Cyunmi
c83316da5d
detele if_reach_lv32 in template.ini
2021-08-14 20:27:07 +08:00
Cyunmi
0c5b747f37
add cn gui
2021-08-14 04:05:31 +08:00
Cyunmi
298175fe61
add config gems_low_emotion_withdraw
2021-08-14 01:18:15 +08:00
Cyunmi
3d8e92c4f3
get flag ship lv in auto search
2021-08-13 20:54:01 +08:00
Cyunmi
e4ed2ba06c
ADD equip change when COMMON_CV_NAME == 'ANY'
2021-08-13 18:09:05 +08:00
Cyunmi
49cafc64c1
add optional to equipment change
2021-08-13 02:55:51 +08:00
Cyunmi
21420d7645
Transform GEMS_AUTO_SEARCH_FARMING
...
to ENABLE_AUTO_SEARCH
2021-08-13 01:01:35 +08:00
Cyunmi
a0c6028b16
fix retirement rename bug
2021-08-12 21:05:46 +08:00
Cyunmi
79977b840b
fix dock_select_one bug
2021-08-12 19:28:57 +08:00
Cyunmi
e10cb0e042
1. 很多函数直接在 gems_farming 里覆盖就可以了, 不要直接在底层里加
...
因为只是 gems_farming 自己用的, 不是通用的
2021-08-12 18:20:35 +08:00
Cyunmi
59702082af
withdraw when emotion is low
2021-08-12 07:58:03 +08:00
Cyunmi
a323695cb2
fix auto search continue bug
2021-08-12 07:06:22 +08:00
Cyunmi
e61a7b618a
finally, it run
2021-08-12 06:14:24 +08:00
Cyunmi
f930709793
add auto search gems farming
2021-08-12 05:19:39 +08:00
Cyunmi
aa4a2d8ef6
Merge branch 'master' into gems_farming
2021-08-09 17:08:25 +08:00
nEEtdo0d
dc8a2862e3
Fix: module shop missing dict items, module build assets, and etc.
...
Add: module shipyard support for daily buy of discounted bps; interface, config, integrate into reward, and etc.
Fix: Resolve merge conflict
2021-07-31 23:28:40 -04:00
nEEtdo0d
7ef32b794a
Add: [EN] gui interface for module shipyard, shipyard handling into module reward
...
TODO: [CN, JP, TW] update gui interface for server
2021-07-31 22:42:08 -04:00
nEEtdo0d
f6cf43960d
Merge remote-tracking branch 'origin/master' into reward_shop_rebirth
2021-07-25 14:34:36 -04:00
LmeSzinc
22e8b73570
Merge branch 'master' into dev
2021-07-25 21:24:30 +08:00
LmeSzinc
8f80ee34bd
Opt: Low cost farming in Azur Anthem
2021-07-25 21:24:01 +08:00
LmeSzinc
63de5be652
Fix: Conflicts among branches
...
- [CN][TW] Fix option name
- Change ButtonGrids.buttons() to ButtonGrids.buttons
2021-07-24 17:53:45 +08:00
LmeSzinc
e918a5db97
Merge branch 'gems_farming' into dev
...
# Conflicts:
# module/campaign/campaign_ocr.py
# module/equipment/equipment.py
# module/guild/base.py
2021-07-24 17:33:58 +08:00
LmeSzinc
2685f3ab07
Merge branch 'dev' into comf_fort
2021-07-24 17:28:15 +08:00
nEEtdo0d
e416b92f7a
Fix: Resolve merge conflict ui/assets.py
2021-07-23 10:21:26 -04:00
nEEtdo0d
5bd518cbc1
Merge remote-tracking branch 'origin/master' into comf_fort
2021-07-23 10:19:27 -04:00
LmeSzinc
6d06346210
Add: Azur Anthem Event maps
...
