nEEtdo0d
e920738c24
Opt: Remove debug logs, additional error checking for select methods
2020-12-30 19:19:22 -05:00
nEEtdo0d
c184f1abc4
Fix: Missing assets.py update from previous commit
2020-12-30 19:12:21 -05:00
nEEtdo0d
fa9b3ab257
Opt: Remove unused assets, rename assets
2020-12-30 19:11:04 -05:00
nEEtdo0d
6405e2563f
Opt: Revamped less OCR dependency, use ItemGrid and stats_basic assets
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to scan for exchangable items
Fix: Rename assets, variables, and etc.
2020-12-30 19:00:58 -05:00
nEEtdo0d
2c8e8355b0
Opt: Reset resource_cost rather than resource_weight, to skip altogether
2020-12-29 19:28:10 -05:00
nEEtdo0d
d44e231845
Opt: Add comment description
2020-12-29 19:14:00 -05:00
nEEtdo0d
5f78d71e0d
Add: Allow specification of resources and parts via configuration
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Add: Interval configuration for guild
2020-12-29 19:05:51 -05:00
nEEtdo0d
2f5b72be2c
Opt: Update log text, display even column spacing format
2020-12-29 16:24:13 -05:00
nEEtdo0d
15a8aeaf9c
Fix: Unspecified parts will have their weight reset to ensure put in priority back
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Opt: Renamed 'item' to 'resource'
2020-12-29 16:13:18 -05:00
nEEtdo0d
8707ec5b81
Opt: Expanded selection of exchange items by both resource and grade part
2020-12-29 15:46:11 -05:00
nEEtdo0d
96a335763d
Merge remote-tracking branch 'origin/master' into guild_reward
2020-12-29 13:18:37 -05:00
LmeSzinc
c788e2366d
Fix: Daily hard stops if STOP_IF_MAP_REACH was set
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- Opt: Goto page_campaign_menu to reset daily list
2020-12-30 00:24:07 +08:00
nEEtdo0d
f31dca614e
Opt: Check for affiliation in lobby rather than logistics
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Fix: Clarify Reward Guild text
2020-12-29 11:10:53 -05:00
nEEtdo0d
fbbcff37a0
Add: [EN] Add Reward loop check for page Guild, only Logistics is supported
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TODO: [CN, TW, JP] Add equivalent argparser updates
2020-12-29 01:19:21 -05:00
nEEtdo0d
ca99dbb860
Add: page_guild
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Opt: Guild confirm text
2020-12-29 00:04:35 -05:00
nEEtdo0d
7e81cb85d1
Opt: Optimized away from relying on configuration to determine guild affiliation
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Renamed assets, added new asset GUILD_MISSION_REWARDS_*
2020-12-28 23:47:52 -05:00
nEEtdo0d
3d09e001a4
Fix: Updated asset to exclude potential overflow from first line
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Lowered letter color after trial/error, 'oil' often read as 'oi'
2020-12-28 22:23:17 -05:00
nEEtdo0d
8ea10a90d5
Add: Reward Guild, initial working draft for all actions in the Logistics page
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Able to accept mission, collect guild rewards, and contribute resources
Not currently implemented in Reward loop, tested each independently
Operations page development postponed, fairly complex to automate
TODO: [CN, TW, JP] replace assets as needed
2020-12-27 22:48:55 -05:00
noname94
093c5e8b3e
Fix: stuck in retreat confirmation on potato pcs
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and remove duplicate GET_ITEMS_1 in handler assets
2020-12-27 11:55:52 +09:00
nEEtdo0d
4df372353b
Fix: [EN] Shrunk MAP_ARCHIVES, location of star conflicts for this server
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Opt: [EN] Copy MEOWFFICER_TRAIN_CLICK_SAFE_AREA to server
2020-12-26 17:49:47 -05:00
nEEtdo0d
bcf7557ef1
Fix: Reduce time getting a meowfficer by multi-click
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Fix: Fill queue sometimes too fast, wait additional fractional second before proceeding
2020-12-24 21:23:27 -05:00
LmeSzinc
54a1a7609e
Fix: Assets for sos signal and commission notice
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- Other server don't need to replace these, they should be the same among servers.
