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Fix: use ui_ensure to launch game at coalition start
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@@ -192,7 +192,7 @@ class Coalition(CoalitionCombat, CampaignEvent):
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# UI switches
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if not self._coalition_has_oil_icon:
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self.ui_goto(page_campaign_menu)
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self.ui_ensure(page_campaign_menu)
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if self.triggered_stop_condition(oil_check=True):
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break
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self.device.stuck_record_clear()
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