nEEtdo0d
1af95d33b4
Fix: [EN] sos module support, @Config for server variant function and behavior
2021-09-04 00:27:32 -04:00
HayateImmelmann
93298c6eb6
updata sos module
2021-08-27 22:55:28 +08:00
LmeSzinc
5b7a31b462
Add: Siren templates in Azur Anthem SP4
2021-07-23 21:01:37 +08:00
LmeSzinc
7ec9e0d88f
Add: Siren templates in Azur Anthem SP3
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- Opt: Lower campaign match threshold to 0.8, in order to detect 50% clear SP3
2021-07-23 20:15:05 +08:00
LmeSzinc
6d06346210
Add: Azur Anthem Event maps
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- Handle event animation after the 4th battle
- Add ensure_edge_insight configuration
2021-07-23 18:26:24 +08:00
LmeSzinc
c422d4b0f3
Add: Swirling Cherry Blossoms chapter D and SP
2021-06-26 14:02:40 +08:00
LmeSzinc
c155b9d928
Add: Swirling Cherry Blossoms chapter C
2021-06-25 22:31:35 +08:00
LmeSzinc
98554a98a7
Add: Swirling Cherry Blossoms chapter AB
2021-06-25 17:58:33 +08:00
LmeSzinc
8bd759ebad
Add: Mirror Involution chapter B, D and SP
2021-05-28 17:46:24 +08:00
LmeSzinc
ed55052740
Add: Mirror Involution chapter C
2021-05-27 22:26:48 +08:00
LmeSzinc
65cba325e0
Add: Mirror Involution chapter A
2021-05-27 20:39:25 +08:00
LmeSzinc
71f8508818
Add: Daedalian Hymn chapter D
2021-04-24 02:18:56 +08:00
LmeSzinc
a8f658bf7d
Add: Daedalian Hymn B3
2021-04-23 22:44:14 +08:00
LmeSzinc
399e8352b6
Add: Daedalian Hymn B1B2
2021-04-23 19:49:28 +08:00
LmeSzinc
bd788c8256
Add: Siren template in Ashen Simulacrum D3
2021-03-27 23:08:10 +08:00
LmeSzinc
be6714473e
Add: Ashen Simulacrum chapter B
2021-03-27 01:58:08 +08:00
LmeSzinc
9a749ce494
Fix: Detection of siren BB red
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- Fit swipe multiply in chapter B
2021-02-26 15:16:29 +08:00
LmeSzinc
ddbd15b26e
Add: Predict swipe to handle random game stuck
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- Fix: Urgent commission in OS
- Fix: More accurate predict_current_fleet
- Opt: Increase edge tolerance in homography detection
- Opt: Shorten swipe distance in OS, because swipe predict needs something in common
2021-02-17 17:46:46 +08:00
LmeSzinc
68398860f7
Add: predict_meowfficer in OS
2021-01-27 15:33:36 +08:00
LmeSzinc
0077eb4d9c
Add: Operation siren clear full map
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- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00
LmeSzinc
1d20dd8827
Add: Empyreal Tragicomedy chapter B
2021-01-21 22:43:50 +08:00
LmeSzinc
191274c10c
Add: Empyreal Tragicomedy A2 AS2
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- Fix: map clear bar in A2
- Fix: Handle mechanics in A2, just able to run, slow
- Opt: perspective parameters
2021-01-21 17:25:25 +08:00
nEEtdo0d
de5f74211c
Opt: From Info template check to red color count check
2021-01-20 21:54:07 -05:00
nEEtdo0d
3739b3045a
Fix: Exit too early to join operation
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Ensure if join operation is present, click
Ensure if unable to join operation click safe area
to exit to reach page that can exit
2021-01-20 13:48:32 -05:00
nEEtdo0d
7837707995
Add: [CN, TW, JP] Add placeholder assets and update assets.py
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TODO: Replace for respective server GUILD_BOSS_ENTER,
GUILD_DISPATCH_*, GUILD_OPERATIONS_*, GUILD_REPORT_*
2021-01-07 11:51:23 -05:00
nEEtdo0d
9a2d697f49
Add: Initial working draft of guild operations mechanism
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Not integrated into reward loop, tested independently
2021-01-01 18:47:57 -05:00
nEEtdo0d
b6e3222927
Opt: [JP, TW] Clean up dev_tool.button_extract output
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Copied placeholder assets from CN to missing servers
2021-01-01 15:43:59 -05:00
LmeSzinc
da14ae9493
Opt: Inverted Orthant D3 low cost farming