2020-12-22 18:39:58 +08:00
LmeSzinc
5c13dcdfa4
Opt: ENABLE_FAST_FORWARD in daily hard
2020-12-21 17:27:19 +08:00
LmeSzinc
2e05de02f1
Opt: Remove code for DOA commissions to avoid errors in the future
2020-12-15 15:55:06 +08:00
LmeSzinc
aa49f439f1
Add: [CN] Assets for meowfficer training
2020-12-07 19:54:38 +08:00
LmeSzinc
a0d59bae07
Opt: Merge all confirm buttons in meowfficer into handle_meow_popup_confirm()
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- Opt: Formatting code in module/reward/meowfficer.py
2020-12-07 19:43:19 +08:00
nEEtdo0d
19a36b3cba
Fix: correct asset name
2020-12-06 14:19:41 -05:00
nEEtdo0d
6d37c2497f
Fix: Removed unused and fixed name of asset
2020-12-06 12:48:15 -05:00
nEEtdo0d
caeb5d8c50
Opt: Buy tab to Meowfficer tab as there are two options now
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Add: configurations to enable collect/train meowofficer, disabled by default
TODO: CN, TW, JP will need to update asset equivalents for their server
2020-12-06 12:25:45 -05:00
nEEtdo0d
8177472beb
Fix: Re-vamped implementation with fewer screen transitions and checks
2020-12-06 11:40:42 -05:00
nEEtdo0d
64f675c782
Add: Get one trained meowfficier, special circumstance on sunday collect and queue all
2020-12-05 09:34:12 -05:00
LmeSzinc
805a25e01e
Fix: Avoid exit page_archives when receiving data key
2020-12-04 17:37:21 +08:00
whoamikyo
2d99148abf
Fix: [EN] DOA event comission name added
2020-11-26 14:55:59 -03:00
LmeSzinc
0a9082d24b
Fix: Data key reward exit in page_archive, causing _reward_mission running in wrong page
2020-11-27 00:50:43 +08:00
LmeSzinc
56f5a49095
Fix: DOA commission
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DOA commissions are different everyday, use pink color to detect instrad of the name
- Add: handle game tips in page_commission
2020-11-27 00:47:07 +08:00
noname94
11e7f73f51
Add: [JP] DOAXVV commission name added
2020-11-26 21:40:05 +09:00
LmeSzinc
b0a7f5863c
Fix: Handle DOA collabration daily commission
2020-11-26 16:41:22 +08:00
LmeSzinc
d37e9ba4b0
Opt: Code formatting
2020-11-21 11:14:43 +08:00
noname94
3349e14000
Add: [JP] meowfficer assets added
2020-11-20 22:26:26 +09:00
LmeSzinc
c5b7bdefb7
Fix: Too many clicks when having too many wrong coins and loves in dorm
2020-11-09 00:35:34 +08:00
LmeSzinc
5da772ec4c
Add: [CN] GUI translation and assets update in data key collect
2020-11-05 15:59:24 +08:00
LmeSzinc
1ebcbec607
Opt: Less warning in data key receive
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- Continue receiving if in 29/30
- Delete record_executed_since and record_save in RewardDataKey class, because it's for dailies
2020-11-05 15:53:26 +08:00
nEEtdo0d
0b7cd86014
Opt: convert data key from daily to reward, use DigitCounter instead
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TODO: CN, JP, TW update respective argparser and DATA_KEY_COLLECTED image
2020-11-04 10:22:57 -05:00
nEEtdo0d
55c0b4ecfe
Merge remote-tracking branch 'origin/master' into data_key_collect
2020-11-04 09:26:27 -05:00
noname94
7ef3f70cdd
Opt: [JP] Tesseract replaced by cnocr in commission
2020-11-04 13:39:22 +09:00
nEEtdo0d
1752a1a2c4
Merge remote-tracking branch 'origin/master' into data_key_collect
2020-11-02 13:53:15 -05:00
noname94
d82f80e67f
Opt: Skip dorm collecting when nothing to collect.
