LmeSzinc
cd628162bc
Fix: Auto search is not skipping GET_SHIP ( #1914 )
2022-11-30 12:41:52 +08:00
LmeSzinc
59183aeff1
Fix: Oil limit too low
2022-11-29 21:15:51 +08:00
bookbug666
f3297889a4
Fix: wrong and/or usage;fix wrong function;improve translation
2022-11-29 15:06:37 +08:00
LmeSzinc
b86e244039
Upd: [EN] GET_ITEMS_1_RYZA
2022-11-25 05:01:48 +08:00
LmeSzinc
1687133d46
Upd: [EN] GET_ITEMS_1_RYZA
2022-11-25 04:27:56 +08:00
LmeSzinc
64720bb336
Upd: [CN][JP] GET_ITEMS_1_RYZA
2022-11-25 03:55:36 +08:00
LmeSzinc
6af9383cd4
Fix: Dont log empty check on LevelOcr
2022-11-09 22:58:11 +08:00
LmeSzinc
5c70364353
Refactor: Abstract CampaignStatus class and fix task balancer in Raid
2022-10-30 14:49:04 +08:00
SarContDeli
15c86379ee
Opt: Raise error when emotion set wrong
2022-09-22 22:56:44 +08:00
LmeSzinc
cba8149b96
Fix: Checking the wrong assets in handle_combat_mis_click()
2022-09-20 01:27:54 +08:00
LmeSzinc
0b35815bd4
Fix: Handle buff banner covering oil numbers in event
2022-09-16 23:09:24 +08:00
LmeSzinc
b22a676f2a
Fix: Handle mis-clicked to event shop
2022-09-16 22:40:31 +08:00
LmeSzinc
eb80f05ff5
Fix: Handle war archive story unlock popups in auto search
2022-09-11 20:53:18 +08:00
LmeSzinc
391ebf8b47
Opt: Detect stories first in battle_status()
...
Trying to prevent missing drop records in OpSi abyssal
2022-08-22 12:09:26 +08:00
LmeSzinc
ea28a0cb65
Upd: AUTOMATION_CONFIRM
2022-08-20 23:28:15 +08:00
LmeSzinc
3e83b855ca
Fix: [TW] GET_ITEMS_2
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GET_ITEMS_2 should be 4px lower than GET_ITEMS_3
(cherry picked from commit f83faa13f4cc6ccd5e31615852e18afbc1b970c2)
2022-08-16 00:23:53 +08:00
chpkq
8e111a24f4
Fix: [TW] OPTS_INFO_D
2022-08-06 16:29:30 +08:00
appleapple802
e50ae32e5b
fix:[TW]GET_ITEMS_3.png
2022-07-29 20:37:01 +08:00
LmeSzinc
0e7374bf8e
Fix: Another COMBAT_AUTO assets
2022-07-27 01:17:29 +08:00
LmeSzinc
39a18ade1f
Fix: Close story unlock popups at war archives
2022-07-27 00:55:27 +08:00
LmeSzinc
f0a2d7c02d
Opt: Reduce swipes when getting only 2 rows of items
2022-07-17 03:03:33 +08:00
LmeSzinc
65d964b65e
Fix: map_is_2x_book is in emotion calculation before map_get_info()
2022-06-09 23:24:51 +08:00
LmeSzinc
f28d0c0c29
Fix: Clear click record on each battle and each campaign ( fixed #447 )
2022-06-05 08:35:21 +08:00
SarContDeli
dd66c8f289
Opt: Modified the options for all screenshots
2022-05-21 00:53:37 +08:00
LmeSzinc
7b273808bc
Upd: [TW] PAUSE assets ( fixed #1134 )
2022-05-20 13:44:05 +08:00
LmeSzinc
f884c377fe
Upd: [JP] PAUSE assets
2022-05-19 23:31:29 +08:00
LmeSzinc
1fbfe450ca
Fix: Revert "Upd: Move PAUSE assets 5px left" except CN
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This reverts commit 913cc8e9
2022-05-19 22:08:17 +08:00
LmeSzinc
913cc8e9bd
Upd: Move PAUSE assets 5px left
2022-05-19 15:55:20 +08:00
LmeSzinc
49bceedf40
Fix: Avoid clicking SWITCH_OVER in EXP_INFO_* ( #1066 )
2022-05-13 22:58:15 +08:00
LmeSzinc
08aa64580d
Add: Rondo at Rainbow's End chapter AC
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- Fix: swipe route out of target box
- Fix: Re-add handle_combat_weapon_release()
2022-04-28 23:22:05 +08:00
SarContDeli
f1e500a8a8
Opt: AutoSearchFleetOrder is merged into FleetOrder
2022-04-23 14:11:00 +08:00
Egor Nats
6eac8ae259
Opt: Imports isorted
2022-04-14 16:37:54 -03:00
nEEtdo0d
e57309d888
Upd: [EN] additional post update assets
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Add: restore select partial commits; 1e13eab , c3c0ba4 , 1cc28f5
2022-04-12 22:55:49 -04:00
Egor Nats
1ebe64950a
Fix: [EN] Revert to old assets
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- Tactical class and Dorm feature still broken, please disable until fix.
