mirror of
https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-12 06:18:21 +08:00
Opt: Handle movable enemy in other battle condition
- Fix walk timeout warning when ambush evade failed - Disable POOR_MAP_DATA in event_20200723_cn
This commit is contained in:
@@ -180,6 +180,7 @@ class Fleet(Camera, MapOperation, AmbushHandler):
|
||||
# Ambush
|
||||
if self.handle_ambush():
|
||||
ambushed_retry.start()
|
||||
walk_timeout.reset()
|
||||
|
||||
# Mystery
|
||||
mystery = self.handle_mystery(button=grid)
|
||||
|
||||
Reference in New Issue
Block a user