2020-11-02 17:52:42 +09:00
nEEtdo0d
b4f3300e2b
Add: page_archives and route
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Opt: Use ui_ensure for page transitions
2020-11-01 12:27:59 -05:00
nEEtdo0d
420c0feded
Fix: Resolve merge conflict with master
2020-11-01 10:47:17 -05:00
Zorachristine
99915561e6
修復TW服的後勤及後宅點擊並新增TW繁中Alas介面
2020-11-01 19:11:59 +08:00
nEEtdo0d
f4acb8c960
Add: added daily data key collect
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- CN, JP, TW need to replace DATA_KEY_COLLECTED, can optionally replace DATA_KEY_COLLECT
2020-10-31 22:04:00 -04:00
whoamikyo
92eb569eb2
Opt: changed exercise order, now will be first in daily loop
2020-10-28 19:50:13 -03:00
whoamikyo
d1dd15ceec
Added: Taiwan server support
2020-10-26 15:22:13 -03:00
LmeSzinc
d5e3479591
Merge branch 'master' into dev
2020-10-22 14:40:06 +08:00
LmeSzinc
0ad206c69b
Fix: Avoid clicking MEOWFFICER_BUY multiple times
2020-10-21 20:00:52 +08:00
LmeSzinc
df0c33c72c
Opt: Switch class
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- Add offset argument, rename is_choice to is_selector
2020-10-20 15:44:32 +08:00
LmeSzinc
b9d09f3d49
Opt: Move module/base/switch.py to module/ui
2020-10-18 21:02:03 +08:00
LmeSzinc
39bb1b9826
Add: Config cover and recover
2020-10-18 20:47:03 +08:00
LmeSzinc
e52f5432b3
Fix: Handle game loading after TACTICAL_CLASS_START appears
2020-10-17 20:17:12 +08:00
LmeSzinc
2a2e09e005
Fix: Avoid drop-down menu in android, when zoom out dorm
2020-10-13 12:13:11 +08:00
LmeSzinc
a0558bfa69
Fix: Detection of pending commissions ( #221 )
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- Fix: Change COMMISSION_HAS_PENDING to a larger area, and count pixels, because it's not a static area
- Add image_color_count()
2020-10-11 17:49:14 +08:00
LmeSzinc
73d44b0130
Fix: CLose DORM_INFO if it was't handled in ui_ensure()
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- Opt: Minor code formatting in dorm.py
2020-10-09 12:25:44 +08:00
nEEtdo0d
9f39f7403e
Fix: Dorm reward re-implemented as requested by LmeSzinc
2020-10-08 23:10:52 -04:00
nEEtdo0d
fa102d79e3
Update: Adjust Dorm Reward to default collect, feed configurable. Renamed dorm_interval to feed_interval for feed record, added collect_interval for collect_record
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Update: Enhance limit to 4 ship checks per category, no restart ship check number in-between method calls. Reduce trapped check handling limit from 6 to 4. Ternary for end_activate_timer based on DEVICE_CONTROL_METHOD
TODO: Adjust CN dictionary.py and argparser.py based on Dorm Reward update
2020-10-08 23:10:51 -04:00
LmeSzinc
a90d0fc111
Fix: Close trophies info in dorm receive
2020-10-08 14:37:39 +08:00
LmeSzinc
23cd6563cf
Fix: Stop dorm feed if not having enough food
2020-10-04 18:57:30 +08:00
noname94
7da01d2d68
Fix: FOOD ButtonGrid area fix
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FOOD buttons should not contain the corners
2020-10-02 00:58:43 +09:00
noname94
81641cddc2
Add: [JP] added dorm assets
2020-09-29 02:45:32 +09:00
LmeSzinc
24f3dfe489
Fix: Remain count in meowfficer reward
2020-09-28 16:15:43 +08:00
whoamikyo
b638aa8959
Add: [EN] Added Dorm assets
2020-09-27 23:10:52 -03:00
LmeSzinc
4ed1a79f1e
Add: Dorm reward
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- Dorm reward use minitouch, ignores control method settings
- Merge oil reward and mission reward into "General"
2020-09-27 17:28:00 +08:00
LmeSzinc
0e631f1c62
Add: ensure_time handles string such as '10, 40'
2020-09-27 16:08:48 +08:00
LmeSzinc
075dfd70f9
Merge branch 'master' into dev
2020-09-27 15:47:11 +08:00
noname94
235f3e045f
Opt: reward receiving logic optimization again again
2020-09-27 12:08:28 +09:00
noname94
3ad9073a35
Opt: reward receiving logic optimization again
2020-09-27 11:57:11 +09:00
noname94
f03e87c8d5
Opt: minor optimization
2020-09-27 10:19:31 +09:00
noname94
5d4d5dd06a
Fix: might be infinite loop if we couldn't start a new research
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my mistake, sorry
2020-09-27 10:01:58 +09:00
LmeSzinc
80ea891f0b
Add: DigitCounter to detect such as '14/15'
2020-09-27 03:21:44 +08:00
LmeSzinc
9446d5f526
Fix: Different back arrow in page_dorm and page_meowfficer
2020-09-27 03:04:15 +08:00
noname94
f82b899e12
Opt: reward receiving logic optimization
...
