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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-03-12 03:58:22 +08:00

Add: Handle maze in map

- Fix: round_wait when no sirens on map
- Fix: Repeated path end in find_path
This commit is contained in:
LmeSzinc
2021-04-23 17:59:08 +08:00
parent 73706e194a
commit bb33e1d183
5 changed files with 100 additions and 16 deletions

View File

@@ -46,6 +46,9 @@ class GridInfo:
is_siren = False # SI
is_portal = False
portal_link = ()
is_maze = False
maze_round = (0, 1, 2)
maze_nearby = None # SelectedGrids
enemy_scale = 0
enemy_genre = None # Light, Main, Carrier, Treasure, Enemy(unknown)