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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-09 18:39:04 +08:00
Commit Graph

5986 Commits

Author SHA1 Message Date
LmeSzinc
6188bd069c Add: Chapter SP 2025-07-24 23:41:15 +08:00
LmeSzinc
021cc4e26d Add: Chapter T 2025-07-24 23:35:47 +08:00
LmeSzinc
ada6e09798 Upd: Event entrance of The Alchemist and the Tower of Horizons (event_20250724_cn) 2025-07-24 21:52:16 +08:00
LmeSzinc
726f61b10a Upd: Move coalition back after event 2025-07-24 21:48:01 +08:00
LmeSzinc
f061f518b3 Upd: [CN] channel server com.bilibili.blhx.honor 2025-07-24 21:45:20 +08:00
LmeSzinc
3560c8debe Upd: [TW] Event Substellar Crepuscule (event_20241219_cn) (#4970) 2025-07-24 21:39:24 +08:00
6b49b92185 Add: war_archives_20220428_cn 2025-07-24 21:31:08 +08:00
LmeSzinc
310ccbae81
Bug fix (#4965)
* Fix: handle get items in research queue quit

* Fix: missing interval

* Opt: Awaken Favourite Ships Only (#4957)

* Feature: Add 121 strategy for 15-4 | 给15-4添加121策略 (#4946)

* Add 15-4 121 strategy

* Assign a different CampaignMap::name so load_campaign can differentiate 15-4 and 15-4(121)

* Fix campaign map name again to prevent unnecessary reloading

* Inherit map

* Fix: [ALAS] remove warnings from multiscreen devices

* Fix: [ALAS] Worker might graceful exited after killing

it cleaned up itself, so main thread can't delete it

* Fix: [CN] PRIVATE_QUARTERS_INTERACT button (#4964)

---------

Co-authored-by: sui_feng <115386623+sui-feng-cb@users.noreply.github.com>
Co-authored-by: MetricVoid <21335640+Metric-Void@users.noreply.github.com>
2025-07-17 22:45:02 +08:00
HexatomicRing
4f0f2a2c87
Fix: Emulator no respond (#4947)
* Fix Leidian Emulator no respond

* [fix] assets name

* [fix] Avoid clearing stuck record
2025-07-17 22:44:28 +08:00
sui_feng
eef5249d18
Fix: [CN] PRIVATE_QUARTERS_INTERACT button (#4964) 2025-07-17 22:42:33 +08:00
LmeSzinc
09a3727166 Fix: [ALAS] Worker might graceful exited after killing
it cleaned up itself, so main thread can't delete it
2025-07-17 22:38:27 +08:00
LmeSzinc
bd73e038cf Fix: [ALAS] remove warnings from multiscreen devices 2025-07-17 22:38:17 +08:00
sui_feng
64070437f0
Opt: Awaken Favourite Ships Only (#4957) 2025-07-16 12:24:08 +08:00
LmeSzinc
ca5f8a0d1b Fix: missing interval 2025-07-14 00:12:43 +08:00
LmeSzinc
75ed59c318 Fix: handle get items in research queue quit 2025-07-14 00:10:50 +08:00
LmeSzinc
77569a4532 Fix: find_emulator_instance may return None 2025-07-11 22:05:37 +08:00
dragonheart107
4c016a7830
Fix: PQ home button moved (#4942)
Co-authored-by: LmeSzinc <lmeszincsales@gmail.com>
2025-07-11 21:49:37 +08:00
guoh064
a94dee218a
Merge pull request #4945 from guoh064/private_quarters
Add: [JP] assets for private quarters
2025-07-11 21:48:03 +08:00
LmeSzinc
cbba8f024a Fix: Missing series in FILTER_REGEX 2025-07-11 00:37:33 +08:00
LmeSzinc
ba3a9a9e1e Chore: format code 2025-07-11 00:14:47 +08:00
LmeSzinc
532e4c2eee Merge branch 'bug_fix' into dev 2025-07-11 00:14:29 +08:00
ChthoIly
9e91543a14
Add: [CN] Private Quarters localization (#4933)
* Upd: [CN] Private Quarters localization
Add: Add CN server asset for Private Quarters
Fix: Stuck in Private Quarters Shop when not enough gold coins
Changed DigitCounter OCR parameters for CN server to fix unexpected ocr result when reading daily intimacy count