2022-04-12 11:20:34 -03:00
SaarChaffee
303dd90fdc
change CRLF to LF
2022-04-09 23:31:09 +08:00
nEEtdo0d
73ddcd9b7f
Upd: [EN] post major app update bulk assets; WIP part 2
2022-04-08 00:57:15 -04:00
nEEtdo0d
96b39a9ea5
Upd: [EN] post major app update bulk assets; WIP part 1
2022-04-07 22:32:24 -04:00
LmeSzinc
23cf1acd1a
Fix: map_offensive_auto_search is not working with fleet lock disabled
2022-03-29 21:47:39 +08:00
LmeSzinc
f9c4939821
Fix: Trying to fix the auto search bug on AL game client ( #947 )
2022-03-26 23:25:46 +08:00
LmeSzinc
5951d05f90
Fix: Trying to fix the auto search bug on AL game client ( #947 )
2022-03-23 20:57:17 +08:00
LmeSzinc
ca2491611b
Fix: Expiration detection when selected a commission
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Red background of expiration become lighter when commission is selected
2022-03-10 21:08:00 +08:00
LmeSzinc
ff3cbbe6e5
Fix: Trying to handle auto search strike after exiting from retirement
2022-02-25 19:24:10 +08:00
LmeSzinc
e754e45edb
Opt: Faster story handling in event maps
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- Del: Remove the use of handle_map_after_combat_story
- Opt: Skip checking arrive_timer when having a result
- Fix: Map detection is still working on story popup
2022-02-10 18:25:51 +08:00
LmeSzinc
fe8fff68b0
Fix: Saving drop screenshots in OpSi abyssal
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- Increase timer of wait_until_camera_stable()
2022-02-06 02:35:22 +08:00
LmeSzinc
eec0e8927c
Add: Save drop screenshots in OpSi abyssal
2022-02-02 16:21:28 +08:00
LmeSzinc
7b0981fd48
Add: Screenshot interval in non-combat to help reduce CPU
2022-02-02 00:46:06 +08:00
LmeSzinc
65f166ad12
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
LmeSzinc
a7fa97c5b4
Opt: Click interval on GET_SHIP
2022-01-10 00:25:07 +08:00
LmeSzinc
62bba1b25c
Fix: Story skip in auto search
2021-12-31 02:25:01 +08:00
LmeSzinc
e89d07da12
Add: Tower of Transcendence chapter BD
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- Fix: BATTLE_STATUS_B was clicked after EXP_INFO
- Fix: STORY_SKIP offset
- Fix: One-time stages in stage auto increase
2021-12-30 17:46:30 +08:00
LmeSzinc
d5735604e1
Dev: Uniform comments of generated files
2021-12-07 23:29:33 +08:00
nEEtdo0d
5da6c05b67
Opt: compress condition; less duplication
2021-12-03 22:54:38 -05:00
LmeSzinc
ff7c875f3f
Add: Collect battle pass rewards
2021-12-03 17:32:10 +08:00
Cola
cffef972b3
Fix: [TW] update assets
2021-11-25 13:34:18 +08:00
LmeSzinc
1e3cdd4c38
Opt: Faster retirement, including click interval clear and less screenshots
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- Rename dock_filter_set_faster to dock_filter_set and remove old dock_filter_set
2021-11-21 17:16:18 +08:00
LmeSzinc
c1fc7ef614
Fix: Level gap too large when there was an OCR error
2021-11-18 12:50:00 +08:00
Ray
247420140d
Fix: check expected end before combat status
2021-11-17 21:27:18 +08:00
LmeSzinc
a6571c6d79
Refactor: Stop condition, reach level
2021-11-14 21:47:01 +08:00
LmeSzinc
7f1227aabf
Fix: SubmarineMode not working because handle_submarine_call() received None ( #705 )
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- Opt: Re-check if submarine is clear
2021-11-06 22:43:37 +08:00
LmeSzinc
b554a39351
Refactor: Fleet switching and fleet reverse
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- Revert swipe limit of ensure_edge_insight
2021-11-06 22:25:14 +08:00
nEEtdo0d
7a4804541f
Fix: submarine settings for auto search and opsi obscure
2021-11-03 20:46:12 -04:00
LmeSzinc
41325a4258
Fix: Failed to detect dropping a new ship
2021-10-25 17:46:10 +08:00
LmeSzinc
21a865cb00
Merge pull request #676 from ddmugicha/auto_search_check_oil
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Fix: check oil in auto search