To ensure that nothing is pending before exiting page_reward. It also avoids using research_receive() function in RewardResearch class which might be unstable because of too many sleep().
2020-09-27 03:12:41 +09:00
noname94
9b07722064
Fix: confirm the book is correctly selected in tactical class
2020-09-25 00:47:18 +09:00
LmeSzinc
d103191d21
Typo: meow_choose
2020-09-14 18:31:33 +08:00
LmeSzinc
b4cd58090d
Typo: OCR_MEOWDDICER_COINS
2020-09-06 00:45:10 +08:00
LmeSzinc
9a6a18150a
Fix: Stuck timer after script sleep
2020-08-29 17:40:51 +08:00
LmeSzinc
a528835f5b
Fix: Formation switching
2020-08-28 15:01:34 +08:00
LmeSzinc
401d2f6135
Fix: Too fast to click commission list switch
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- Fix: Switch clicking at the button of current status
2020-08-27 01:55:21 +08:00
LmeSzinc
aa613d3381
Merge branch 'dev'
2020-08-25 01:31:31 +08:00
LmeSzinc
b88c81a22a
Fix: Meowfficer unable to buy free one when no enough money
2020-08-24 12:18:21 +08:00
LmeSzinc
36bf3acfef
Merge branch 'master' into dev
2020-08-22 01:49:37 +08:00
LmeSzinc
2ecb696e57
Fix: Reward interval during campaign attack
2020-08-21 22:59:08 +08:00
whoamikyo
09d3f695de
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
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This reverts commit ac9303012c .
2020-08-18 20:48:14 -03:00
whoamikyo
ac9303012c
Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev"
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This reverts commit bdc5aa0720 , reversing
changes made to 6ee7a62edf .
2020-08-18 20:47:27 -03:00
LmeSzinc
6603a9e58a
Merge branch 'master' into dev
2020-08-18 05:10:58 +08:00
LmeSzinc
5a37294fcd
Opt: Random reward interval
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- reward_interval now can accept time range
- Lower global random simulation factor to 3
- Add option to stop game during reward interval
2020-08-18 05:07:45 +08:00
LmeSzinc
5cb7cb6e8a
Opt: Detection area to merge commission list
2020-08-18 03:45:15 +08:00
whoamikyo
f093ba1802
Fix: [EN] MEOWFFICER_BUY_SKIP asset
2020-08-17 07:13:08 -03:00
whoamikyo
4243ed3e8f
Add: [EN] Mewoffice assets
2020-08-14 05:54:08 -03:00
LmeSzinc
7fc72b5416
Add: Buy meowfficer, disabled by default
2020-08-14 12:05:17 +08:00
LmeSzinc
f97c8e1880
Add: Option to cancel tactical class if no book satisfied ( #138 )
2020-08-10 15:49:53 +08:00
LmeSzinc
4cc9c0481a
Fix: Mis-click HOME when skipping story
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- Fix daily hard when fleet lock disabled
2020-08-03 16:28:22 +08:00
LmeSzinc
295849d216
Add: Handle commission list flashing bug
2020-08-02 22:42:20 +08:00
nEEtdo0d
a57ccd2a8b
move major_comm genre missions to back of dictionary since genre searching is done linearly. This collides with another genre as a result and misnaming its proper genre.
