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Opt: added battle logic for A maps in ISSS event

Fix: [EN] minor fix in commission dictionary
This commit is contained in:
whoamikyo
2020-07-20 02:15:36 -03:00
parent e16c9c8c7d
commit bc7b8175db
5 changed files with 42 additions and 13 deletions

View File

@@ -54,8 +54,14 @@ class Campaign(CampaignBase):
def battle_0(self):
if self.clear_siren():
return True
return self.battle_default()
def battle_4(self):
def battle_3(self):
self.fleet_boss.clear_enemy()
boss = self.map.select(is_boss=True)
if boss:
if not self.check_accessibility(boss[0], fleet='boss'):
return self.battle_default()
return self.fleet_boss.clear_boss()