check
* Refactor: equipment changing
* Upd: asset exercise/EQUIP_ENTER
* Refactor: rename equipment functions
* Fix: avoid GameTooManyClickError when EQUIPMENT_SCROLL disappears
* Upd: [CN] assets EQUIP_1/2/3
* Fix: skip first screenshot in equipment.py
2024-04-19 01:40:40 +08:00
guoh064
27693a6762
Add: 15图开荒/周回 ( #3563 )
...
* Add: W15 maps extracted
* Add: template for Special Carrier in W15
* Add: method mob_move
* Fix: MapDetectionError in strategy mob move
* Fix: adjacent grid judge condition
* Fix: should focus on location before moving
* Fix: should update view before further operation
* Fix: wait for STRATEGY_OPENED after executing mob move
* Fix: offset for assets in _mob_move()
* Opt: judge if movable before moving camera
* Add: W15 mechanism
* Opt: Rename Special Carrier asset name
* Fix: offset for MOB_MOVE_1/MOB_MOVE_2
* Fix: separate MOB_MOVE_1 and MOB_MOVE_2
* Fix: should use appear_then_click in strategy_mob_move_enter
* Fix: function import in campaign_15_base.py
* Fix: missing assets import
* Fix: missing offset in strategy_mob_move_cancel()
* Fix: should move only once in a campaign
* Temp: modify special carrier filter string to 3E
* Fix: missing self. before 'moved' variable
* Revert "Fix: missing self. before 'moved' variable"
This reverts commit 00f70e0ab55e422898cb90c5d5e54d4e7c989511.
* Revert "Fix: should move only once in a campaign"
This reverts commit b588f5bb07dfc4511f39fa0797fbe160f356d604.
* Fix: force goto special carrier
* Fix: missing return True in battle function
* Fix: enlarge offset of MOB_MOVE_ICON
* Fix: typo in campaing_15_3
* Fix: update view after moving mob
* Fix: should use full_scan_movable since mob moved
* Fix: missing map_data_init() in campaign_15_4.py
* Fix: battle 4 should be done by mob fleet
* Revert "Fix: battle 4 should be done by mob fleet"
This reverts commit 0e2af1ec817b7bc89fe123f03a33ea9ad955973f.
* Fix: should switch to fleet_1 after battle_3
* Add: battle function when using clear mode
* Fix: missing import
* Fix: colliding Config class
* Fix: Config.when should contain all cases
* Opt: pick ammo after third battle in clear mode of 15-4
* Del: old assets CarrierSpecial
* Fix: remake of CarrierSpecial template
* Add: UI mask for W15
* Fix: missing ASSETS import
* Fix: change full_scan_movable() to predict()
* Fix: predict should be done after each move
* Opt: camera_data in W15
* Del: remove predict
* Add: map info process after mob move
* Add: support for multi bosses in _expected_end() for W15
* Opt: show map after moving
* Del: remove redundant import in fleet.py
* Opt: using clear_chosen_enemy() instead of goto() directly
* Fix: should first take screenshot before strategy enter/confirm/cancel
* Add: asset TEMPLATE_SIREN_BOSS
* Opt: Handle first stages of BOSS as Siren in 15-3/15-4
* Fix: missing override map_data
* Add: ignore is_boss prediction for siren boss in 15-3/15-4
* Fix: should not use decorator Config with battle_x functions
* Opt: camera data in 15-4
* Opt: directly overwrite map info into original map_data
* Fix: missing indent block in campaign_15_4.py
* Fix: expect 15-3/15-4 first bosses as siren
* Revert "Add: ignore is_boss prediction for siren boss in 15-3/15-4"
This reverts commit 1104631f92e5df0672dce8c7acaa1eb122731746.
* Revert "Add: asset TEMPLATE_SIREN_BOSS"
This reverts commit a29d6b6b9bfb9d79963adb404ce2091cbfafb810.
* Revert "Add: support for multi bosses in _expected_end() for W15"
This reverts commit 8d357abe5bab79a643e23e8513cefa87d31cb3e8.
* Del: redundent map config
* Fix: recover boss grids
* Del: redundant clear_siren()
* Del: redundant clear_siren() in battle_6
* Add: template for mob move icon
* Opt: enlarge reinforcement fleet mask area for W15
* Opt: method _mob_move
* Upd: TEMPLATE_MOB_MOVE_ICON
* Fix: should have cool time between clicks of grid
* Revert "Upd: TEMPLATE_MOB_MOVE_ICON"
This reverts commit b3f2dcbc88dbe166470905f33d041b91c2192f57.
