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Opt: Clear strongest enemy first when MAP_CLEAR_ALL_THIS_TIME is on
to prevent attacking strong enemies when out of ammo
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@@ -196,6 +196,8 @@ class Map(Fleet):
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kwargs['strongest'] = True
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elif target == 'S1_enemy_first':
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kwargs['weakest'] = True
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elif self.config.MAP_CLEAR_ALL_THIS_TIME:
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kwargs['strongest'] = True
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grids = self.select_grids(grids, **kwargs)
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if grids:
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