2020-07-29 19:50:27 -04:00
LmeSzinc
bb32201875
Fix: Fleet auto method in daily
2020-07-30 01:38:38 +08:00
LmeSzinc
7ee8b497a0
Add: Event daily SP
2020-07-28 19:45:38 +08:00
LmeSzinc
96c6562f44
Fix: commission_start_click ( #120 )
2020-07-26 19:01:46 +08:00
LmeSzinc
5f84095144
Fix: [JP] ocr result with space
2020-07-25 16:34:12 +08:00
LmeSzinc
f57c75ded7
Fix: Handle info_bar when get ship in Launch Ceremony commissions
2020-07-23 16:55:38 +08:00
whoamikyo
46649099aa
Opt: Removed unnecessary string convert
2020-07-22 23:31:58 -03:00
whoamikyo
1369246708
Fix: [EN] Fix commission case sentive due poor OCR
2020-07-22 23:12:07 -03:00
LmeSzinc
ebf305b57a
Fix: Handle info_bar when get ship in Launch Ceremony commissions
2020-07-22 19:14:44 +08:00
whoamikyo
dc128af848
Fix: [EN] Minor fix in commission dictionary
2020-07-21 14:51:28 -03:00
LmeSzinc
b379ed283f
Opt: Receive research in page_reward if save_get_items disabled
2020-07-21 04:46:48 +08:00
Erik
dab64a016b
Merge pull request #80 from LmeSzinc/master
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Fix: Revert template.ini
Add: Sync new feature among 3 servers
Fix: Commission mis-drop the last one
- Don't know why some old code is back after merge
Opt: Exercise logic in easiest_than_exp
Fix: Mission rewards checks wrong page if research reward disabled
2020-07-20 13:50:32 -03:00
LmeSzinc
3b4aacada0
Fix: Commission mis-drop the last one
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- Don't know why some old code is back after merge
2020-07-20 20:47:56 +08:00
LmeSzinc
657445d59f
Fix: Mission rewards checks wrong page if research reward disabled
2020-07-20 18:51:56 +08:00
whoamikyo
bc7b8175db
Opt: added battle logic for A maps in ISSS event
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Fix: [EN] minor fix in commission dictionary
2020-07-20 02:15:36 -03:00
Erik
0c9dc07b50
Opt: pyocr requirements is now JP only ( #78 )
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* Fix: Wrong daily executed count
* Opt: Stop swiping commission list if already reached bottom
* Fix: Config in template.ini for chapter CD
* Fix: Classroom no book chose
* Fix: Choose next research if resources not enough
* Add: Research projects save screenshot before refresh
* Fix: Commission mis-drop the last one
* Opt: pyocr requirements is now JP only
Co-authored-by: LmeSzinc
2020-07-19 13:48:18 -03:00
Erik
c9326db227
Fix: Config in template.ini for chapter CD ( #77 )
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* Fix: Wrong daily executed count
* Opt: Stop swiping commission list if already reached bottom
* Fix: Config in template.ini for chapter CD
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2020-07-19 02:37:00 -03:00
LmeSzinc
cf02f60773
Fix: wrong attribute name in tactical class
2020-07-18 23:44:04 +08:00
LmeSzinc
e423fa08eb
Add: Able to attack chapter CD for event daily bonus
2020-07-18 23:37:51 +08:00
LmeSzinc
6f8eba803d
Del: Tactical class night
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- Fix classroom stuck when no books satisfied
2020-07-18 23:02:44 +08:00
LmeSzinc
79b00ba8a1
Fix: Loop call between event_daily_ab and reward
2020-07-18 17:35:01 +08:00
whoamikyo
34eabced26
Merge branch 'nightly' of https://github.com/whoamikyo/AzurLaneAutoScript into nightly
2020-07-17 16:37:34 -03:00
whoamikyo
f80ef4d39d
Fix: fix commission filter to match with newer OCR
2020-07-17 16:37:30 -03:00
LmeSzinc
bef59381d5
Fix: Research receive in reward
2020-07-17 11:08:23 +08:00
LmeSzinc
567c4a790a
Add: Research to GUI
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- Opt: Faster page switch in reward
2020-07-17 09:28:11 +08:00
LmeSzinc
0bb163d890
Opt: page_reward goto page_main
2020-07-17 03:32:18 +08:00
LmeSzinc
0a8a90cdb1
Typo: Docstring in assets.py
2020-07-15 23:33:38 +08:00
LmeSzinc
fa3eff638f
Typo: Docstring in ocr
2020-07-15 15:50:58 +08:00
ferina8-14
06cce7fbce
Add: [JP] add ocr (using tesseract command)
2020-07-15 14:22:11 +09:00
LmeSzinc
3e463f15b7
Merge branch 'master' into dev
2020-07-15 04:38:51 +08:00
LmeSzinc
0cc2fe2946
Fix: OCR in campaign, commission, daily, hard, fleet, raid, oil
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- Add Digit OCR
2020-07-15 03:39:04 +08:00
LmeSzinc
a181484e5b
Fix: Increase retry interval in commission start for slow device
2020-07-14 03:42:01 +08:00
LmeSzinc
b7a89bf8b0
Fix: Get items more than 2 rows in research
2020-07-14 01:56:50 +08:00
whoamikyo
90f7f02664
Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript into LmeSzinc-master
2020-07-12 15:53:13 -03:00
LmeSzinc
3c2698b64e
Fix: Research popup in page_main
2020-07-12 03:11:22 +08:00
whoamikyo
ca7eef52ea
Fix: [EN] Fix EN filters
2020-07-09 11:43:25 -03:00
LmeSzinc
1e79fd5386
Fix: Handle info_bar when get ship in Launch Ceremony commissions
2020-07-06 04:10:53 +08:00
LmeSzinc
3a32f87da5
Fix: Skip story when receiving mission reward
2020-06-30 07:22:12 +08:00
LmeSzinc
56a10cdea6
Fix: enable_mission_reward not working
2020-06-30 07:15:19 +08:00
LmeSzinc
22203ccb7b
Add: Run daily as a part of reward, disabled by default
2020-06-29 00:07:06 +08:00
whoamikyo
c8bdb7c0c2
Assets: Added Assets for equipment
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- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
whoamikyo
c735df79b9
Add: Added new update check
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- @LmeSzinc made another update check with proxy support, I just add a github token support because github api has a limit of 60 requests per hour for unauthenticated requests.