* Upd: TEMPLATE_MOB_MOVE_ICON
* Upd: TEMPLATE_MOB_MOVE_ICON
* Upd: predict_mob_move_icon
* Fix: 15-2 camera spawn point
* Fix: should update view using self.device.image
* Revert "Upd: TEMPLATE_MOB_MOVE_ICON"
This reverts commit 92a12596a8f271ec64e249ecb58779d9b64ecea6.
* Del: redundant assets MOB_MOVE_ICON.png
* Fix: using map_is_clear_mode to get real value of clear mode
* Opt: check mob_movable before moving
* Opt: Refactor _mob_move
* Fix: camera_sight in W15
* Opt: move sight to further point in _mob_move
2024-04-19 01:29:17 +08:00
霞飛
09fe301597
fix: ship template assets bit error ( #3618 )
2024-04-09 11:23:16 +08:00
ygrzxc
7d574dde8b
Add: Change the designated vanguard combination ( #3520 )
...
* Add: Change the designated vanguard combination
* Add: Change the designated vanguard combination
* Add: Change the designated vanguard combination
* Add: Change the designated vanguard combination
* Add: Change the designated vanguard combination
* Add: Change the designated vanguard combination
* Add: Translation for change the designated vanguard combination
* Add: Translation for change the designated vanguard combination
* Upd:Update dev's args.json
* Upd:Update dev's args.json
* Upd:Reduce template image size and Implement function
* Upd:Reduce template image size and Implement function
* Upd:Reduce template image size and Implement function
---------
Co-authored-by: y y <jaxvuav@163.com>
2024-04-08 22:49:30 +08:00
LmeSzinc
df408fad9d
Upd: [EN] DORM_FEED_ENTER
2024-04-05 17:48:34 +08:00
guoh064
894e0c4c82
Opt: reset dorm view before dorm_collect ( #3510 )
2024-04-03 23:42:20 +08:00
guoh064
555fb2ad29
Upd: Assets FORMATION to adapt to W15
2024-04-03 17:24:40 +08:00
LmeSzinc
de1bcde054
Upd: [EN] BATTLE_PREPARATION
2024-03-29 09:23:46 +08:00
LmeSzinc
c98a5a7ad9
Upd: [EN] BATTLE_PREPARATION
...
it's 5 frames now - -
2024-03-29 03:23:20 +08:00
LmeSzinc
fe223d70bf
Fix: Swapped RPG_RAID_EASY and RPG_RAID_NORMAL
2024-03-29 03:21:10 +08:00
LmeSzinc
e8909f4d59
Add: UI switches in RPG raid
2024-03-29 02:17:47 +08:00
LmeSzinc
32e4571afc
Upd: LOGIN_ANNOUNCE
2024-03-28 23:43:18 +08:00
LmeSzinc
0a59b8efb5
Add: Chapter SP
2024-03-02 03:34:24 +08:00
guoh064
56a93de7b0
Upd: [CN, EN, JP] dorm asset DORM_RED_DOT ( #3506 )
2024-02-23 21:59:15 +08:00
LmeSzinc
a8a5f5b888
Upd: [EN][JP] Sync DORMMENU assets
2024-02-06 19:22:22 +08:00
weeswelai
b04b349206
Add: Add raid event Spring Festive Fiasco(raid_20240130)
2024-01-31 10:57:34 +08:00
LmeSzinc
9e135993ce
Upd: [EN] ACADEMY_CHECK
2024-01-12 18:00:35 +08:00
LmeSzinc
944190c46e
Upd: [EN] ACADEMY_CHECK
2024-01-06 01:51:48 +08:00
LmeSzinc
94348e7b9f
Revert "Upd: [EN] ACADEMY_CHECK"
...
Well I hate them changing things back and forth
2023-12-29 00:21:35 +08:00
LmeSzinc
f9340f1326
Fix: Accidentally entered dorm manage and shop
2023-12-23 00:50:25 +08:00
LmeSzinc
4512b9ece0
Upd: Siren templates
2023-12-23 00:38:13 +08:00
weeswelai
56fe530310
Add: Buy time-limited furniture in dorm.