* re-compress asset images using `image_fixup()` from #4849 (comment)
2025-07-11 00:04:28 +08:00
LmeSzinc
da837c391e Upd: Research S8 series assets 2025-07-11 00:02:48 +08:00
LmeSzinc
75d802fdef Upd: Research S8 projects and regex 2025-07-10 23:17:04 +08:00
LmeSzinc
d28ace6294 Upd: Research S8 configs and presets 2025-07-10 22:42:17 +08:00
guoh064
7c7c568ca3
Fix: missing HiddenZoneDataLogger in regex (#4939) 2025-07-10 22:41:57 +08:00
LmeSzinc
f016e7a2d6 Upd: patch mimetype 2025-07-10 03:03:52 +08:00
LmeSzinc
6a80e8c190 Upd: [TW] assets for _reward_wait_mission_list 2025-07-10 02:41:31 +08:00
3001ae011a Add: war_archives_20220728_cn 2025-07-07 18:00:53 +08:00
LmeSzinc
ad10cd4c72 Upd: Battle UI Star 2025-07-04 23:41:29 +08:00
LmeSzinc
98501877ee Pref: [ALAS] Avoid global importing lz4 2025-07-04 20:34:21 +08:00
LmeSzinc
1764aef553 Fix: [ALAS] nemuipc lib might be None 2025-07-04 19:51:32 +08:00
LmeSzinc
0ab6d50656 Upd: [TW] Event Toward Tulipa’s Seas (#4922) 2025-07-03 22:59:22 +08:00
LmeSzinc
ee6f360901 Fix: [ALAS] Handle JobTimeout at the nemu ipc connection trials 2025-07-03 22:59:22 +08:00
nEEtdo0d
4af6852f70 Upd: restrict private quarters task to EN for master merge; other servers should review and capture own assets to support task 2025-06-28 16:20:26 -04:00
nEEtdo0d
b85b47d67c Merge branch 'master' into dev 2025-06-28 16:11:37 -04:00
LmeSzinc
9e256ce249 Fix: NEONCITY UI back and home 2025-06-28 19:36:07 +08:00
dragonheart107
9b63eaee7c Fix: assets for EN and JP 2025-06-27 22:18:08 +02:00
LmeSzinc
f000dd0997 Fix: Close coalition preparation before switching task 2025-06-27 04:57:12 +08:00
LmeSzinc
7a773a4c02 Fix: Check empty fleets in coalition 2025-06-27 00:32:14 +08:00
LmeSzinc
cd86ef82ec Fix: Swapped switch states 2025-06-27 00:24:56 +08:00
LmeSzinc
f6f7b7779d Upd: UI page switching 2025-06-27 00:10:44 +08:00
LmeSzinc
37ad6c9d12 Upd: stage convert 2025-06-27 00:08:42 +08:00
LmeSzinc
118d80f61a Add: Assets for coalition NEONCITY 2025-06-26 23:49:31 +08:00
LmeSzinc
373cf7e919 Add: Event entrance of Neon City Investigator (coalition_20250626) 2025-06-26 23:46:41 +08:00
LmeSzinc
aa3f4338fe Chore: [ALAS] Reuse Switch.get() in Switch.appear() 2025-06-26 23:31:55 +08:00
LmeSzinc
d4f1a44d20 Pref: no copy of scrcpy screenshots 2025-06-26 01:09:56 +08:00
LmeSzinc
b65932b404 Fix: Mute handle_exp_info in META combat 2025-06-26 01:03:18 +08:00
LmeSzinc
3f49aa47ad Fix: [ALAS] ascreencap returns read-only images 2025-06-24 23:29:18 +08:00
LmeSzinc
