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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-09 18:39:04 +08:00
Commit Graph

115 Commits

Author SHA1 Message Date
LmeSzinc
0077eb4d9c Add: Operation siren clear full map
- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00
LmeSzinc
1d20dd8827 Add: Empyreal Tragicomedy chapter B 2021-01-21 22:43:50 +08:00
LmeSzinc
191274c10c Add: Empyreal Tragicomedy A2 AS2
- Fix: map clear bar in A2
- Fix: Handle mechanics in A2, just able to run, slow
- Opt: perspective parameters
2021-01-21 17:25:25 +08:00
nEEtdo0d
de5f74211c Opt: From Info template check to red color count check 2021-01-20 21:54:07 -05:00
nEEtdo0d
3739b3045a Fix: Exit too early to join operation
Ensure if join operation is present, click
Ensure if unable to join operation click safe area
to exit to reach page that can exit
2021-01-20 13:48:32 -05:00
nEEtdo0d
7837707995 Add: [CN, TW, JP] Add placeholder assets and update assets.py
TODO: Replace for respective server GUILD_BOSS_ENTER,
GUILD_DISPATCH_*, GUILD_OPERATIONS_*, GUILD_REPORT_*
2021-01-07 11:51:23 -05:00
nEEtdo0d
9a2d697f49 Add: Initial working draft of guild operations mechanism
Not integrated into reward loop, tested independently
2021-01-01 18:47:57 -05:00
nEEtdo0d
b6e3222927 Opt: [JP, TW] Clean up dev_tool.button_extract output
Copied placeholder assets from CN to missing servers
2021-01-01 15:43:59 -05:00
LmeSzinc
da14ae9493 Opt: Inverted Orthant D3 low cost farming
- Add: Purple series enemy templates
2020-12-31 22:50:06 +08:00
LmeSzinc
cc04d5f5a0 Opt: Inverted Orthant D1 low cost farming
- Add enemy templates in Inverted Orthant
2020-12-31 22:38:47 +08:00
LmeSzinc
90d455fb7d Opt: Inverted Orthant chapter SP 2020-12-31 22:09:04 +08:00
whoamikyo
5efc08d655 Add: Inverted Orthant B3 2020-12-30 20:16:32 -03:00
LmeSzinc
8ca0205c40 Add: Inverted Orthant B1 B2
- Fix spawn_data in chapter A
2020-12-30 18:55:59 +08:00
whoamikyo
3631eac9a9 Fix: added siren templates zuikako and shokaku 2020-12-29 22:16:37 -03:00
LmeSzinc
c015e2b62a Add: Inverted Orthant Chapter A
- Fix TEMPLATE_SIREN_DD
2020-12-29 23:25:42 +08:00
ferina8-14
583598fde6 Fix: [JP] add assets for the enhancement module 2020-12-28 03:57:29 +09:00
nEEtdo0d
ef6869b756 Fix: Copied assets targeted for EN
TODO: CN, JP, and TW will need their own TEMPLATE_ENHANCE_* assets
2020-12-15 23:22:08 -05:00
nEEtdo0d
8649e67b92 Opt: Revise enhancement module implementation similarly to ambush.py using templates 2020-12-15 23:18:43 -05:00
LmeSzinc
94cb3a390a Fix: SP in Vacation Lane
- Add: siren template in SP
2020-11-27 00:28:50 +08:00
LmeSzinc
6b01a67076 Add: Siren templates in SP4 2020-11-26 23:12:38 +08:00
LmeSzinc
15381e9dc3 Fix: Add TEMPLATE_STAGE_HALF_PERCENT to fix SP3
In event Vacation Lane SP3, when it's 50%, a part of the '%' is out of the stage icon, so use the left side of '%' to match stage entrance
2020-11-26 22:46:58 +08:00
LmeSzinc
2a49ecaa46 Add: Siren templates in SP3 2020-11-26 22:33:18 +08:00
LmeSzinc
405569d955 Add: SP2 and MarieRoseDOA 2020-11-26 21:42:03 +08:00
whoamikyo
9e1ab2048f add: Added new siren templates 2020-10-29 19:45:04 -03:00
whoamikyo
d1dd15ceec Added: Taiwan server support 2020-10-26 15:22:13 -03:00
LmeSzinc
1760820cf5 Add: SOS map files
- TODO: EN JP need to replace SIGNAL_SEARCH_GOTO
- TODO: Map logic optimization
- TODO: Fix MAP.spawn_data
2020-10-18 18:34:59 +08:00
LmeSzinc
508c8cb2c2 Add: Entrance of SOS stages 2020-10-17 22:50:07 +08:00
LmeSzinc
4ed1a79f1e Add: Dorm reward
- Dorm reward use minitouch, ignores control method settings
- Merge oil reward and mission reward into "General"
2020-09-27 17:28:00 +08:00
noname94
2d0ddee47f Add: predict_submarine
The ammo icon of submarines could make 'is_fleet' labeled to wrong grids. The main popurse of the commit is to fix this.