2021-10-24 11:31:19 +08:00
LmeSzinc
32d2dbf8e6
Merge branch 'master' into app
2021-10-24 01:34:25 +08:00
LmeSzinc
80f2bc3542
Fix: Reset submarine click timer preventing TooManyClickError
2021-10-24 01:33:29 +08:00
Cola
261b938aea
Fix:check oil in auto search
2021-10-23 23:40:16 +08:00
LmeSzinc
10b14dcc1e
Opt: Slower screenshot speed in combat loading
2021-10-16 18:00:58 +08:00
LmeSzinc
7a53f608aa
Merge branch 'master' into app
2021-10-16 17:49:53 +08:00
LmeSzinc
e272c2e664
Fix: Handle vote popup in auto search status
2021-10-16 17:16:58 +08:00
LmeSzinc
8b052e7dd3
Fix: More campaign reward popup handlers
2021-10-15 21:55:32 +08:00
LmeSzinc
1a683b02a4
Merge branch 'master' into app
2021-10-15 21:22:41 +08:00
Cola
64e69d4bbd
Fix: [JP] Automation_Confirm & War_Archives/Template_* asset
2021-10-14 22:57:56 -11:00
LmeSzinc
a70bef7efa
Merge branch 'master' into app
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# Conflicts:
# module/combat/auto_search_combat.py
2021-10-14 20:49:04 +08:00
LmeSzinc
e3b9761043
Fix: More vote handlers
2021-10-14 20:41:04 +08:00
LmeSzinc
fe99f712b2
Upd: Campaign bonus drop screenshots
2021-10-14 17:51:36 +08:00
LmeSzinc
01d49bb752
Merge branch 'master' into app
2021-10-14 17:48:12 +08:00
LmeSzinc
6e2b418ddd
Fix: AUTO_SEARCH_ON/OFF assets, handle vote popup
2021-10-14 17:37:02 +08:00
LmeSzinc
495242cbc2
Refactor: Ash beacon assist
2021-09-25 00:38:53 +08:00
LmeSzinc
89bf271417
Refactor: Emotion module
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- Fix: Modifications of config will be overridden by the loading of yaml file during update
2021-09-24 20:24:46 +08:00
LmeSzinc
c8c1cd9789
Refactor: Guild module
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- Simplify guild exchange with Filter
- Expose submarine mode
2021-09-21 01:19:43 +08:00
LmeSzinc
9f47fb9bc2
Merge branch 'master' into app
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# Conflicts:
# module/combat/auto_search_combat.py
2021-09-20 18:02:52 +08:00
LmeSzinc
fb33dfb884
Fix: Handle lost connection popup when game client is sending battle results
2021-09-20 18:01:15 +08:00
LmeSzinc
57c15e6ebb
Fix: Solve merge conflicts
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- Fix typo UrgentCube-1:45
- Add auto mode control in auto search
2021-09-18 00:26:21 +08:00
LmeSzinc
5dd0459de9
Refactor: Gems farming configs
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- Opt: Avoid clicking AUTO_SEARCH_MAP_OPTION_OFF after ignore low emotion warn
- Opt: Skip map cat attack in auto search
2021-09-16 03:53:57 +08:00
LmeSzinc
abdfbb713a
Refactor: Rename auto search configs
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- Refactor device/app configs
- Fix: Research finish detection
2021-09-15 23:50:30 +08:00
LmeSzinc
eb045242c3
Refactor: Rename retire configs
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- Fix combat drop screenshot missed because clicking too fast
- Close campaign preparation at start
2021-09-15 23:33:06 +08:00
LmeSzinc
46d8d2fadb
Refactor: Rename main configs
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- Faster chapter selection and page_campaign
- Rename some old Chinglish variables in map info
2021-09-15 23:32:31 +08:00
LmeSzinc
8e0b689e66
Fix: Level detection init
2021-08-16 12:11:08 +08:00
Cyunmi
15e8acaa4a
resolve conversation
2021-08-14 21:48:21 +08:00
Cyunmi
fda815b7d0
fix auto search combat status when low emotion
2021-08-14 16:15:08 +08:00
Cyunmi
3836824929
add low emotion confirm in auto search
2021-08-14 00:56:57 +08:00
Cyunmi
3d8e92c4f3
get flag ship lv in auto search
2021-08-13 20:54:01 +08:00
LmeSzinc
e918a5db97
Merge branch 'gems_farming' into dev
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# Conflicts:
# module/campaign/campaign_ocr.py
# module/equipment/equipment.py
# module/guild/base.py
2021-07-24 17:33:58 +08:00
