LmeSzinc
e92579b5f9
Opt: Remove redundant converts from pillow to numpy
2022-01-24 23:43:53 +08:00
LmeSzinc
b37114d505
Opt: Release cached assets
2022-01-24 23:15:47 +08:00
LmeSzinc
65f166ad12
Refactor: Use numpy image cache instead of pillow image
2022-01-23 23:03:55 +08:00
LmeSzinc
50b5b49365
Opt: Faster Switch.set(), replace click-wait with click interval
2022-01-10 20:35:07 +08:00
LmeSzinc
de67f521fb
Fix: Retirement retry on slow PCs
2022-01-04 23:06:00 +08:00
LmeSzinc
7171d45fe3
Fix: Missing screenshot before checking SHIP_CONFIRM in old retire
2021-12-22 13:53:34 +08:00
LmeSzinc
ee0dfedc95
Fix: Retry _retirement_choose() if no ship selected
2021-12-21 23:04:38 +08:00
Ala
db721e82a0
Fix: restore filter after retirement finished
2021-12-18 13:58:07 +08:00
Ala
742a17b4c2
Fix: add filter set before retirement
2021-12-17 13:56:27 +08:00
LmeSzinc
d5735604e1
Dev: Uniform comments of generated files
2021-12-07 23:29:33 +08:00
LmeSzinc
9c3f1a2079
Upd: [TW] SR_SSR_CONFIRM in retire
2021-12-04 14:26:30 +08:00
LmeSzinc
67eebaac94
Refactor: Remove redundant dock sorting and favourite setter
2021-11-21 17:16:21 +08:00
LmeSzinc
1e3cdd4c38
Opt: Faster retirement, including click interval clear and less screenshots
...
- Rename dock_filter_set_faster to dock_filter_set and remove old dock_filter_set
2021-11-21 17:16:18 +08:00
nEEtdo0d
069054a40c
Upd: re-arrange order, document, and else clause for possible stuck tracing
2021-11-19 17:37:54 -05:00
Cola
ad32ac12da
Fix: [JP]Data_Key&Dock_Filter_Confirm assets
2021-11-16 23:06:00 +08:00
nEEtdo0d
2eca1a6f85
Upd: [EN] DOCK_FILTER_CONFIRM asset
2021-11-13 13:33:12 -05:00
nEEtdo0d
a8d4aab9df
Upd: dock filter name table after maintenance
2021-11-11 15:10:24 -05:00
nEEtdo0d
c902549ad0
Fix: [EN] Use asset button gif support for POPUP_CONFIRM and POPUP_CANCEL
...
TODO: [JP] can make gif equivalents for same assets and adjust retirement to use handle_popup_confirm
2021-11-10 19:42:56 -05:00
18870
5130531058
Fix: Enhancement failed if EnhanceFilter never been set
...
Default value of EnhanceFilter is null, which will transform into None in python.
2021-10-07 16:47:30 +08:00
LmeSzinc
0e4159c06d
Merge branch 'master' into app
2021-10-06 17:04:40 +08:00
Cola
c76954a32a
Fix: [JP] Fleet_check asset
2021-10-06 11:37:33 +08:00
LmeSzinc
4f0c07d1df
Merge branch 'master' into app
...
# Conflicts:
# module/retire/retirement.py
2021-09-22 11:38:48 +08:00
Cyumxi
48cecd005f
[fix]: Missing button name
2021-09-21 23:02:37 +08:00
LmeSzinc
5ed75c8de5
Merge branch 'master' into app
...
# Conflicts:
# module/config/config.py
# module/map/fleet.py
# module/ui/ui.py
2021-09-17 23:53:15 +08:00
Cola
1310dab61c
Fix: [TW] Dock filter confirm asset
2021-09-16 20:44:26 +08:00
LmeSzinc
61cbe75527
Refactor: More accurate exceptions and add friendly advices
2021-09-16 12:09:00 +08:00
LmeSzinc
5dd0459de9
Refactor: Gems farming configs
...