2023-12-23 00:32:30 +08:00
LmeSzinc
432f61b892
Upd: [EN] ACADEMY_CHECK
2023-12-22 02:33:03 +08:00
LmeSzinc
8a8fcaf56f
Add: Chapter T
2023-11-24 00:45:23 +08:00
weeswelai
19a9d93aa8
Upd: Update EN meowfficer assets
2023-11-18 14:37:43 +08:00
weeswelai
671c14a2fc
Upd: Update meowfficer UI for EN
2023-11-17 20:09:55 +08:00
Jiahao Yuan
1d6bf0547f
Upd: Dorm UI assets ( #3275 )
2023-11-10 11:27:44 +08:00
LmeSzinc
5eee8f35a7
Upd: [EN] CAMPAIGN_CHECK in W15
2023-11-04 18:43:13 +08:00
weeswelai
99fc5e6744
Upd: Update EN‘s assets DORM_INFO
2023-10-29 01:54:13 +08:00
weeswelai
d0f4d982a9
Upd: Update some part dorm ui for cn, jp, en ( #3226 )
...
* Upd: Update dorm ui for cn, jp, en
* Add: Add specialized FILL ocr, update assets
* Upd: Update OCR_DORM_SLOT height, del en _dorm_food
2023-10-27 16:53:24 +08:00
alexan-ded
7eb02e1ed9
Upd: [EN] EQUIPMENT_OPEN
2023-10-27 07:35:19 +08:00
LmeSzinc
e8340df57c
Upd: [EN] _fleet_sidebar
2023-10-20 01:11:59 +08:00
LmeSzinc
c5efe8e380
Upd: [EN] AUTO_SEARCH_SET_*
2023-10-20 01:09:01 +08:00
LmeSzinc
d2302836ec
Upd: [EN] Fleet preparation
2023-10-20 01:02:47 +08:00
LmeSzinc
0c93da2373
Upd: Sync FLEET_PREPARATION_CHECK
2023-10-20 00:03:28 +08:00
LmeSzinc
ec7facb7c1
Upd: Strategy open&close&switch
2023-10-19 22:42:53 +08:00
LmeSzinc
4969dc01b0
Upd: [CN] Fleet preparation
2023-10-19 22:02:24 +08:00
LmeSzinc
44197dba56
Upd: [EN] RETIRE_COIN ( #3124 )
2023-10-14 21:45:49 +08:00
LmeSzinc
28c52ac7b2
Merge pull request #2840 from yypsybs/dev-minigame-for-pr
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Add: minigame
2023-09-25 18:49:25 +08:00
LmeSzinc
550798bdbb
Merge pull request #2996 from guoh064/meta_reward
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Add: Dossier Meta Reward Receive
2023-09-25 18:29:46 +08:00
Tipsy Fisher
78a7830f36
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-09-22 10:19:02 +08:00
LmeSzinc
9a7c79732f
Fix: [EN] Update AUTO_SEARCH_MENU_*.BUTTON.png
2023-09-22 02:28:01 +08:00
Tipsy Fisher
15f930a6a4
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-09-20 18:32:09 +08:00
LmeSzinc
802c1b6a08
Fix: Handle STORY_CLOSE after B3
2023-09-15 21:37:56 +08:00
Tipsy Fisher
dcf5075926
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-09-15 09:55:03 +08:00
LmeSzinc
b52da42d71
Add: TEMPLATE_SIREN_Zuiho
2023-09-15 02:37:23 +08:00
LmeSzinc
16ecea7163
Add: Effulgence Before Eclipse chapter AC
2023-09-15 01:49:53 +08:00
Tipsy Fisher
c2551f5c8e
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-09-15 01:07:00 +08:00
LmeSzinc
7627a40bee
Upd: [EN] AUTO_SEARCH_MENU_CONTINUE and AUTO_SEARCH_MENU_EXIT
2023-09-15 00:03:33 +08:00
LmeSzinc
c204aca18e
Fix: Story skip
2023-09-14 23:32:18 +08:00
yypsybs
369c80d991
Merge branch 'master' into dev-minigame-for-pr
...
