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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-24 15:59:03 +08:00

Fix: Avoid turning_optimize in event maps

This commit is contained in:
LmeSzinc
2024-08-20 02:12:36 +08:00
parent 3740ab7164
commit edbbc7b8cb
5 changed files with 44 additions and 32 deletions

View File

@@ -12,7 +12,7 @@ class Config:
# Disabled because having errors
MAP_SWIPE_PREDICT_WITH_SEA_GRIDS = False
# Ambushes can be avoid by having more DDs.
MAP_WALK_OPTIMIZE = False
MAP_WALK_TURNING_OPTIMIZE = False
class CampaignBase(CampaignBase_):

View File

@@ -13,7 +13,7 @@ MASK_MAP_UI_W15 = Mask(file='./assets/mask/MASK_MAP_UI_W15.png')
class Config:
# Ambushes can be avoid by having more DDs.
MAP_WALK_OPTIMIZE = False
MAP_WALK_TURNING_OPTIMIZE = False
MAP_HAS_MYSTERY = False
MAP_ENEMY_TEMPLATE = ['Light', 'Main', 'Carrier', 'CarrierSpecial']
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {