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mirror of https://github.com/sui-feng-cb/AzurLaneAutoScript1.git synced 2026-07-13 02:54:25 +08:00
Commit Graph

7079 Commits

Author SHA1 Message Date
positnuec
b3ccadf38e Fix: medal shop scroll keeps dragging at bottom 2026-07-10 09:28:24 +08:00
positnuec
1c3d83e92d Feat: delay Daily to end of downtime 2026-07-10 07:59:47 +08:00
positnuec
22ca2d0542 Feat: clear exercise attempts based on downtime 2026-07-10 07:25:55 +08:00
positnuec
9cc7aa804b Feat: add module smart_mgmt 2026-07-10 07:25:18 +08:00
positnuec
c615e17d8f Refactor: reorganize exercise.run() for clearer structure 2026-07-10 03:53:27 +08:00
positnuec
47414bdf5f Fix: expand auto_search_combat_status exits as popups block auto search check between close enemies 2026-07-10 03:52:35 +08:00
positnuec
47a433d2fc Feat: notify on empty tactical class slot 2026-07-10 03:18:06 +08:00
positnuec
9920c89fea Fix: misplaced timer reset prevented retry in _pq_goto_room 2026-07-10 02:39:24 +08:00
positnuec
ed6418efde Fix: drop support for new UI for submarine call timing 2026-07-10 02:37:45 +08:00
positnuec
0fa54fe07e Fix: prevent unwanted submarine hunt wait in super()._goto 2026-07-10 02:28:32 +08:00
positnuec
fcfd4972ec Add: submarine call timing 2026-07-10 02:28:32 +08:00
positnuec
5edf80a19f Refactor: separate submarine_mode for clearer semantics 2026-07-10 02:06:44 +08:00
positnuec
2164efdb6b Fix: inconsistent return type in get_commit for empty log 2026-07-10 02:06:30 +08:00
positnuec
ced43f408b Add: page_settings 2026-07-10 02:06:05 +08:00
31a6efca49 Fix: replace character í in Valparaiso 2026-07-10 01:40:22 +08:00
0831b43cfd Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-07-10 01:39:55 +08:00
313793dab5 Upd: GemsFarming 2026-07-10 01:38:27 +08:00
ac473abac0 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-07-10 00:42:24 +08:00
LmeSzinc
99d327d0f7 Upd: [TW] Event entrance of Miracle by Midnight (event_20260625_cn) 2026-07-09 22:40:12 +08:00
LmeSzinc
ca95938971 Merge branch 'master' into dev 2026-07-09 22:26:29 +08:00
55e1d58fa0 Upd: project data 2026-07-09 21:40:57 +08:00
5ba9b755e9 Upd: project data 2026-07-09 21:40:34 +08:00
a93bfaa5a0 Merge branch 'master' of https://github.com/sui-feng-cb/AzurLaneAutoScript1 2026-07-09 20:31:57 +08:00
2cb32d2ca0 Upd: research S9 2026-07-09 20:15:23 +08:00
7a61a0d64f Upd: research S9 2026-07-09 20:12:47 +08:00
LmeSzinc
ffe67f285e Merge pull request #5792 from guoh064/dock_filter
Upd: dock filter
2026-07-09 17:17:33 +08:00
guoh064
ee5e4edfc0 Tmp: enlarge DOCK_FILTER_CONFIRM offset before asset update 2026-07-09 17:12:26 +08:00
guoh064
83948bc6ea Upd: dock filter 2026-07-09 17:12:16 +08:00
guoh064
32664c30d5 Tmp: enlarge DOCK_FILTER_CONFIRM offset before asset update 2026-07-09 16:25:58 +08:00
guoh064
2bf4f96608 Upd: dock filter 2026-07-09 16:25:58 +08:00
guoh064
0ad55dda8b Add: GemsFarming hard mode (#5598)
* Refactor: delete equipment change usage in alas

* Refactor: class GemsFarming

* Add: assets for equipment code

* Add: config for equipment code

* Add: class EquipmentCodeHandler

* Add: config for equipment code in GemsFarming

* Add: GemsFarming equipment change

* Add: submarine support for GemsFarming

* Add: config for emotion control in GemsFarming

* Add: GemsFarming emotion control

* Add: assets for hard mode of GemsFarming

* Upd: asset FLEET_ENTER and FLEET_ENTER_FLAGSHIP

* Add: GemsFarming hard mode

* Fix: handle empty fleet in gemsfarming hard mode

* Add: check control method before equipment code usage

* Opt: use self.device.click for Hierarchy button in fastinput_ime_enable

* Chore: abstract set_fastinput_ime method for EquipmentCodeHandler

* Opt: use fleet1 emotion to represent attack fleet's emotion and hide fleet2 emotion

* Opt: use HardNotSatisfied to delay gemsfarming hard

* Opt: put emotion setting of gemsfarming to last
2026-07-09 00:43:24 +08:00
guoh064
e7e6ca6fd3 Opt: put emotion setting of gemsfarming to last 2026-07-09 00:31:30 +08:00
LmeSzinc
f16e0b9ead Fix: coalition battle ends at BATTLE_STATUS 2026-07-08 23:30:19 +08:00
LmeSzinc
6c28a517c1 Fix: fast re-enter coalition without combat loading 2026-07-08 21:29:11 +08:00
GH Action - Upstream Sync
eabdbfdbd2 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-07-05 17:21:18 +00:00
LmeSzinc
3ee1fe0fb6 Fix: [TW] TW rerun coalition at 20260703 does not have mode button reversed 2026-07-05 22:35:58 +08:00
c5102cfbc3 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-07-04 02:05:43 +08:00
LmeSzinc
f90701198b Upd: Toggle coalition to Frostfall (#5769) 2026-07-04 00:38:07 +08:00
XingHeYuZhuan
5620d5bd6e feat: add backward compatibility for MuMuPlayer12 6.0 2026-07-03 23:37:03 +08:00
guoh064
9815e16f82 Opt: use HardNotSatisfied to delay gemsfarming hard 2026-07-03 02:02:54 +08:00
positnuec
da01daef95 Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript 2026-07-03 00:43:03 +08:00
LmeSzinc
b0da31d6ec Fix: handle_in_map_with_enemy_searching() immediately enter submarine combat in W16
missing file to commit in last commit
2026-07-02 05:32:40 +08:00
LmeSzinc
bf04577cc9 Merge pull request #5768 from LmeSzinc/dev
Bug fix
2026-07-02 03:49:50 +08:00
LmeSzinc
fc2a26261f Fix: [ALAS] get MuMuPlayer12_id from mumu15 2026-07-02 03:47:12 +08:00
Splash
b8755ee0e6 Replace 'threshold' with 'similarity' in method calls (#5767) 2026-07-02 03:35:15 +08:00
guoh064
f4136f3b0b Opt: use fleet1 emotion to represent attack fleet's emotion and hide fleet2 emotion 2026-07-01 21:02:55 +08:00
guoh064
2d60c90d43 Chore: abstract set_fastinput_ime method for EquipmentCodeHandler 2026-07-01 19:34:14 +08:00
guoh064
90251d32ac Opt: use self.device.click for Hierarchy button in fastinput_ime_enable 2026-07-01 19:15:06 +08:00
guoh064
51f282da1a Add: check control method before equipment code usage 2026-07-01 19:06:03 +08:00
LmeSzinc
21382ba6af Chore: Abstract _meow_get_buy_count for testing 2026-07-01 16:52:29 +08:00