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Fix: 1E on MS, SU on FL
- Opt camera position in T6 HT6
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@@ -427,7 +427,7 @@ class Fleet(Camera, AmbushHandler):
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for grid in diff:
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accessible = accessible.add(self.map.grid_covered(grid, location=location).select(is_sea=True))
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logger.attr('enemy_accessible', accessible)
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predict = accessible.intersect(covered).select(is_sea=True)
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predict = accessible.intersect(covered).select(is_sea=True, is_fleet=False)
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logger.info(f'Movable enemy predict: {predict}')
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for grid in predict:
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grid.is_siren = True
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