- Opt: Avoid clicking AUTO_SEARCH_MAP_OPTION_OFF after ignore low emotion warn
- Opt: Skip map cat attack in auto search
2021-09-16 03:53:57 +08:00
LmeSzinc
eb045242c3
Refactor: Rename retire configs
...
- Fix combat drop screenshot missed because clicking too fast
- Close campaign preparation at start
2021-09-15 23:33:06 +08:00
LmeSzinc
46d8d2fadb
Refactor: Rename main configs
...
- Faster chapter selection and page_campaign
- Rename some old Chinglish variables in map info
2021-09-15 23:32:31 +08:00
Cola
c816d65ce6
Fix: [TW] Equipment assets in gems farming
2021-09-07 19:50:41 +08:00
nEEtdo0d
a81ebf30ab
Fix: minor adjust filter button position, add support for extra 2nd row
...
Fix: DOCK_FILTER changes color with any filter set now, use DOCK_CHECK instead for page verification on certain actions
2021-09-03 22:54:50 -04:00
LmeSzinc
0186609844
Fix: Position of dock filters after maintenance
...
All filters move up 49px
2021-09-02 18:38:07 +08:00
Ray
c5dc75a97c
Fix:[JP] update os assets
2021-08-22 21:09:22 +08:00
nEEtdo0d
4222760fcc
Upd: [EN] Gems farming assets
2021-08-21 17:07:59 -04:00
nEEtdo0d
41c3451772
Upd: [EN] Obscure finish assets
2021-08-21 16:15:22 -04:00
LmeSzinc
0aff9f55ca
Merge pull request #572 from Cyumxi/gems_farming
...
Gems farming
2021-08-15 17:04:58 +08:00
Cyunmi
5afeb14a90
delete debug code
2021-08-15 14:07:58 +08:00
Cyunmi
40a959bfb0
fix: retirement button bug
2021-08-15 04:50:05 +08:00
Cyunmi
0923d7b069
Fix: change HAVE_KEEPED_CV to _have_keeped_cv
2021-08-14 21:17:49 +08:00
Ray
d6a4fa4ced
Fix: change check order in _retirement_confirm
...
- put handle_popup_confirm after other buttom's checks (#571 )
2021-08-14 13:27:02 +08:00
Ray
c3683a5cb2
Fix: [JP] use SR_SSR_CONFIRM buttom in JP
2021-08-14 13:22:49 +08:00
Cyunmi
0c5b747f37
add cn gui
2021-08-14 04:05:31 +08:00
Cyunmi
e4ed2ba06c
ADD equip change when COMMON_CV_NAME == 'ANY'
2021-08-13 18:09:05 +08:00
Cyunmi
6e06e5ab36
ADD COMMON_CV_NAME == 'any'
2021-08-13 17:48:44 +08:00
Cyunmi
88d2d57454
update after merge master
2021-08-13 13:00:19 +08:00
Cyunmi
c1afc6981c
Merge branch 'master' into gems_farming
2021-08-13 12:58:56 +08:00
Cyunmi
a0c6028b16
fix retirement rename bug
2021-08-12 21:05:46 +08:00
Cyunmi
79977b840b
fix dock_select_one bug
2021-08-12 19:28:57 +08:00
Cyunmi
94e355915e
2. 有一些函数已经改了,
...
比如 Template.match_result() Template.match_multi()
现在是返回 Button 对象, 而不是坐标点了
2021-08-12 18:29:34 +08:00
Cyunmi
e5c9ea54ea
clean unuse assert
2021-08-12 08:05:10 +08:00
nEEtdo0d
1951a76d65
Fix: [EN] DOCK_SELECTED, for gems_farming module
2021-08-11 13:16:13 -04:00
Ray
54e27c21c0
Fix: [JP] DOCK_SELECTED asset
2021-08-09 19:50:31 +08:00
Cyunmi
aa4a2d8ef6
Merge branch 'master' into gems_farming
2021-08-09 17:08:25 +08:00
Cyunmi
4c4321777d
prepare to merge
2021-08-09 16:50:36 +08:00
Ray
edadb6949c
Fix: [JP] retire&gacha assets except DOCK_SELECTED
2021-08-08 17:01:47 +08:00
Ray
f08ce025d8
Fix: [JP] equipment assets
2021-08-08 16:42:28 +08:00
Ray
2b0c3afbe0
Fix: [JP] shipyard assets except RESEARCH_COMPLETE
2021-08-08 15:55:54 +08:00
nEEtdo0d
40e9004808
Fix: [EN] restore previous conditional only for EN, as POPUP_CONFIRM is not the same (uses lowercase and scaling).