# Conflicts:
# module/ui/assets.py
2023-09-11 10:29:52 +08:00
guoh064
8a3ed1dcf8
Del: unused DOSSIER_REWARD_NOTICE.png
2023-09-09 08:53:51 +08:00
guoh064
f12e04a277
Del: redundant assets in meta_reward.py
2023-09-09 08:52:04 +08:00
LmeSzinc
078c6bb606
Revert "Upd: [EN] ACADEMY_CHECK"
...
This reverts commit 6f2ea47c
2023-09-08 01:10:52 +08:00
yypsybs
fd9777940b
Merge branch 'master' into dev-minigame-for-pr
...
# Conflicts:
# module/ui/assets.py
2023-09-01 17:58:39 +08:00
LmeSzinc
63c879f90c
Upd: [EN] PAUSE and PAUSE_DOUBLE_CHECK
2023-09-01 02:16:05 +08:00
LmeSzinc
6f2ea47c70
Upd: [EN] ACADEMY_CHECK
2023-09-01 01:21:55 +08:00
Tipsy Fisher
0e5bebd25f
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-08-19 15:47:51 +08:00
LmeSzinc
24f29391a0
Add: Siren templates in SP
2023-08-19 02:34:19 +08:00
LmeSzinc
68571e67d9
Add: Siren templates in chapter A
2023-08-18 22:29:25 +08:00
LmeSzinc
b451096fb8
Add: Handle stories before event maps in chapter BD
2023-08-18 22:23:20 +08:00
LmeSzinc
b3c59c0cca
Add: Handle stories before event maps
2023-08-18 13:25:51 +08:00
Tarin_Chan
ae7d801187
updata EN box button (fix#3015) ( #3017 )
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* Add files via upload
* Add files via upload
* Add files via upload
* Delete assets.py
* Add files via upload
* Add files via upload
* Add files via upload
---------
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-08-15 18:40:55 +08:00
Tipsy Fisher
8cbffecd0f
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-08-15 09:18:13 +08:00
Tarin_Chan
9d7b0de26e
Update EN box button ( #3015 )
...
* Add files via upload
* Add files via upload
* Add files via upload
* Delete assets.py
* Add files via upload
2023-08-14 20:22:51 +08:00
guoh064
a3af072035
Merge branch 'dev' into meta_reward
2023-08-12 14:29:31 +08:00
Tipsy Fisher
78259e8037
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-08-12 12:22:10 +08:00
guoh064
e74df69b29
Add: Dossier Meta Reward Receive
2023-08-12 09:02:21 +08:00
霞飛
30600ae68a
fix: shop confirm amount buttom ( #3001 )
2023-08-11 19:05:52 +08:00
yypsybs
cbd8bac236
Opt: Choose minigame by scroll
2023-08-08 00:03:41 +08:00
guoh064
dd7b454459
Rev: Old Dossier Meta Reward(LmeSzinc#2544)
2023-08-07 17:33:51 +08:00
Tipsy Fisher
1e0f45e189
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-08-07 09:32:50 +08:00
LmeSzinc
073d11cf89
Fix: get_research_series() ( #2975 )
2023-08-06 17:40:43 +08:00
Alexan-ded
c2a6c1a389
Upd: [EN] DISASSEMBLE_CANCEL ( #2978 )
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* Upd: [EN] DISASSEMBLE_CANCEL
* Upd: [EN] DISASSEMBLE_CONFIRM
2023-08-06 15:23:37 +08:00
yypsybs
89e40134b4
Merge branch 'master' into dev-minigame-for-pr
2023-08-04 11:53:54 +08:00
LmeSzinc
d389f75c5f
Add: handle_map_walk_speedup()
2023-08-03 22:59:37 +08:00
Tipsy Fisher
6fca29e79c
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-07-21 00:07:41 +08:00
LmeSzinc
c2f744c5ff
Upd: [JP] SERIES_DETAIL ( #2900 )
2023-07-20 22:35:28 +08:00
Tipsy Fisher
a962b13343
Merge branch 'LmeSzinc:master' into dev-minigame-for-pr
2023-07-14 10:59:13 +08:00
LmeSzinc
044038254a
Upd: Shop module
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- Assume TW is unchanged
2023-07-14 01:43:19 +08:00
LmeSzinc
77cea4d7dd
Upd: [CN][EN][JP] Assets of page_munition
2023-07-14 00:31:55 +08:00
LmeSzinc
85bea51b60
Upd: Assets for entering supply pack
2023-07-14 00:31:52 +08:00
yypsybs
28cae91564
Opt: minigame
...
