LmeSzinc
f4babcabee
Fix: Handle GET_SKIN when receiving battle pass rewards
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TODO: [EN][JP][TW] Update GET_SKIN
2023-02-04 17:44:36 +08:00
Alexan-ded
88738a83ff
UPD: [EN] AUTO_SEARCH_SET_ALL, AUTO_SEARCH_SET_STANDBY ( #2193 )
2023-02-01 11:26:25 +08:00
LmeSzinc
c3ee7c442e
Refactor: enemy_searching_appear() using template matching
2023-01-29 14:48:56 +08:00
LmeSzinc
e60fae44cc
Fix: Limit button area of LOGIN_ANNOUNCE ( #1779 )
2023-01-28 16:29:44 +08:00
LmeSzinc
b52744b93e
Fix: Handle stories with pure black background ( fixed #2115 )
2023-01-14 21:38:05 +08:00
LmeSzinc
61986a7f4c
Refactor: Map names convert
2023-01-11 01:00:19 +08:00
LmeSzinc
e59c7f7fc0
Fix: Remove emulator calls before refactored
2023-01-09 00:16:48 +08:00
LmeSzinc
f9aefead2d
Fix: info_bar_count() reduce
2022-12-30 19:58:18 +08:00
LmeSzinc
0e97e27562
Fix: info_bar_count() find_peaks parameters
2022-12-30 02:32:52 +08:00
LmeSzinc
ffbac284dd
Refactor: info_bar_count() for poor image quality
2022-12-29 17:50:49 +08:00
Bookbug
aefdb57f7a
Add:[JP] MISSION_POPUP_* assets ( #2033 )
2022-12-23 22:24:55 +08:00
Bookbug
d5bcc431cf
Fix: Wrong statement in submarine hunt ( #1957 )
2022-12-08 00:04:18 +08:00
LmeSzinc
cb2abd107f
Merge branch 'master' into dev
2022-12-07 01:50:32 +08:00
LmeSzinc
47f820b7fd
Merge pull request #1951 from LmeSzinc/bug_fix
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Bug fix
2022-12-07 01:49:40 +08:00
LmeSzinc
98c76297c3
Fix: Opened item info when getting mysteries
2022-12-07 01:47:17 +08:00
下面我簡單喵兩句
1046ba258a
Fix:handler assets ( #1944 )
2022-12-04 22:43:51 +08:00
LmeSzinc
af02d5e370
Merge pull request #1923 from nEEtdo0d/voucher_shop
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Add: Support OS Voucher Shop
2022-12-03 16:42:05 +08:00
nEEtdo0d
96cb4aa4e1
Upd: handle_popup_* signature with custom offset; refactor dirty patches
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Upd: SHOP_BUY_CONFIRM_VOUCHER to handle_popup_confirm for server transparency
2022-12-02 16:32:39 -05:00
LmeSzinc
4755ac586e
Merge pull request #1921 from bookbug666/hunt_and_boss
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Add: Submarine mode 'Hunt and boss'
2022-12-02 00:10:37 +08:00
SarContDeli
6a4d3b5da5
Opt: Independent option to restart emulator daily
2022-12-01 15:20:14 +08:00
bookbug666
f3297889a4
Fix: wrong and/or usage;fix wrong function;improve translation
2022-11-29 15:06:37 +08:00
bookbug666
db4e30293e
Add: Hybrid submarine hunt
2022-11-29 12:01:07 +08:00
LmeSzinc
000ba44a5c
Fix: Disable MAP_MYSTERY_MAP_CLICK in chapter TH
2022-11-25 21:56:07 +08:00
LmeSzinc
803c3749aa
Add: The Alchemist and the Archipelago of Secrets chapter TH
2022-11-25 01:58:05 +08:00
LmeSzinc
af0b11db40
Upd: [TW] SUBMARINE_MOVE_CANCEL and SUBMARINE_MOVE_CONFIRM ( #1734 )
2022-10-23 22:56:51 +08:00
LmeSzinc
7c2238ba1f
Upd: [EN] USE_DATA_KEY
2022-10-15 23:55:27 +08:00
LmeSzinc
b2533c19b2
Merge branch 'master' into dev
2022-10-07 01:23:22 +08:00
LmeSzinc
3c50346470
Fix: Handle additional stories in B3/D3 between clear mode and threat safe
2022-10-06 16:35:21 +08:00
LmeSzinc
7fb8092950