- Handle event animation after the 4th battle
- Add ensure_edge_insight configuration
2021-07-23 18:26:24 +08:00
LmeSzinc
ecf1a7bdf9
Fix: Daily commissions in The Idol Master Event, according to DOA Event
2021-07-23 16:34:51 +08:00
Cyumxi
e61a2f1627
Merge branch 'LmeSzinc:gems_farming' into gems_farming
2021-07-22 20:18:53 +08:00
nEEtdo0d
719756f457
Add: [EN] comf-fort operations to meow_run and related configurations
2021-07-18 19:44:35 -04:00
nEEtdo0d
1a4ef49967
Add: shop module integration to ALAS
2021-07-10 23:15:35 -04:00
LmeSzinc
5931c01a49
Merge branch 'master' into gems_farming
2021-07-10 15:47:33 +08:00
LmeSzinc
c0b06ccc1d
Add: Drop screenshots upload to AzurStats
2021-07-10 15:15:20 +08:00
LmeSzinc
b3f70b3cb6
Add: Gems farming config
2021-07-10 10:49:09 +08:00
RuaBQ
bdd4105235
Merge remote-tracking branch 'upstream/gems_farming' into gems_farming
2021-07-06 20:24:23 +08:00
RuaBQ
c4e4c1fec2
每艘 cv 用一个单独的 template
...
改变了 retirement 的写法
2021-07-06 01:14:05 +08:00
RuaBQ
9e0875a274
finish retirement keep one common cv
2021-07-05 02:24:38 +08:00
LmeSzinc
d750f73696
Add: Change flagship when level >= 32
2021-06-30 18:04:31 +08:00
LmeSzinc
f94f3ce955
Opt: Points and Lines class no longer require config
2021-06-30 14:11:04 +08:00
LmeSzinc
d6d56c79d6
Del: Remove GUILD_POPUP_TRIGGERED because AL can receive guild missions automatically now
2021-06-20 16:39:14 +08:00
nEEtdo0d
0a3224ae5e
Fix: Minimized HP threshold configuration to 1 setting
2021-05-19 21:39:23 -04:00
nEEtdo0d
4d66050d6f
Fix: Disclaimer requirement for os_world_clear module
...
Fix: Limit user input via 'choices' for min/max level
Fix: Update loop range dynamic rather than presumed in read config
2021-05-16 20:00:55 -04:00
nEEtdo0d
057911a2ee
Add: [EN] Add HP check and repair support for os_fully_auto module
2021-05-14 21:57:49 -04:00
nEEtdo0d
4d1f31f4ba
Add: Capability for Config decorator to replace func pointer based on options
...
Add: [EN] HP check within OS map after zone clear for os_world_clear module
Retreat for repair if any one ship below configured threshold
2021-05-14 21:15:57 -04:00
nEEtdo0d
43ee1f35fe
Add: [EN] Support for OS world clearing
2021-05-14 16:19:55 -04:00
LmeSzinc
0af4507384
Merge branch 'master' into dev
2021-04-24 15:54:44 +08:00
LmeSzinc
bb33e1d183
Add: Handle maze in map
...
- Fix: round_wait when no sirens on map
- Fix: Repeated path end in find_path
2021-04-23 19:13:37 +08:00
LmeSzinc
109876ff97
Add: OS daily support
2021-04-23 15:01:50 +08:00
LmeSzinc
40578204b5
Add: OS full auto and add it to GUI
2021-04-17 22:05:36 +08:00
LmeSzinc
8a71cb6f70
Add: Buy all in port shop
...
- Handle shop items in ItemGrid
2021-04-17 17:51:41 +08:00
LmeSzinc
c26aa5bc0c
Add: Handle action point in OS
...
- Add configs in module.os
2021-04-17 12:07:17 +08:00
LmeSzinc
4f4f296e44
Merge branch 'master' into dev
...
# Conflicts:
# module/os/assets.py
2021-04-16 17:51:18 +08:00
LmeSzinc
9523b3eff8
Add: Option to enable or disable daily skip
2021-04-16 17:46:32 +08:00
LmeSzinc
3d96c6377f
Merge branch 'master' into dev
2021-04-16 11:22:30 +08:00
LmeSzinc
55e43f7a01
Add: Support daily skip on submarine daily
2021-04-16 11:21:11 +08:00
LmeSzinc
9f4ccaaf44
Opt: Faster globe detection
...
Downscale image before template matching, time cost reduced from about 0.6s to 0.15s
- Fix: Zone info use before init
- Opt: Allow globe_goto run from IN_GLOBE
2021-04-04 19:44:49 +08:00
LmeSzinc
bf95121ff4
Add: Moving in OS globe map
2021-04-03 21:59:58 +08:00
LmeSzinc
cf0fcc9032
Merge pull request #397 from nEEtdo0d/guild_reward
...