LmeSzinc
9abe459fdc
Fix: Lock new ships in auto search combat
2021-07-23 16:03:52 +08:00
LmeSzinc
d750f73696
Add: Change flagship when level >= 32
2021-06-30 18:04:31 +08:00
LmeSzinc
cf5bfbc9a7
Opt: Template.match_result returns similarity and Button
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- Add Button.move() Button.crop()
2021-06-30 13:59:24 +08:00
LmeSzinc
e6facc606a
Opt: Cache ButtonGrid.buttons and add move() crop()
2021-06-29 23:04:19 +08:00
LmeSzinc
d6d56c79d6
Del: Remove GUILD_POPUP_TRIGGERED because AL can receive guild missions automatically now
2021-06-20 16:39:14 +08:00
LmeSzinc
6af769a28b
Revert "Opt: Disable emotion bug handler"
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This reverts commit a34e9002
2021-06-09 12:35:17 +08:00
LmeSzinc
a34e900251
Opt: Disable emotion bug handler
2021-06-09 09:55:03 +08:00
nEEtdo0d
5b5412ccc0
Fix: HP grid check normal vs os, straight forward, no @Config
2021-05-24 16:21:44 -04:00
LmeSzinc
ae570058bd
Fix: Detect auto search menu in every steps of auto search
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- Fix: Increase timer in mission submit
2021-05-04 14:59:36 +08:00
LmeSzinc
9e6e0c8fae
Fix: Combat automation confirm in auto search
2021-05-02 01:10:47 +08:00
LmeSzinc
470308db52
Merge branch 'master' into dev
2021-04-27 16:28:29 +08:00
tsweeneySG
f9de54b558
Fix: [JP] Switch to SP/EX asset
2021-04-25 19:27:30 -04:00
Zorachristine
9b67bbd529
Fix: [TW] retire & combat assets
2021-04-25 20:04:52 +08:00
LmeSzinc
bb63613419
Merge branch 'master' into dev
2021-04-25 15:57:13 +08:00
LmeSzinc
9e1d76b563
Upd: [JP] OPTS_INFO_D ( #381 )
2021-04-25 15:28:09 +08:00
LmeSzinc
4f4f296e44
Merge branch 'master' into dev
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# Conflicts:
# module/os/assets.py
2021-04-16 17:51:18 +08:00
noname94
f92234614d
Fix: [JP] assets fix 2 after font changed
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Many assets with words need fixes after the font changed. Most functions should work now.
2021-04-16 13:58:57 +09:00
noname94
b8e2321140
Fix: [JP] assets fix after font changed
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Many assets with words need fixes after the font changed. This commit is not complete yet.
2021-04-16 02:47:31 +09:00
LmeSzinc
fc9fdad3ae
Fix: [CN] ASH_POPUP_CHECK
2021-04-05 21:10:43 +08:00
nEEtdo0d
867bd965ea
Merge remote-tracking branch 'origin/master' into emotion
2021-04-02 18:36:20 -04:00
nEEtdo0d
ec04eb7c8c
Mov: 2x book check and handle setting
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Opt: Switch for enable and disable for 2x book, get_expected_reduce @property now
2021-04-02 18:26:00 -04:00
LmeSzinc
dab2bb8933
Fix: Ring cover letter "L" in Level OCR
2021-04-01 01:29:38 +08:00
LmeSzinc
4d07925de4
Fix: Handle continuous combat in siren scanning device
2021-03-31 17:13:11 +08:00
nEEtdo0d
f724a3a61f
Fix: Restrict to only to commands capable of using 2x book
2021-03-26 20:43:41 -04:00
nEEtdo0d
607e8b1260
Opt: Emotion refactor for enable 2x book configuration
2021-03-26 20:31:44 -04:00
LmeSzinc
c438e4686c
Fix: Mis detection of combat status when combat executing
2021-03-08 10:59:41 +08:00
LmeSzinc
1b604e3ae5
Opt: Not raising GameStuckError if get battle status C or D
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Because the detection of battle status is color detection which may go wrong
2021-02-28 16:40:01 +08:00
Ray
a0d118f62f
update jp asset "PAUSE"
2021-02-26 11:04:55 +08:00
LmeSzinc
2d48654def
Merge branch 'master' into dev
2021-02-20 17:35:56 +08:00
whoamikyo
a0f84696e1
Opt: Few changes to match with new notifications system
2021-02-19 20:01:32 -03:00
LmeSzinc
4fd33bd4f2
Merge branch 'master' into dev
2021-02-18 16:49:14 +08:00
whoamikyo
