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https://github.com/sui-feng-cb/AzurLaneAutoScript1.git
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Opt: use HardNotSatisfied to delay gemsfarming hard
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@@ -4,7 +4,7 @@ from scipy import signal
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from module.base.button import Button
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from module.base.timer import Timer
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from module.base.utils import *
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from module.exception import RequestHumanTakeover
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from module.exception import HardNotSatisfied
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from module.handler.assets import AUTO_SEARCH_SET_MOB, AUTO_SEARCH_SET_BOSS, \
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AUTO_SEARCH_SET_ALL, AUTO_SEARCH_SET_STANDBY, \
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AUTO_SEARCH_SET_SUB_AUTO, AUTO_SEARCH_SET_SUB_STANDBY
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@@ -127,7 +127,7 @@ class FleetOperator:
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stage = self.main.config.Campaign_Name
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logger.critical(f'Stage "{stage}" is a hard mode, '
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f'please prepare your fleet "{str(self)}" in game before running Alas')
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raise RequestHumanTakeover('Hard not satisfied')
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raise HardNotSatisfied
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def clear(self, skip_first_screenshot=True):
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"""
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