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Fix: Handle camera refocus after ash attack
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@@ -13,7 +13,11 @@ class OSFleet(OSCamera, Combat, Fleet, OSAsh):
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super()._goto(location, expected)
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self.update_radar()
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self.map.show()
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self.handle_ash_beacon_attack()
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if self.handle_ash_beacon_attack():
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# After ash attack, camera refocus to current fleet.
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self.camera = location
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self.update()
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def map_init(self, map_):
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logger.hr('Map init')
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