...
Other servers maintain current handle_popup_confirm methodology
2021-08-07 19:11:23 -04:00
LmeSzinc
e918a5db97
Merge branch 'gems_farming' into dev
...
# Conflicts:
# module/campaign/campaign_ocr.py
# module/equipment/equipment.py
# module/guild/base.py
2021-07-24 17:33:58 +08:00
nEEtdo0d
0477870c41
Fix: Resolve merge conflict ui/ui.py and ui/assets.py
2021-07-18 10:05:21 -04:00
LmeSzinc
c459a014db
Merge branch 'master' into gems_farming
2021-07-18 20:16:44 +08:00
LmeSzinc
2900852dd5
Fix: Reset dock filter if failed to retire any ships
2021-07-16 21:10:31 +08:00
nEEtdo0d
166b486fc7
Add: Navbar module
...
Opt: Replace sidebar mechanism to Navbar for equipment and guild modules
2021-07-10 22:58:11 -04:00
RuaBQ
bdd4105235
Merge remote-tracking branch 'upstream/gems_farming' into gems_farming
2021-07-06 20:24:23 +08:00
RuaBQ
d322f0b528
add Vanguard ship change
2021-07-06 16:48:52 +08:00
RuaBQ
41cae2a646
add emotion ocr
2021-07-06 15:50:17 +08:00
RuaBQ
c4e4c1fec2
每艘 cv 用一个单独的 template
...
改变了 retirement 的写法
2021-07-06 01:14:05 +08:00
RuaBQ
9e0875a274
finish retirement keep one common cv
2021-07-05 02:24:38 +08:00
LmeSzinc
bffc1770cd
Del: Replace SR_SSR_CONFIRM with popup_confirm
...
- Opt: Skip first screenshot in _retirement_confirm()
2021-07-04 18:17:57 +08:00
RuaBQ
1bfa5be425
add retire coin assert
2021-07-04 02:21:41 +08:00
RuaBQ
bc05b4cd89
merge equipment change
...
add some assert
2021-06-30 02:15:57 +08:00
RuaBQ
79b7981ca5
add equipment change
2021-06-30 01:24:30 +08:00
LmeSzinc
48d53f6cab
Add: Flagship changing
2021-06-29 23:10:13 +08:00
LmeSzinc
7c87bf49e6
Opt: Faster dock filter set
2021-06-29 18:51:31 +08:00
Ray
782868dc3a
update enhance asset
2021-05-29 11:25:02 +08:00
Zorachristine
9b67bbd529
Fix: [TW] retire & combat assets
2021-04-25 20:04:52 +08:00
LmeSzinc
78c609122e
Fix: Popups during enhance confirm ( #417 )
2021-04-25 15:39:42 +08:00
nEEtdo0d
a6ab994ba1
Add: Daily Skip assets
...
Fix: Retire assets
2021-04-16 09:44:22 -04:00
noname94
b8e2321140
Fix: [JP] assets fix after font changed
...
Many assets with words need fixes after the font changed. This commit is not complete yet.
2021-04-16 02:47:31 +09:00
LmeSzinc
cb062d61d2
Fix: [CN] Enhancement assets ( #388 )
2021-03-23 22:30:49 +08:00
Ray
f4331a50a3
update [jp]ENHANCE_CONFIRM buttom asset
2021-03-23 15:06:14 +08:00
Ray
5d46f61c48
update [jp] ENHANCE_RECOMMEND buttom asset
2021-03-23 12:27:54 +08:00
nEEtdo0d
29a707be6b
Fix: Recent update altered retire assets, re-cropped new ones
...
TODO: Other servers should survey their retire assets
2021-03-18 13:43:27 -04:00
noname94
b66475fac2
Fix: [JP] RETIRE_APPEAR_n assets fixed
...