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- Add: Purple series enemy templates
2020-12-31 22:50:06 +08:00
LmeSzinc
cc04d5f5a0
Opt: Inverted Orthant D1 low cost farming
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- Add enemy templates in Inverted Orthant
2020-12-31 22:38:47 +08:00
LmeSzinc
90d455fb7d
Opt: Inverted Orthant chapter SP
2020-12-31 22:09:04 +08:00
whoamikyo
5efc08d655
Add: Inverted Orthant B3
2020-12-30 20:16:32 -03:00
LmeSzinc
8ca0205c40
Add: Inverted Orthant B1 B2
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- Fix spawn_data in chapter A
2020-12-30 18:55:59 +08:00
whoamikyo
3631eac9a9
Fix: added siren templates zuikako and shokaku
2020-12-29 22:16:37 -03:00
LmeSzinc
c015e2b62a
Add: Inverted Orthant Chapter A
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- Fix TEMPLATE_SIREN_DD
2020-12-29 23:25:42 +08:00
ferina8-14
583598fde6
Fix: [JP] add assets for the enhancement module
2020-12-28 03:57:29 +09:00
nEEtdo0d
ef6869b756
Fix: Copied assets targeted for EN
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TODO: CN, JP, and TW will need their own TEMPLATE_ENHANCE_* assets
2020-12-15 23:22:08 -05:00
nEEtdo0d
8649e67b92
Opt: Revise enhancement module implementation similarly to ambush.py using templates
2020-12-15 23:18:43 -05:00
LmeSzinc
94cb3a390a
Fix: SP in Vacation Lane
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- Add: siren template in SP
2020-11-27 00:28:50 +08:00
LmeSzinc
6b01a67076
Add: Siren templates in SP4
2020-11-26 23:12:38 +08:00
LmeSzinc
15381e9dc3
Fix: Add TEMPLATE_STAGE_HALF_PERCENT to fix SP3
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In event Vacation Lane SP3, when it's 50%, a part of the '%' is out of the stage icon, so use the left side of '%' to match stage entrance
2020-11-26 22:46:58 +08:00
LmeSzinc
2a49ecaa46
Add: Siren templates in SP3
2020-11-26 22:33:18 +08:00
LmeSzinc
405569d955
Add: SP2 and MarieRoseDOA
2020-11-26 21:42:03 +08:00
whoamikyo
9e1ab2048f
add: Added new siren templates
2020-10-29 19:45:04 -03:00
whoamikyo
d1dd15ceec
Added: Taiwan server support
2020-10-26 15:22:13 -03:00
LmeSzinc
1760820cf5
Add: SOS map files
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- TODO: EN JP need to replace SIGNAL_SEARCH_GOTO
- TODO: Map logic optimization
- TODO: Fix MAP.spawn_data
2020-10-18 18:34:59 +08:00
LmeSzinc
508c8cb2c2
Add: Entrance of SOS stages
2020-10-17 22:50:07 +08:00
LmeSzinc
4ed1a79f1e
Add: Dorm reward
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- Dorm reward use minitouch, ignores control method settings
- Merge oil reward and mission reward into "General"
2020-09-27 17:28:00 +08:00
noname94
2d0ddee47f
Add: predict_submarine
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The ammo icon of submarines could make 'is_fleet' labeled to wrong grids. The main popurse of the commit is to fix this.
2020-09-22 20:53:35 +09:00
LmeSzinc
5d474b2d74
Add: T3 HT2 HT3 in Dreamwaker's Butterfly
2020-09-19 17:56:37 +08:00
LmeSzinc
a189076da8
Add: Dreamwaker's Butterfly (event_20200917) TS1 T1
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- Dev: Fix relative_crop import
2020-09-18 20:09:59 +08:00
LmeSzinc
0a266411de
Fix: Handle new stage entrance icon
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- Fix in_stage detection on slow pc
2020-09-18 01:09:59 +08:00
LmeSzinc
1f058030f6
Revert "Add: Box recycle module"
2020-09-16 22:54:49 +08:00
RuaBQ
25335f7fc7
finish use boxs then recycle useless equipments
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might be a lot of bugs
2020-09-16 21:26:10 +08:00
RuaBQ
8bff63d0dd
rename file
2020-09-16 16:55:11 +08:00
RuaBQ
7463320087
finsih box detect
2020-09-16 05:37:41 +08:00
RuaBQ
8c6cfb0389
add template
2020-09-15 09:27:04 +08:00
LmeSzinc
9a784caeeb
Add: Chapter CD in Scherzo of Iron and Blood Rerun