0934746701 Upd: Event entrance of Confluence of Nothingness 2025-06-19 22:51:39 +08:00
dragonheart107
0757f0aef8
Merge pull request #4890 from dragonheart107/assets
Fix: Meta sync tap
2025-06-18 18:26:29 +08:00
nEEtdo0d
f77aec689e Add: [EN] Private Quarters support New Jersey; implement _pq_goto_room_seek and adapt asset's varying y-position for pq_interact 2025-06-15 17:09:52 -04:00
nEEtdo0d
64c5b5e30f Merge branch 'master' into dev 2025-06-15 16:59:21 -04:00
LmeSzinc
73a5ce7f02 Upd: [TW] Remove switches of storage disassemble, all server synced now 2025-06-14 01:31:44 +08:00
LmeSzinc
d1015d9e39 Upd: [TW] BOX assets (#4879) 2025-06-14 01:31:41 +08:00
LmeSzinc
3b4ac53d6c Fix: [ALAS] Ignore errors in brute force connect 2025-06-14 01:16:09 +08:00
LmeSzinc
b2724dca64 Fix: [ALAS] Add notice to disable network bridging 2025-06-14 01:10:22 +08:00
LmeSzinc
c15bce0ab5 Pref: [ALAS] Replace ThreadPoolExecutor with alas threadpool 2025-06-14 00:44:57 +08:00
LmeSzinc
eb084ed591 Fix: [ALAS] Match 7555 in vbox config with MuMu instance_id 2025-06-14 00:18:56 +08:00
LmeSzinc
ac3ce726a5 Add: [ALAS] Support MuMuPlayer12 5.0 2025-06-14 00:18:56 +08:00
LmeSzinc
9014b9640b Upd: [TW] Event A Rose on the High Tower (event_20250520_cn) 2025-06-13 22:45:12 +08:00
dragonheart107
86eaac9375
Merge pull request #4866 from dragonheart107/assets
Fix: Meta-sync asset change for EN
2025-06-10 17:56:24 +08:00
LmeSzinc
25c81f08f4 Fix: [ALAS] close pillow Image object 2025-06-09 13:06:52 +08:00
guoh064
3b65dfe6f0 Add: check manjuu loading in os_mission_overview_accept 2025-06-06 01:57:43 +08:00
LmeSzinc
938d98a243 Fix: handle insufficient fund in guild operation 2025-06-06 01:39:18 +08:00
LmeSzinc
2247d72bf7 ix: Handle TACTICAL_CHECK without black-blurred background (#4861) 2025-06-06 01:18:31 +08:00
LmeSzinc
d7d729e198 Fix: handle empty rows from "ldconsole.exe list2" (#4846) 2025-06-05 16:20:45 +08:00
dragonheart107
4172356a9a
Upd: [EN] DOCK_SELECTED (#4850) 2025-05-30 22:09:46 +08:00
guoh064
bea88a6280
tmp: [JP] asset SUPPLY_PACK_CHECK (#4849) 2025-05-30 22:04:16 +08:00
LmeSzinc
4e7e2444d5 Fix: handle appear animation of AUTO_SEARCH after enabling clear mode 2025-05-29 23:28:38 +08:00
LmeSzinc
f5a201a793 Fix: Handle slow popups from last retirement when entering dock filter 2025-05-29 23:06:07 +08:00
LmeSzinc
dcc86a8b02 Fix: EQUIP_CONFIRM_2 may be detected as popup confirm
causing early stop of _retirement_confirm()
2025-05-29 23:05:13 +08:00
LmeSzinc