Refactor: Reuse ui_page_main_popups in LoginHandler
2022-10-02 21:29:56 +08:00
LmeSzinc
13e653bfaa
Fix: handle_popup_single() call in guild operations
2022-09-30 22:51:36 +08:00
LmeSzinc
8653f07e1c
Fix: Conflict interval of GET_MISSION in ui switching
2022-09-30 11:27:10 +08:00
LmeSzinc
0db836bbd7
Merge pull request #1693 from LmeSzinc/bug_fix
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Upd: [CN] INFO_BAR_* (#1691 )
2022-09-29 18:03:34 +08:00
LmeSzinc
8a57abc922
Upd: [CN] INFO_BAR_* ( #1691 )
2022-09-29 18:02:05 +08:00
LmeSzinc
4dd2a5a8b5
Refactor: Move del_cached_property to module.base.decorator
2022-09-25 00:31:42 +08:00
LmeSzinc
74c200041d
Upd: [TW] INFO_BAR_* ( #1679 )
2022-09-23 01:27:45 +08:00
LmeSzinc
81fd195560
Upd: [EN] INFO_BAR_*
2022-09-23 01:22:57 +08:00
LmeSzinc
5c95717474
Upd: AUTO_SEARCH_MENU_CONTINUE and AUTO_SEARCH_MENU_EXIT
2022-09-06 22:46:24 +08:00
LmeSzinc
c4714f7638
Fix: Missing offset of LOGIN_CHECK ( #1566 )
2022-08-28 23:17:40 +08:00
LmeSzinc
85e459ee3b
Upd: [TW] USE_DATA_KEY and USE_DATA_KEY_NOTIFIED ( fixed #1547 )
2022-08-21 22:05:14 +08:00
LmeSzinc
af4c2c299c
Fix: Catch timeout in _handle_air_raid()
2022-08-21 01:28:58 +08:00
SarContDeli
ac5466e5dc
Upd: Modified some options for restart emulator
2022-08-17 20:22:11 +08:00
LmeSzinc
d1963503a7
Merge pull request #1326 from SaiCateDoan/sim
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Add: Emulator auto detect and restart
2022-08-14 23:04:04 +08:00
LmeSzinc
e27ebbfab3
Fix: Timer _story_confirm conflict with STORY_SKIP timer
2022-08-05 23:41:00 +08:00
SarContDeli
3d6d777413
Add: Emulator auto detect and restart(experimental)
2022-08-05 09:53:28 +08:00
LmeSzinc
6687033377
Fix: Story skip interrupts auto search ( #1478 )
2022-08-03 00:45:44 +08:00
LmeSzinc
6702ec234a
Fix: Catch server hot fix and restart game immediately
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- Pretty Timer print
2022-07-31 23:34:40 +08:00
LmeSzinc
76881d68d5
Upd: Popup assets for all servers
2022-07-28 14:58:36 +08:00
LmeSzinc
4c1afd5ea4
Add: Adding projects into research queue
2022-07-17 01:47:26 +08:00
LmeSzinc
22ac87d9ae
Fix: Don't check GET_SHIP before logged in ( #1325 )
2022-07-16 00:13:55 +08:00
LmeSzinc
ad3be48b5a
Fix: Check LOGIN_CONFIRM before GET_SHIP ( fixed #1152 )
2022-07-09 13:03:49 +08:00
hgjazhgj
e779fd7e64
Fix: Misspelling & Line-end spaces
2022-06-25 20:04:45 +08:00
LmeSzinc
0c9494ee10
Fix: Stage increase is not working on main chapters due to different map file namings
2022-06-22 02:19:52 +08:00
LmeSzinc
3a38f803f6
Fix: Stage auto increase to SP4 but event doesn't have SP4
2022-06-20 02:17:58 +08:00
LmeSzinc
217b705c4d
Add: Sundered Blue Rerun (event_20220616_cn)
2022-06-16 20:52:35 +08:00
nEEtdo0d
3be54837d4
Upd: [EN] *_PASS_NOTICE assets
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Fix: [EN] DOCK_AMOUNT area too wide; re-crop
Fix: [EN] MAP_ARCHIVES text intersects into area; re-crop
Upd: [EN] clarify enhance config description
2022-05-29 15:10:45 -04:00
SarContDeli
dd66c8f289
Opt: Modified the options for all screenshots
2022-05-21 00:53:37 +08:00
LmeSzinc
1c9a555963
Fix: Confirm story option stabled to avoid choosing the wrong option
