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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-12 06:18:21 +08:00

Opt: Handle movable enemy in other battle condition

- Fix walk timeout warning when ambush evade failed
- Disable POOR_MAP_DATA in event_20200723_cn
This commit is contained in:
LmeSzinc
2020-08-05 18:05:33 +08:00
parent 7058c791fd
commit c22355ee86
7 changed files with 21 additions and 19 deletions

View File

@@ -180,6 +180,7 @@ class Fleet(Camera, MapOperation, AmbushHandler):
# Ambush
if self.handle_ambush():
ambushed_retry.start()
walk_timeout.reset()
# Mystery
mystery = self.handle_mystery(button=grid)