6d7e43974a Fix: handle game tips that infos skin feature when entering dock 2025-05-29 22:48:01 +08:00
guoh064
fe44724016 tmp: [JP] asset DOCK_CHECK 2025-05-29 22:29:54 +08:00
LmeSzinc
14be031a32 Fix: expand search area of BOX_USE to handle box amount < 5 2025-05-28 02:12:00 +08:00
LmeSzinc
498c5db8ca Fix: disassemble should end with DISASSEMBLE_POPUP_CONFIRM clicked 2025-05-28 02:09:40 +08:00
LmeSzinc
8426330813 Fix: [TW] Keep disassemble as before 2025-05-27 00:00:53 +08:00
nEEtdo0d
2c75614af6 Opt: pq_interact remove click_iteration dependency, split into smaller screen state loop checks
Upd: extra logs for back tracing
2025-05-25 11:30:35 -04:00
LmeSzinc
03dd7b6a65 Fix: retirement confirm should end with EQUIP_CONFIRM_2 2025-05-25 20:10:36 +08:00
LmeSzinc
532a9f3ef8 Fix: disassemble no longer shows GET_ITEMS 2025-05-25 20:09:41 +08:00
LmeSzinc
7b2bee4ba7 Fix: [TW] handle clue popup with text only (#4819) 2025-05-24 23:36:12 +08:00
LmeSzinc
4a625e8990 Fix: TEMPLATE_MOONLIT_OVERTURE is not defined in assets 2025-05-24 23:12:01 +08:00
LmeSzinc
8d61802fd1 Fix: continuously check rotation on unknown UI (#4729) 2025-05-24 00:42:13 +08:00
travellerse
56a010366c Add: [CN] Server 冬月计划 长弓计划 2025-05-24 00:34:21 +08:00
LmeSzinc
1bbd26c2b4 Fix: Inconsistent map_allow_submarine after choosing fleet_2 (#4824) 2025-05-24 00:29:03 +08:00
LmeSzinc
c893762a39 Fix: GET_SHIP should ruled by click_timer in commission_receive 2025-05-24 00:21:42 +08:00
LmeSzinc
0abb1fdff7 Fix: Avoid clicking GET_SHIP after dismiss MEOWFFICER_BUY 2025-05-24 00:17:52 +08:00
LmeSzinc
a136b7d229 Fix: sync check function to ZONEMODE_REPEAT and MERCHANT_STOP (#4810) 2025-05-24 00:03:18 +08:00
LmeSzinc
c4189ee9e1 Upd: [TW] hospital assets (#4819) 2025-05-23 20:57:31 +08:00
LmeSzinc
d955267ded Pref: Exit use box loop before checking scroll at_bottom 2025-05-23 15:43:45 +08:00
LmeSzinc
a42235e3ad Fix: equipment disassemble should endswith EQUIP_CONFIRM_2 clicked 2025-05-23 15:37:06 +08:00
LmeSzinc
ad5de4e2ed Fix: handle StorageFull when using box 2025-05-23 15:24:21 +08:00
LmeSzinc
23d4bd308e Merge branch 'master' into dev 2025-05-22 14:23:40 +08:00
LmeSzinc
f6e0a0bba2 Fix: skip first ocr in _handle_use_box_amount 2025-05-22 14:21:05 +08:00
LmeSzinc
06fc46147f Upd: Battle UI Seaside 2025-05-22 00:30:26 +08:00
LmeSzinc
2b6adb6576 Fix: _meow_skip_popup_after_locking exits at MEOWFFICER_TRAIN_START 2025-05-22 00:30:26 +08:00
霞飛
7e3dff9ea5
Feat(eventstory): start game when it is not running (#4817)
* feat: start game when it is not running

