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mirror of https://gitee.com/sui-feng-cb/AzurLaneAutoScript1 synced 2026-04-24 00:37:00 +08:00

Fix: land_based_data should set after map_data

- Update maps in event_20200903_en
This commit is contained in:
LmeSzinc
2020-11-16 19:27:09 +08:00
parent debe95b1cd
commit 9bdd2299c7
5 changed files with 102 additions and 4 deletions

View File

@@ -17,6 +17,15 @@ MAP.map_data = """
ME ++ ++ -- -- -- -- -- ++ ME MB
-- ++ -- ME ME -- -- ME ++ ++ ++
"""
MAP.map_data_loop = """
++ ++ ++ -- -- -- -- ME ++ ++ --
ME -- -- -- -- ++ -- -- MS ++ --
SP -- -- MS -- -- -- -- -- Me --
-- ME -- ME ++ ++ ME __ -- -- ++
SP -- -- ME ++ ++ ME -- ME Me --
ME ++ -- -- -- -- -- -- -- ME MB
-- ++ -- ME ME -- -- ME ++ ++ ++
"""
MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
@@ -26,6 +35,7 @@ MAP.weight_data = """
50 50 50 50 50 50 50 50 50 50 50
50 50 50 50 50 50 50 50 50 50 50
"""
MAP.land_based_data = [['I6', 'up'], ['C6', 'right'], ['F3', 'right'], ['C2', 'down']]
MAP.spawn_data = [
{'battle': 0, 'enemy': 2, 'siren': 2},
{'battle': 1, 'enemy': 2},
@@ -48,11 +58,16 @@ road_main = RoadGrids([J5])
class Config(ConfigBase):
# ===== Start of generated config =====
MAP_SIREN_TEMPLATE = ['Z18']
MOVABLE_ENEMY_TURN = (3,)
MAP_HAS_SIREN = True
MAP_HAS_MOVABLE_ENEMY = True
MAP_HAS_MAP_STORY = False
MAP_HAS_FLEET_STEP = True
MAP_HAS_AMBUSH = False
MAP_HAS_LAND_BASED = True
# ===== End of generated config =====
class Campaign(CampaignBase):