2022-05-17 01:23:19 +08:00
LmeSzinc
8ff93a15e3
Fix: AUTO_SEARCH_OS_MAP_OPTION_OFF is clicked after closing AUTO_SEARCH_REWARD
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which is unnecessary and time wasting
2022-05-16 20:05:49 +08:00
LmeSzinc
39f720718c
Merge pull request #1117 from Horizon101011/dev
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Opt: Retire next time if material is too little
2022-05-16 13:23:04 +08:00
LmeSzinc
9f2df3c2c5
Add: Do random map events in OpSi
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- Opt: Select the second story option from the bottom in OpSi
- Fix: ui_mask_homo_stroke in OpSi
- Dev: Fix relative_crop.py
2022-05-15 00:03:33 +08:00
Horizon101011
f9a15be768
Merge branch 'dev' of https://github.com/Horizon101011/AzurLaneAutoScript into dev
2022-05-12 03:39:21 +08:00
Horizon101011
36ae64be9f
Opt: Retire next time if material is too little
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1、Add a material counter. In attempt stage of enhancement, if available material is less than 3, counter += 1, else counter += 3. This process will run only once during an enhancement. After an enhancement process, check this counter. If it is less than 3, ALAS will retire next time when calling retirement module to avoid frequent enhancement while enhancement material is too little.
2、Moving assets to corresponding position.
2022-05-12 03:38:29 +08:00
LmeSzinc
3c0b97e47f
Fix: Not using auto search in event SP
2022-05-01 01:35:39 +08:00
LmeSzinc
8231b6a294
Add: Rondo at Rainbow's End chapter SP
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- Fix: Clear mode switching in SP
2022-04-29 21:50:24 +08:00
LmeSzinc
3b8da700d3
Fix: Disable auto search temporarily instead of turning it off in user config
2022-04-29 11:41:27 +08:00
LmeSzinc
aa969ca090
Merge pull request #1047 from SaiCateDoan/fleetorder
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Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 16:06:49 +08:00
LmeSzinc
b6a5982db9
Opt: Enhancement clean up
2022-04-23 16:05:03 +08:00
LmeSzinc
f9e9ea856a
Merge branch 'dev' into Iss777
2022-04-23 15:48:33 +08:00
SarContDeli
f1e500a8a8
Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 14:11:00 +08:00
LmeSzinc
ed5371cd11
Fix: map_has_clear_mode property in SP stages ( #1035 )
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- Del: Remove 2x book option in SP
2022-04-19 20:49:57 +08:00
nEEtdo0d
f04a35b078
Upd: [EN] LOGIN_GAME_UPDATE, BATTLE_STATUS; text size/thickness changed
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Fix: [EN] restore commit df6e9385; skill exp detection read incorrectly
2022-04-15 14:35:31 -04:00
Egor Nats
6eac8ae259
Opt: Imports isorted
2022-04-14 16:37:54 -03:00
nEEtdo0d
e57309d888
Upd: [EN] additional post update assets
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Add: restore select partial commits; 1e13eab , c3c0ba4 , 1cc28f5
2022-04-12 22:55:49 -04:00
Egor Nats
1ebe64950a
Fix: [EN] Revert to old assets
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- Tactical class and Dorm feature still broken, please disable until fix.