Add: Config for Operations Join
2021-04-03 13:36:08 +08:00
nEEtdo0d
aab0150f30
Upd: Default to 1 for normal behavior, join whenever available, other server assets
2021-04-02 21:00:54 -04:00
nEEtdo0d
080d7c84a1
Add: Optional restriction before joining guild operations to maximize reward and participation
2021-04-02 20:53:53 -04:00
nEEtdo0d
607e8b1260
Opt: Emotion refactor for enable 2x book configuration
2021-03-26 20:31:44 -04:00
LmeSzinc
51c65f062d
Fix: Handle moving normal enemies
...
- Add option to disable swipe predict
2021-03-26 17:15:12 +08:00
whoamikyo
95c1008e5a
Added: added toast notifications support to windows 10
2021-02-11 06:24:16 -03:00
LmeSzinc
d521cd051a
Add: enable_os_ash_attack to GUI
2021-01-31 18:28:54 +08:00
LmeSzinc
7b69aaf320
Add: Do ash beacon attack in os_clear_map
2021-01-31 18:12:34 +08:00
LmeSzinc
0077eb4d9c
Add: Operation siren clear full map
...
- Skip clicking if already goto destination
- Skip path finding if no fleet 2
- Right align Y axis when showing map
- Fix perspective draw
- Add MAP_FOCUS_ENEMY_AFTER_BATTLE for OS
- ensure_edge_insight now focus to random corner, rather than bottom-right
- Add OSGrids
- Add view mode to detect maps in OS
- Fix OCR debug run before model init
- Add handle_map_event() to include all os handlers
- Add OS map info extractor
2021-01-26 17:07:34 +08:00
LmeSzinc
8e9e62bb27
Add: Entrance of auto search, but not fully supported yet
...
- Add: Option ENABLE_FLEET_REVERSE_IN_HARD
2021-01-22 23:50:44 +08:00
LmeSzinc
c2f23ab5fd
Del: Delete spare fleet
...
- Fix: [JP] guild boss setting in GUI
2021-01-22 17:02:35 +08:00
LmeSzinc
453b38f15c
Fix: Handle auto search, disable it currently
2021-01-21 19:54:36 +08:00
LmeSzinc
1aacce72e8
Fix: _guild_triggered not working in non-continuous campaign
...
- Opt: Comments in logistics_mission to avoid mis-understandings
2021-01-19 03:38:43 +08:00
LmeSzinc
58cbc8033c
Add: Daily OS ash beacon assist
...
- TODO: [EN][JP][TW] Replace assets
2021-01-15 17:41:39 +08:00
nEEtdo0d
29e17b60fd
Add: Configuration option auto recommend for guild raid boss
...
Opt: Guild raid boss dispatch check moved outside for new configuration
2021-01-09 21:47:21 -05:00
nEEtdo0d
f336f19957
Add: Configuration for auto-battle guild raid boss
...
Opt: while definition alterations for less clicks
2021-01-06 15:26:10 -05:00
nEEtdo0d
e9de5840e4
Merge remote-tracking branch 'origin/master' into guild_reward
2020-12-31 10:45:51 -05:00
LmeSzinc
3a3d3ca645
Add: MAP_ENEMY_GENRE_DETECTION_SCALING to handle siren scaling
2020-12-31 14:29:08 +08:00
nEEtdo0d
6405e2563f
Opt: Revamped less OCR dependency, use ItemGrid and stats_basic assets
...
to scan for exchangable items
Fix: Rename assets, variables, and etc.
2020-12-30 19:00:58 -05:00
nEEtdo0d
5f78d71e0d
Add: Allow specification of resources and parts via configuration
...
Add: Interval configuration for guild
2020-12-29 19:05:51 -05:00
nEEtdo0d
fbbcff37a0
Add: [EN] Add Reward loop check for page Guild, only Logistics is supported
...
TODO: [CN, TW, JP] Add equivalent argparser updates
2020-12-29 01:19:21 -05:00
LmeSzinc
57822607e1
Add: Semi-auto for operation siren
...
- Fix: Clicking on HOME button when skipping story
- TODO: [EN][JP] Replace assets in os_combat and os_handler
2020-12-23 18:50:51 +08:00
nEEtdo0d
a1d8fcea99
Opt: New category type '?' allows ALAS to choose random, configurable ship count check
2020-12-15 23:45:11 -05:00
nEEtdo0d
caeb5d8c50
Opt: Buy tab to Meowfficer tab as there are two options now
...
