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Refactor: 抽象出处理确认弹窗的逻辑
- 删除了一些无用的assets - 纠正了一些拼写错误
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@@ -24,4 +24,3 @@ SUBMARINE_CLEAR = Button(area=(1108, 447, 1172, 505), color=(152, 153, 154), but
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SUBMARINE_IN_USE = Button(area=(454, 439, 537, 521), color=(42, 54, 76), button=(454, 439, 537, 521), file='./assets/map/SUBMARINE_IN_USE.png')
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SWITCH_OVER = Button(area=(947, 654, 1118, 706), color=(144, 158, 198), button=(947, 654, 1118, 706), file='./assets/map/SWITCH_OVER.png')
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WITHDRAW = Button(area=(749, 654, 921, 707), color=(213, 124, 124), button=(749, 654, 921, 707), file='./assets/map/WITHDRAW.png')
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WITHDRAW_CONFIRM = Button(area=(703, 492, 877, 551), color=(95, 143, 203), button=(703, 492, 877, 551), file='./assets/map/WITHDRAW_CONFIRM.png')
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