2022-04-12 11:20:34 -03:00
LmeSzinc
987b7b7b4e
Fix: Handle game freeze at the first retreat after client start
2022-04-12 18:17:48 +08:00
SaarChaffee
303dd90fdc
change CRLF to LF
2022-04-09 23:31:09 +08:00
LmeSzinc
1e6d3ba2d9
Fix: Stuck on map withdraw because cache is not cleared
2022-04-09 16:56:43 +08:00
nEEtdo0d
7779bc7672
Upd: [EN] remaining post major update assets
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Upd: [EN] adopt same style as other servers for MAIN_GOTO*
TODO: other uncommon assets updated when available; debug tactical class, stuck frequently
2022-04-08 19:09:08 -04:00
nEEtdo0d
1cc28f524f
Upd: [EN] post major app update bulk assets; WIP part 3
2022-04-08 01:28:25 -04:00
nEEtdo0d
96b39a9ea5
Upd: [EN] post major app update bulk assets; WIP part 1
2022-04-07 22:32:24 -04:00
LmeSzinc
8d25e709c3
Fix: Handle battle pass notice
2022-03-31 21:32:34 +08:00
LmeSzinc
af3e402c49
Fix: Handle monthly pass notice
2022-03-31 21:32:17 +08:00
LmeSzinc
55c8c9da3f
Fix: Cannot set submarine role when auto search is not available
2022-03-16 02:10:16 +08:00
Horizon101011
2f5b19949e
Opt: Refactor module enhancement
2022-03-12 01:22:31 +08:00
LmeSzinc
14fc2cab5d
Opt: Enemy selection in Counterattack Within the Fjord
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And handle the stories in it
2022-03-10 14:40:50 +08:00
LmeSzinc
1ad23dbe90
Fix: Watch device orientate when starting app
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- Opt: Skip screen size check at the first screenshot when game is not started
2022-03-06 19:18:35 +08:00
LmeSzinc
49c9e0afd9
Add: Abyssal Refrain chapter AC
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- Add: clear_bouncing_enemy()
- Opt: Retry faster if fleet was caught by a moving enemy
2022-02-24 21:34:16 +08:00
Horizon101011
6ba0a755db
Opt: Refactoring logic of ship enhancement
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Using a new judgement logic similar to the state machine. Judge the state according to the appearance and disappearance of enhancement material after some operations, instead of only depending on info_bar. The new logic is more robust, even in poor equipment (simulating by delaying 5s)
2022-02-23 00:06:11 +08:00
LmeSzinc
839fb18661
Fix: MapDetectionError raised in submarine move ( #937 )
2022-02-17 21:36:27 +08:00
nEEtdo0d
9e5d42a85b
Add: [EN] submarine handler assets
2022-02-15 19:41:01 -05:00
LmeSzinc
e754e45edb
Opt: Faster story handling in event maps
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- Del: Remove the use of handle_map_after_combat_story
- Opt: Skip checking arrive_timer when having a result
- Fix: Map detection is still working on story popup
2022-02-10 18:25:51 +08:00
LmeSzinc
fe8fff68b0
Fix: Saving drop screenshots in OpSi abyssal
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- Increase timer of wait_until_camera_stable()
2022-02-06 02:35:22 +08:00
LmeSzinc
893dc62afb
Opt: [CN] Handle user agreement in pure image detection
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- Add image_color_button()
- Remove unused assets in login
2022-02-02 19:44:58 +08:00
LmeSzinc
e92579b5f9
Opt: Remove redundant converts from pillow to numpy
2022-01-24 23:43:53 +08:00
LmeSzinc
b37114d505
Opt: Release cached assets
2022-01-24 23:15:47 +08:00
LmeSzinc
65f166ad12
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
LmeSzinc
8374174d55
Refactor: module/device, separate all screenshot method and control methods
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- Better screenshot and control retries, handle common exceptions
2022-01-22 17:42:47 +08:00
LmeSzinc
0caf4ba990
Fix: Handle popup to use 2x book ( #880 )
2022-01-18 22:06:38 +08:00
Ray
50ca1adf78
Upd: [JP] SUBMARINE_MOVE_* assets
2022-01-16 15:19:02 +08:00
LmeSzinc
50b5b49365
Opt: Faster Switch.set(), replace click-wait with click interval
2022-01-10 20:35:07 +08:00