Add: configurations to enable collect/train meowofficer, disabled by default
TODO: CN, TW, JP will need to update asset equivalents for their server
2020-12-06 12:25:45 -05:00
LmeSzinc
15381e9dc3
Fix: Add TEMPLATE_STAGE_HALF_PERCENT to fix SP3
...
In event Vacation Lane SP3, when it's 50%, a part of the '%' is out of the stage icon, so use the left side of '%' to match stage entrance
2020-11-26 22:46:58 +08:00
LmeSzinc
b0a7f5863c
Fix: Handle DOA collabration daily commission
2020-11-26 16:41:22 +08:00
LmeSzinc
cdd1d5ca2f
Add: EXERCISE_CHOOSE_MODE == leftmost and EXERCISE_PRESERVE functioning
2020-11-24 17:45:00 +08:00
nEEtdo0d
7607d50545
Fix: resolve merge conflicts
2020-11-19 11:19:41 -05:00
LmeSzinc
3772d5046f
Add: Disable mechanism when reach threat save
2020-11-19 17:43:47 +08:00
LmeSzinc
a50dbd04cc
Merge branch 'master' into dev
2020-11-17 12:22:10 +08:00
nEEtdo0d
b5ad6f75a3
Merge remote-tracking branch 'origin/master' into war_archives
2020-11-16 10:24:18 -05:00
LmeSzinc
e20d5e1013
Del: Delete retire_sr and retire_ssr in GUI
...
Because people complain alas has retired bulin
- Opt: add notification that when not having enough enhance material, will use one click retire
2020-11-16 15:30:06 +08:00
nEEtdo0d
7d2547e5be
Fix: Re-implemented per PR comments
2020-11-14 17:54:21 -05:00
LmeSzinc
f7d8946372
Dev: Add extraction of land based
2020-11-13 22:20:31 +08:00
nEEtdo0d
274e56529a
Add: War Archives Campaign Run
...
TODO: Update images as needed per server, scroll/next page implementation for page_archives, maybe rename and move war archives events back to where others are and prepend with 'war_archives' for those events
2020-11-07 13:45:30 -05:00
nEEtdo0d
0b7cd86014
Opt: convert data key from daily to reward, use DigitCounter instead
...
TODO: CN, JP, TW update respective argparser and DATA_KEY_COLLECTED image
2020-11-04 10:22:57 -05:00
nEEtdo0d
f4acb8c960
Add: added daily data key collect
...
- CN, JP, TW need to replace DATA_KEY_COLLECTED, can optionally replace DATA_KEY_COLLECT
2020-10-31 22:04:00 -04:00
LmeSzinc
9c754975ee
Add: SOS in gui
2020-10-24 22:50:55 +08:00
LmeSzinc
39bb1b9826
Add: Config cover and recover
2020-10-18 20:47:03 +08:00
nEEtdo0d
9f39f7403e
Fix: Dorm reward re-implemented as requested by LmeSzinc
2020-10-08 23:10:52 -04:00
nEEtdo0d
fa102d79e3
Update: Adjust Dorm Reward to default collect, feed configurable. Renamed dorm_interval to feed_interval for feed record, added collect_interval for collect_record
...
Update: Enhance limit to 4 ship checks per category, no restart ship check number in-between method calls. Reduce trapped check handling limit from 6 to 4. Ternary for end_activate_timer based on DEVICE_CONTROL_METHOD
TODO: Adjust CN dictionary.py and argparser.py based on Dorm Reward update
2020-10-08 23:10:51 -04:00
noname94
aaf93ee11d
Add: added ship level detection in combat
2020-10-05 21:45:08 +09:00
whoamikyo
20955d5ac8
Add: [EN] added Counterattack Within the Fjord event to EN server
...
- added stop triggered if get a new ship
2020-10-02 12:56:22 -03:00
LmeSzinc
4ed1a79f1e
Add: Dorm reward
...
- Dorm reward use minitouch, ignores control method settings
- Merge oil reward and mission reward into "General"
2020-09-27 17:28:00 +08:00
nEEtdo0d
0febfdd0f3
CN, EN, JP: Add support for Chapter T and HT (includes executing T along with HT missions just like ABCD) Daily for Dreamwaker's Butterfly. Made as new options rather than merge otherwise config load errors for first time users. Maybe merge later down the line.
