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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-04-08 20:36:04 +08:00

Revert "Merge branch 'dev' of https://github.com/LmeSzinc/AzurLaneAutoScript into dev"

This reverts commit bdc5aa0720, reversing
changes made to 6ee7a62edf.
This commit is contained in:
whoamikyo
2020-08-18 20:47:27 -03:00
parent bdc5aa0720
commit ac9303012c
741 changed files with 8380 additions and 18943 deletions

View File

@@ -1,36 +0,0 @@
import numpy as np
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from module.exception import ScriptEnd, CampaignEnd
from .campaign_1_1 import MAP
from .campaign_1_1 import Config as ConfigBase
A1, B1, C1, D1, E1, F1, G1, \
= MAP.flatten()
class Config(ConfigBase):
ENABLE_FAST_FORWARD = False
AMBUSH_EVADE = False
class Campaign(CampaignBase):
MAP = MAP
affinity_battle = 0
def battle_default(self):
while self.affinity_battle < self.config.C11_AFFINITY_BATTLE_COUNT:
logger.attr('Affinity_battle', f'{self.affinity_battle}/{self.config.C11_AFFINITY_BATTLE_COUNT}')
self.goto(C1)
self.affinity_battle += 1
self.goto(D1 if np.random.uniform() < 0.7 else B1)
# End
try:
self.withdraw()
except CampaignEnd:
raise ScriptEnd('Reach condition: Affinity farming battle count')