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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-04-18 22:07:09 +08:00

Add: [EN] Assets updated

Fix: [EN] A3 and C3 of the event Iris of Light and Dark Rerun
Optimize: [EN] commission filter, expect many mistakes yet
Optimize: [EN] added some tips on GUI
Add: [EN] New assets for Tactical Class, this module should work now
This commit is contained in:
kyO The NinjA
2020-05-30 01:09:51 -03:00
parent 1fc34e3320
commit b12d8f299c
16 changed files with 76 additions and 64 deletions

View File

@@ -3,52 +3,56 @@ from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
MAP = CampaignMap('')
# MAP.shape = 'K7'
MAP = CampaignMap('a3')
MAP.shape = 'K7'
# MAP.camera_data = ['D2', 'D5', 'F3', 'F5']
# MAP.map_data = '''
# SP ++ ++ ++ ME -- -- -- ME -- MM
# -- -- -- -- -- -- ME -- -- -- --
# ME -- ++ ME -- -- -- -- ++ ++ --
# ME -- -- -- MS ++ __ -- MB ++ --
# -- -- ME -- -- -- -- -- -- -- --
# -- -- ++ ++ ME ME -- ME ++ ++ ++
# SP -- ++ MM ME -- -- -- -- ME MM
# '''
MAP.map_data = '''
SP ++ ++ ++ -- -- -- -- -- -- --
-- -- -- -- -- -- -- -- -- -- --
-- -- ++ -- -- -- -- -- ++ ++ --
-- -- -- -- -- ++ -- -- -- ++ --
-- -- -- -- -- -- -- -- -- -- --
-- -- ++ ++ -- -- -- -- ++ ++ ++
SP -- ++ ++ -- -- -- -- -- -- --
SP ++ ++ ++ ME -- -- -- ME -- MM
-- -- -- -- -- -- ME -- -- -- --
ME -- ++ ME -- -- -- -- ++ ++ --
ME -- -- -- MS ++ __ -- MB ++ --
-- -- ME -- -- -- -- -- -- -- --
-- -- ++ ++ ME ME -- ME ++ ++ ++
SP -- ++ MM ME -- -- -- -- ME MM
'''
# MAP.map_data = '''
# SP ++ ++ ++ -- -- -- -- -- -- --
# -- -- -- -- -- -- -- -- -- -- --
# -- -- ++ -- -- -- -- -- ++ ++ --
# -- -- -- -- -- ++ -- -- -- ++ --
# -- -- -- -- -- -- -- -- -- -- --
# -- -- ++ ++ -- -- -- -- ++ ++ ++
# SP -- ++ ++ -- -- -- -- -- -- --
# '''
class Config:
SUBMARINE = 0
FLEET_BOSS = 0
POOR_MAP_DATA = True
MAP_HAS_AMBUSH = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_FLEET_STEP = False
MAP_HAS_MOVABLE_ENEMY = False
MAP_HAS_SIREN = True
MAP_HAS_DYNAMIC_RED_BORDER = False
MAP_HAS_MAP_STORY = True
MAP_SIREN_COUNT = 0
MAP_HAS_DYNAMIC_RED_BORDER = True
MAP_SIREN_COUNT = 1
MAP_GRID_CENTER_TOLERANCE = 0.3
MAP_SIREN_TEMPLATE = ['1', '2', '3', 'DD']
TRUST_EDGE_LINES = False
COINCIDENT_POINT_ENCOURAGE_DISTANCE = 1.5
INTERNAL_LINES_HOUGHLINES_THRESHOLD = 50
MID_DIFF_RANGE_H = (45, 70)
MID_DIFF_RANGE_V = (97 - 3, 97 + 3)
TRUST_EDGE_LINES = True
VANISH_POINT_RANGE = ((540, 740), (-4000, -2000))
DISTANCE_POINT_X_RANGE = ((-2000, -1000),)
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (100, 255 - 24),
'width': 1,
'height': (80, 255 - 40),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
'wlen': 100,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 24, 255),
'prominence': 2,
'height': (255 - 40, 255),
'prominence': 10,
'distance': 50,
'wlen': 1000
}

View File

@@ -17,31 +17,39 @@ MAP.map_data = '''
SP -- ++ ++ ME -- -- -- -- ME MM
'''
A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
= MAP.flatten()
# A1, B1, C1, D1, E1, F1, G1, H1, I1, J1, K1, \
# A2, B2, C2, D2, E2, F2, G2, H2, I2, J2, K2, \
# A3, B3, C3, D3, E3, F3, G3, H3, I3, J3, K3, \
# A4, B4, C4, D4, E4, F4, G4, H4, I4, J4, K4, \
# A5, B5, C5, D5, E5, F5, G5, H5, I5, J5, K5, \
# A6, B6, C6, D6, E6, F6, G6, H6, I6, J6, K6, \
# A7, B7, C7, D7, E7, F7, G7, H7, I7, J7, K7, \
# = MAP.flatten()
class Config:
POOR_MAP_DATA = True
MAP_HAS_AMBUSH = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_FLEET_STEP = False
MAP_HAS_MOVABLE_ENEMY = False
MAP_HAS_SIREN = True
MAP_HAS_DYNAMIC_RED_BORDER = True
# MAP_HAS_DYNAMIC_RED_BORDER = False
MAP_SIREN_COUNT = 2
MAP_GRID_CENTER_TOLERANCE = 0.3
MAP_SIREN_TEMPLATE = ['1', '2', '3', 'DD']
INTERNAL_LINES_HOUGHLINES_THRESHOLD = 50
MID_DIFF_RANGE_H = (45, 70)
MID_DIFF_RANGE_V = (97 - 3, 97 + 3)
TRUST_EDGE_LINES = True
VANISH_POINT_RANGE = ((540, 740), (-4000, -2000))
DISTANCE_POINT_X_RANGE = ((-2000, -1000),)
INTERNAL_LINES_FIND_PEAKS_PARAMETERS = {
'height': (80, 255 - 40),
'width': (0.9, 10),
'prominence': 10,
'distance': 35,
'wlen': 100,
}
EDGE_LINES_FIND_PEAKS_PARAMETERS = {
'height': (255 - 40, 255),

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@@ -33,9 +33,8 @@ MAP.spawn_data = [
]
class Config:
SUBMARINE = 1
FLEET_BOSS = 2
SUBMARINE = 0
FLEET_BOSS = 0
MAP_HAS_AMBUSH = False
MAP_HAS_FLEET_STEP = False
MAP_HAS_MOVABLE_ENEMY = False