Current assets do not match the in-game buttons well and break the script sometimes.
2021-02-13 12:07:33 +09:00
nEEtdo0d
374002eb8a
Del: Filter assets all servers, effectively moved to new filter set system
...
Fix: Formatting files through IDE
2021-01-31 20:27:20 -05:00
nEEtdo0d
d2d4e23391
Del: Old switch objects and methods relating to their usage
...
Opt: Swap enhancement to adjust to new filter set system
2021-01-31 19:53:55 -05:00
nEEtdo0d
fc64b2fa48
Add: Asset-less set filter implementation using color count
2021-01-31 19:22:26 -05:00
nEEtdo0d
92caa11686
Fix: [EN] FILTER_INDEX_OTHERS_OFF incorrect asset, replaced
2021-01-14 17:44:43 -05:00
MarioGilera
5b30fc0945
New Enhancement assets
...
Needed after 23/12/2020 update.
2020-12-29 21:46:34 +01:00
ferina8-14
583598fde6
Fix: [JP] add assets for the enhancement module
2020-12-28 03:57:29 +09:00
nEEtdo0d
96d42ea2a2
Fix: [EN] Updated FILTER_INDEX_CA_ON, consistent according to error screen captures
2020-12-23 19:24:03 -05:00
nEEtdo0d
ec7658e887
Fix: [EN] Dock filter assets changed after operation siren update
...
TODO: [CN, TW, JP] update FILTER_* and DOCK_FILTER_CONFIRM accordingly
2020-12-22 22:36:11 -05:00
Ray
4c359e21ac
update images
2020-12-17 21:25:40 +08:00
LmeSzinc
b497454edc
Opt: Lazy load ambush and enhancement templates
...
- Opt: move letter preprocess functions to info_bar.py
2020-12-16 19:57:57 +08:00
nEEtdo0d
55e2f63e24
Fix: Case in which list is empty, nothing to randomize on. Continue to next iteration.
2020-12-15 23:55:42 -05:00
nEEtdo0d
a1d8fcea99
Opt: New category type '?' allows ALAS to choose random, configurable ship count check
2020-12-15 23:45:11 -05:00
nEEtdo0d
8649e67b92
Opt: Revise enhancement module implementation similarly to ambush.py using templates
2020-12-15 23:18:43 -05:00
LmeSzinc
0e932cad1f
Add: [CN] update FILTER_EXTRA_NO_LIMIT_*
2020-11-27 19:38:39 +08:00
nEEtdo0d
e9f7c615fb
Fix: Asset change for filter_extra_*, renamed assets by category
...
TODO: CN, JP, TW update FILTER_EXTRA_NO_LIMIT_*, JP update FILTER_INDEX_ALL_*
2020-11-26 16:44:19 -05:00
whoamikyo
d1dd15ceec
Added: Taiwan server support
2020-10-26 15:22:13 -03:00
LmeSzinc
b9d09f3d49
Opt: Move module/base/switch.py to module/ui
2020-10-18 21:02:03 +08:00
nEEtdo0d
9e7a0592ee
Update: Re-commit enhancement update into solo entry as requested. Update consists of 'Enhance limit to 4 ship checks per category, no restart ship check number in-between method calls. Reduce trapped check handling limit from 6 to 4. Ternary for end_activate_timer based on DEVICE_CONTROL_METHOD'
2020-10-08 23:10:52 -04:00
nEEtdo0d
11cf0f28c7
Update: argparser variations to match all EN, lead will take care of translating to CN properly
...
Undo: Enhancement update; will be committed as a separate PR
2020-10-08 23:10:52 -04:00
nEEtdo0d
fa102d79e3
Update: Adjust Dorm Reward to default collect, feed configurable. Renamed dorm_interval to feed_interval for feed record, added collect_interval for collect_record
...