* fix: remove useless import
2025-05-21 23:45:47 +08:00
LmeSzinc
efec0dbd4d Fix: Wait until amount number appears 2025-05-21 23:44:58 +08:00
LmeSzinc
242b964981 Upd: [JP] BOX assets (#4814) 2025-05-21 23:44:58 +08:00
LmeSzinc
c226228d98 Upd: [EN] EQUIP_CONFIRM_2 2025-05-21 23:22:23 +08:00
LmeSzinc
91b8bf856d Upd: [EN] BUILD_CHECK, it reverts back again (#4811) 2025-05-21 03:15:15 +08:00
LmeSzinc
8a52877333 Add: chapter SP 2025-05-21 03:02:53 +08:00
LmeSzinc
1178c43d9a Fix: Check strategy options with green tick instead of mean color (#4810) 2025-05-21 03:01:58 +08:00
LmeSzinc
14b4820523 Upd: [EN] BOX assets 2025-05-21 02:52:39 +08:00
LmeSzinc
9c83c0bbc3 Chore: Move BOX_ITEM_* to EQUIP_CONFIRM
to be reused in retirement and enhancement
2025-05-21 02:25:28 +08:00
LmeSzinc
3c5eea5fb0 Fix: Keep untracked enemies if MAP_HAS_MOVABLE_NORMAL_ENEMY 2025-05-21 01:48:29 +08:00
LmeSzinc
4bacd2b1f1 Fix: Equipments now get auto disassembled when you use boxes
- TODO: [EN][JP][TW] update box assets
2025-05-21 01:41:06 +08:00
LmeSzinc
653601aa4f Chore: Add MAP_CLEAR_PERCENTAGE_SHORT 2025-05-21 00:45:32 +08:00
LmeSzinc
fe1606bb0d Upd: [EN][JP] MISSION_EMPTY MISSION_UNFINISH 2025-05-20 23:55:12 +08:00
LmeSzinc
92a93eeaf1 Add: Event entrance of A Rose on the High Tower (event_20250520_cn) 2025-05-20 23:53:42 +08:00
LmeSzinc
bc1046c79f Pref: [ALAS] faster get_bbox() 2025-05-20 00:37:33 +08:00
霞飛
2f9d365fa7
Opt: a better limit when items need to be handled amount (#4802)
* fix: a better limit when items need to be handled amount

