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Fix: [TW] Map detection backend in Daedalian Hymn event
Codes are from old files, so use the old detection method. Turn on MAP_HAS_WALL in B2B3D2D3
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@@ -70,6 +70,8 @@ class Config(ConfigBase):
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MAP_HAS_AMBUSH = False
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# ===== End of generated config =====
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MAP_HAS_WALL = True
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class Campaign(CampaignBase):
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MAP = MAP
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