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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
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Fix: Handle unexpected META ui switching
Refactor expected_end in meta combat
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@@ -62,20 +62,13 @@ class AshCombat(Combat):
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if self.appear(BEACON_EMPTY, offset=(20, 20)):
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logger.info("Ash beacon already empty.")
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raise AshBeaconFinished
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if self.appear(ASH_SHOWDOWN, offset=(20, 20)):
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logger.info("Ash beacon already at ASH_SHOWDOWN.")
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raise AshBeaconFinished
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return False
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def combat(self, *args, expected_end=None, **kwargs):
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end = expected_end
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if end is not None and callable(end):
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def expected_end():
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if end():
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logger.info('Meta combat finished and in correct page.')
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return True
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if self.appear(BATTLE_PREPARATION, offset=(30, 30), interval=2):
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logger.info('Wrong click into battle preparation page')
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self.device.click(BACK_ARROW)
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return False
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try:
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super().combat(*args, expected_end=expected_end, **kwargs)
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except AshBeaconFinished:
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