2020-09-19 20:48:15 -04:00
LmeSzinc
2f3001b2fe
Dev: Extract portal info, chapter_template_loop
...
- Extract MAP_HAS_MOVABLE_ENEMY, MAP_HAS_AMBUSH
2020-09-19 17:26:23 +08:00
LmeSzinc
62957d9830
Fix: Daily hard has no campaign_extract_name_image
...
- Fix event switching with campaign ball
- Add MAP_IS_ONE_TIME_STAGE
- Opt description of event_stage in GUI
- Add info when map file not found
2020-09-18 22:58:18 +08:00
LmeSzinc
5f7b4ec035
Fix: Load stage name from config
...
- Add entrance of event Dreamwakers_Butterfly (event_20200917_cn)
2020-09-18 17:30:22 +08:00
LmeSzinc
0a266411de
Fix: Handle new stage entrance icon
...
- Fix in_stage detection on slow pc
2020-09-18 01:09:59 +08:00
LmeSzinc
3c8976ddd9
Opt: Event stage and SP stage merge into one setting
2020-09-17 21:43:10 +08:00
LmeSzinc
1f058030f6
Revert "Add: Box recycle module"
2020-09-16 22:54:49 +08:00
RuaBQ
25335f7fc7
finish use boxs then recycle useless equipments
...
might be a lot of bugs
2020-09-16 21:26:10 +08:00
whoamikyo
09d3f695de
Revert "Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev""
...
This reverts commit ac9303012c .
2020-08-18 20:48:14 -03:00
whoamikyo
ac9303012c
Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev"
...
This reverts commit bdc5aa0720 , reversing
changes made to 6ee7a62edf .
2020-08-18 20:47:27 -03:00
LmeSzinc
6603a9e58a
Merge branch 'master' into dev
2020-08-18 05:10:58 +08:00
LmeSzinc
5a37294fcd
Opt: Random reward interval
...
- reward_interval now can accept time range
- Lower global random simulation factor to 3
- Add option to stop game during reward interval
2020-08-18 05:07:45 +08:00
LmeSzinc
5cb7cb6e8a
Opt: Detection area to merge commission list
2020-08-18 03:45:15 +08:00
LmeSzinc
3d5f57f460
Add: minitouch basic config
2020-08-17 18:31:31 +08:00
LmeSzinc
7fc72b5416
Add: Buy meowfficer, disabled by default
2020-08-14 12:05:17 +08:00
LmeSzinc
afcf48f89f
Add: 1-1 Affinity farming
2020-08-14 08:05:26 +08:00
LmeSzinc
bd215e0e98
Add: Combat mode hide_in_bottom_left
2020-08-14 06:52:21 +08:00
LmeSzinc
a8c47b51b1
Add: Option map_green_without_3_star to setting if_map_reach
2020-08-11 02:15:33 +08:00
LmeSzinc
7ee63cc651
Opt: Move Wasteland mode to stop condition if_map_reach
...
Opt: Gather map status
2020-08-11 00:08:29 +08:00
LmeSzinc
f97c8e1880
Add: Option to cancel tactical class if no book satisfied ( #138 )
2020-08-10 15:49:53 +08:00
nEEtdo0d
d7be42372b
Merge branch 'master' of https://github.com/LmeSzinc/AzurLaneAutoScript
2020-08-06 08:30:48 -04:00
LmeSzinc
ddefbc048b
Fix: Handle different MAP_ENEMY_TURN on different sirens
...
- Fix merge error on movable enemies
- Fix old select arguments in 7-2
2020-08-06 19:25:26 +08:00
nEEtdo0d
86f82481d4
enhancement re-work bulk commit, working assets!
2020-08-04 16:33:32 -04:00
LmeSzinc
5d9e4b651d
Opt: Handle movable enemy without POOR_MAP_DATA enabled and won't goto previous siren location
...
- Fix: enemy_genre merge
- Add: counter of map walk round
- Opt: Smarter enemy moving wait
2020-08-05 03:07:20 +08:00
LmeSzinc
14c3966874
Add: Game stuck handler
...
- Add ensure game running when running alas functions
2020-08-01 17:53:00 +08:00
LmeSzinc
e8ce2d37b5
Add: Combat auto mode for different fleet
2020-07-29 00:50:49 +08:00
LmeSzinc
7ee8b497a0
Add: Event daily SP
2020-07-28 19:45:38 +08:00
LmeSzinc
c0c93b15f2
Opt: Enemy templates now able to configure in map files
...