2020-06-21 13:17:23 -03:00
whoamikyo
08fa859163
20200620.04
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Map: added camera_data_spawn_point on 6-4
2020-06-20 16:23:17 -03:00
whoamikyo
2961d5a827
Fix: [EN] Added new commission filter
2020-06-19 23:43:38 -03:00
whoamikyo
7a431f90a8
Enhancement: Made major enhancements on Easy_Install-V2.bat
2020-06-19 05:29:39 -03:00
whoamikyo
edc3a936d4
Fix: [EN] fix commission filter
2020-06-19 03:31:03 -03:00
whoamikyo
aadfb2e00b
Fix: [EN] Some tweaks on commission dictionary
2020-06-19 00:45:48 -03:00
whoamikyo
26a321a916
initial commit
2020-06-16 00:30:50 -03:00
ferina8-14
0a1b1ea121
Add: [JP] add jp assets
2020-06-13 03:41:21 +09:00
ferina8-14
47adffd1a0
Merge branch 'master' into try_jp
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[JP] copy assets from cn
# Conflicts:
# module/combat/assets.py
# module/daemon/assets.py
# module/handler/assets.py
# module/retire/assets.py
# module/reward/assets.py
2020-06-13 03:29:35 +09:00
ferina8-14
9714b6bb1e
Add: [JP] add jp assets, reward module
2020-06-13 02:53:29 +09:00
kyO The NinjA
ae88a57eba
Fix: [EN] Fix Miss detect lines as characters in Commission module
2020-06-08 07:54:21 -03:00
kyO The NinjA
95ca113562
Add: Map 11-4 support, Columbia farm is real
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Add: Suport to Rank B
2020-06-08 03:16:00 -03:00
LmeSzinc
141599c883
Fix: Now will only run commissions with priority > 0
2020-06-06 22:42:32 +08:00
LmeSzinc
3c35974bbe
Fix: add new day check to reward_loop
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- Fix emotion reduce when calculating recover
2020-06-06 21:53:31 +08:00
LmeSzinc
83afdafccb
Fix: Commission not found
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- Add commission_swipe_to_top, because switching daily/urgent won't reset commission list now
2020-06-05 18:10:48 +08:00
kyO The NinjA
2c3919c2e1
Revert "Optimization: [EN] changed translator"
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This reverts commit 68fbe6801e .
2020-06-03 13:51:54 -03:00
kyO The NinjA
68fbe6801e
Optimization: [EN] changed translator
2020-06-03 13:49:58 -03:00
Erik
8924d2369a
Merge pull request #11 from LmeSzinc/master
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Add: dev_tools item statistics and doc
2020-06-03 05:16:11 -03:00
LmeSzinc
30e11c6caf
Fix: Re-check all timeout timer
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- Fix tactical class get stuck when skill level reach to max.