* opt: loop control when handle amount
2025-05-19 03:51:25 +08:00
LmeSzinc
2b05348f8d Fix: random background thingy that may mis-detected as medal (#4786) 2025-05-19 03:49:17 +08:00
LmeSzinc
d10f44300e Pref: dorm_feed_quit should reuse screenshot 2025-05-19 02:53:10 +08:00
LmeSzinc
3879b1546b Fix: Wait until mission list fully loaded 2025-05-19 02:52:34 +08:00
LmeSzinc
316966e60f Dev: [ALAS] add syntactic sugar to start a state loop 2025-05-19 02:49:21 +08:00
LmeSzinc
fad7c027a3 Fix: enter minigame ended at minigame menu (#4758) 2025-05-19 01:48:29 +08:00
LmeSzinc
ef61702057 Upd: [TW] QUIT_Cyber and QUIT_New in different font weight (fixed #4798) 2025-05-18 16:16:05 +08:00
霞飛
04074db590
Merge pull request #4799 from SaarChaffee/fix-akashi-shop
fix: no need to check counter in akashi shop
2025-05-18 15:50:02 +08:00
LmeSzinc
79d72c4fa0 Merge branch 'master' into dev
# Conflicts:
#	module/device/method/pool.py
2025-05-18 03:15:41 +08:00
LmeSzinc
7f54ae8234 Upd: [TW] ENHANCE_CONFIRM and ENHANCE_RECOMMEND 2025-05-18 03:12:30 +08:00
LmeSzinc
3069167d03
Merge pull request #4787 from SaarChaffee/fix-os-shop-counter
Fix: os shop counter and amount will be bad sometimes
2025-05-18 00:30:37 +08:00
LmeSzinc
d82baea7b9 Fix: Empty failed_zone list because failed function doesn't have return 2025-05-15 18:18:34 +08:00
LmeSzinc
be30dfcfc6 Fix: Handle EQUIP_CONFIRM without black-blurred background 2025-05-15 18:05:20 +08:00
LmeSzinc
1d617abb20 Fix: Sync bunch of popup handlers to all combat 2025-05-15 15:42:54 +08:00
霞飛
12342c8a3d
doc: add function doc 2025-05-15 14:06:20 +08:00
霞飛
99a577dfcb
fix: item fields typo 2025-05-15 14:05:33 +08:00
霞飛
95d732ab85
fix: argument typo 2025-05-15 13:13:06 +08:00
霞飛
7ee0460e68
fix: handle when shop amount is 0 2025-05-14 02:54:59 +08:00
霞飛
d07157eadf
fix: handle error when can not parse counter 2025-05-14 02:53:55 +08:00
LmeSzinc
191bfe6568 Fix: Handle os mission popup without black-blurred background 2025-05-13 22:01:46 +08:00
LmeSzinc
d751b11fd5 Fix: End condition should be at first 2025-05-13 21:55:10 +08:00
LmeSzinc
2a31b6a10a Fix: [ALAS] Remove render errors on waydroid 2025-05-13 21:44:35 +08:00
LmeSzinc
ac5ebf783a Fix: [ALAS] Hide traceback of notify 2025-05-12 23:08:27 +08:00
LmeSzinc
eebfc81251 Fix: Handle dock filter without black-blurred background 2025-05-12 19:58:03 +08:00
LmeSzinc
dc78ee8d2a Fix: Handle help popup without black-blurred background 2025-05-12 19:58:00 +08:00
LmeSzinc
a5e85aec8f Fix: Handle action point popup without black-blurred background 2025-05-12 18:57:36 +08:00
LmeSzinc
c8b6f11382 Fix: When handing GAME_TIPS in perspective error it should check app_is_running 2025-05-11 18:28:45 +08:00
LmeSzinc
72d53849b8 Fix: Wait until zone pinned instead of poor wait 2025-05-11 02:04:00 +08:00
LmeSzinc
535a6ad243 Fix: More IDLE buttons to handle 2025-05-11 01:34:10 +08:00
LmeSzinc
fb76023a10 Opt: Enhance log messages when OpsiExplore failed 2025-05-11 00:42:56 +08:00
LmeSzinc
b4930d486e Upd: [EN] ENHANCE_CONFIRM ENHANCE_RECOMMEND 2025-05-11 00:12:00 +08:00
LmeSzinc
5611f6a726 Upd: [EN] BUILD_CHECK 2025-05-11 00:00:15 +08:00
LmeSzinc
6876b5e4ae Fix: _handle_ash_beacon_reward early ended when retrying BEACON_REWARD 2025-05-09 01:35:06 +08:00
nEEtdo0d
96475813a9 Opt: _pq_target_appear refactor to image wait loop; reduces overall time spent for target detection 2025-05-06 18:48:40 -04:00
LmeSzinc
24f51a0484 Fix: [JP] Missing character in commission name 2025-05-04 22:38:59 +08:00
LmeSzinc
ae04093727 Fix: [ALAS] Inconsistent result for nemu_ipc_available and nemu_ipc 2025-05-04 22:17:20 +08:00
nEEtdo0d
3eb37033a1 Opt: Private Quarters white click safe area, reduces asset file size
Opt: ui_click toggle to skip_first_screenshot=True
Opt: extra condition to ensure interact sequence finished and can be exited under normal circumstances
2025-05-02 16:58:46 -04:00
LmeSzinc
f6c106106c Fix: [ALAS] Various race condition in thread pool 2025-05-02 00:56:26 +08:00
下面我簡單喵兩句
ca3ad5db41
Upd:[TW]Event:Ode of Everblooming Crimson (#4768) 2025-05-02 00:53:17 +08:00