Update: Enhance limit to 4 ship checks per category, no restart ship check number in-between method calls. Reduce trapped check handling limit from 6 to 4. Ternary for end_activate_timer based on DEVICE_CONTROL_METHOD
TODO: Adjust CN dictionary.py and argparser.py based on Dorm Reward update
2020-10-08 23:10:51 -04:00
noname94
58234e4484
Fix: [JP] add SR_SSR_CONFIRM asset
2020-09-20 10:06:10 +09:00
whoamikyo
e0a7bb5666
Fix: [EN] fix SR_SSR_CONFIRM asset
2020-09-19 15:34:30 -03:00
LmeSzinc
44c653b5d5
Fix: Handle SR/SSR retire confirm
2020-09-17 18:58:26 +08:00
noname94
b40ff1c89a
Fix: set common ship filter when 1-click retiring
2020-09-01 09:12:20 +09:00
nEEtdo0d
23f46879ff
Fix: Enhance process able to get trapped in loop if current screenshot doesn't match any condition. If detected, will perform a force check/swipe if applicable. Applied similar concept to both versions of _enhance_choose*.
...
Update: Swipe process with additional internal delay and wait_until_stable to ensure image is screen captured at approriate time.
Update: Keep sidebar click index positive otherwise can click back button. Add PRY condition with sidebar only having 3 buttons, disable clicking the Research button as not supported. Maybe in the future.
2020-08-19 19:29:11 -04:00
nEEtdo0d
8f980db42d
Fix: Update warning message method return binary values no room for 3rd value, can modify but having it just warn and move onto the next set and continue is fine as well
...
Fix: Timeout error shouldn't occur anymore, so nothing to raise except for specifically KeyError which happens via the globals() reference.
Fix: Reset enhanceable filter per change as some users might have others enabled. Pressing 'All' first will turn them all off and allow only enhanceable to be displayed.
2020-08-13 21:17:41 -04:00
nEEtdo0d
bb8931f968
Fix: CLEAR_OFF was not updated, synchronizing with similar cut as others. Tested using debug script, appear() evaluates correctly.
2020-08-13 20:47:35 -04:00
nEEtdo0d
4a5e2bf271
Fix: Revert dock filter objects back to using default appear() with no offset, actually often inaccurately determined whether button has appeared as a result more frequently
...
Fix: Determined continue statement is the correct behavior as side bar buttons may have changed after swipe, so should be reflected accordingly.
Fix: Updated switch class set to break out of loop if already unknown too many times, originally caused chain of exception which can be confusing to parse
Fix: All filter assets in index category have been updated to smaller comparison area due to mixed results varying from user to user. Using a debug script, to test appear() with no offset seems to be evaluating correctly with them although it also evaluates correctly with original assets.
2020-08-13 20:30:54 -04:00
nEEtdo0d
e9290c5e4a
Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript into enhance_adjustments
2020-08-13 15:02:29 -04:00
whoamikyo
534c8979fe
Revert "Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript "
...
This reverts commit d9f73c9ed9 , reversing
changes made to 56b140d9e8 .
2020-08-13 15:35:13 -03:00
nEEtdo0d
2355a934dc
Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript into enhance_adjustments
2020-08-13 13:47:25 -04:00
nEEtdo0d
25811cf6c9
removed unused line, realized details check needs to happen in while loop and not just beginning due to swipe and change in ships
2020-08-13 13:31:18 -04:00
Kyo
ef96c4bd16
Revert "Opt: added update checker at startup using only batch script "
2020-08-13 14:03:59 -03:00
nEEtdo0d
3db140275f
Merge branch 'enhance_adjustments' of https://github.com/nEEtdo0d/AzurLaneAutoScript into enhance_adjustments
2020-08-13 12:56:41 -04:00
nEEtdo0d
1dc84b3280
potential fix for infinite while loop entering and added leeway for dock filter images due to poor cut
2020-08-13 12:56:27 -04:00
nEEtdo0d
3445e2d482
Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript
2020-08-13 12:53:35 -04:00
whoamikyo
c837a97bd0
Opt: added update checker at startup using only batch script
...
- added LmeSzinc Dev branch to updater menu
- removed legacy functions
- others minors optimizations
2020-08-13 13:46:24 -03:00
nEEtdo0d
23406833de
adjust back to using continue rather than immediatly trying to enhance as it might be too fast
2020-08-11 23:22:15 -04:00
nEEtdo0d
8c5a5bdc28
Fix: Fewer tries on swipe to shorten duration
...