2020-06-03 05:06:51 +08:00
kyO The NinjA
bfb4c71aa1
Fix: [EN] Fix wrong filter in commission module, the commission Aiding Manne Island is categorized incorrectly in wiki
2020-06-01 21:25:32 -03:00
kyO The NinjA
2a301be4ef
Fix: [EN] Fix commission reward stuck
2020-06-01 15:13:34 -03:00
LmeSzinc
f406022da0
Fix: [EN] commission classification
2020-06-01 08:51:28 +08:00
kyO The NinjA
12ec4ce55d
Add: [EN] hard-coded package_name in argparse_en, because there's only one Azurlane in EN thanks @LmeSzinc
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Add: [EN] development_en.md
2020-05-30 15:55:59 -03:00
kyO The NinjA
c491fe7ec5
Add: [EN] New B2 battle logic thanks @justtesting
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Add: [EN] New C1 battle logic
Add: [EN] New B3 battle logic
Add: [EN] New D3 battle logic
Add: [EN] New assets
2020-05-30 05:41:06 -03:00
kyO The NinjA
0b8fe315f8
Quick guide update
2020-05-30 01:24:37 -03:00
kyO The NinjA
b12d8f299c
Add: [EN] Assets updated
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Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
kyO The NinjA
1fc34e3320
[EN] Commission dictionary optimization
2020-05-29 16:05:55 -03:00
kyO The NinjA
09bd560e83
[EN] Commission dictionary optimization
2020-05-29 15:59:18 -03:00
kyO The NinjA
0498176a32
Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript
2020-05-29 14:36:07 -03:00
kyO The NinjA
fe6815d20a
[EN] Localization progress
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- Some GUI optimizations
- Minor fix in Quick Guide
2020-05-29 14:34:43 -03:00
Erik
1a369a68b7
Merge pull request #4 from LmeSzinc/master
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Fix: using old api in Screen size check
2020-05-29 14:06:09 -03:00
LmeSzinc
3702b1c6da
Fix: [CN] unknown commission genre
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- add server validation on commission module
2020-05-29 16:33:16 +08:00
kyO The NinjA
86a12455b9
COMMISSION_HAS_PENDING asset updated
2020-05-29 00:11:52 -03:00
kyO The NinjA
916e797b34
New assets
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- New assets
- New parameters for EN event maps
- New tips GUI
2020-05-28 18:37:17 -03:00
kyO The NinjA
10b53f80ba
Localization for EN version
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- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:32:05 -03:00
LmeSzinc
2f1f999ce5
Add: multi-server support
2020-05-25 22:05:42 +08:00
LmeSzinc
47c4afdaae
Fix: 修复7-2三站拣垃圾
2020-05-18 17:59:38 +08:00
LmeSzinc
3eaa5c9bd8
Fix: 修复战术学院技能点太快检测不到书本的问题
2020-05-17 00:22:45 +08:00
LmeSzinc
d8683d4b95
Fix: 修复战术学院技能学满时卡住的问题
2020-05-15 14:20:40 +08:00
LmeSzinc
fa0a243df1
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
LmeSzinc
43b359464f
Fix: 修复战术学院收获
2020-05-07 09:45:43 +08:00
LmeSzinc
65de042dd3
Add: 增加挂机收菜模式
2020-05-06 23:53:25 +08:00
LmeSzinc
1c2db1ec26
Add: 增加战术学院收获
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- 修复委托收获时可能卡住的问题
2020-05-05 17:27:19 +08:00
LmeSzinc
61aa7d8340
Fix: 修复截图速度过慢时出现的问题
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当使用像以下结构的代码时, 需要增加触发计数
否则当截图耗时大于计时器触发时间时, 会触发错误的结果
if self.appear(MAIN_CHECK):
