1
0
mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-12 09:48:20 +08:00

Fix: Avoid turning_optimize in event maps

This commit is contained in:
LmeSzinc
2024-08-20 02:12:36 +08:00
parent 3740ab7164
commit edbbc7b8cb
5 changed files with 44 additions and 32 deletions

View File

@@ -182,7 +182,7 @@ class ManualConfig:
# Use the green arrow on current fleet to decide if fleet arrived a certain grid
MAP_WALK_USE_CURRENT_FLEET = False
# Optimize walk path, reducing ambushes
MAP_WALK_OPTIMIZE = True
MAP_WALK_TURNING_OPTIMIZE = True
# Optimize swipe path, reducing swipes turn info clicks.
MAP_SWIPE_OPTIMIZE = True
# Swipe after boss appear. Could avoid map detection error when camera is on edge.