2020-09-22 20:53:35 +09:00
LmeSzinc
5d474b2d74 Add: T3 HT2 HT3 in Dreamwaker's Butterfly 2020-09-19 17:56:37 +08:00
LmeSzinc
a189076da8 Add: Dreamwaker's Butterfly (event_20200917) TS1 T1
- Dev: Fix relative_crop import
2020-09-18 20:09:59 +08:00
LmeSzinc
0a266411de Fix: Handle new stage entrance icon
- Fix in_stage detection on slow pc
2020-09-18 01:09:59 +08:00
LmeSzinc
1f058030f6
Revert "Add: Box recycle module" 2020-09-16 22:54:49 +08:00
RuaBQ
25335f7fc7 finish use boxs then recycle useless equipments
might be a lot of bugs
2020-09-16 21:26:10 +08:00
RuaBQ
8bff63d0dd rename file 2020-09-16 16:55:11 +08:00
RuaBQ
7463320087 finsih box detect 2020-09-16 05:37:41 +08:00
RuaBQ
8c6cfb0389 add template 2020-09-15 09:27:04 +08:00
LmeSzinc
9a784caeeb Add: Chapter CD in Scherzo of Iron and Blood Rerun
- Fix camera position in B3
2020-08-21 00:13:35 +08:00
LmeSzinc
e19ca73683 Add: Chapter AB in Scherzo of Iron and Blood Rerun (event_20200820_cn) 2020-08-20 22:23:33 +08:00
whoamikyo
65fe1a98d9 Fix:[EN] fix RESEARCH_PENDING 2020-08-07 08:44:32 -03:00
LmeSzinc
edb19e8eec Add: event_20200807_cn
- [CN][JP] Add 复刻最重要的宝物, 鉄血鮫とエニグマ(復刻)
- [EN] Add entrance of Aurora_Noctis
- Fix TEMPLATE_SIREN_CL
- Fix GameStuckError in relative record
2020-08-06 19:37:26 +08:00
whoamikyo
16257634fb Fix: Fix Siren CV template 2020-07-29 19:06:54 -03:00
whoamikyo
a791c0c0e1 Fix: New siren GIF templates 2020-07-28 07:00:43 -03:00
whoamikyo
d1e2a240ad Fix: New siren GIF templates and New MODE switch assets 2020-07-28 06:55:34 -03:00
LmeSzinc
7222aa3e28 Fix: Enemy templates now able to configure in map files (#122) 2020-07-27 03:12:47 +08:00
LmeSzinc
673e8422a4 Add: [CN] event_20200723_cn B3 D3
- Fix homography error when no edge detected
- Increase battle function try count, just for pool logic currently
2020-07-25 03:40:40 +08:00
LmeSzinc
296a7412c1 Add: [CN] Chapter AC for 永夜幻光(event_20200723_cn) 2020-07-24 19:57:02 +08:00
whoamikyo
0c9605e5d3 Assets: [EN] added RESEARCH_FINISHED asset 2020-07-18 15:23:16 -03:00
LmeSzinc