if confirm_timer.reached():
pass
else:
confirm_timer.reset()
2020-04-28 14:37:13 +08:00
LmeSzinc
152e0431e5
Fix: 修复委托过多时找不到委托的问题
2020-04-26 15:40:14 +08:00
LmeSzinc
bea05d396e
Add: 适配复刻苍红的回响AB图
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- 开荒模式移动至出击设置
- 增加开荒模式自动启用, 无脑开就完事了
- 将透视识别参数放到了config里, 这样就可以用地图config覆盖了
- 适配小地图模式, 参数抄A1就行了
- 修复了章节名OCR的识别位置
- 修复了开荒会把BOSS当作精英打问题
- 增加战斗中的剧情跳过
- 注释掉了截图和点击的retry
- 增加了捕捉目标点超出移动范围
2020-04-24 15:26:11 +08:00
LmeSzinc
70936f4f39
Add: 适配第二章
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- 修复了不开启周回模式时, 会在出击界面开启自动的问题
- 修复了多打一战后, 打完BOSS不判定当前出击结束的问题
- 增加掉落新船时锁定的功能
- 增加了地图不支持周回模式时, 跳过周回检查的功能
周回模式的选项可以无脑开了
- 修改透视识别报warning为info
因为低级图地图小降低了检测的阈值, 导致需要纠正错误有点多
- 减少了战斗准备页面的多余点击
- 减少了挂委托时的多余点击
2020-04-14 17:32:26 +08:00
LmeSzinc
91e83271a4
Add: 增加了使用一键退役的支持
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- 增加了根据设置选择切换函数的装饰器
- 增加了ADB截图和点击的设置, 默认使用ADB截图, uiautomator2点击
- 更新了assets.py文件, 上次commit忘记了
2020-04-14 12:26:57 +08:00
LmeSzinc
ad73de92dd
Refactor: 抽象出处理确认弹窗的逻辑
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- 删除了一些无用的assets
- 纠正了一些拼写错误
2020-04-13 23:00:19 +08:00
LmeSzinc
5b3dc4ec85
Fix: 修复一些bug
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- 修复了删除空列时, 边缘仍然存在, 导致网格定位出错的问题
- 修复了在边缘外有错误的内部线时, 会把边缘删除的问题
- 调整了一图的边缘识别参数
- 修复了紧急委托过多时, 会触发同一按钮点击过多停止的问题
委托列表拖动方式从 拖动-点击 改为 拖拽抖动
独立出random_rectangle_vector函数
增加random_line_segments函数
- 更改: 索敌时默认使用地图权重
- 修复了收菜获取物品过多时会卡住的问题
- 写死了1-1的相机移动, 防止因为地图太小导致透视识别错误
2020-04-13 18:49:28 +08:00
LmeSzinc
be00742c3c
Add: 适配第一章, 修复大量bug
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- 修复处理夜间委托时, 出现递归调用的问题
- 增加红脸出击确认的功能
- 增加了透视识别错误图片保存的开关
- 修复了地图太小时, 透视识别报错的问题
- 修复了相机位于地图外时, 透视识别出错的问题
- 修复了离开退役时, 会连击的问题
- 修复了同时出现低心情和船坞已满弹窗时, 卡住的问题
- 更新了一键退役实装后的安全点击的位置
- 修复了换装滑动失败时, 卡住的问题
- 修复了关闭自动收获后, 出现委托完成的提示是, 进图卡住的问题
- 修复了, 无正在跑的委托时, 报错的问题
2020-04-11 15:26:42 +08:00
LmeSzinc
012a4decbb
Add: 更多收菜的触发条件
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- 在主线图时, 出现委托完成的红点, 会触发收菜
- 完成每日任务时, 会触发收菜
- 执行收菜设置时, 会触发收菜
2020-04-10 15:19:02 +08:00
LmeSzinc
cae9762b65
Fix: 解决领完任务还会完成新的任务的问题, 修复困难图
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- 给之前修的一堆bug擦屁股
- 修复了舰队不上满的时, 会触发低血量撤退的问题
2020-04-08 12:18:58 +08:00
LmeSzinc
59756c4f2c
Optimize: 优化7-2, 增加索敌条件筛选
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- 每个索敌函数都支持了条件筛选, 打BOSS除外
- 7-2会打更多的大型
- 去除了挂委托时多次的重置列表操作
- 修复了没有伏击时还是按照有伏击寻路的问题
- 优化了寻路距离的log显示
2020-04-07 13:53:44 +08:00
LmeSzinc
87554793d3
Fix: 修复了一堆bug
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- 修复了上一场战斗的队伍位置信息会保留到下一场战斗的问题
- 修复了领取大量任务时, 不会等待的问题
- 修复了不计算BOSS队心情消耗的问题
- 增加了碰磁BOSS所有刷新点的方法
- 修复了没有检测到BOSS时停滞的问题
- 修复了处理夜间委托
- 修复了丢失地图信息补全不起作用的问题
- 修复了换装滑动失败后, 陷入死循环的问题
- 删除了微层混合AB图的一些多余逻辑
- 7-2现在会优先捡全部问号了, 不需要先捡附近的来减少行走距离.
2020-04-07 11:20:38 +08:00
LmeSzinc
7523847fac
Add: 增加了挂委托的功能
2020-04-06 19:01:22 +08:00
LmeSzinc
c2f74dda79
Add: 增加了收菜模块的设置
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- 增加了出击后定时回港收菜的功能
- 支持收食堂, 小卖部, 任务, 委托, 科研, 未支持委托派遣, 挂科研, 学技能
- 合并了收菜模块的文件
- 修正了收菜模块资源名称的拼写错误
2020-04-01 22:40:21 +08:00
LmeSzinc
1921142369
Add: 收菜模块, 收食堂小卖部和任务
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- 独立出处理物品掉落和舰娘掉落的方法
2020-03-31 14:23:44 +08:00