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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-23 15:35:55 +08:00
Opt: Better enemy selection when having movable normal enemies
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@@ -79,11 +79,7 @@ class Campaign(CampaignBase):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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else:
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grids = self.map.select(is_enemy=True, is_boss=False).add(self.map.select(is_siren=True))
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if grids:
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logger.hr('Clear enemy')
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self.show_select_grids(grids, sort=('cost_2',))
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self.clear_chosen_enemy(grids[0])
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if self.clear_any_enemy(sort=('cost_2',)):
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return True
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return self.battle_default()
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@@ -80,11 +80,7 @@ class Campaign(CampaignBase):
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if self.clear_filter_enemy(self.ENEMY_FILTER, preserve=0):
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return True
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else:
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grids = self.map.select(is_enemy=True, is_boss=False).add(self.map.select(is_siren=True))
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if grids:
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logger.hr('Clear enemy')
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self.show_select_grids(grids, sort=('cost_2',))
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self.clear_chosen_enemy(grids[0])
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if self.clear_any_enemy(sort=('cost_2',)):
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return True
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return self.battle_default()
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