Added: Implementation of _enhance_choose_simple, simplified version of _enhance_choose, specifically enabled only if enhance_order_string is populated
Updated: help info for enhance_order_string with example input, removed subtext header info.
2020-08-09 23:16:24 -04:00
LmeSzinc
0717730274
Add: [CN] Enhancement filter assets
2020-08-07 20:47:09 +08:00
nEEtdo0d
375660710f
Re-cut FILTER_INDEX_CL_ON, appear method call getting stuck during switch
2020-08-07 06:51:22 -04:00
nEEtdo0d
63f3355f75
INDEX_CL_ON had unique white area that did not always evaluated to true, re-cut image for higher chance of accuracy
2020-08-06 22:34:26 -04:00
nEEtdo0d
f201336031
Modify equipment swipe implementation to allow exit on same ship (Only 1 card is on grid so cannot swipe). Also used bool return values to indicate whether successful.
...
Modify enhanacement to use swipe bool mechanic to exit in case of infinite swipe attempts. Never reaching the 'material exhausted' conditional.
Added get_hp() to fleet switch due to possibility of fleet acquiring emergency repair. However in most cases has full HP but the current HP in program belongs to fleet before switch. Thus is parsing an incorrect HP set when deciding to use repair.
2020-08-06 22:01:02 -04:00
nEEtdo0d
10678660f6
add updated assets.py forgot
2020-08-06 02:25:05 -04:00
nEEtdo0d
70f0619918
fixed compressed bug incorrect string
2020-08-04 22:48:36 -04:00
nEEtdo0d
5dc5f8f053
indentation error
2020-08-04 21:32:28 -04:00
nEEtdo0d
cf7309798d
compress implementation to use one dock_filter method, arguments specify exactly which
2020-08-04 21:17:23 -04:00
nEEtdo0d
86f82481d4
enhancement re-work bulk commit, working assets!
2020-08-04 16:33:32 -04:00
LmeSzinc
0a8a90cdb1
Typo: Docstring in assets.py
2020-07-15 23:33:38 +08:00
LmeSzinc
0f26b4ee3c
Fix: Retire confirm become slow for no reason
2020-07-13 22:05:08 +08:00
LmeSzinc
58bd5b7e2b
Del: Deprecate equip_quit
...
- Fix double click on BACK_ARROW when quit equipment on potato pc
2020-06-29 01:41:48 +08:00
whoamikyo
c8bdb7c0c2
Assets: Added Assets for equipment
...
- Minor changes in dev_tools.bat
2020-06-26 19:25:06 -03:00
LmeSzinc
11b8c50f16
Fix: AUTO_CONFIRM in daily
...
- Fix AUTO_CONFIRM in daily preparation
- Fix exercise quit
- Add additional button clicks in ui_click
- Add support to grid_info 'Me'
2020-06-22 01:02:10 +08:00
LmeSzinc
c083841ed3
Fix: [CN] String in GUI
2020-06-20 19:11:49 +08:00
LmeSzinc
3e63429824
Fix: Enhance get stuck
2020-06-20 04:50:00 +08:00
LmeSzinc
d0867262e2
Optimize: Reuse device instance in the same function
...
- Speed up retire confirm
- Set default server to CN
- Improve log appearance of aScreenCap init
2020-06-16 08:55:44 +08:00
ferina8-14
47adffd1a0
Merge branch 'master' into try_jp
...
[JP] copy assets from cn
# Conflicts:
# module/combat/assets.py
# module/daemon/assets.py
# module/handler/assets.py
# module/retire/assets.py
# module/reward/assets.py
2020-06-13 03:29:35 +09:00
ferina8-14
10bbdd1a79
Add: [JP] add jp assets, retire module
2020-06-13 02:52:55 +09:00
kyO The NinjA
ad90d29525
Fix: [EN] Fix Retire assets and AUTOMATION_CONFIRM asset
2020-06-12 00:15:49 -03:00
LmeSzinc
6d6fcc5edb
Doc: [CN] Fix mis-introduction in README.md
...
