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Fix: Mis-detection
- Mis-detect BATTLE_STATUS_B when battle executing - Mis-detect in_stage on potato device - Optimize enemy_genre select for 12-2 leveling
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@@ -40,6 +40,8 @@ class MapOperation(MysteryHandler, FleetPreparation, Retirement, FastForwardHand
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map_timer = Timer(1)
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fleet_timer = Timer(1)
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checked_in_map = False
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self.stage_entrance = button
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while 1:
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self.device.screenshot()
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