mirror of
https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
synced 2026-03-11 22:08:20 +08:00
Add: Handle maze in map
- Fix: round_wait when no sirens on map - Fix: Repeated path end in find_path
This commit is contained in:
@@ -244,6 +244,7 @@ class AzurLaneConfig:
|
||||
MAP_IS_ONE_TIME_STAGE = False
|
||||
MAP_HAS_PORTAL = False
|
||||
MAP_HAS_LAND_BASED = False
|
||||
MAP_HAS_MAZE = False # event_20210422_cn adds maze and maze walls move every 3 rounds.
|
||||
MAP_FOCUS_ENEMY_AFTER_BATTLE = False # Operation siren
|
||||
MAP_ENEMY_TEMPLATE = ['Light', 'Main', 'Carrier', 'Treasure']
|
||||
MAP_SIREN_TEMPLATE = ['DD', 'CL', 'CA', 'BB', 'CV']
|
||||
|
||||
Reference in New Issue
Block a user