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- Fix camera position in B3
2020-08-21 00:13:35 +08:00
LmeSzinc
e19ca73683
Add: Chapter AB in Scherzo of Iron and Blood Rerun (event_20200820_cn)
2020-08-20 22:23:33 +08:00
whoamikyo
65fe1a98d9
Fix:[EN] fix RESEARCH_PENDING
2020-08-07 08:44:32 -03:00
LmeSzinc
edb19e8eec
Add: event_20200807_cn
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- [CN][JP] Add 复刻最重要的宝物, 鉄血鮫とエニグマ(復刻)
- [EN] Add entrance of Aurora_Noctis
- Fix TEMPLATE_SIREN_CL
- Fix GameStuckError in relative record
2020-08-06 19:37:26 +08:00
whoamikyo
16257634fb
Fix: Fix Siren CV template
2020-07-29 19:06:54 -03:00
whoamikyo
a791c0c0e1
Fix: New siren GIF templates
2020-07-28 07:00:43 -03:00
whoamikyo
d1e2a240ad
Fix: New siren GIF templates and New MODE switch assets
2020-07-28 06:55:34 -03:00
LmeSzinc
7222aa3e28
Fix: Enemy templates now able to configure in map files ( #122 )
2020-07-27 03:12:47 +08:00
LmeSzinc
673e8422a4
Add: [CN] event_20200723_cn B3 D3
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- Fix homography error when no edge detected
- Increase battle function try count, just for pool logic currently
2020-07-25 03:40:40 +08:00
LmeSzinc
296a7412c1
Add: [CN] Chapter AC for 永夜幻光(event_20200723_cn)
2020-07-24 19:57:02 +08:00
whoamikyo
0c9605e5d3
Assets: [EN] added RESEARCH_FINISHED asset
2020-07-18 15:23:16 -03:00
LmeSzinc
ddc0032413
Fix: Siren CV detection
...
- rename siren templates
2020-07-18 22:11:00 +08:00
LmeSzinc
0a8a90cdb1
Typo: Docstring in assets.py
2020-07-15 23:33:38 +08:00
LmeSzinc
ed2e92b703
Fix: Detection of combat loading
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- Opt: Now use template matching instead of color_bar_percentage
2020-07-10 00:40:01 +08:00
whoamikyo
c8bdb7c0c2
Assets: Added Assets for equipment
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- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
ferina8-14
a628c5b02b
Add: [JP] add jp assets, template module
2020-06-13 02:53:45 +09:00
kyO The NinjA
524570d12c
Fix: [EN] update assets.py
2020-06-03 14:27:09 -03:00
LmeSzinc
caee1450e6
Add: [CN] Event「峡湾间的反击」(event_20200603_cn)
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- Lower arrive_confirm when siren is cleared
2020-06-03 22:15:25 +08:00
kyO The NinjA
b12d8f299c
Add: [EN] Assets updated
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Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
LmeSzinc
2f1f999ce5
Add: multi-server support
2020-05-25 22:05:42 +08:00
LmeSzinc
d75930cda2
Add: 适配B2B3,D2D3
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- 修复超大地图时location2node出错
- 增加走路出错时, 重新定位相机
- 调整CD图的透视识别参数
- 修复开荒时每战过后重新定位相机的多余操作
2020-05-24 00:17:53 +08:00
LmeSzinc
87608f2879
Add: 适配穹顶下的圣咏曲B1D1
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- 修复精英舰队挡住弹药图标导致无法到达的问题
- 修复丢失预测导致的log报错
- 增加载入精英模板
- 修复碰磁BOSS
2020-05-23 04:42:31 +08:00
LmeSzinc
a2ad24048e
Add: 增加敌人类型识别
2020-05-23 01:35:56 +08:00
LmeSzinc
8ec5099b58
Add: 适配穹顶下的圣咏曲AC图
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- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
2020-05-22 21:48:56 +08:00
LmeSzinc
bea05d396e
Add: 适配复刻苍红的回响AB图
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- 开荒模式移动至出击设置
- 增加开荒模式自动启用, 无脑开就完事了
- 将透视识别参数放到了config里, 这样就可以用地图config覆盖了
- 适配小地图模式, 参数抄A1就行了
- 修复了章节名OCR的识别位置
- 修复了开荒会把BOSS当作精英打问题
- 增加战斗中的剧情跳过
- 注释掉了截图和点击的retry
- 增加了捕捉目标点超出移动范围
2020-04-24 15:26:11 +08:00
LmeSzinc
a8a243052f
Add: 增加了未通关的章节名的识别
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- ocr预处理时会将图片左对齐
2020-04-18 21:20:42 +08:00
LmeSzinc
c5c36b3475
Optimize: 优化阵型检查, 不带潜艇且阵型图标正确时会跳过
2020-04-10 10:13:32 +08:00
LmeSzinc
8eab19ab04
Refactor: 统一了模板的写法
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- 修复了没有阵容锁定选项时会卡住的问题
- 修复了非周回时频繁报Arrive with unexpected result的问题
- 清理了一些无用的asset
2020-04-09 16:30:40 +08:00