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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-23 08:38:00 +08:00
Fix: Mis-detection
- Mis-detect BATTLE_STATUS_B when battle executing - Mis-detect in_stage on potato device - Optimize enemy_genre select for 12-2 leveling
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@@ -57,11 +57,11 @@ class Campaign(CampaignBase):
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def battle_0(self):
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self.check_s3_enemy()
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if self.clear_enemy(scale=(2,)):
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if self.clear_enemy(scale=(2,), genre=['light', 'main', 'treasure', 'enemy', 'carrier']):
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return True
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if self.clear_enemy(scale=(1,)):
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return True
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if self.clear_enemy(scale=(3,)):
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if self.clear_enemy(scale=(3,), genre=['light', 'carrier', 'enemy', 'treasure', 'main']):
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self.s3_enemy_count += 1
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return True
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