Opt: minigame multi language assets
Opt: minigame multi language i18n
Opt: minigame config
Fix: minigame-stuck when max ticket
2023-07-11 18:00:03 +08:00
Tarin_Chan
b9e5134464
Fix: add RAID_REWARDS.png to fix raid reward problem ( #2829 )
...
* Add files via upload
* Update raid.py
更改了逻辑
特别感谢Alas群 莱森·何Horizon101011 的帮助
* Update raid.py
趁没人看见修点丢人bug
---------
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-07-02 15:38:44 +08:00
nEEtdo0d
e88ae341f1
Upd: [EN] various assets for server; war_archive, os_ash, template, and handler
2023-06-30 18:00:33 -04:00
nEEtdo0d
096a5d394a
Upd: [EN] shop swipe end on gift shop label
2023-06-30 17:58:31 -04:00
nEEtdo0d
e0f79d13ca
Add: Gorizia raid ex ocr clause and remain asset
2023-06-30 17:38:52 -04:00
LmeSzinc
b3f1461e37
Upd: [EN] Raid assets of Reflections of the Oasis
2023-06-30 16:16:24 +08:00
iceynano
ffe3988e72
Fix: Error caused by empty build queue ( #2816 )
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* Fix: Error caused by empty build queue
* feat: add BUILD_QUEUE_EMPTY assets
* fix: use image_color_count() for identify images
* chore: remove useless asset
* fix: Avoid info_bar and use appear()
---------
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
Co-authored-by: SaarChaffee <saarchaffee@qq.com>
2023-06-30 15:32:41 +08:00
lwhzbyz
055260a23c
Fix asset for SHOP_SELECT_PR1 ( #2771 )
2023-06-15 02:08:09 +08:00
lwhzbyz
1789d8a7bd
Bug fix: Guild shop PR SELECT ( #2740 )
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* Change SHOP_SELECT_PR for all servers.
* Change SHOP_SELECT_PR for all servers.
---------
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2023-06-11 01:40:48 +08:00
LmeSzinc
f71d6d0a69
Upd: [EN] ACADEMY_CHECK
2023-06-10 02:41:03 +08:00
LmeSzinc
ac30c3b65a
Upd: [EN][JP] BATTLE_STATUS_CF, EXP_INFO_CF
2023-06-10 01:39:23 +08:00
LmeSzinc
e94a54daed
Upd: [CN] BATTLE_STATUS_CF, EXP_INFO_CF
2023-06-09 00:19:01 +08:00
LmeSzinc
202f271782
Upd: [EN] SHOP_PROTOTYPE_SWIPE_END
2023-06-08 23:59:17 +08:00
LmeSzinc
166fa65ecc
Upd: [EN] DOCK_SELECTED
2023-06-08 23:54:48 +08:00
LmeSzinc
d98f04d5bf
Add: Siren templates
2023-05-27 18:56:49 +08:00
LmeSzinc
f9e9824c55
Fix: Stage entrance extraction in Confluence of Nothingness
2023-05-26 17:34:21 +08:00
LmeSzinc
dd8824ecd2
Upd: [EN] Shop swipe ends
2023-05-26 01:37:28 +08:00
LmeSzinc
ee6602a1fe
Upd: BATTLE_STATUS_*
2023-05-26 00:55:35 +08:00
LmeSzinc
c6df09e170
Upd: EXP_INFO_* and the exercise one
2023-05-25 21:45:19 +08:00
guoh064
a26e15675e
Add: TEMPLATE_META_DOCK_RED_DOT for other servers
2023-05-07 22:21:20 +08:00
LmeSzinc
ed02e89bc0
Opt: Code formatting
2023-04-11 22:08:38 +08:00
Alexan-ded
22494ea996
Fix: MEOWFFICER_FEED_CANCEL click fails ( #2428 )
...
* Fix: MEOWFFICER_FEED_CANCEL click fails
* Upd: [EN] MEOWFFICER_FEED_CANCEL
2023-03-31 00:20:20 +08:00
LmeSzinc
8c4526b0c0
Fix: Handle appear animation in coalition page ( #2397 )
2023-03-24 23:18:16 +08:00
LmeSzinc
cfd167dcf6
Upd: [EN] MEOWFFICER_FEED_CONFIRM
2023-03-24 22:59:41 +08:00
LmeSzinc
663d9d6799
Upd: [EN][JP] COALITION_REWARD_CONFIRM
2023-03-24 14:08:05 +08:00
LmeSzinc
14870c6807
Fix: ui switches to page_coalition
2023-03-24 05:31:26 +08:00
LmeSzinc
4eadbe1f80
Upd: [EN] Coalition assets
2023-03-24 05:01:48 +08:00
LmeSzinc
7ecf3ac502
Add: Coalition task
2023-03-24 04:41:13 +08:00
LmeSzinc
25c7380684
Add: UI switches in coalition battles
2023-03-24 03:06:46 +08:00
LmeSzinc
0c26b7a001
Upd: [EN] MISSION_OVERVIEW_CHECK
2023-03-17 00:49:43 +08:00
LmeSzinc
89c36597b2
Add: Emergency module development daily
2023-03-17 00:34:02 +08:00
LmeSzinc
ac379b0143
Upd: [EN][JP] FLEET_*_ADVICE
2023-03-11 01:58:39 +08:00
LmeSzinc
cb1d4f24d3
Opt: Raise error when user running a hard mode but haven't prepared the fleets
2023-03-10 23:10:19 +08:00
Alexanded
26885555e1
Upd: [EN] FLEET_CHECK
2023-03-10 00:08:18 +03:00
nEEtdo0d
671581010f
Upd: [EN] war archive templates; allowing to war archive task to locate the event campaign
2023-02-26 14:45:47 -05:00
nEEtdo0d
27085dbcfd
Upd: [EN] DORM_FURNITURE_CONFIRM, ACTION_POINT_REMAIN_OS
2023-02-26 14:45:24 -05:00
nEEtdo0d
a61e9b5e62
Fix: [EN] DOCK_AMOUNT position shift; frequent inaccurate read
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Upd: [EN] RETIRE_SETTING_* assets
2023-02-26 14:45:00 -05:00
LmeSzinc
db0431994c
Fix: Handle another STORY_SKIP ( #2284 )
2023-02-24 21:25:36 +08:00
LmeSzinc
29bcd00590
Add: Revelations of Dust chapter AC
2023-02-23 22:15:39 +08:00
LmeSzinc
8c7781c541
Upd: [EN] Swap STRATEGIC_SEARCH_SUBMIT ON/OFF
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No idea why AL swapped them but we just follow
2023-02-19 20:41:58 +08:00
LmeSzinc
01e71513a2
Fix: Use template matching on MAP_AMBUSH_ATTACK and MAP_AMBUSH_EVADE
2023-02-18 16:38:08 +08:00
LmeSzinc
b02069fd7f
Fix: Handle game tips when entering mewofficer enhance
2023-02-14 00:21:32 +08:00
LmeSzinc
305ba80c7d
Fix: Check meowfficer level before enhancing ( #2211 )
2023-02-14 00:11:36 +08:00
Alexan-ded
88738a83ff
UPD: [EN] AUTO_SEARCH_SET_ALL, AUTO_SEARCH_SET_STANDBY ( #2193 )
2023-02-01 11:26:25 +08:00
LmeSzinc
c3ee7c442e
Refactor: enemy_searching_appear() using template matching
2023-01-29 14:48:56 +08:00
LmeSzinc
2472ccbdc2
Merge pull request #2096 from bookbug666/event_checker
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Add: Auto disable event task when no event (#1396 )
2023-01-29 14:42:58 +08:00
LmeSzinc
b968cff33c
Merge pull request #2165 from nEEtdo0d/raid_ex
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Add: Raid EX Support
2023-01-29 14:40:38 +08:00
nEEtdo0d
539ec00f09
Add: support automate raid ex mode
2023-01-28 12:19:02 -05:00
LmeSzinc
ee710904a9
Fix: Delay task Dorm according to number of ships in dorm ( fixed #2119 )
2023-01-28 18:11:28 +08:00
LmeSzinc
e60fae44cc
Fix: Limit button area of LOGIN_ANNOUNCE ( #1779 )
2023-01-28 16:29:44 +08:00
bookbug666
76ed84264f
Merge branch 'dev' into event_checker
2023-01-25 00:53:07 +08:00