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Add: 增加行走步长设置
- 修复跨天重启重置队伍的问题 - 修复碰磁BOSS战斗结束卡住的问题
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@@ -258,7 +258,7 @@ class Map(Fleet):
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logger.hr('Clear BOSS')
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grids = grids.sort(cost=True, weight=True)
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logger.info('Grid: %s' % str(grid))
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self.clear_chosen_enemy(grid, expected='boss')
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self.clear_chosen_enemy(grid)
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logger.info('Boss guessing incorrect.')
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def brute_clear_boss(self):
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