ddc0032413 Fix: Siren CV detection
- rename siren templates
2020-07-18 22:11:00 +08:00
LmeSzinc
0a8a90cdb1 Typo: Docstring in assets.py 2020-07-15 23:33:38 +08:00
LmeSzinc
ed2e92b703 Fix: Detection of combat loading
- Opt: Now use template matching instead of color_bar_percentage
2020-07-10 00:40:01 +08:00
whoamikyo
c8bdb7c0c2 Assets: Added Assets for equipment
- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
ferina8-14
a628c5b02b Add: [JP] add jp assets, template module 2020-06-13 02:53:45 +09:00
kyO The NinjA
524570d12c Fix: [EN] update assets.py 2020-06-03 14:27:09 -03:00
LmeSzinc
caee1450e6 Add: [CN] Event「峡湾间的反击」(event_20200603_cn)
- Lower arrive_confirm when siren is cleared
2020-06-03 22:15:25 +08:00
kyO The NinjA
b12d8f299c Add: [EN] Assets updated
Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
2020-05-30 01:09:51 -03:00
LmeSzinc
2f1f999ce5 Add: multi-server support 2020-05-25 22:05:42 +08:00
LmeSzinc
d75930cda2 Add: 适配B2B3,D2D3
- 修复超大地图时location2node出错
- 增加走路出错时, 重新定位相机
- 调整CD图的透视识别参数
- 修复开荒时每战过后重新定位相机的多余操作
2020-05-24 00:17:53 +08:00
LmeSzinc
87608f2879 Add: 适配穹顶下的圣咏曲B1D1
- 修复精英舰队挡住弹药图标导致无法到达的问题
- 修复丢失预测导致的log报错
- 增加载入精英模板
- 修复碰磁BOSS
2020-05-23 04:42:31 +08:00
LmeSzinc
a2ad24048e Add: 增加敌人类型识别 2020-05-23 01:35:56 +08:00
LmeSzinc
8ec5099b58 Add: 适配穹顶下的圣咏曲AC图
- 修复UI导致的动态边缘识别出错
- 修复只识别出一队时的处理逻辑
- 修复处理战斗结束后跳出的剧情
- 修复辅助点击报CampaignEnd
- 修复游戏出现白屏bug时, 连续点击使用紧急维修
- 增加地图全清时, 使用二队打BOSS, 忽略FLEET_BOSS
- 增加被精英抓住的识别, 暂时还用不到
2020-05-22 21:48:56 +08:00
LmeSzinc
bea05d396e Add: 适配复刻苍红的回响AB图
- 开荒模式移动至出击设置
- 增加开荒模式自动启用, 无脑开就完事了
- 将透视识别参数放到了config里, 这样就可以用地图config覆盖了
- 适配小地图模式, 参数抄A1就行了
- 修复了章节名OCR的识别位置
- 修复了开荒会把BOSS当作精英打问题
- 增加战斗中的剧情跳过
- 注释掉了截图和点击的retry
- 增加了捕捉目标点超出移动范围
2020-04-24 15:26:11 +08:00
LmeSzinc
a8a243052f Add: 增加了未通关的章节名的识别
- ocr预处理时会将图片左对齐
2020-04-18 21:20:42 +08:00
LmeSzinc
c5c36b3475 Optimize: 优化阵型检查, 不带潜艇且阵型图标正确时会跳过 2020-04-10 10:13:32 +08:00
LmeSzinc
8eab19ab04 Refactor: 统一了模板的写法
- 修复了没有阵容锁定选项时会卡住的问题
- 修复了非周回时频繁报Arrive with unexpected result的问题
- 清理了一些无用的asset
2020-04-09 16:30:40 +08:00