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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-11 23:18:22 +08:00
Fix: Handle different MAP_ENEMY_TURN on different sirens
- Fix merge error on movable enemies - Fix old select arguments in 7-2
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@@ -50,7 +50,7 @@ class GridInfo:
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is_ambush_save = False
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is_caught_by_siren = False
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is_carrier = False
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if_movable = False
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is_movable = False
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cost = 9999
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connection = None
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weight = 1
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@@ -166,7 +166,7 @@ class GridInfo:
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self.enemy_scale = 0
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self.enemy_genre = info.enemy_genre
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return True
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elif mode == 'movable' and not self.is_land:
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elif (mode == 'movable' or self.is_movable) and not self.is_land:
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self.is_siren = True
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self.enemy_scale = 0
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self.enemy_genre = info.enemy_genre
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@@ -220,6 +220,7 @@ class GridInfo:
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self.is_siren = False
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self.is_caught_by_siren = False
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self.is_carrier = False
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self.is_movable = False
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def reset(self):
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"""
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