From fd87f8827ddc0f15906f730de0485c2eb4837953 Mon Sep 17 00:00:00 2001 From: LmeSzinc <37934724+LmeSzinc@users.noreply.github.com> Date: Thu, 13 Aug 2026 19:18:47 +0800 Subject: [PATCH] Add: chapter AC --- campaign/event_20260813_cn/a1.py | 92 ++++++++++++++++++++++++++++++++ campaign/event_20260813_cn/a2.py | 72 +++++++++++++++++++++++++ campaign/event_20260813_cn/a3.py | 82 ++++++++++++++++++++++++++++ campaign/event_20260813_cn/c1.py | 92 ++++++++++++++++++++++++++++++++ campaign/event_20260813_cn/c2.py | 72 +++++++++++++++++++++++++ campaign/event_20260813_cn/c3.py | 83 ++++++++++++++++++++++++++++ 6 files changed, 493 insertions(+) create mode 100644 campaign/event_20260813_cn/a1.py create mode 100644 campaign/event_20260813_cn/a2.py create mode 100644 campaign/event_20260813_cn/a3.py create mode 100644 campaign/event_20260813_cn/c1.py create mode 100644 campaign/event_20260813_cn/c2.py create mode 100644 campaign/event_20260813_cn/c3.py diff --git a/campaign/event_20260813_cn/a1.py b/campaign/event_20260813_cn/a1.py new file mode 100644 index 000000000..96b97f890 --- /dev/null +++ b/campaign/event_20260813_cn/a1.py @@ -0,0 +1,92 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('A1') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['D2'] +MAP.map_data = """ + ++ SP SP ++ ++ ++ ME -- ME + ++ -- -- -- Me -- -- MB -- + Me -- -- __ -- -- -- -- ME + -- MS MS -- ++ -- ++ ++ ++ + ME -- -- -- Me -- ME ++ -- + ++ ++ ME -- ++ -- -- ME -- + ++ ++ -- ME -- -- ME -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1, 'boss': 1}, + {'battle': 4, 'enemy': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (80, 255 - 17), + 'width': (0.9, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + MAP_SWIPE_MULTIPLY = (1.207, 1.229) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.167, 1.189) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.133, 1.153) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_3(self): + return self.clear_boss() diff --git a/campaign/event_20260813_cn/a2.py b/campaign/event_20260813_cn/a2.py new file mode 100644 index 000000000..93031e569 --- /dev/null +++ b/campaign/event_20260813_cn/a2.py @@ -0,0 +1,72 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A2') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['F5'] +MAP.map_data = """ + -- MB -- ++ ++ -- ME ++ -- + MB -- ME ++ ++ ME -- Me -- + -- -- -- ME Me -- -- ++ ++ + -- ++ -- -- __ -- MS -- ++ + ME ++ -- Me ++ MS -- -- SP + -- -- -- -- ++ MS -- -- SP + ME -- ME -- Me -- MS -- ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260813_cn/a3.py b/campaign/event_20260813_cn/a3.py new file mode 100644 index 000000000..6777b3ad7 --- /dev/null +++ b/campaign/event_20260813_cn/a3.py @@ -0,0 +1,82 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .a1 import Config as ConfigBase + +MAP = CampaignMap('A3') +MAP.shape = 'G9' +MAP.camera_data = ['D2', 'D4', 'D7'] +MAP.camera_data_spawn_point = ['D7'] +MAP.map_data = """ + -- ME ++ ++ ++ ME -- + ME -- -- MB -- -- ME + -- ME -- -- -- ME -- + ME -- -- ++ -- -- ME + ++ -- ++ ++ ++ -- ++ + -- -- -- ++ -- -- -- + Me -- SP -- SP -- Me + ++ Me -- __ -- Me ++ + ++ MS -- MS -- MS ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 1}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 1}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, \ +A2, B2, C2, D2, E2, F2, G2, \ +A3, B3, C3, D3, E3, F3, G3, \ +A4, B4, C4, D4, E4, F4, G4, \ +A5, B5, C5, D5, E5, F5, G5, \ +A6, B6, C6, D6, E6, F6, G6, \ +A7, B7, C7, D7, E7, F7, G7, \ +A8, B8, C8, D8, E8, F8, G8, \ +A9, B9, C9, D9, E9, F9, G9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.007, 1.026) + MAP_SWIPE_MULTIPLY_MINITOUCH = (0.974, 0.992) + MAP_SWIPE_MULTIPLY_MAATOUCH = (0.946, 0.963) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260813_cn/c1.py b/campaign/event_20260813_cn/c1.py new file mode 100644 index 000000000..ec3cb78c6 --- /dev/null +++ b/campaign/event_20260813_cn/c1.py @@ -0,0 +1,92 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger + +MAP = CampaignMap('C1') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['D2'] +MAP.map_data = """ + ++ SP SP ++ ++ ++ ME -- ME + ++ -- -- -- Me -- -- MB -- + Me -- -- __ -- -- -- -- ME + -- MS MS -- ++ -- ++ ++ ++ + ME -- -- -- Me -- ME ++ -- + ++ ++ ME -- ++ -- -- ME -- + ++ ++ -- ME -- -- ME -- -- +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config: + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_CHAPTER_SWITCH_20241219 = True + STAGE_ENTRANCE = ['half', '20240725'] + MAP_HAS_MODE_SWITCH = True + STAGE_INCREASE_AB = True + MAP_SIREN_HAS_BOSS_ICON_SMALL = True + INTERNAL_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (80, 255 - 17), + 'width': (0.9, 10), + 'prominence': 10, + 'distance': 35, + } + EDGE_LINES_FIND_PEAKS_PARAMETERS = { + 'height': (255 - 17, 255), + 'prominence': 10, + 'distance': 50, + 'wlen': 1000 + } + MAP_SWIPE_MULTIPLY = (1.207, 1.229) + MAP_SWIPE_MULTIPLY_MINITOUCH = (1.167, 1.189) + MAP_SWIPE_MULTIPLY_MAATOUCH = (1.133, 1.153) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260813_cn/c2.py b/campaign/event_20260813_cn/c2.py new file mode 100644 index 000000000..7dcea24b9 --- /dev/null +++ b/campaign/event_20260813_cn/c2.py @@ -0,0 +1,72 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C2') +MAP.shape = 'I7' +MAP.camera_data = ['D2', 'D5', 'F2', 'F5'] +MAP.camera_data_spawn_point = ['F5'] +MAP.map_data = """ + -- MB -- ++ ++ -- ME ++ -- + MB -- ME ++ ++ ME -- Me -- + -- -- -- ME Me -- -- ++ ++ + -- ++ -- -- __ -- MS -- ++ + ME ++ -- Me ++ MS -- -- SP + -- -- -- -- ++ MS -- -- SP + ME -- ME -- Me -- MS -- ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, H1, I1, \ +A2, B2, C2, D2, E2, F2, G2, H2, I2, \ +A3, B3, C3, D3, E3, F3, G3, H3, I3, \ +A4, B4, C4, D4, E4, F4, G4, H4, I4, \ +A5, B5, C5, D5, E5, F5, G5, H5, I5, \ +A6, B6, C6, D6, E6, F6, G6, H6, I6, \ +A7, B7, C7, D7, E7, F7, G7, H7, I7, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_4(self): + return self.clear_boss() diff --git a/campaign/event_20260813_cn/c3.py b/campaign/event_20260813_cn/c3.py new file mode 100644 index 000000000..5f7bb4772 --- /dev/null +++ b/campaign/event_20260813_cn/c3.py @@ -0,0 +1,83 @@ +from module.campaign.campaign_base import CampaignBase +from module.map.map_base import CampaignMap +from module.map.map_grids import SelectedGrids, RoadGrids +from module.logger import logger +from .c1 import Config as ConfigBase + +MAP = CampaignMap('C3') +MAP.shape = 'G9' +MAP.camera_data = ['D2', 'D4', 'D7'] +MAP.camera_data_spawn_point = ['D7'] +MAP.map_data = """ + -- ME ++ ++ ++ ME -- + ME -- -- MB -- -- ME + -- ME -- -- -- ME -- + ME -- -- ++ -- -- ME + ++ -- ++ ++ ++ -- ++ + -- -- -- ++ -- -- -- + Me -- SP -- SP -- Me + ++ Me -- __ -- Me ++ + ++ MS -- MS -- MS ++ +""" +MAP.weight_data = """ + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 + 50 50 50 50 50 50 50 +""" +MAP.spawn_data = [ + {'battle': 0, 'enemy': 2, 'siren': 2}, + {'battle': 1, 'enemy': 1}, + {'battle': 2, 'enemy': 2}, + {'battle': 3, 'enemy': 1}, + {'battle': 4, 'enemy': 1}, + {'battle': 5, 'boss': 1}, +] +A1, B1, C1, D1, E1, F1, G1, \ +A2, B2, C2, D2, E2, F2, G2, \ +A3, B3, C3, D3, E3, F3, G3, \ +A4, B4, C4, D4, E4, F4, G4, \ +A5, B5, C5, D5, E5, F5, G5, \ +A6, B6, C6, D6, E6, F6, G6, \ +A7, B7, C7, D7, E7, F7, G7, \ +A8, B8, C8, D8, E8, F8, G8, \ +A9, B9, C9, D9, E9, F9, G9, \ + = MAP.flatten() + + +class Config(ConfigBase): + # ===== Start of generated config ===== + MAP_SIREN_TEMPLATE = [] + MOVABLE_ENEMY_TURN = (2,) + MAP_HAS_SIREN = True + MAP_HAS_MOVABLE_ENEMY = True + MAP_HAS_MAP_STORY = False + MAP_HAS_FLEET_STEP = True + MAP_HAS_AMBUSH = False + MAP_HAS_MYSTERY = False + # ===== End of generated config ===== + + MAP_SWIPE_MULTIPLY = (1.007, 1.026) + MAP_SWIPE_MULTIPLY_MINITOUCH = (0.974, 0.992) + MAP_SWIPE_MULTIPLY_MAATOUCH = (0.946, 0.963) + + +class Campaign(CampaignBase): + MAP = MAP + ENEMY_FILTER = '1L > 1M > 1E > 1C > 2L > 2M > 2E > 2C > 3L > 3M > 3E > 3C' + + def battle_0(self): + if self.clear_siren(): + return True + if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0): + return True + + return self.battle_default() + + def battle_5(self): + return self.fleet_boss.clear_boss()