- Add tips, when failed to retire ships
2020-06-01 20:22:04 +08:00
kyO The NinjA
5956fb4700
Add: [EN] Enhance module assets
2020-05-31 23:06:18 -03:00
LmeSzinc
ad5fcc2abc
Fix: No ship to enhance
...
- When there ship to enhance, but dock full, try one_click_retire
- Fix retire SR ship when using one_click_retire
2020-06-01 09:25:51 +08:00
LmeSzinc
c6611f19dc
Add: Enhance module
2020-06-01 08:20:13 +08:00
kyO The NinjA
5bec616659
Retirement assets
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- Fix asset for morale low
- Create a quick guide to help
2020-05-28 22:08:21 -03:00
kyO The NinjA
37c6d08775
Localization for EN version
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- Updated assets for EN version
- Created EN dictionary
- Fix Stage OCR recognition Thanks @LmeSzinc
2020-05-27 10:29:40 -03:00
LmeSzinc
2f1f999ce5
Add: multi-server support
2020-05-25 22:05:42 +08:00
LmeSzinc
fa0a243df1
Refactor: 合并处理消息的类
2020-05-15 14:19:34 +08:00
LmeSzinc
6b56215d71
Fix: 修复地图特效导致的章节名识别错误和进图等待
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- 章节名识别错误时有20次重试的机会
- 进图时不再使用章节图标识别
- 更改了exception文件的位置
2020-04-25 17:10:22 +08:00
LmeSzinc
007d14c1d7
Fix: 修复和优化
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- 纠正了5-3刷新数据
- 更改出错截图文件名为毫秒时间戳
- 修复了伏击出现时, 仍会识别队伍的情况
- 修复了不开启截图时获得紧急委托时不点击的情况
2020-04-17 17:19:09 +08:00
LmeSzinc
91e83271a4
Add: 增加了使用一键退役的支持
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- 增加了根据设置选择切换函数的装饰器
- 增加了ADB截图和点击的设置, 默认使用ADB截图, uiautomator2点击
- 更新了assets.py文件, 上次commit忘记了
2020-04-14 12:26:57 +08:00
LmeSzinc
ad73de92dd
Refactor: 抽象出处理确认弹窗的逻辑
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- 删除了一些无用的assets
- 纠正了一些拼写错误
2020-04-13 23:00:19 +08:00
LmeSzinc
be00742c3c
Add: 适配第一章, 修复大量bug
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- 修复处理夜间委托时, 出现递归调用的问题
- 增加红脸出击确认的功能
- 增加了透视识别错误图片保存的开关
- 修复了地图太小时, 透视识别报错的问题
- 修复了相机位于地图外时, 透视识别出错的问题
- 修复了离开退役时, 会连击的问题
- 修复了同时出现低心情和船坞已满弹窗时, 卡住的问题
- 更新了一键退役实装后的安全点击的位置
- 修复了换装滑动失败时, 卡住的问题
- 修复了关闭自动收获后, 出现委托完成的提示是, 进图卡住的问题
- 修复了, 无正在跑的委托时, 报错的问题
2020-04-11 15:26:42 +08:00
LmeSzinc
2061948ff8
Fix: 修复了退役模块无船可退时进入死循环的问题
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- 退役时会关闭常用舰船的筛选
- 退役数量为0时, 将停止运行
2020-04-03 14:09:04 +08:00
LmeSzinc
fc0e075422
Fix: 修复停止条件: 如果船坞已满无效的问题
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(其实是没写)
2020-04-01 12:55:17 +08:00
LmeSzinc
a42aa00864
Add: 适配了活动微层混合D3
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- 修改了GUI的活动图入口
- 修正了UI_MASK文件
- 修改舰队识别, boss识别方式为模板匹配
- 修改当前舰队识别的色相阈值
- 增加了对boss右下角小图标的识别
- 修改了错误格子的修正方法, 若当列格子数量不足, 将被剔除
- 修复了退役后不会快速重新进入战斗的问题
2020-03-31 14:23:44 +08:00
LmeSzinc
ce4887a4f5
Initial commit
2020-03-29 01:41:34 +08:00