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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
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Fix: Mis-click auto switch if released torpedo at combat start
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@@ -211,7 +211,7 @@ class Combat(HPBalancer, EnemySearchingHandler, Retirement, SubmarineCall, Comba
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continue
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if self.handle_combat_manual():
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continue
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if not auto and self.is_combat_executing():
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if not auto and self.auto_mode_checked and self.is_combat_executing():
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if self.handle_combat_weapon_release():
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continue
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if call_submarine_at_boss:
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