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Add: Predict swipe to handle random game stuck
- Fix: Urgent commission in OS - Fix: More accurate predict_current_fleet - Opt: Increase edge tolerance in homography detection - Opt: Shorten swipe distance in OS, because swipe predict needs something in common
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@@ -23,6 +23,7 @@ class GridInfo:
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| MA | may_ammo | fleet can get ammo here |
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| MS | may_siren | Siren/Elite enemy spawn |
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"""
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is_os = False
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# is_sea --
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is_land = False # ++
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