989ab1280c
Opt: removed battle status S toast notification
2021-02-17 14:20:42 -03:00
LmeSzinc
4290f959b9
Fix: Detection of PAUSE during the boss appear animation
2021-02-17 18:01:26 +08:00
LmeSzinc
fd03a211a3
Opt: Delete warning log of battle status S
2021-02-16 19:31:01 +08:00
whoamikyo
f506631456
Added: added GameStuckHandler for C and D battle status
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- game will restart when get C and D battle status now
2021-02-15 15:14:47 -03:00
nEEtdo0d
d8b051651d
Fix: New ship drop can result in game stuck exception during auto-search as not handled
2021-02-15 11:04:12 -05:00
LmeSzinc
4797565148
Merge branch 'master' into dev
2021-02-01 00:14:36 +08:00
LmeSzinc
3d27c5b94d
Fix: Auto search finish check
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- Fix argument of triggered_stop_condition in war archives
2021-01-31 23:54:21 +08:00
LmeSzinc
1e5813ddb3
Merge branch 'master' into dev
2021-01-30 10:54:13 +08:00
LmeSzinc
26c484bd87
Fix: auto search in event daily AB
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- Add auto call submarine in auto search
2021-01-28 14:11:06 +08:00
LmeSzinc
14c3dc9b0c
Merge branch 'master' into dev
2021-01-28 12:29:13 +08:00
LmeSzinc
f6fdb1e5ec
Fix: Auto fallback to original mode if a map don't have auto search
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- Disable auto search in daily hard currently
- Handle auto search menu sometimes disappear
2021-01-28 02:58:25 +08:00
LmeSzinc
5ac50e6910
Add: Support auto search
2021-01-28 00:35:15 +08:00
LmeSzinc
0077eb4d9c
Add: Operation siren clear full map
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- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00
LmeSzinc
c2f23ab5fd
Del: Delete spare fleet
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- Fix: [JP] guild boss setting in GUI
2021-01-22 17:02:35 +08:00
LmeSzinc
46d1430860
Merge branch 'master' into dev
2021-01-20 21:53:08 +08:00
noname94
5426dfc295
Fix: [JP] Location of HP bar and ship level
2021-01-20 02:36:52 +09:00
LmeSzinc
6656b097dc
Merge branch 'master' into dev
2021-01-19 16:24:10 +08:00
LmeSzinc
9a1b2d8383
Fix: Location of HP bar and ship level
2021-01-19 16:15:54 +08:00
LmeSzinc
1aacce72e8
Fix: _guild_triggered not working in non-continuous campaign
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- Opt: Comments in logistics_mission to avoid mis-understandings
2021-01-19 03:38:43 +08:00
nEEtdo0d
e5cf62069f
Merge remote-tracking branch 'origin/master' into update_asset
2021-01-17 11:08:42 -05:00
LmeSzinc
d3abb53021
Opt: One less screenshot before clicking BATTLE_PREPARATION
2021-01-17 21:31:37 +08:00
nEEtdo0d
3a049c99fa
Mov: *_CF references and assets to module guild from combat
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Add: GuildCombat class
Fix: GuildOperations use independent instance GuildCombat to
handle combat interfaces for guild raid boss
2021-01-16 13:53:46 -05:00
nEEtdo0d
bbd44d3d3c
Add: If popup encountered, handle guild after campaign completed
2021-01-16 10:26:10 -05:00
LmeSzinc
717420aa6a
Fix: Handle guild popups
2021-01-15 22:32:06 +08:00
nEEtdo0d
d03caa87e8
Add: Handler for Guild Info, occurs after battle and also sometimes
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upon log in (TBD, add fix if needed)
Able to handle either logistics or operations by scanning the
page before determining the necessary actions
TODO: Test for when operations info appear
[CN, TW, JP] Replace GUILD_HANDLE_CONFIRM
2021-01-14 14:55:52 -05:00
nEEtdo0d
7837707995
Add: [CN, TW, JP] Add placeholder assets and update assets.py
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TODO: Replace for respective server GUILD_BOSS_ENTER,
GUILD_DISPATCH_*, GUILD_OPERATIONS_*, GUILD_REPORT_*
2021-01-07 11:51:23 -05:00