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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-12 16:47:03 +08:00

Fix: Checking the wrong assets in handle_combat_mis_click()

This commit is contained in:
LmeSzinc
2022-09-20 01:24:21 +08:00
parent 91d4d1740d
commit cba8149b96

View File

@@ -13,7 +13,7 @@ from module.map.assets import MAP_OFFENSIVE
from module.retire.retirement import Retirement
from module.statistics.azurstats import DropImage
from module.template.assets import TEMPLATE_COMBAT_LOADING
from module.ui.assets import BACK_ARROW, SHOP_CHECK
from module.ui.assets import BACK_ARROW, MUNITIONS_CHECK
class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatManual, AutoSearchHandler):
@@ -385,7 +385,7 @@ class Combat(Level, HPBalancer, Retirement, SubmarineCall, CombatAuto, CombatMan
Returns:
bool:
"""
if self.appear(SHOP_CHECK, offset=(20, 20), interval=2):
if self.appear(MUNITIONS_CHECK, offset=(20, 20), interval=2):
self.device.click(BACK_ARROW)
return True