- Delete old siren templates, because of high error rate
- Change templates for event_20200521_cn and event_20200603_cn to monochrome
2020-07-26 00:17:59 +08:00
LmeSzinc
69afef4844
Add: [CN] event_20200723_cn B1B2, D1D2
...
- Fix U73 template
- Fix story skip popup confirm
- Add GRID_IMAGE_A_MULTIPLY
2020-07-25 02:41:21 +08:00
LmeSzinc
8adb4fca8d
Merge branch 'master' into dev
2020-07-24 11:41:13 +08:00
LmeSzinc
5f6567fe17
Fix: Normal event contains 'SP' map
...
- [CN] Add event entrance 永夜幻光
2020-07-24 11:36:13 +08:00
LmeSzinc
44ef0f836f
Del: Delete old perspective module
...
- Del: Image loading in config
- Opt: Less grid predict
2020-07-23 08:21:49 +08:00
LmeSzinc
851000cfe4
Opt: Exercise logic in easiest_than_exp
2020-07-20 20:37:54 +08:00
nEEtdo0d
1d39dcef87
Revamped exercise to use date, configurations, and opponent_change_count. Added several helper methods to save data as needed and allow re-runs of exercise if needed. Added new mode 'easiest_else_exp' and exclusive method for mode as this performs exactly two rounds of pvp then moves onto to the next change in 4 opponents. Just as it describes, if unable to beat easiest opponent then switch to max exp opponent and accept the loss. Both _exercise_once and _excercise_easiest_else_exp have been tested and seem to be behaving correctly under the revamped exercise implementation.
2020-07-19 19:42:06 -04:00
LmeSzinc
e423fa08eb
Add: Able to attack chapter CD for event daily bonus
2020-07-18 23:37:51 +08:00
LmeSzinc
6f8eba803d
Del: Tactical class night
...
- Fix classroom stuck when no books satisfied
2020-07-18 23:02:44 +08:00
LmeSzinc
ddc0032413
Fix: Siren CV detection
...
- rename siren templates
2020-07-18 22:11:00 +08:00
Erik
5581de91bb
Merge branch 'nightly' into dev
2020-07-16 23:55:17 -03:00
Erik
ea440b805b
Merge pull request #70 from LmeSzinc/master
...
Fix: [EN] Siren first in Ink-Stained Steel Sakura Rerun
2020-07-16 23:35:58 -03:00
LmeSzinc
26e829712d
Fix: [EN] Siren first in Ink-Stained Steel Sakura Rerun
2020-07-17 10:04:48 +08:00
LmeSzinc
567c4a790a
Add: Research to GUI
...
- Opt: Faster page switch in reward
2020-07-17 09:28:11 +08:00
LmeSzinc
618ca784da
Add: Research module
2020-07-17 05:32:22 +08:00
LmeSzinc
7e06765632
Add: Homography transformation, thanks @asd111333 for sharing ideas
...
See asd111333's work: https://github.com/asd111333/ALAuto/blob/homg_trans_beta/util/homg_trans.py
2020-07-08 17:47:52 +08:00
LmeSzinc
2a08c8c327
Opt: Move ascreencap to bin/ascreencap
...
- Fix empty image after aScreenCap init
2020-07-06 01:49:03 +08:00
LmeSzinc
8158ac9be8
Opt: Re-fit _map_swipe
...
- Shorten function name of perspective transform
- Delete CAMERA_SWIPE_MULTIPLY
2020-07-01 13:39:44 +08:00
LmeSzinc
878b276e7a
Add: Use different fleet in different daily
2020-06-29 18:15:54 +08:00
LmeSzinc
22203ccb7b
Add: Run daily as a part of reward, disabled by default
2020-06-29 00:07:06 +08:00
LmeSzinc
1150041049
Add: Raid and Raid daily
...
- Increase interval of login_confirm
2020-06-24 17:10:57 +08:00
LmeSzinc
e0241fa470
Add: Update check via github web page
...
- Add no update check if running multiple alas
- Fix enable_update_check not working
2020-06-22 07:23:16 +08:00
whoamikyo
0b7e1e842f
Merge branch 'master' of https://github.com/whoamikyo/AzurLaneAutoScript
2020-06-21 18:14:24 -03:00