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https://gitee.com/sui-feng-cb/AzurLaneAutoScript1
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Fix: Missing ASH_START in ash beacon assist
Forgot to delete in "Move ASH_START clicking to ash combat preparation"
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@@ -174,8 +174,6 @@ class OSAsh(UI):
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break
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break
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self._ash_beacon_select(tier=self.config.OpsiAshAssist_Tier)
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self._ash_beacon_select(tier=self.config.OpsiAshAssist_Tier)
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self.ui_click(ASH_START, check_button=BATTLE_PREPARATION, offset=(30, 30),
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additional=ash_combat.handle_combat_automation_confirm, skip_first_screenshot=True)
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ash_combat.combat(expected_end=self.is_in_ash, save_get_items=False, emotion_reduce=False)
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ash_combat.combat(expected_end=self.is_in_ash, save_get_items=False, emotion_reduce=False)
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self.device.sleep((0.5, 0.8))
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self.device.sleep((0.5, 0.8))
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